newstability mod becomes stability mod v030
This commit is contained in:
parent
93d4cbb5d6
commit
575a64bb83
@ -1,4 +1,4 @@
|
|||||||
stability 0.2.1 by paramat
|
stability 0.3.0 by paramat
|
||||||
For latest stable Minetest back to 0.4.8
|
For Minetest 0.4.11 or later
|
||||||
Depends default
|
Depends default
|
||||||
Licenses: code WTFPL
|
Licenses: Code WTFPL
|
||||||
|
280
init.lua
280
init.lua
@ -1,52 +1,71 @@
|
|||||||
-- stability 0.2.1 by paramat
|
|
||||||
-- For latest stable Minetest and back to 0.4.8
|
|
||||||
-- Depends default
|
|
||||||
-- License: code WTFPL
|
|
||||||
|
|
||||||
-- Parameters
|
-- Parameters
|
||||||
|
|
||||||
local YMIN = 6000 -- Approximate realm base and atmosphere top
|
local YWATER = 1 -- y of water level
|
||||||
local YMAX = 8000
|
local YSURF = 4 -- y of surface centre and top of beach
|
||||||
local TCEN = 7016 -- Terrain centre, average solid surface level
|
local TERSCA = 128 -- Terrain vertical scale in nodes
|
||||||
local WATY = 7016 -- Water surface y
|
local TSTONE = 0.04 -- Stone density threshold, depth of sand or biome nodes
|
||||||
local TSCA = 128 -- Terrain scale, approximate average height of hills
|
|
||||||
local STOT = 0.04 -- Stone threshold, depth of stone surface
|
|
||||||
local STABLE = 2 -- Minimum number of stacked stone nodes in column required to support sand
|
|
||||||
|
|
||||||
-- 3D noise for terrain
|
-- Noise parameters
|
||||||
|
|
||||||
|
-- 3D noise
|
||||||
|
|
||||||
local np_terrain = {
|
local np_terrain = {
|
||||||
offset = 0,
|
offset = 0,
|
||||||
scale = 1,
|
scale = 1,
|
||||||
spread = {x=256, y=192, z=256},
|
spread = {x=384, y=256, z=384},
|
||||||
seed = 5900033,
|
seed = 5900033,
|
||||||
octaves = 5,
|
octaves = 5,
|
||||||
persist = 0.67
|
persist = 0.63,
|
||||||
|
lacunarity = 2.0,
|
||||||
|
--flags = ""
|
||||||
}
|
}
|
||||||
|
|
||||||
-- Stuff
|
-- 2D noise
|
||||||
|
|
||||||
stability = {}
|
local np_biome = {
|
||||||
|
offset = 0,
|
||||||
|
scale = 1,
|
||||||
|
spread = {x=512, y=512, z=512},
|
||||||
|
seed = -188900,
|
||||||
|
octaves = 3,
|
||||||
|
persist = 0.4,
|
||||||
|
lacunarity = 2.0,
|
||||||
|
--flags = ""
|
||||||
|
}
|
||||||
|
|
||||||
-- Nodes
|
-- Nodes
|
||||||
|
|
||||||
minetest.register_node("stability:stone", {
|
minetest.register_node("stability:grass", {
|
||||||
description = "STB Stone",
|
description = "Grass",
|
||||||
tiles = {"default_stone.png"},
|
tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"},
|
||||||
is_ground_content = false,
|
groups = {crumbly=3},
|
||||||
groups = {cracky=3},
|
sounds = default.node_sound_dirt_defaults({
|
||||||
drop = "default:stone",
|
footstep = {name="default_grass_footstep", gain=0.25},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
}),
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_node("stability:dirt", {
|
||||||
|
description = "Dirt",
|
||||||
|
tiles = {"default_dirt.png"},
|
||||||
|
groups = {crumbly=3},
|
||||||
|
sounds = default.node_sound_dirt_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Set mapgen parameters
|
||||||
|
|
||||||
|
minetest.register_on_mapgen_init(function(mgparams)
|
||||||
|
minetest.set_mapgen_params({mgname="singlenode", flags="nolight"})
|
||||||
|
end)
|
||||||
|
|
||||||
|
-- Initialize noise objects to nil
|
||||||
|
|
||||||
|
local nobj_terrain = nil
|
||||||
|
local nobj_biome = nil
|
||||||
|
|
||||||
-- On generated function
|
-- On generated function
|
||||||
|
|
||||||
minetest.register_on_generated(function(minp, maxp, seed)
|
minetest.register_on_generated(function(minp, maxp, seed)
|
||||||
if minp.y < YMIN or maxp.y > YMAX then
|
local t0 = os.clock()
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local t1 = os.clock()
|
|
||||||
local x1 = maxp.x
|
local x1 = maxp.x
|
||||||
local y1 = maxp.y
|
local y1 = maxp.y
|
||||||
local z1 = maxp.z
|
local z1 = maxp.z
|
||||||
@ -54,66 +73,197 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||||||
local y0 = minp.y
|
local y0 = minp.y
|
||||||
local z0 = minp.z
|
local z0 = minp.z
|
||||||
|
|
||||||
print ("[stability] chunk minp ("..x0.." "..y0.." "..z0..")")
