Spacesuit texture. New mese texture. Vacuum/air floodable. Code style fixes
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@ -1,14 +1,14 @@
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moonrealm 0.10.0 by paramat
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moonrealm 0.10.0 by paramat
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For Minetest 0.4.14 or later
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For Minetest 0.4.14 or later
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Depends default
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Depends default
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Licenses: Code LGPL 2.1. Media CC BY-SA
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Licenses: Code LGPL 2.1. Media CC BY-SA 3.0
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Crafting
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Crafting
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--------
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--------
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Spacesuit
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Spacesuit
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To avoid drowning in the vacuum nodes put a spacesuit in your inventory.
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To avoid asphyxiation in vacuum put a spacesuit in your inventory.
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Mesetinted helmet
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Mesetinted helmet
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-C-
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-C-
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@ -100,4 +100,3 @@ LIL
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LLL
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LLL
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L = moonrealm appleleaf
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L = moonrealm appleleaf
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I = moonrealm waterice
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I = moonrealm waterice
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@ -73,7 +73,7 @@ function moonrealm_appletree(pos)
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vm:write_to_map()
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vm:write_to_map()
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vm:update_map()
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vm:update_map()
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print ("[moonrealm] moonrealm apple tree sapling grows")
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print ("[moonrealm] apple tree sapling grows")
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end
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end
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@ -94,6 +94,7 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
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local data = vm:get_data()
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local data = vm:get_data()
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local vic = area:index(x, y, z)
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local vic = area:index(x, y, z)
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for j = -1, 1 do
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for j = -1, 1 do
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for k = -1, 1 do
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for k = -1, 1 do
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local vi = area:index(x - 1, y + j, z + k)
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local vi = area:index(x - 1, y + j, z + k)
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@ -108,7 +109,7 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
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vm:set_data(data)
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vm:set_data(data)
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vm:write_to_map()
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vm:write_to_map()
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vm:update_map()
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vm:update_map()
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print ("[moonrealm] moonrealm air flows into hole")
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print ("[moonrealm] air flows into hole")
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return
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return
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end
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end
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end
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end
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@ -118,10 +119,12 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
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end
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end
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end
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end
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data[vic] = c_vacuum
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data[vic] = c_vacuum
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vm:set_data(data)
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vm:set_data(data)
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vm:write_to_map()
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vm:write_to_map()
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vm:update_map()
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vm:update_map()
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print ("[moonrealm] moonrealm vacuum flows into hole")
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print ("[moonrealm] vacuum flows into hole")
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end)
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end)
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@ -160,7 +163,7 @@ minetest.register_abm({
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if nodid == c_vacuum then
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if nodid == c_vacuum then
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data[vi] = c_lsair
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data[vi] = c_lsair
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minetest.get_meta({x = x + i, y = y + j, z = z + k}):set_int("spread", (spread - 1))
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minetest.get_meta({x = x + i, y = y + j, z = z + k}):set_int("spread", (spread - 1))
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print ("[moonrealm] moonrealm air spreads")
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print ("[moonrealm] air spreads")
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end
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end
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end
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end
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vi = vi + 1
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vi = vi + 1
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@ -259,13 +262,14 @@ minetest.register_abm({
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end
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end
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end
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end
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end
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end
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data[vic] = c_dust
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data[vic] = c_dust
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vm:set_data(data)
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vm:set_data(data)
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vm:write_to_map()
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vm:write_to_map()
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vm:update_map()
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vm:update_map()
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print ("[moonrealm] moonrealm soil dries")
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print ("[moonrealm] soil dries")
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end,
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end,
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})
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})
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@ -280,4 +284,3 @@ minetest.register_abm({
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moonrealm_appletree(pos)
