644 lines
17 KiB
Lua
644 lines
17 KiB
Lua
-- pathv6alt 0.2.4 by paramat
|
|
-- For latest stable Minetest and back to 0.4.8
|
|
-- Depends default
|
|
-- License: code WTFPL
|
|
|
|
-- return to scanning for ground: more dirt paths
|
|
-- tune steepness to 0.85
|
|
|
|
-- Parameters
|
|
|
|
local WALK = true -- walkable paths
|
|
local HSAMP = 0.85 -- Height select amplitude. Maximum steepness of paths
|
|
local HSOFF = -0.2 -- Height select noise offset. Bias paths towards base (-) or higher (+) terrain
|
|
|
|
-- 2D noise for base terrain
|
|
|
|
local np_base = {
|
|
offset = -4,
|
|
scale = 20,
|
|
spread = {x=250, y=250, z=250},
|
|
seed = 82341,
|
|
octaves = 5,
|
|
persist = 0.6
|
|
}
|
|
|
|
-- 2D noise for higher terrain
|
|
|
|
local np_higher = {
|
|
offset = 20,
|
|
scale = 16,
|
|
spread = {x=500, y=500, z=500},
|
|
seed = 85039,
|
|
octaves = 5,
|
|
persist = 0.6
|
|
}
|
|
|
|
-- 2D noise for height select
|
|
|
|
local np_hselect = {
|
|
offset = 0.5,
|
|
scale = 1,
|
|
spread = {x=250, y=250, z=250},
|
|
seed = 4213,
|
|
octaves = 5, -- default = 5
|
|
persist = 0.4 -- default = 0.69
|
|
}
|
|
|
|
-- 2D noise for mud
|
|
|
|
local np_mud = {
|
|
offset = 4,
|
|
scale = 2,
|
|
spread = {x=200, y=200, z=200},
|
|
seed = 91013,
|
|
octaves = 3,
|
|
persist = 0.55
|
|
}
|
|
|
|
-- 2D noise for patha
|
|
|
|
local np_patha = {
|
|
offset = 0,
|
|
scale = 1,
|
|
spread = {x=1024, y=1024, z=1024},
|
|
seed = 11711,
|
|
octaves = 3,
|
|
persist = 0.4
|
|
}
|
|
|
|
-- 2D noise for pathb
|
|
|
|
local np_pathb = {
|
|
offset = 0,
|
|
scale = 1,
|
|
spread = {x=2048, y=2048, z=2048},
|
|
seed = -8017,
|
|
octaves = 4,
|
|
persist = 0.4
|
|
}
|
|
|
|
-- 2D noise for pathc
|
|
|
|
local np_pathc = {
|
|
offset = 0,
|
|
scale = 1,
|
|
spread = {x=4096, y=4096, z=4096},
|
|
seed = 300707,
|
|
octaves = 5,
|
|
persist = 0.4
|
|
}
|
|
|
|
-- 2D noise for pathd
|
|
|
|
local np_pathd = {
|
|
offset = 0,
|
|
scale = 1,
|
|
spread = {x=8192, y=8192, z=8192},
|
|
seed = -80033,
|
|
octaves = 6,
|
|
persist = 0.4
|
|
}
|
|
|
|
-- Stuff
|
|
|
|
dofile(minetest.get_modpath("pathv6alt").."/nodes.lua")
|
|
|
|
-- On generated function
|
|
|
|
minetest.register_on_generated(function(minp, maxp, seed)
|
|
if minp.y ~= -32 then
|
|
return
|
|
end
|
|
|
|
local t1 = os.clock()
|
|
local x1 = maxp.x
|
|
local y1 = maxp.y
|
|
local z1 = maxp.z
|
|
local x0 = minp.x
|
|
local y0 = minp.y
|
|
local z0 = minp.z
|
|
|
|
print ("[pathv6alt] chunk minp ("..x0.." "..y0.." "..z0..")")
