riverdev/nodes.lua

480 lines
13 KiB
Lua

minetest.register_node("riverdev:stone", {
description = "Stone",
tiles = {"default_stone.png"},
is_ground_content = false,
groups = {cracky=3},
drop = "default:cobble",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("riverdev:dirt", {
description = "Dirt",
tiles = {"default_dirt.png"},
is_ground_content = false,
groups = {crumbly=3},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("riverdev:grass", {
description = "Grass",
tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"},
is_ground_content = false,
groups = {crumbly=3},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
}),
})
minetest.register_node("riverdev:path", {
description = "Dirt Path",
tiles = {"riverdev_path.png"},
is_ground_content = false,
groups = {crumbly=3},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("riverdev:appleleaf", {
description = "Appletree Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_leaves.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy=3, flammable=2},
drop = {
max_items = 1,
items = {
{items = {"riverdev:appling"},rarity = 20},
{items = {"riverdev:appleleaf"}}
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("riverdev:appling", {
description = "Appletree Sapling",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_sapling.png"},
inventory_image = "default_sapling.png",
wield_image = "default_sapling.png",
paramtype = "light",
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("riverdev:pinetree", {
description = "Pine tree",
tiles = {"riverdev_pinetreetop.png", "riverdev_pinetreetop.png", "riverdev_pinetree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("riverdev:needles", {
description = "Pine needles",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"riverdev_needles.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy=3},
drop = {
max_items = 1,
items = {
{items = {"riverdev:pineling"}, rarity = 20},
{items = {"riverdev:needles"}}
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("riverdev:pineling", {
description = "Pine sapling",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"riverdev_pineling.png"},
inventory_image = "riverdev_pineling.png",
wield_image = "riverdev_pineling.png",
paramtype = "light",
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("riverdev:pinewood", {
description = "Pine wood planks",
tiles = {"riverdev_pinewood.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("riverdev:jungleleaf", {
description = "Jungletree leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_jungleleaves.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy=3, flammable=2, leaves=1},
drop = {
max_items = 1,
items = {
{items = {"riverdev:jungling"},rarity = 20},
{items = {"riverdev:jungleleaf"}}
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("riverdev:vine", {
description = "Jungletree vine",
drawtype = "airlike",
paramtype = "light",
walkable = false,
climbable = true,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
groups = {not_in_creative_inventory=1},
})
minetest.register_node("riverdev:jungling", {
description = "Jungletree sapling",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"default_junglesapling.png"},
inventory_image = "default_junglesapling.png",
wield_image = "default_junglesapling.png",
paramtype = "light",
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("riverdev:acaciatree", {
description = "Acacia tree",
tiles = {"riverdev_acaciatreetop.png", "riverdev_acaciatreetop.png", "riverdev_acaciatree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("riverdev:acacialeaf", {
description = "Acacia leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"riverdev_acacialeaf.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy=3, flammable=2, leaves=1},
drop = {
max_items = 1,
items = {
{items = {"riverdev:acacialing"},rarity = 20},
{items = {"riverdev:acacialeaf"}}
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("riverdev:acacialing", {
description = "Acacia tree sapling",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"riverdev_acacialing.png"},
inventory_image = "riverdev_acacialing.png",
wield_image = "riverdev_acacialing.png",
paramtype = "light",
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("riverdev:acaciawood", {
description = "Acacia wood planks",
tiles = {"riverdev_acaciawood.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("riverdev:goldengrass", {
description = "Golden grass",
drawtype = "plantlike",
tiles = {"riverdev_goldengrass.png"},
inventory_image = "riverdev_goldengrass.png",
wield_image = "riverdev_goldengrass.png",
paramtype = "light",
walkable = false,
buildable_to = true,
is_ground_content = false,
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("riverdev:drygrass", {
description = "Dry grass",
tiles = {"riverdev_drygrass.png"},
is_ground_content = false,