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moonrealm_appletree(pos)
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end,
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end,
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})
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})
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41
init.lua
41
init.lua
@ -108,9 +108,7 @@ dofile(minetest.get_modpath("moonrealm").."/functions.lua")
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-- Set mapgen parameters
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-- Set mapgen parameters
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minetest.register_on_mapgen_init(function(mgparams)
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minetest.set_mapgen_params({mgname = "singlenode", water_level = -32000})
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minetest.set_mapgen_params({mgname = "singlenode", water_level = -32000})
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end)
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-- Player positions, spacesuit texture status
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-- Player positions, spacesuit texture status
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@ -301,8 +299,10 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local ni3d = 1
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local ni3d = 1
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local ni2d = 1
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local ni2d = 1
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local stable = {}
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local stable = {}
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for z = z0, z1 do
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for z = z0, z1 do
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local viu = area:index(x0, y0 - 1, z)
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local viu = area:index(x0, y0 - 1, z)
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for x = x0, x1 do
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for x = x0, x1 do
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local si = x - x0 + 1
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local si = x - x0 + 1
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local nodid = data[viu]
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local nodid = data[viu]
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@ -313,32 +313,37 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end
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viu = viu + 1
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viu = viu + 1
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end
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end
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for y = y0, y1 do
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for y = y0, y1 do
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local vi = area:index(x0, y, z) -- LVM index for first node in x row
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local vi = area:index(x0, y, z) -- LVM index for first node in x row
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local icecha = ICECHA * (1 + (GRADCEN - y) / ICEGRAD)
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local icecha = ICECHA * (1 + (GRADCEN - y) / ICEGRAD)
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for x = x0, x1 do
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for x = x0, x1 do
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local nodid = data[vi]
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local nodid = data[vi]
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local empty = (nodid == c_air or nodid == c_ignore)
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local empty = (nodid == c_air or nodid == c_ignore)
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local grad
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local grad
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local density
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local density
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local si = x - x0 + 1
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local si = x - x0 + 1
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local terblen = math.max(math.min(math.abs(nvals_terblen[ni2d]) * 4,
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local terblen = math.max(math.min(
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1.5), 0.5) - 0.5
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math.abs(nvals_terblen[ni2d]) * 4, 1.5), 0.5) - 0.5
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local gradcen = GRADCEN + nvals_gradcen[ni2d] * CENAMP
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local gradcen = GRADCEN + nvals_gradcen[ni2d] * CENAMP
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if y > gradcen then
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if y > gradcen then
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grad = -((y - gradcen) / HIGRAD) ^ HEXP
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grad = -((y - gradcen) / HIGRAD) ^ HEXP
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else
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else
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grad = ((gradcen - y) / LOGRAD) ^ LEXP
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grad = ((gradcen - y) / LOGRAD) ^ LEXP
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end
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end
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if nvals_fault[ni3d] >= 0 then
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if nvals_fault[ni3d] >= 0 then
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density = (nvals_terrain[ni3d] +
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density = (nvals_terrain[ni3d] +
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nvals_terralt[ni3d]) / 2 * (1 - terblen)
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nvals_terralt[ni3d]) / 2 * (1 - terblen) +
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+ nvals_smooth[ni3d] * terblen + grad
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nvals_smooth[ni3d] * terblen + grad
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else
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else
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density = (nvals_terrain[ni3d] -
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density = (nvals_terrain[ni3d] -
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nvals_terralt[ni3d]) / 2 * (1 - terblen)
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nvals_terralt[ni3d]) / 2 * (1 - terblen) -
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- nvals_smooth[ni3d] * terblen + grad
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nvals_smooth[ni3d] * terblen + grad
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end
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end
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if density > 0 and empty then -- if terrain and node empty
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if density > 0 and empty then -- if terrain and node empty
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local nofis = false
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local nofis = false
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if math.abs(nvals_fissure[ni3d]) > TFIS then
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if math.abs(nvals_fissure[ni3d]) > TFIS then
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@ -383,6 +388,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end
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stable[si] = false
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stable[si] = false
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end
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end
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ni3d = ni3d + 1
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ni3d = ni3d + 1
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ni2d = ni2d + 1
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ni2d = ni2d + 1
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vi = vi + 1
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vi = vi + 1
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@ -453,29 +459,33 @@ function moonrealm_spawnplayer(player)
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local ni3d = 1
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local ni3d = 1
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local ni2d = 1
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local ni2d = 1
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local stable = {}
