Hills. Z overgeneration. Vary flat area width

This commit is contained in:
paramat 2014-05-20 05:58:54 +01:00
parent bcfa02fc23
commit 55bb3849cc
2 changed files with 68 additions and 30 deletions

View File

@ -1,4 +1,4 @@
path 0.1.2 by paramat
path 0.1.3 by paramat
For latest stable Minetest back to 0.4.8
Depends default
Licenses: code WTFPL

View File

@ -1,27 +1,41 @@
-- path 0.1.2 by paramat
-- path 0.1.3 by paramat
-- For latest stable Minetest and back to 0.4.8
-- Depends default
-- License: code WTFPL
-- x overgeneration
-- desert sand, cacti
-- width parameter
-- tune diagonal width
-- hills
-- z overgeneration
-- vary flat area width
-- Parameters
local YFLAT = 1
local TERSCA = 64
local TFLAV = 0.1
local TFLAMP = 0.05
local WID = 3 -- Lane width
local CACCHA = 1 / 128 ^ 2 -- Cactus chance per node
local CACCHA = 1 / 256 ^ 2 -- Cactus chance per node
-- 2D noise for base terrain
-- 2D noise for path and terrain
local np_base = {
offset = 0,
scale = 1,
spread = {x=1024, y=1024, z=1024},
seed = -9111,
octaves = 5,
persist = 0.67
octaves = 4,
persist = 0.5
}
-- 2D noise for flat area width
local np_flat = {
offset = 0,
scale = 1,
spread = {x=1024, y=1024, z=1024},
seed = 11,
octaves = 2,
persist = 0.5
}
-- Nodes
@ -78,10 +92,24 @@ minetest.register_on_respawnplayer(function(player)
return true
end)
-- Function
function path_cactus(x, y, z, area, data)
local c_cactus = minetest.get_content_id("path:cactus")
for j = -2, 4 do
for i = -2, 2 do
if i == 0 or j == 2 or (j == 3 and math.abs(i) == 2) then
local vi = area:index(x + i, y + j, z)
data[vi] = c_cactus
end
end
end
end
-- On generated function
minetest.register_on_generated(function(minp, maxp, seed)
if minp.y > -32 then
if minp.y > 48 then
return
end
@ -102,31 +130,43 @@ minetest.register_on_generated(function(minp, maxp, seed)
local c_desand = minetest.get_content_id("default:desert_sand")
local c_roadblack = minetest.get_content_id("path:roadblack")
local c_roadwhite = minetest.get_content_id("path:roadwhite")
local c_cactus = minetest.get_content_id("path:cactus")
local sidelen = x1 - x0 + 1
local chulens = {x=sidelen+1, y=sidelen, z=sidelen}
local minposxz = {x=x0-1, y=z0}
local chulens = {x=sidelen+1, y=sidelen+1, z=sidelen} -- x = coord x, y = coord z
local minposxz = {x=x0-1, y=z0-1}
local nvals_base = minetest.get_perlin_map(np_base, chulens):get2dMap_flat(minposxz)
local nvals_flat = minetest.get_perlin_map(np_flat, chulens):get2dMap_flat(minposxz)
local nixz = 1
for z = z0, z1 do
for z = z0-1, z1 do
for y = y0, y1 do
local vi = area:index(x0-1, y, z)
local n_xprebase = false
for x = x0-1, x1 do
local nodid = data[vi]
local n_base = nvals_base[nixz]
local ysurf
local flat = false
local n_zprebase = nvals_base[(nixz - 81)]
local chunk = x >= x0
local chunk = (x >= x0 and z >= z0)
local n_flat = nvals_flat[nixz]
local tflat = TFLAV + n_flat * TFLAMP
local n_base = nvals_base[nixz]
local n_absbase = math.abs(n_base)
if n_absbase > tflat then
ysurf = YFLAT + math.floor((n_absbase - tflat) * TERSCA)
else
ysurf = YFLAT
flat = true
end
if chunk then
if y == 1 then
if y == ysurf and flat then
if ((n_base >= 0 and n_xprebase < 0)
or (n_base < 0 and n_xprebase >= 0))
or (z > z0
and ((n_base >= 0 and n_zprebase < 0)
or (n_base < 0 and n_zprebase >= 0))) then
or ((n_base >= 0 and n_zprebase < 0)
or (n_base < 0 and n_zprebase >= 0)) then
data[vi] = c_roadwhite
for i = -WID, WID do
for k = -WID, WID do
@ -142,17 +182,15 @@ minetest.register_on_generated(function(minp, maxp, seed)
elseif nodid ~= c_roadblack and nodid ~= c_roadwhite then
data[vi] = c_desand
if math.random() < CACCHA then
for j = -1, 5 do
for i = -2, 2 do
if i == 0 or j == 3 or (j == 4 and math.abs(i) == 2) then
local vi = area:index(x + i, y + j, z)
data[vi] = c_cactus
end
end
end
path_cactus(x, y+1, z, area, data)
end
end
elseif y <= 0 then
elseif y == ysurf then
data[vi] = c_desand
if math.random() < CACCHA then
path_cactus(x, y+1, z, area, data)
end
elseif y < ysurf then
data[vi] = c_desand
end
end