groups = {crumbly=1,soil=1},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
})
minetest.register_node("riverdev:icydirt", {
description = "Icy dirt",
tiles = {"riverdev_icydirt.png"},
is_ground_content = false,
groups = {crumbly=1},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_snow_footstep", gain=0.15},
dug = {name="default_snow_footstep", gain=0.45},
}),
})
minetest.register_node("riverdev:permafrost", {
description = "Permafrost",
tiles = {"riverdev_permafrost.png"},
is_ground_content = false,
groups = {crumbly=1},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("riverdev:cactus", {
description = "Cactus",
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {snappy=1,choppy=3,flammable=2},
drop = "default:cactus",
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("riverdev:freshwater", {
description = "Fresh Water Source",
inventory_image = minetest.inventorycube("riverdev_freshwater.png"),
drawtype = "liquid",
tiles = {
{
name="riverdev_freshwateranim.png",
animation={type="vertical_frames",
aspect_w=16, aspect_h=16, length=2.0}
}
},
special_tiles = {
{
name="riverdev_freshwateranim.png",
animation={type="vertical_frames",
aspect_w=16, aspect_h=16, length=2.0},
backface_culling = false,
}
},
alpha = WATER_ALPHA,
paramtype = "light",
is_ground_content = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_flowing = "riverdev:freshwaterflow",
liquid_alternative_source = "riverdev:freshwater",
liquid_viscosity = WATER_VISC,
liquid_renewable = false,
liquid_range = 2,
post_effect_color = {a=64, r=100, g=150, b=200},
groups = {water=3, liquid=3, puts_out_fire=1},
})
minetest.register_node("riverdev:freshwaterflow", {
description = "Fresh Flowing Water",
inventory_image = minetest.inventorycube("riverdev_freshwater.png"),
drawtype = "flowingliquid",
tiles = {"riverdev_freshwater.png"},
special_tiles = {
{
image="riverdev_freshwaterflowanim.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
},
{
image="riverdev_freshwaterflowanim.png",
backface_culling=true,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
},
},
alpha = WATER_ALPHA,
paramtype = "light",
paramtype2 = "flowingliquid",
is_ground_content = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "riverdev:freshwaterflow",
liquid_alternative_source = "riverdev:freshwater",
liquid_viscosity = WATER_VISC,
liquid_renewable = false,
liquid_range = 2,
post_effect_color = {a=64, r=100, g=130, b=200},
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
})
minetest.register_node("riverdev:mixwater", {
description = "Mixed Water Source",
inventory_image = minetest.inventorycube("riverdev_mixwater.png"),
drawtype = "liquid",
tiles = {
{
name="riverdev_mixwateranim.png",
animation={type="vertical_frames",
aspect_w=16, aspect_h=16, length=2.0}
}
},
special_tiles = {
{
name="riverdev_mixwateranim.png",
animation={type="vertical_frames",
aspect_w=16, aspect_h=16, length=2.0},
backface_culling = false,
}
},
alpha = WATER_ALPHA,
paramtype = "light",
is_ground_content = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_flowing = "riverdev:mixwaterflow",
liquid_alternative_source = "riverdev:mixwater",
liquid_viscosity = WATER_VISC,
liquid_renewable = false,
liquid_range = 2,
post_effect_color = {a=64, r=100, g=115, b=200},
groups = {water=3, liquid=3, puts_out_fire=1},
})
minetest.register_node("riverdev:mixwaterflow", {
description = "Flowing Mixed Water",
inventory_image = minetest.inventorycube("riverdev_mixwater.png"),
drawtype = "flowingliquid",
tiles = {"riverdev_mixwater.png"},
special_tiles = {
{
image="riverdev_mixwaterflowanim.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
},
{
image="riverdev_mixwaterflowanim.png",
backface_culling=true,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
},
},
alpha = WATER_ALPHA,
paramtype = "light",
paramtype2 = "flowingliquid",
is_ground_content = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "riverdev:mixwaterflow",
liquid_alternative_source = "riverdev:mixwater",
liquid_viscosity = WATER_VISC,
liquid_renewable = false,
liquid_range = 2,
post_effect_color = {a=64, r=100, g=115, b=200},
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
})
-- Crafting
minetest.register_craft({
output = "riverdev:pinewood 4",
recipe = {
{"riverdev:pinetree"},
}
})
minetest.register_craft({
output = "riverdev:acaciawood 4",
recipe = {
{"riverdev:acaciatree"},
}
})
-- Register stairs and slabs
stairs.register_stair_and_slab(
"pinewood",
"riverdev:pinewood",
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
{"riverdev_pinewood.png"},
"Pinewood stair",
"Pinewood slab",
default.node_sound_wood_defaults()
)
stairs.register_stair_and_slab(
"acaciawood",
"riverdev:acaciawood",
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
{"riverdev_acaciawood.png"},
"Acaciawood stair",
"Acaciawood slab",
default.node_sound_wood_defaults()
)