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local stable = {}
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for z = z0, z1 do
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for z = z0, z1 do
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for y = y0, y1 do
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for y = y0, y1 do
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for x = x0, x1 do
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for x = x0, x1 do
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local si = x - x0 + 1
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local si = x - x0 + 1
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local grad
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local grad
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local density
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local density
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local terblen = math.max(math.min(math.abs(nvals_terblen[ni2d]) * 4,
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local terblen = math.max(math.min(
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1.5), 0.5) - 0.5
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math.abs(nvals_terblen[ni2d]) * 4, 1.5), 0.5) - 0.5
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local gradcen = GRADCEN + nvals_gradcen[ni2d] * CENAMP
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local gradcen = GRADCEN + nvals_gradcen[ni2d] * CENAMP
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if y > gradcen then
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if y > gradcen then
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grad = -((y - gradcen) / HIGRAD) ^ HEXP
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grad = -((y - gradcen) / HIGRAD) ^ HEXP
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else
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else
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grad = ((gradcen - y) / LOGRAD) ^ LEXP
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grad = ((gradcen - y) / LOGRAD) ^ LEXP
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end
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end
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if nvals_fault[ni3d] >= 0 then
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if nvals_fault[ni3d] >= 0 then
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density = (nvals_terrain[ni3d] +
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density = (nvals_terrain[ni3d] +
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nvals_terralt[ni3d]) / 2 * (1 - terblen)
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nvals_terralt[ni3d]) / 2 * (1 - terblen) +
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+ nvals_smooth[ni3d] * terblen + grad
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nvals_smooth[ni3d] * terblen + grad
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else
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else
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density = (nvals_terrain[ni3d] -
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density = (nvals_terrain[ni3d] -
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nvals_terralt[ni3d]) / 2 * (1 - terblen)
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nvals_terralt[ni3d]) / 2 * (1 - terblen) -
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- nvals_smooth[ni3d] * terblen + grad
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nvals_smooth[ni3d] * terblen + grad
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end
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end
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if density >= STOT then
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if density >= STOT then
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stable[si] = true
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stable[si] = true
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elseif stable[si] and density < 0 and terblen == 1 then
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elseif stable[si] and density < 0 and terblen == 1 then
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@ -484,6 +494,7 @@ function moonrealm_spawnplayer(player)
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zsp = z
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zsp = z
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break
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break
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end
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end
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ni3d = ni3d + 1
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ni3d = ni3d + 1
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ni2d = ni2d + 1
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ni2d = ni2d + 1
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end
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end
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@ -547,6 +558,7 @@ function moonrealm_spawnplayer(player)
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end
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end
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end
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end
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end
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end
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vm:set_data(data)
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vm:set_data(data)
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vm:write_to_map()
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vm:write_to_map()
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vm:update_map()
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vm:update_map()
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@ -561,4 +573,3 @@ minetest.register_on_respawnplayer(function(player)
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moonrealm_spawnplayer(player)
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moonrealm_spawnplayer(player)
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return true
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return true
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end)
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end)
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@ -1,6 +1,6 @@
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License of source code
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License of source code
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----------------------
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----------------------
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Copyright (C) 2014-2015 paramat
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Copyright (C) 2014-2016 paramat
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This program is free software; you can redistribute it and/or modify
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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it under the terms of the GNU Lesser General Public License as published by
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@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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License of media (textures)
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License of media (textures)
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---------------------------
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---------------------------
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Copyright (C) 2014-2015 paramat
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Copyright (C) 2014-2016 paramat
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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http://creativecommons.org/licenses/by-sa/3.0/
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25
nodes.lua
25
nodes.lua
@ -95,6 +95,7 @@ minetest.register_node("moonrealm:vacuum", {
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pointable = false,
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pointable = false,
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diggable = false,
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diggable = false,
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buildable_to = true,
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buildable_to = true,
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floodable = true,
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drowning = 1,
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drowning = 1,
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})