|
|
|
|
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
|
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
|
|
local data = vm:get_data()
|
|
|
|
local c_air = minetest.get_content_id("air")
|
|
local c_ignore = minetest.get_content_id("ignore")
|
|
local c_tree = minetest.get_content_id("default:tree")
|
|
local c_sand = minetest.get_content_id("default:sand")
|
|
local c_dirt = minetest.get_content_id("default:dirt")
|
|
local c_grass = minetest.get_content_id("default:dirt_with_grass")
|
|
local c_desand = minetest.get_content_id("default:desert_sand")
|
|
local c_stone = minetest.get_content_id("default:stone")
|
|
local c_destone = minetest.get_content_id("default:desert_stone")
|
|
|
|
local c_wood = minetest.get_content_id("pathv6alt:wood")
|
|
local c_path = minetest.get_content_id("pathv6alt:path")
|
|
local c_column = minetest.get_content_id("pathv6alt:tree")
|
|
|
|
local c_stairn = minetest.get_content_id("pathv6alt:stairn")
|
|
local c_stairs = minetest.get_content_id("pathv6alt:stairs")
|
|
local c_staire = minetest.get_content_id("pathv6alt:staire")
|
|
local c_stairw = minetest.get_content_id("pathv6alt:stairw")
|
|
local c_stairne = minetest.get_content_id("pathv6alt:stairne")
|
|
local c_stairnw = minetest.get_content_id("pathv6alt:stairnw")
|
|
local c_stairse = minetest.get_content_id("pathv6alt:stairse")
|
|
local c_stairsw = minetest.get_content_id("pathv6alt:stairsw")
|
|
|
|
local c_pstairn = minetest.get_content_id("pathv6alt:pstairn")
|
|
local c_pstairs = minetest.get_content_id("pathv6alt:pstairs")
|
|
local c_pstaire = minetest.get_content_id("pathv6alt:pstaire")
|
|
local c_pstairw = minetest.get_content_id("pathv6alt:pstairw")
|
|
local c_pstairne = minetest.get_content_id("pathv6alt:pstairne")
|
|
local c_pstairnw = minetest.get_content_id("pathv6alt:pstairnw")
|
|
local c_pstairse = minetest.get_content_id("pathv6alt:pstairse")
|
|
local c_pstairsw = minetest.get_content_id("pathv6alt:pstairsw")
|
|
|
|
local sidelen = x1 - x0 + 1
|
|
local overlen = sidelen + 1
|
|
local emerlen = sidelen + 32 -- voxelmanip emerged volume edge length for vvii
|
|
local chulens = {x=overlen, y=overlen, z=sidelen}
|
|
local minpos = {x=x0-1, y=z0-1}
|
|
|
|
local nvals_base = minetest.get_perlin_map(np_base, chulens):get2dMap_flat({x=x0+124, y=z0+124}) -- offsets - 1
|
|
local nvals_higher = minetest.get_perlin_map(np_higher, chulens):get2dMap_flat({x=x0+249, y=z0+249})
|
|
local nvals_hselect = minetest.get_perlin_map(np_hselect, chulens):get2dMap_flat({x=x0+124, y=z0+124})
|
|
local nvals_mud = minetest.get_perlin_map(np_mud, chulens):get2dMap_flat({x=x0+99, y=z0+99})
|
|
|
|
local nvals_patha = minetest.get_perlin_map(np_patha, chulens):get2dMap_flat(minpos)
|
|
local nvals_pathb = minetest.get_perlin_map(np_pathb, chulens):get2dMap_flat(minpos)
|
|
local nvals_pathc = minetest.get_perlin_map(np_pathc, chulens):get2dMap_flat(minpos)
|
|
local nvals_pathd = minetest.get_perlin_map(np_pathd, chulens):get2dMap_flat(minpos)
|
|
|
|
local ni = 1
|
|
local stable = {}
|
|
for z = z0 - 1, z1 do
|
|
local n_xprepatha = false
|
|
local n_xprepathb = false
|
|
local n_xprepathc = false
|
|
local n_xprepathd = false
|
|
for x = x0 - 1, x1 do
|
|
local chunk = x >= x0 and z >= z0
|
|
|
|
local n_patha = nvals_patha[ni]
