Restored the auto-admin powers of the local user (via name= in the config)
--HG-- extra : rebase_source : a35aa0d978990c28fa4fc158ce47d1f4aa967c04master
parent
bc59c18503
commit
8bba9cde5c
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@ -2870,12 +2870,18 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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message = message.substr(commandprefix.size());
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message = message.substr(commandprefix.size());
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// Local player gets all privileges regardless of
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// what's set on their account.
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u64 privs = player->privs;
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if(g_settings.get("name") == player->getName())
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privs = PRIV_ALL;
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ServerCommandContext *ctx = new ServerCommandContext(
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ServerCommandContext *ctx = new ServerCommandContext(
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str_split(message, L' '),
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str_split(message, L' '),
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this,
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this,
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&m_env,
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&m_env,
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player
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player,
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);
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privs);
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line += processServerCommand(ctx);
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line += processServerCommand(ctx);
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send_to_sender = ctx->flags & 1;
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send_to_sender = ctx->flags & 1;
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@ -33,11 +33,13 @@ void cmd_privs(std::wostringstream &os,
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{
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{
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if(ctx->parms.size() == 1)
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if(ctx->parms.size() == 1)
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{
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{
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// Show our own real privs, without any adjustments
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// made for admin status
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os<<L"-!- " + privsToString(ctx->player->privs);
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os<<L"-!- " + privsToString(ctx->player->privs);
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return;
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return;
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}
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}
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if((ctx->player->privs & PRIV_PRIVS) == 0)
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if((ctx->privs & PRIV_PRIVS) == 0)
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{
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{
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os<<L"-!- You don't have permission to do that";
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os<<L"-!- You don't have permission to do that";
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return;
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return;
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@ -62,7 +64,7 @@ void cmd_grantrevoke(std::wostringstream &os,
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return;
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return;
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}
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}
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if((ctx->player->privs & PRIV_PRIVS) == 0)
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if((ctx->privs & PRIV_PRIVS) == 0)
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{
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{
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os<<L"-!- You don't have permission to do that";
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os<<L"-!- You don't have permission to do that";
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return;
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return;
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@ -100,7 +102,7 @@ void cmd_time(std::wostringstream &os,
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return;
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return;
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}
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}
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if((ctx->player->privs & PRIV_SETTIME) ==0)
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if((ctx->privs & PRIV_SETTIME) ==0)
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{
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{
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os<<L"-!- You don't have permission to do that";
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os<<L"-!- You don't have permission to do that";
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return;
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return;
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@ -114,7 +116,7 @@ void cmd_time(std::wostringstream &os,
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void cmd_shutdown(std::wostringstream &os,
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void cmd_shutdown(std::wostringstream &os,
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ServerCommandContext *ctx)
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ServerCommandContext *ctx)
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{
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{
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if((ctx->player->privs & PRIV_SERVER) ==0)
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if((ctx->privs & PRIV_SERVER) ==0)
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{
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{
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os<<L"-!- You don't have permission to do that";
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os<<L"-!- You don't have permission to do that";
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return;
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return;
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@ -131,7 +133,7 @@ void cmd_shutdown(std::wostringstream &os,
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void cmd_setting(std::wostringstream &os,
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void cmd_setting(std::wostringstream &os,
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ServerCommandContext *ctx)
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ServerCommandContext *ctx)
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{
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{
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if((ctx->player->privs & PRIV_SERVER) ==0)
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if((ctx->privs & PRIV_SERVER) ==0)
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{
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{
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os<<L"-!- You don't have permission to do that";
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os<<L"-!- You don't have permission to do that";
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return;
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return;
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@ -145,7 +147,7 @@ void cmd_setting(std::wostringstream &os,
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void cmd_teleport(std::wostringstream &os,
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void cmd_teleport(std::wostringstream &os,
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ServerCommandContext *ctx)
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ServerCommandContext *ctx)
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{
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{
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if((ctx->player->privs & PRIV_TELEPORT) ==0)
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if((ctx->privs & PRIV_TELEPORT) ==0)
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{
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{
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os<<L"-!- You don't have permission to do that";
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os<<L"-!- You don't have permission to do that";
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return;
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return;
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@ -178,7 +180,7 @@ std::wstring processServerCommand(ServerCommandContext *ctx)
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std::wostringstream os(std::ios_base::binary);
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std::wostringstream os(std::ios_base::binary);
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ctx->flags = 1; // Default, unless we change it.
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ctx->flags = 1; // Default, unless we change it.
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u64 privs = ctx->player->privs;
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u64 privs = ctx->privs;
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if(ctx->parms.size() == 0 || ctx->parms[0] == L"help")
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if(ctx->parms.size() == 0 || ctx->parms[0] == L"help")
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{
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{
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@ -34,14 +34,18 @@ struct ServerCommandContext
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Server* server;
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Server* server;
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ServerEnvironment *env;
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ServerEnvironment *env;
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Player* player;
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Player* player;
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// Effective privs for the player, which may be different to their
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// stored ones - e.g. if they are named in the config as an admin.
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u64 privs;
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u32 flags;
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u32 flags;
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ServerCommandContext(
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ServerCommandContext(
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std::vector<std::wstring> parms,
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std::vector<std::wstring> parms,
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Server* server,
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Server* server,
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ServerEnvironment *env,
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ServerEnvironment *env,
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Player* player)
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Player* player,
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: parms(parms), server(server), env(env), player(player)
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u64 privs)
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: parms(parms), server(server), env(env), player(player), privs(privs)
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{
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{
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}
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}
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