Voxelmanip checks space before spawn

This commit is contained in:
Mat 2014-06-23 01:16:52 +01:00
parent a7c23cb751
commit be23a94ddc
2 changed files with 88 additions and 6 deletions

View File

@ -1,4 +1,4 @@
projects 0.1.0 by paramat
For Minetest 0.4.9 dev
projects 0.1.1 by paramat
For Minetest
Depends default
Licenses: code WTFPL

View File

@ -1,8 +1,10 @@
-- projects 0.1.0 by paramat
-- For
-- projects 0.1.1 by paramat
-- For Minetest
-- Depends default
-- License: code WTFPL
-- rotation 0 90 180 270 is clockwise
-- Parameters
@ -22,7 +24,7 @@ minetest.register_node("projects:flatn", {
})
minetest.register_node("projects:flats", {
description = "Spawn Flat SOuth",
description = "Spawn Flat South",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
@ -54,9 +56,29 @@ minetest.register_abm({
interval = 13,
chance = 1,
action = function(pos, node)
local x = pos.x
local y = pos.y
local z = pos.z
local c_air = minetest.get_content_id("air")
local c_ignore = minetest.get_content_id("ignore")
local vm = minetest.get_voxel_manip()
local pos1 = {x=x-6, y=y-1, z=z+1}
local pos2 = {x=x+1, y=y+3, z=z+8}
local emin, emax = vm:read_from_map(pos1, pos2)
local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
local data = vm:get_data()
for vi in area:iterp(pos1, pos2) do
local nodid = data[vi]
if nodid ~= c_air and nodid ~= c_ignore then
minetest.add_node(pos, {name="default:sandstonebrick"})
pos.y = pos.y + 1
minetest.add_node(pos, {name="default:sandstonebrick"})
return
end
end
minetest.add_node(pos, {name="air"})
local path = minetest.get_modpath("projects") .. "/schems/flat.mts"
minetest.place_schematic({x=pos.x-6, y=pos.y-1, z=pos.z+1}, path, 90, nil, true)
minetest.place_schematic({x=x-6, y=y-1, z=z+1}, path, 90, nil, true)
end,
})
@ -67,6 +89,26 @@ minetest.register_abm({
interval = 14,
chance = 1,
action = function(pos, node)
local x = pos.x
local y = pos.y
local z = pos.z
local c_air = minetest.get_content_id("air")
local c_ignore = minetest.get_content_id("ignore")
local vm = minetest.get_voxel_manip()
local pos1 = {x=x-1, y=y-1, z=z-8}
local pos2 = {x=x+6, y=y+3, z=z-1}
local emin, emax = vm:read_from_map(pos1, pos2)
local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
local data = vm:get_data()
for vi in area:iterp(pos1, pos2) do
local nodid = data[vi]
if nodid ~= c_air and nodid ~= c_ignore then
minetest.add_node(pos, {name="default:sandstonebrick"})
pos.y = pos.y + 1
minetest.add_node(pos, {name="default:sandstonebrick"})
return
end
end
minetest.add_node(pos, {name="air"})
local path = minetest.get_modpath("projects") .. "/schems/flat.mts"
minetest.place_schematic({x=pos.x-1, y=pos.y-1, z=pos.z-8}, path, 270, nil, true)
@ -80,6 +122,26 @@ minetest.register_abm({
interval = 15,
chance = 1,
action = function(pos, node)
local x = pos.x
local y = pos.y
local z = pos.z
local c_air = minetest.get_content_id("air")
local c_ignore = minetest.get_content_id("ignore")
local vm = minetest.get_voxel_manip()
local pos1 = {x=x+1, y=y-1, z=z-1}
local pos2 = {x=x+8, y=y+3, z=z+6}
local emin, emax = vm:read_from_map(pos1, pos2)
local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
local data = vm:get_data()
for vi in area:iterp(pos1, pos2) do
local nodid = data[vi]
if nodid ~= c_air and nodid ~= c_ignore then
minetest.add_node(pos, {name="default:sandstonebrick"})
pos.y = pos.y + 1
minetest.add_node(pos, {name="default:sandstonebrick"})
return
end
end
minetest.add_node(pos, {name="air"})
local path = minetest.get_modpath("projects") .. "/schems/flat.mts"
minetest.place_schematic({x=pos.x+1, y=pos.y-1, z=pos.z-1}, path, 180, nil, true)
@ -93,6 +155,26 @@ minetest.register_abm({
interval = 16,
chance = 1,
action = function(pos, node)
local x = pos.x
local y = pos.y
local z = pos.z
local c_air = minetest.get_content_id("air")
local c_ignore = minetest.get_content_id("ignore")
local vm = minetest.get_voxel_manip()
local pos1 = {x=x-8, y=y-1, z=z-6}
local pos2 = {x=x-1, y=y+3, z=z+1}
local emin, emax = vm:read_from_map(pos1, pos2)
local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
local data = vm:get_data()
for vi in area:iterp(pos1, pos2) do
local nodid = data[vi]
if nodid ~= c_air and nodid ~= c_ignore then
minetest.add_node(pos, {name="default:sandstonebrick"})
pos.y = pos.y + 1
minetest.add_node(pos, {name="default:sandstonebrick"})
return
end
end
minetest.add_node(pos, {name="air"})
local path = minetest.get_modpath("projects") .. "/schems/flat.mts"
minetest.place_schematic({x=pos.x-8, y=pos.y-1, z=pos.z-6}, path, 0, nil, true)