|
|
local n_zprepatha = nvals_patha[(ni - overlen)]
|
|
|
|
local n_pathb = nvals_pathb[ni]
|
|
local n_zprepathb = nvals_pathb[(ni - overlen)]
|
|
|
|
local n_pathc = nvals_pathc[ni]
|
|
local n_zprepathc = nvals_pathc[(ni - overlen)]
|
|
|
|
local n_pathd = nvals_pathd[ni]
|
|
local n_zprepathd = nvals_pathd[(ni - overlen)]
|
|
|
|
if chunk then
|
|
local base = nvals_base[ni]
|
|
local higher = nvals_higher[ni]
|
|
local hselect = nvals_hselect[ni]
|
|
local mudadd = nvals_mud[ni] / 2 + 0.5
|
|
if higher < base then
|
|
higher = base
|
|
end
|
|
local tblend = 0.5 + HSAMP * (hselect + HSOFF)
|
|
tblend = math.min(math.max(tblend, 0), 1)
|
|
local tlevel = base * (1 - tblend) + higher * tblend + mudadd
|
|
local pathy = math.floor(math.max(tlevel, 4))
|
|
|
|
if (n_patha >= 0 and n_xprepatha < 0) or (n_patha < 0 and n_xprepatha >= 0) -- patha
|
|
or (n_patha >= 0 and n_zprepatha < 0) or (n_patha < 0 and n_zprepatha >= 0)
|
|
or (n_pathb >= 0 and n_xprepathb < 0) or (n_pathb < 0 and n_xprepathb >= 0) -- pathb
|
|
or (n_pathb >= 0 and n_zprepathb < 0) or (n_pathb < 0 and n_zprepathb >= 0) then
|
|
local wood = true -- scan disk at path level for ground
|
|
for k = -1, 1 do
|
|
local vi = area:index(x-1, pathy, z+k)
|
|
for i = -1, 1 do
|
|
local nodid = data[vi]
|
|
if nodid == c_sand
|
|
or nodid == c_desand
|
|
or nodid == c_dirt
|
|
or nodid == c_grass
|
|
or nodid == c_stone
|
|
or nodid == c_destone then
|
|
wood = false -- use dirt path node
|
|
end
|
|
vi = vi + 1
|
|
end
|
|
end
|
|
|
|
local tunnel = false -- scan disk above path for stone
|
|
local excatop
|
|
for k = -1, 1 do
|
|
local vi = area:index(x-1, pathy+5, z+k)
|
|
for i = -1, 1 do
|
|
local nodid = data[vi]
|
|
if nodid == c_stone
|
|
or nodid == c_destone then
|
|
tunnel = true
|
|
end
|
|
vi = vi + 1
|
|
end
|
|
end
|
|
if tunnel then
|
|
excatop = pathy + 4 -- tunnel
|
|
else
|
|
excatop = y1 -- excavate to chunk top
|
|
end
|
|
|
|
if WALK then
|
|
if wood then
|
|
local vi = area:index(x-1, pathy, z-1)
|
|
if data[vi] ~= c_wood
|
|
and data[vi] ~= c_path then
|
|
data[vi] = c_stairne
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_wood
|
|
and data[vi] ~= c_path then
|
|
data[vi] = c_stairn
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_wood
|
|
and data[vi] ~= c_path then
|
|
data[vi] = c_stairnw
|
|
end
|
|
|
|
local vi = area:index(x-1, pathy, z)
|
|
if data[vi] ~= c_wood
|
|
and data[vi] ~= c_path then
|
|
data[vi] = c_staire
|
|
end
|
|
vi = vi + 1
|
|
data[vi] = c_wood
|
|
vi = vi + 1
|
|
if data[vi] ~= c_wood
|
|
and data[vi] ~= c_path then
|
|
data[vi] = c_stairw
|
|
end
|
|
|
|
local vi = area:index(x-1, pathy, z+1)
|
|
if data[vi] ~= c_wood
|
|
and data[vi] ~= c_path then
|
|
data[vi] = c_stairse
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_wood
|
|
and data[vi] ~= c_path then
|
|
data[vi] = c_stairs
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_wood
|
|
and data[vi] ~= c_path then
|
|
data[vi] = c_stairsw
|
|
end
|
|
else
|
|
local vi = area:index(x-1, pathy, z-1)
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairne
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairn
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairnw
|
|
end
|
|
|
|
local vi = area:index(x-1, pathy, z)
