Use std::string::empty() instead of size() where applicable
parent
83830e8682
commit
10e0cf8b2c
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@ -577,7 +577,7 @@ void Client::step(float dtime)
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{
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if(sendlist.size() == 255 || i == deleted_blocks.end())
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{
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if(sendlist.size() == 0)
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if(sendlist.empty())
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break;
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/*
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[0] u16 command
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@ -813,7 +813,7 @@ void Client::step(float dtime)
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}
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}
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// Sync to server
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if(removed_server_ids.size() != 0)
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if(!removed_server_ids.empty())
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{
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std::ostringstream os(std::ios_base::binary);
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writeU16(os, TOSERVER_REMOVED_SOUNDS);
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@ -603,7 +603,7 @@ void ClientInterface::UpdatePlayerList()
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m_clients_names.clear();
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if(clients.size() != 0)
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if(!clients.empty())
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infostream<<"Players:"<<std::endl;
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for(std::list<u16>::iterator
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i = clients.begin();
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@ -1316,7 +1316,7 @@ bool ConnectionSendThread::packetsQueued()
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{
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std::list<u16> peerIds = m_connection->getPeerIDs();
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if ((this->m_outgoing_queue.size() > 0) && (peerIds.size() > 0))
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if (!m_outgoing_queue.empty() && !peerIds.empty())
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return true;
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for(std::list<u16>::iterator j = peerIds.begin();
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@ -1468,7 +1468,7 @@ void GenericCAO::updateAnimation()
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void GenericCAO::updateBonePosition()
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{
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if(!m_bone_position.size() || m_animated_meshnode == NULL)
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if(m_bone_position.empty() || m_animated_meshnode == NULL)
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return;
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m_animated_meshnode->setJointMode(irr::scene::EJUOR_CONTROL); // To write positions to the mesh on render
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@ -1669,7 +1669,7 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
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if(block==NULL)
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return;
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// Ignore if no stored objects (to not set changed flag)
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if(block->m_static_objects.m_stored.size() == 0)
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if(block->m_static_objects.m_stored.empty())
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return;
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verbosestream<<"ServerEnvironment::activateObjects(): "
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<<"activating objects of block "<<PP(block->getPos())
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@ -56,7 +56,7 @@ public:
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assert(*i != menu);
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}
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if(m_stack.size() != 0)
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if(!m_stack.empty())
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m_stack.back()->setVisible(false);
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m_stack.push_back(menu);
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}
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@ -84,14 +84,14 @@ public:
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assert(*i == menu);
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m_stack.erase(i);*/
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if(m_stack.size() != 0)
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if(!m_stack.empty())
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m_stack.back()->setVisible(true);
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}
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// Returns true to prevent further processing
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virtual bool preprocessEvent(const SEvent& event)
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{
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if(m_stack.size() != 0)
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if(!m_stack.empty())
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return m_stack.back()->preprocessEvent(event);
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else
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return false;
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@ -276,7 +276,7 @@ void Map::unspreadLight(enum LightBank bank,
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v3s16(-1,0,0), // left
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};
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if(from_nodes.size() == 0)
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if(from_nodes.empty())
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return;
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u32 blockchangecount = 0;
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@ -418,7 +418,7 @@ void Map::unspreadLight(enum LightBank bank,
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<<" for "<<from_nodes.size()<<" nodes"
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<<std::endl;*/
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if(unlighted_nodes.size() > 0)
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if(!unlighted_nodes.empty())
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unspreadLight(bank, unlighted_nodes, light_sources, modified_blocks);
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}
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@ -455,7 +455,7 @@ void Map::spreadLight(enum LightBank bank,
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v3s16(-1,0,0), // left
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};
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if(from_nodes.size() == 0)
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if(from_nodes.empty())
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return;
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u32 blockchangecount = 0;
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@ -575,7 +575,7 @@ void Map::spreadLight(enum LightBank bank,
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<<" for "<<from_nodes.size()<<" nodes"
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<<std::endl;*/
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if(lighted_nodes.size() > 0)
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if(!lighted_nodes.empty())
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spreadLight(bank, lighted_nodes, modified_blocks);
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}
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@ -155,7 +155,7 @@ size_t Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
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if (mg->biomemap) {
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std::set<u8>::iterator iter;
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if (biomes.size()) {
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if (!biomes.empty()) {
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iter = biomes.find(mg->biomemap[mapindex]);
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if (iter == biomes.end())
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continue;
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@ -1414,7 +1414,7 @@ int NodeResolver::resolveNodes()
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for (it = idset.begin(); it != idset.end(); ++it)
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output->push_back(*it);
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if (idset.size() == 0) {
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if (idset.empty()) {
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num_failed++;
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errorstream << "NodeResolver::resolveNodes(): Failed to "
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"resolve '" << name << "'" << std::endl;
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@ -83,7 +83,7 @@ void NodeMetadataList::serialize(std::ostream &os) const
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Version 0 is a placeholder for "nothing to see here; go away."