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})
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@ -109,6 +110,7 @@ minetest.register_node("moonrealm:air", {
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pointable = false,
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pointable = false,
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diggable = false,
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diggable = false,
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buildable_to = true,
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buildable_to = true,
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floodable = true,
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})
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})
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minetest.register_node("moonrealm:airgen", {
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minetest.register_node("moonrealm:airgen", {
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@ -159,12 +161,14 @@ minetest.register_node("moonrealm:hlflowing", {
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{
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{
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image="moonrealm_hlflowing_animated.png",
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image="moonrealm_hlflowing_animated.png",
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backface_culling = false,
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backface_culling = false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2}
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animation = {type = "vertical_frames",
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aspect_w = 16, aspect_h = 16, length = 2}
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},
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},
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{
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{
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image = "moonrealm_hlflowing_animated.png",
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image = "moonrealm_hlflowing_animated.png",
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backface_culling = true,
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backface_culling = true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2}
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animation = {type = "vertical_frames",
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aspect_w = 16, aspect_h = 16, length = 2}
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},
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},
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},
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},
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alpha = 224,
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alpha = 224,
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@ -179,7 +183,7 @@ minetest.register_node("moonrealm:hlflowing", {
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liquid_alternative_source = "moonrealm:hlsource",
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liquid_alternative_source = "moonrealm:hlsource",
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liquid_viscosity = 1,
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liquid_viscosity = 1,
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post_effect_color = {a = 224, r = 115, g = 55, b = 24},
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post_effect_color = {a = 224, r = 115, g = 55, b = 24},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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groups = {water = 3, liquid = 3, puts_out_fire = 1},
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})
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})
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minetest.register_node("moonrealm:hlsource", {
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minetest.register_node("moonrealm:hlsource", {
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@ -205,7 +209,7 @@ minetest.register_node("moonrealm:soil", {
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description = "Moonsoil",
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description = "Moonsoil",
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tiles = {"moonrealm_soil.png"},
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tiles = {"moonrealm_soil.png"},
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is_ground_content = false,
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is_ground_content = false,
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groups = {crumbly=3},
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groups = {crumbly = 3, soil = 1},
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drop = "moonrealm:dust",
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drop = "moonrealm:dust",
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sounds = default.node_sound_dirt_defaults(),
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sounds = default.node_sound_dirt_defaults(),
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})
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})
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@ -217,7 +221,7 @@ minetest.register_node("moonrealm:airlock", {
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light_source = 14,
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light_source = 14,
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is_ground_content = false,
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is_ground_content = false,
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walkable = false,
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walkable = false,
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post_effect_color = {a=255, r=0, g=0, b=0},
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post_effect_color = {a = 255, r = 181, g = 181, b = 181},
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groups = {cracky = 3},
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groups = {cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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})
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})
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@ -229,7 +233,7 @@ minetest.register_node("moonrealm:glass", {
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|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
groups = {cracky=3, oddly_breakable_by_hand=3},
|
groups = {cracky = 3},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -254,7 +258,7 @@ minetest.register_node("moonrealm:appleleaf", {
|
|||||||
tiles = {"default_leaves.png"},
|
tiles = {"default_leaves.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
groups = {snappy = 3, flammable = 2, leaves = 1},
|
||||||
drop = {
|
drop = {
|
||||||
max_items = 1,
|
max_items = 1,
|
||||||
items = {
|
items = {
|
||||||
@ -271,7 +275,7 @@ minetest.register_node("moonrealm:light", {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
light_source = 14,
|
light_source = 14,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {cracky=3, oddly_breakable_by_hand=3},
|
groups = {cracky = 3},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -291,7 +295,6 @@ minetest.register_node("moonrealm:stoneslab", {
|
|||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
--sunlight_propagates = true,
|
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {
|
fixed = {
|
||||||
@ -338,7 +341,7 @@ minetest.register_node("moonrealm:shell", {
|
|||||||
description = "Spawn Shell",
|
description = "Spawn Shell",
|
||||||
tiles = {"moonrealm_shell.png"},
|
tiles = {"moonrealm_shell.png"},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {cracky=3, oddly_breakable_by_hand=1},
|
groups = {cracky = 3},
|
||||||
drop = "",
|
drop = "",
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
@ -348,7 +351,6 @@ minetest.register_node("moonrealm:shell", {
|
|||||||
minetest.register_craftitem("moonrealm:spacesuit", {
|
minetest.register_craftitem("moonrealm:spacesuit", {
|
||||||
description = "Spacesuit",
|
description = "Spacesuit",
|
||||||
inventory_image = "moonrealm_spacesuit.png",
|
inventory_image = "moonrealm_spacesuit.png",
|
||||||
groups = {not_in_creative_inventory=1},
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("moonrealm:helmet", {
|
minetest.register_craftitem("moonrealm:helmet", {
|
||||||
@ -487,4 +489,3 @@ minetest.register_craft({
|
|||||||
recipe = "default:mese_crystal",
|
recipe = "default:mese_crystal",
|
||||||
burntime = 50,
|
burntime = 50,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
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Reference in New Issue
Block a user