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstaire
|
|
end
|
|
vi = vi + 1
|
|
data[vi] = c_path
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairw
|
|
end
|
|
|
|
local vi = area:index(x-1, pathy, z+1)
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairse
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairs
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairsw
|
|
end
|
|
end
|
|
for y = pathy + 1, excatop do
|
|
for k = -1, 1 do
|
|
local vi = area:index(x-1, y, z+k)
|
|
for i = -1, 1 do
|
|
local nodid = data[vi]
|
|
if nodid ~= c_wood
|
|
and nodid ~= c_path
|
|
and nodid ~= c_stairn
|
|
and nodid ~= c_stairs
|
|
and nodid ~= c_staire
|
|
and nodid ~= c_stairw
|
|
and nodid ~= c_stairne
|
|
and nodid ~= c_stairnw
|
|
and nodid ~= c_stairse
|
|
and nodid ~= c_stairsw
|
|
and nodid ~= c_pstairn
|
|
and nodid ~= c_pstairs
|
|
and nodid ~= c_pstaire
|
|
and nodid ~= c_pstairw
|
|
and nodid ~= c_pstairne
|
|
and nodid ~= c_pstairnw
|
|
and nodid ~= c_pstairse
|
|
and nodid ~= c_pstairsw then
|
|
data[vi] = c_air
|
|
end
|
|
vi = vi + 1
|
|
end
|
|
end
|
|
end
|
|
else -- non walkable option
|
|
for y = pathy, excatop do
|
|
for k = -1, 1 do
|
|
local vi = area:index(x-1, y, z+k)
|
|
for i = -1, 1 do
|
|
local nodid = data[vi]
|
|
if y == pathy then
|
|
if wood then
|
|
data[vi] = c_wood
|
|
else
|
|
data[vi] = c_path
|
|
end
|
|
elseif nodid ~= c_wood and nodid ~= c_path then
|
|
data[vi] = c_air
|
|
end
|
|
vi = vi + 1
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if wood and math.random() < 0.25 then
|
|
local vi = area:index(x, pathy - 1, z)
|
|
for y = pathy - 1, y0, -1 do
|
|
local nodid = data[vi]
|
|
if nodid == c_stone
|
|
or nodid == c_destone then
|
|
break
|
|
else
|
|
data[vi] = c_column
|
|
end
|
|
vi = vi - emerlen
|
|
end
|
|
end
|
|
elseif (n_pathc >= 0 and n_xprepathc < 0) or (n_pathc < 0 and n_xprepathc >= 0) -- pathc
|
|
or (n_pathc >= 0 and n_zprepathc < 0) or (n_pathc < 0 and n_zprepathc >= 0)
|
|
or (n_pathd >= 0 and n_xprepathd < 0) or (n_pathd < 0 and n_xprepathd >= 0) -- pathd
|
|
or (n_pathd >= 0 and n_zprepathd < 0) or (n_pathd < 0 and n_zprepathd >= 0) then
|
|
local wood = true -- scan disk at path level for ground
|
|
for k = -2, 2 do
|
|
local vi = area:index(x-2, pathy, z+k)
|
|
for i = -2, 2 do
|
|
local nodid = data[vi]
|
|
if nodid == c_sand
|
|
or nodid == c_desand
|
|
or nodid == c_dirt
|
|
or nodid == c_grass
|
|
or nodid == c_stone
|
|
or nodid == c_destone then
|
|
wood = false
|
|
end
|
|
vi = vi + 1
|
|
end
|
|
end
|
|
|
|
local tunnel = false -- scan disk above path for stone
|
|
local excatop
|
|
for k = -2, 2 do
|
|
local vi = area:index(x-2, pathy+5, z+k)
|
|
for i = -2, 2 do
|
|
local nodid = data[vi]
|
|
if nodid == c_stone
|
|
or nodid == c_destone then
|
|
tunnel = true
|
|
end
|
|
vi = vi + 1
|
|
end
|
|
end
|
|
|
|
if tunnel then
|
|
excatop = pathy + 4 -- tunnel
|
|
else
|
|
excatop = y1 -- excavate to chunk top
|
|
end
|
|
|
|
if WALK then
|
|
if wood then
|
|
local vi = area:index(x-2, pathy, z-2)
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_stairne
|
|
end
|
|
for iter = 1, 3 do
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_stairn
|
|
end
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_stairnw
|
|
end
|
|
|
|
for k = -1, 1 do
|
|
