riverdev/nodes.lua

229 lines
6.6 KiB
Lua

minetest.register_node("riverdev:stone", {
description = "Stone",
tiles = {"default_stone.png"},
is_ground_content = false,
groups = {cracky = 3},
drop = "default:cobble",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("riverdev:redstone", {
description = "Red Stone",
tiles = {"default_desert_stone.png"},
is_ground_content = false,
groups = {cracky = 3},
drop = "default:desert_cobble",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("riverdev:dirt", {
description = "Dirt",
tiles = {"default_dirt.png"},
is_ground_content = false,
groups = {crumbly = 3},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("riverdev:grass", {
description = "Grass",
tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"},
is_ground_content = false,
groups = {crumbly = 3},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.25},
}),
})
minetest.register_node("riverdev:path", {
description = "Dirt Path",
tiles = {"riverdev_path.png"},
is_ground_content = false,
groups = {crumbly = 3},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("riverdev:drygrass", {
description = "Dry grass",
tiles = {"riverdev_drygrass.png"},
is_ground_content = false,
groups = {crumbly = 1, soil = 1},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.4},
}),
})
minetest.register_node("riverdev:icydirt", {
description = "Icy dirt",
tiles = {"riverdev_icydirt.png"},
is_ground_content = false,
groups = {crumbly = 1},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.15},
dug = {name = "default_snow_footstep", gain = 0.45},
}),
})
minetest.register_node("riverdev:permafrost", {
description = "Permafrost",
tiles = {"riverdev_permafrost.png"},
is_ground_content = false,
groups = {crumbly = 1},
drop = "default:dirt",
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("riverdev:freshwater", {
description = "Fresh Water Source",
inventory_image = minetest.inventorycube("riverdev_freshwater.png"),
drawtype = "liquid",
tiles = {
{
name = "riverdev_freshwateranim.png",
animation = {type = "vertical_frames",
aspect_w = 16, aspect_h = 16, length = 2.0}
}
},
special_tiles = {
{
name = "riverdev_freshwateranim.png",
animation = {type = "vertical_frames",
aspect_w = 16, aspect_h = 16, length = 2.0},
backface_culling = false,
}
},
alpha = WATER_ALPHA,
paramtype = "light",
is_ground_content = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_flowing = "riverdev:freshwaterflow",
liquid_alternative_source = "riverdev:freshwater",
liquid_viscosity = WATER_VISC,
liquid_renewable = false,
liquid_range = 2,
post_effect_color = {a = 64, r = 100, g = 150, b = 200},
groups = {water = 3, liquid = 3, puts_out_fire = 1},
})
minetest.register_node("riverdev:freshwaterflow", {
description = "Fresh Flowing Water",
inventory_image = minetest.inventorycube("riverdev_freshwater.png"),
drawtype = "flowingliquid",
tiles = {"riverdev_freshwater.png"},
special_tiles = {
{
image = "riverdev_freshwaterflowanim.png",
backface_culling = false,
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.8}
},
{
image = "riverdev_freshwaterflowanim.png",
backface_culling = true,
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.8}
},
},
alpha = WATER_ALPHA,
paramtype = "light",
paramtype2 = "flowingliquid",
is_ground_content = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "riverdev:freshwaterflow",
liquid_alternative_source = "riverdev:freshwater",
liquid_viscosity = WATER_VISC,
liquid_renewable = false,
liquid_range = 2,
post_effect_color = {a = 64, r = 100, g = 130, b = 200},
groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
})
minetest.register_node("riverdev:mixwater", {
description = "Mixed Water Source",
inventory_image = minetest.inventorycube("riverdev_mixwater.png"),
drawtype = "liquid",
tiles = {
{
name = "riverdev_mixwateranim.png",
animation = {type = "vertical_frames",
aspect_w = 16, aspect_h = 16, length = 2.0}
}
},
special_tiles = {
{
name = "riverdev_mixwateranim.png",
animation = {type = "vertical_frames",
aspect_w = 16, aspect_h = 16, length = 2.0},
backface_culling = false,
}
},
alpha = WATER_ALPHA,
paramtype = "light",
is_ground_content = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_flowing = "riverdev:mixwaterflow",
liquid_alternative_source = "riverdev:mixwater",
liquid_viscosity = WATER_VISC,
liquid_renewable = false,
liquid_range = 2,
post_effect_color = {a = 64, r = 100, g = 115, b = 200},
groups = {water = 3, liquid = 3, puts_out_fire = 1},
})
minetest.register_node("riverdev:mixwaterflow", {
description = "Flowing Mixed Water",
inventory_image = minetest.inventorycube("riverdev_mixwater.png"),
drawtype = "flowingliquid",
tiles = {"riverdev_mixwater.png"},
special_tiles = {
{
image = "riverdev_mixwaterflowanim.png",
backface_culling = false,
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.8}
},
{
image = "riverdev_mixwaterflowanim.png",
backface_culling = true,
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.8}
},
},
alpha = WATER_ALPHA,
paramtype = "light",
paramtype2 = "flowingliquid",
is_ground_content = false,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "riverdev:mixwaterflow",
liquid_alternative_source = "riverdev:mixwater",
liquid_viscosity = WATER_VISC,
liquid_renewable = false,
liquid_range = 2,
post_effect_color = {a = 64, r = 100, g = 115, b = 200},
groups = {water = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
})