|
|
||||||
|
|
||||||
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
||||||
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
|
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
|
||||||
local data = vm:get_data()
|
local data = vm:get_data()
|
||||||
|
|
||||||
local c_air = minetest.get_content_id("air")
|
local c_air = minetest.get_content_id("air")
|
||||||
local c_sand = minetest.get_content_id("default:sand")
|
local c_ignore = minetest.get_content_id("ignore")
|
||||||
local c_water = minetest.get_content_id("default:water_source")
|
|
||||||
|
|
||||||
local c_stbstone = minetest.get_content_id("stability:stone")
|
local c_stone = minetest.get_content_id("default:stone")
|
||||||
|
local c_destone = minetest.get_content_id("default:desert_stone")
|
||||||
|
local c_sand = minetest.get_content_id("default:sand")
|
||||||
|
local c_desand = minetest.get_content_id("default:desert_sand")
|
||||||
|
local c_water = minetest.get_content_id("default:water_source")
|
||||||
|
local c_dirtsnow = minetest.get_content_id("default:dirt_with_snow")
|
||||||
|
local c_snowblock = minetest.get_content_id("default:snowblock")
|
||||||
|
|
||||||
|
local c_grass = minetest.get_content_id("stability:grass")
|
||||||
|
local c_dirt = minetest.get_content_id("stability:dirt")
|
||||||
|
|
||||||
local sidelen = x1 - x0 + 1
|
local sidelen = x1 - x0 + 1
|
||||||
local chulens = {x=sidelen, y=sidelen, z=sidelen}
|
local overlen = sidelen + 2
|
||||||
local minpos = {x=x0, y=y0, z=z0}
|
local ystridevm = sidelen + 32 -- strides for voxelmanip
|
||||||
|
local zstridevm = ystridevm ^ 2
|
||||||
|
local ystridepm = overlen -- strides for perlinmaps, densitymap, stability map
|
||||||
|
local zstridepm = ystridepm ^ 2
|
||||||
|
|
||||||
local nvals_terrain = minetest.get_perlin_map(np_terrain, chulens):get3dMap_flat(minpos)
|
local chulens3d = {x=overlen, y=overlen, z=overlen}
|
||||||
|
local chulens2d = {x=overlen, y=overlen, z=1}
|
||||||
|
local minpos3d = {x=x0-1, y=y0-1, z=z0-1}
|
||||||
|
local minpos2d = {x=x0-1, y=z0-1}
|
||||||
|
|
||||||
local ni = 1
|
nobj_terrain = nobj_terrain or minetest.get_perlin_map(np_terrain, chulens3d)
|
||||||
local stable = {} -- 80 entry table, each entry is a count of consecutive stone nodes in that vertical column
|
nobj_biome = nobj_biome or minetest.get_perlin_map(np_biome, chulens2d)
|
||||||
for z = z0, z1 do -- for each xy plane progressing northwards
|
|
||||||
for x = x0, x1 do -- set initial values of stability table by scanning top x row of chunk below
|
local nvals_terrain = nobj_terrain:get3dMap_flat(minpos3d)
|
||||||
local si = x - x0 + 1 -- stability table index
|
local nvals_biome = nobj_biome:get2dMap_flat(minpos2d)
|
||||||
local nodename = minetest.get_node({x=x,y=y0-1,z=z}).name
|
local dvals = {} -- 3D densitymap
|
||||||
if nodename == "air"
|
|
||||||
or nodename == "default:water_source" then
|
local ni3d = 1
|
||||||
stable[si] = 0
|
local ni2d = 1
|
||||||
else -- solid nodes, but also "ignore" in ungenerated chunks, this assumption looks better than