local vi = area:index(x-2, pathy, z+k)
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_staire
|
|
end
|
|
for iter = 1, 3 do
|
|
vi = vi + 1
|
|
data[vi] = c_wood
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_stairw
|
|
end
|
|
end
|
|
|
|
local vi = area:index(x-2, pathy, z+2)
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_stairse
|
|
end
|
|
for iter = 1, 3 do
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_stairs
|
|
end
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_stairsw
|
|
end
|
|
else
|
|
local vi = area:index(x-2, pathy, z-2)
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairne
|
|
end
|
|
for iter = 1, 3 do
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairn
|
|
end
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairnw
|
|
end
|
|
|
|
for k = -1, 1 do
|
|
local vi = area:index(x-2, pathy, z+k)
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstaire
|
|
end
|
|
for iter = 1, 3 do
|
|
vi = vi + 1
|
|
data[vi] = c_path
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairw
|
|
end
|
|
end
|
|
|
|
local vi = area:index(x-2, pathy, z+2)
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairse
|
|
end
|
|
for iter = 1, 3 do
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairs
|
|
end
|
|
end
|
|
vi = vi + 1
|
|
if data[vi] ~= c_path
|
|
and data[vi] ~= c_wood then
|
|
data[vi] = c_pstairsw
|
|
end
|
|
end
|
|
|
|
for y = pathy + 1, excatop do
|
|
for k = -2, 2 do
|
|
local vi = area:index(x-2, y, z+k)
|
|
for i = -2, 2 do
|
|
local nodid = data[vi]
|
|
if nodid ~= c_wood
|
|
and nodid ~= c_path
|
|
and nodid ~= c_stairn
|
|
and nodid ~= c_stairs
|
|
and nodid ~= c_staire
|
|
and nodid ~= c_stairw
|
|
and nodid ~= c_stairne
|
|
and nodid ~= c_stairnw
|
|
and nodid ~= c_stairse
|
|
and nodid ~= c_stairsw
|
|
and nodid ~= c_pstairn
|
|
and nodid ~= c_pstairs
|
|
and nodid ~= c_pstaire
|
|
and nodid ~= c_pstairw
|
|
and nodid ~= c_pstairne
|
|
and nodid ~= c_pstairnw
|
|
and nodid ~= c_pstairse
|
|
and nodid ~= c_pstairsw then
|
|
data[vi] = c_air
|
|
end
|
|
vi = vi + 1
|
|
end
|
|
end
|
|
end
|
|
else -- non walkable option
|
|
for y = pathy, excatop do
|
|
for k = -2, 2 do
|
|
local vi = area:index(x-2, y, z+k)
|
|
for i = -2, 2 do
|
|
if math.abs(k) + math.abs(i) <= 3 then
|
|
local nodid = data[vi]
|
|
if y == pathy then
|
|
if wood then
|
|
data[vi] = c_wood
|
|
else
|
|
data[vi] = c_path
|
|
end
|
|
elseif nodid ~= c_wood and nodid ~= c_path then
|
|
data[vi] = c_air
|
|
end
|
|
end
|
|
vi = vi + 1
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if wood and math.random() < 0.2 then
|
|
for i = -1, 1, 2 do
|
|
for k = -1, 1, 2 do
|
|
local vi = area:index(x+i, pathy-1, z+k)
|
|
for y = pathy - 1, y0, -1 do
|
|
local nodid = data[vi]
|
|
if nodid == c_stone
|
|
or nodid == c_destone then
|
|
break
|
|
else
|
|
data[vi] = c_column
|
|
end
|
|
vi = vi - emerlen
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
n_xprepatha = n_patha
|
|
n_xprepathb = n_pathb
|
|
n_xprepathc = n_pathc
|
|
n_xprepathd = n_pathd
|
|
ni = ni + 1
|
|
end
|
|
end
|
|
|
|
vm:set_data(data)
|
|
vm:set_lighting({day=0, night=0})
|
|
vm:calc_lighting()
|
|
vm:write_to_map(data)
|
|
|
|
local chugent = math.ceil((os.clock() - t1) * 1000)
|
|
print ("[pathv6alt] "..chugent.." ms")
|
|
end)
|