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*/
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if(m_data.size() == 0){
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if(m_data.empty()){
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writeU8(os, 0); // version
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return;
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}
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@ -47,7 +47,7 @@ void NodeTimerList::serialize(std::ostream &os, u8 map_format_version) const
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{
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if(map_format_version == 24){
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// Version 0 is a placeholder for "nothing to see here; go away."
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if(m_data.size() == 0){
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if(m_data.empty()){
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writeU8(os, 0); // version
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return;
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}
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@ -664,7 +664,7 @@ void Server::AsyncRunStep(bool initial_step)
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/*
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Set the modified blocks unsent for all the clients
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*/
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if(modified_blocks.size() > 0)
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if(!modified_blocks.empty())
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{
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SetBlocksNotSent(modified_blocks);
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}
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@ -745,7 +745,7 @@ void Server::AsyncRunStep(bool initial_step)
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client->m_known_objects, added_objects);
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// Ignore if nothing happened
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if(removed_objects.size() == 0 && added_objects.size() == 0)
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if(removed_objects.empty() && added_objects.empty())
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{
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//infostream<<"active objects: none changed"<<std::endl;
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continue;
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@ -1051,7 +1051,7 @@ void Server::AsyncRunStep(bool initial_step)
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/*
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Set blocks not sent to far players
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*/
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if(far_players.size() > 0)
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if(!far_players.empty())
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{
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// Convert list format to that wanted by SetBlocksNotSent
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std::map<v3s16, MapBlock*> modified_blocks2;
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@ -2675,7 +2675,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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continue;
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ServerPlayingSound &psound = i->second;
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psound.clients.erase(peer_id);
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if(psound.clients.size() == 0)
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if(psound.clients.empty())
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m_playing_sounds.erase(i++);
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}
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}
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@ -3628,7 +3628,7 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
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dst_clients.push_back(*i);
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}
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}
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if(dst_clients.size() == 0)
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if(dst_clients.empty())
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return -1;
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// Create the sound
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@ -4322,7 +4322,7 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
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{
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ServerPlayingSound &psound = i->second;
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psound.clients.erase(peer_id);
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if(psound.clients.size() == 0)
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if(psound.clients.empty())
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m_playing_sounds.erase(i++);
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else
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i++;
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@ -434,7 +434,7 @@ public:
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}
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}
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}
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if(del_list.size() != 0)
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if(!del_list.empty())
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verbosestream<<"OpenALSoundManager::maintain(): deleting "
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<<del_list.size()<<" playing sounds"<<std::endl;
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for(std::set<int>::iterator i = del_list.begin();
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@ -420,7 +420,7 @@ void VoxelManipulator::unspreadLight(enum LightBank bank,
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std::map<v3s16, u8> & from_nodes,
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std::set<v3s16> & light_sources, INodeDefManager *nodemgr)
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{
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if(from_nodes.size() == 0)
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if(from_nodes.empty())
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return;
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for(std::map<v3s16, u8>::iterator j = from_nodes.begin();
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v3s16(-1,0,0), // left
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};
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if(from_nodes.size() == 0)
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if(from_nodes.empty())
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return;
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std::set<v3s16> lighted_nodes;
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<<" for "<<from_nodes.size()<<" nodes"
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<<std::endl;*/
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if(lighted_nodes.size() > 0)
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if(!lighted_nodes.empty())
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spreadLight(bank, lighted_nodes, nodemgr);
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}
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#endif
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