229 lines
6.6 KiB
Lua
229 lines
6.6 KiB
Lua
minetest.register_node("riverdev:stone", {
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description = "Stone",
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tiles = {"default_stone.png"},
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is_ground_content = false,
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groups = {cracky = 3},
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drop = "default:cobble",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("riverdev:redstone", {
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description = "Red Stone",
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tiles = {"default_desert_stone.png"},
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is_ground_content = false,
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groups = {cracky = 3},
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drop = "default:desert_cobble",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("riverdev:dirt", {
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description = "Dirt",
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tiles = {"default_dirt.png"},
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is_ground_content = false,
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groups = {crumbly = 3},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("riverdev:grass", {
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description = "Grass",
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tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"},
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is_ground_content = false,
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groups = {crumbly = 3},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("riverdev:path", {
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description = "Dirt Path",
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tiles = {"riverdev_path.png"},
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is_ground_content = false,
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groups = {crumbly = 3},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("riverdev:drygrass", {
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description = "Dry grass",
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tiles = {"riverdev_drygrass.png"},
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is_ground_content = false,
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groups = {crumbly = 1, soil = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.4},
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}),
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})
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minetest.register_node("riverdev:icydirt", {
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description = "Icy dirt",
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tiles = {"riverdev_icydirt.png"},
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is_ground_content = false,
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groups = {crumbly = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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dug = {name = "default_snow_footstep", gain = 0.45},
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}),
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})
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minetest.register_node("riverdev:permafrost", {
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description = "Permafrost",
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tiles = {"riverdev_permafrost.png"},
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is_ground_content = false,
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groups = {crumbly = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("riverdev:freshwater", {
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description = "Fresh Water Source",
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inventory_image = minetest.inventorycube("riverdev_freshwater.png"),
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drawtype = "liquid",
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tiles = {
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{
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name = "riverdev_freshwateranim.png",
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animation = {type = "vertical_frames",
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aspect_w = 16, aspect_h = 16, length = 2.0}
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}
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},
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special_tiles = {
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{
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name = "riverdev_freshwateranim.png",
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animation = {type = "vertical_frames",
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aspect_w = 16, aspect_h = 16, length = 2.0},
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backface_culling = false,
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}
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "riverdev:freshwaterflow",
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liquid_alternative_source = "riverdev:freshwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a = 64, r = 100, g = 150, b = 200},
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groups = {water = 3, liquid = 3, puts_out_fire = 1},
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})
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minetest.register_node("riverdev:freshwaterflow", {
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description = "Fresh Flowing Water",
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inventory_image = minetest.inventorycube("riverdev_freshwater.png"),
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drawtype = "flowingliquid",
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tiles = {"riverdev_freshwater.png"},
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special_tiles = {
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{
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image = "riverdev_freshwaterflowanim.png",
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backface_culling = false,
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animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.8}
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},
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{
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image = "riverdev_freshwaterflowanim.png",
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backface_culling = true,
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animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.8}
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},
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "riverdev:freshwaterflow",
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liquid_alternative_source = "riverdev:freshwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a = 64, r = 100, g = 130, b = 200},
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groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
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})
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minetest.register_node("riverdev:mixwater", {
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description = "Mixed Water Source",
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inventory_image = minetest.inventorycube("riverdev_mixwater.png"),
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drawtype = "liquid",
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tiles = {
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{
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name = "riverdev_mixwateranim.png",
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animation = {type = "vertical_frames",
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aspect_w = 16, aspect_h = 16, length = 2.0}
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}
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},
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special_tiles = {
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{
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name = "riverdev_mixwateranim.png",
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animation = {type = "vertical_frames",
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aspect_w = 16, aspect_h = 16, length = 2.0},
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backface_culling = false,
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}
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "riverdev:mixwaterflow",
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liquid_alternative_source = "riverdev:mixwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a = 64, r = 100, g = 115, b = 200},
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groups = {water = 3, liquid = 3, puts_out_fire = 1},
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})
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minetest.register_node("riverdev:mixwaterflow", {
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description = "Flowing Mixed Water",
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inventory_image = minetest.inventorycube("riverdev_mixwater.png"),
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drawtype = "flowingliquid",
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tiles = {"riverdev_mixwater.png"},
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special_tiles = {
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{
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image = "riverdev_mixwaterflowanim.png",
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backface_culling = false,
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animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.8}
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},
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{
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image = "riverdev_mixwaterflowanim.png",
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backface_culling = true,
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animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.8}
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},
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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is_ground_content = false,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "riverdev:mixwaterflow",
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liquid_alternative_source = "riverdev:mixwater",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a = 64, r = 100, g = 115, b = 200},
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groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
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})
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