|
for z = z0 - 1, z1 + 1 do
|
||||||
stable[si] = STABLE -- assuming ignore is unstable, and creates some fun sand to collapse
|
for y = y0 - 1, y1 + 1 do
|
||||||
|
local vi = area:index(x0 - 1, y, z)
|
||||||
|
for x = x0 - 1, x1 + 1 do
|
||||||
|
local n_terrain = nvals_terrain[ni3d]
|
||||||
|
local n_biome = nvals_biome[ni2d]
|
||||||
|
|
||||||
|
local grad = (YSURF - y) / TERSCA
|
||||||
|
local tstone = TSTONE
|
||||||
|
if y <= YSURF then -- make shore and seabed shallower
|
||||||
|
grad = grad * 4
|
||||||
|
tstone = TSTONE * 4
|
||||||
|
end
|
||||||
|
local density = n_terrain + grad
|
||||||
|
dvals[ni3d] = density
|
||||||
|
|
||||||
|
if density >= tstone then
|
||||||
|
if n_biome > 0.4 then
|
||||||
|
data[vi] = c_destone
|
||||||
|
else
|
||||||
|
data[vi] = c_stone
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
ni3d = ni3d + 1
|
||||||
|
ni2d = ni2d + 1
|
||||||
|
vi = vi + 1
|
||||||
|
end
|
||||||
|
ni2d = ni2d - overlen
|
||||||
|
end
|
||||||
|
ni2d = ni2d + overlen
|
||||||
|
end
|
||||||
|
|
||||||
|
local stable = {} -- stability map
|
||||||
|
local under = {} -- node under map
|
||||||
|
for y = y0, y1 + 1 do
|
||||||
|
local tstone = TSTONE
|
||||||
|
if y <= YSURF then
|
||||||
|
tstone = TSTONE * 4
|
||||||
|
end
|
||||||
|
for z = z0, z1 do
|
||||||
|
local vi = area:index(x0, y, z)
|
||||||
|
local di = (z - z0 + 1) * zstridepm
|
||||||
|
+ (y - y0 + 1) * ystridepm
|
||||||
|
+ 2 -- +2 because starting at x = x0
|
||||||
|
local ni2d = (z - z0 + 1) * ystridepm
|
||||||
|
+ 2 -- also used for stability map
|
||||||
|
|
||||||
|
for x = x0, x1 do
|
||||||
|
local density = dvals[di]
|
||||||
|
local n_biome = nvals_biome[ni2d]
|
||||||
|
|
||||||
|
if density >= tstone then -- existing stone
|
||||||
|
stable[ni2d] = true
|
||||||
|
under[ni2d] = 0
|
||||||
|
elseif density > 0 and (stable[ni2d] or y == y0) then -- biome layer
|
||||||
|
local nodu = data[(vi - ystridevm)]
|
||||||
|
local node = data[(vi - ystridevm + 1)]
|
||||||
|
local nodw = data[(vi - ystridevm - 1)]
|
||||||
|
local nodn = data[(vi - ystridevm + zstridevm)]
|
||||||
|
local nods = data[(vi - ystridevm - zstridevm)]
|
||||||
|
local nodne = data[(vi - ystridevm + zstridevm + 1)]
|
||||||
|
local nodnw = data[(vi - ystridevm + zstridevm - 1)]
|
||||||
|
local nodse = data[(vi - ystridevm - zstridevm + 1)]
|
||||||
|
local nodsw = data[(vi - ystridevm - zstridevm - 1)]
|
||||||
|
|
||||||
|
if y == y0 then
|
||||||
|
if nodu == c_air or nodu == c_ignore
|
||||||
|
or node == c_air or node == c_ignore
|
||||||
|
or nodw == c_air or nodw == c_ignore
|
||||||
|
or nodn == c_air or nodn == c_ignore
|
||||||
|
or nods == c_air or nods == c_ignore
|
||||||
|
or nodne == c_air or nodne == c_ignore
|
||||||
|
or nodnw == c_air or nodnw == c_ignore
|
||||||
|
or nodse == c_air or nodse == c_ignore
|
||||||
|
or nodsw == c_air or nodsw == c_ignore then
|
||||||
|
stable[ni2d] = false
|
||||||
|
else
|
||||||
|
stable[ni2d] = true
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if node == c_air
|
||||||
|
or nodw == c_air
|
||||||
|
or nodn == c_air
|
||||||
|
or nods == c_air
|
||||||
|
or nodne == c_air
|
||||||
|
or nodnw == c_air
|
||||||
|
or nodse == c_air
|
||||||
|
or nodsw == c_air then
|
||||||
|
stable[ni2d] = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if stable[ni2d] and y <= y1 then
|
||||||
|
if y <= YSURF then
|
||||||
|
data[vi] = c_sand
|
||||||
|
elseif n_biome > 0.4 then
|
||||||
|
data[vi] = c_desand
|
||||||
|
under[ni2d] = 3
|
||||||
|
elseif n_biome < -0.4 then
|
||||||
|
data[vi] = c_dirt
|
||||||
|
under[ni2d] = 1
|
||||||
|
else
|
||||||
|
data[vi] = c_dirt
|
||||||
|
under[ni2d] = 2
|
||||||
|
end
|
||||||
|
elseif under[ni2d] ~= 0 then
|
||||||
|
if under[ni2d] == 1 then
|
||||||
|
data[(vi - ystridevm)] = c_dirtsnow
|
||||||
|
elseif under[ni2d] == 2 then
|
||||||
|
data[(vi - ystridevm)] = c_grass
|
||||||
|
end
|
||||||
|
under[ni2d] = 0
|
||||||
|
end
|
||||||
|
elseif under[ni2d] ~= 0 then
|
||||||
|
if under[ni2d] == 1 then
|
||||||
|
data[(vi - ystridevm)] = c_dirtsnow
|
||||||
|
elseif under[ni2d] == 2 then
|
||||||
|
data[(vi - ystridevm)] = c_grass
|
||||||
|
end
|
||||||
|
under[ni2d] = 0
|
||||||
|
stable[ni2d] = false
|
||||||
|
else
|
||||||
|
stable[ni2d] = false
|
||||||
|
end
|
||||||
|
|
||||||
|
vi = vi + 1
|
||||||
|
di = di + 1
|
||||||
|
ni2d = ni2d + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for z = z0, z1 do
|
||||||
for y = y0, y1 do
|
for y = y0, y1 do
|
||||||
local vi = area:index(x0, y, z)
|
local vi = area:index(x0, y, z)
|
||||||
for x = x0, x1 do
|
for x = x0, x1 do
|
||||||
local si = x - x0 + 1
|
if data[vi] == c_air and y <= YWATER then
|
||||||
local grad = (TCEN - y) / TSCA
|
|
||||||
local density = nvals_terrain[ni] + grad
|
|
||||||
if density >= STOT then
|
|
||||||
data[vi] = c_stbstone -- only stone can reset an unstable column to stable
|
|
||||||
stable[si] = stable[si] + 1 -- increment count of consecutive stone nodes in column
|
|
||||||
elseif density >= 0 and density < STOT and stable[si] >= STABLE then
|
|
||||||
data[vi] = c_sand -- only add if enough supporting stone nodes below
|
|
||||||
elseif y <= WATY then
|
|
||||||
data[vi] = c_water
|
data[vi] = c_water
|
||||||
stable[si] = 0 -- set to unstable
|
|
||||||
else
|
|
||||||
data[vi] = c_air
|
|
||||||
stable[si] = 0 -- set to unstable
|
|
||||||
end
|
end
|
||||||
ni = ni + 1
|
|
||||||
vi = vi + 1
|
vi = vi + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
vm:set_data(data)
|
vm:set_data(data)
|
||||||
vm:set_lighting({day=0, night=0})
|
|
||||||
vm:calc_lighting()
|
vm:calc_lighting()
|
||||||
vm:write_to_map(data)
|
vm:write_to_map(data)
|
||||||
local chugent = math.ceil((os.clock() - t1) * 1000)
|
vm:update_liquids()
|
||||||
print ("[stability] "..chugent.." ms")
|
|
||||||
|
local chugent = math.ceil((os.clock() - t0) * 1000)
|
||||||
|
print ("[stability] "..chugent.." ms minpos ("..x0.." "..y0.." "..z0..")")
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user