flexrealm-cd2025/functions.lua
2013-12-18 12:27:02 +00:00

636 lines
14 KiB
Lua

function flexrealm_appletree(x, y, z, treedir, area, data, c_tree, c_leaves, c_apple)
if treedir == 1 then
for i = -1, 5 do
if i >= 3 and i <= 5 then
for j = -2, 2 do
for k = -2, 2 do
local vil = area:index(x + i + 1, y + j, z + k)
if math.random(48) == 2 then
data[vil] = c_apple
elseif math.random(2) == 2 then
data[vil] = c_leaves
end
end
end
end
local vit = area:index(x + i, y, z)
data[vit] = c_tree
end
elseif treedir == 2 then
for i = -1, 5 do
if i >= 3 and i <= 5 then
for j = -2, 2 do
for k = -2, 2 do
local vil = area:index(x - i - 1, y + j, z + k)
if math.random(48) == 2 then
data[vil] = c_apple
elseif math.random(2) == 2 then
data[vil] = c_leaves
end
end
end
end
local vit = area:index(x - i, y, z)
data[vit] = c_tree
end
elseif treedir == 3 then
for j = -1, 5 do
if j >= 3 and j <= 5 then
for i = -2, 2 do
for k = -2, 2 do
local vil = area:index(x + i, y + j + 1, z + k)
if math.random(48) == 2 then
data[vil] = c_apple
elseif math.random(2) == 2 then
data[vil] = c_leaves
end
end
end
end
local vit = area:index(x, y + j, z)
data[vit] = c_tree
end
elseif treedir == 4 then
for j = -1, 5 do
if j >= 3 and j <= 5 then
for i = -2, 2 do
for k = -2, 2 do
local vil = area:index(x + i, y - j - 1, z + k)
if math.random(48) == 2 then
data[vil] = c_apple
elseif math.random(2) == 2 then
data[vil] = c_leaves
end
end
end
end
local vit = area:index(x, y - j, z)
data[vit] = c_tree
end
elseif treedir == 5 then
for k = -1, 5 do
if k >= 3 and k <= 5 then
for i = -2, 2 do
for j = -2, 2 do
local vil = area:index(x + i, y + j, z + k + 1)
if math.random(48) == 2 then
data[vil] = c_apple
elseif math.random(2) == 2 then
data[vil] = c_leaves
end
end
end
end
local vit = area:index(x, y, z + k)
data[vit] = c_tree
end
elseif treedir == 6 then
for k = -1, 5 do
if k >= 3 and k <= 5 then
for i = -2, 2 do
for j = -2, 2 do
local vil = area:index(x + i, y + j, z - k - 1)
if math.random(48) == 2 then
data[vil] = c_apple
elseif math.random(2) == 2 then
data[vil] = c_leaves
end
end
end
end
local vit = area:index(x, y, z - k)
data[vit] = c_tree
end
end
end
function flexrealm_pinetree(x, y, z, treedir, area, data, c_tree, c_flrneedles, c_snowblock)
if treedir == 1 then
for i = -2, 11 do
for j = -1, 1 do
for k = -1, 1 do
local vi = area:index(x + i, y + j, z + k)
if i >= 2 and i <= 4 then
if j == 0 and k == 0 then
data[vi] = c_tree
else
data[vi] = c_flrneedles
end
elseif i == 5 then
if j == 0 and k == 0 then
data[vi] = c_tree
elseif j * k == 0 then
data[vi] = c_flrneedles
else
data[vi] = c_snowblock
end
elseif i >= 6 and i <= 7 then
if j == 0 and k == 0 then
data[vi] = c_tree
elseif j * k == 0 then
data[vi] = c_flrneedles
end
elseif i == 8 then
if j == 0 and k == 0 then
data[vi] = c_flrneedles
elseif j * k == 0 then
data[vi] = c_snowblock
end
elseif j == 0 and k == 0 then
if i <= 1 then
data[vi] = c_tree
elseif i == 11 then
data[vi] = c_snowblock
else
data[vi] = c_flrneedles
end
end
end
end
end
elseif treedir == 2 then
for i = -2, 11 do
for j = -1, 1 do
for k = -1, 1 do
local vi = area:index(x - i, y + j, z + k)
if i >= 2 and i <= 4 then
if j == 0 and k == 0 then
data[vi] = c_tree
else
data[vi] = c_flrneedles
end
elseif i == 5 then
if j == 0 and k == 0 then
data[vi] = c_tree
elseif j * k == 0 then
data[vi] = c_flrneedles
else
data[vi] = c_snowblock
end
elseif i >= 6 and i <= 7 then
if j == 0 and k == 0 then
data[vi] = c_tree
elseif j * k == 0 then
data[vi] = c_flrneedles
end
elseif i == 8 then
if j == 0 and k == 0 then
data[vi] = c_flrneedles
elseif j * k == 0 then
data[vi] = c_snowblock
end
elseif j == 0 and k == 0 then
if i <= 1 then
data[vi] = c_tree
elseif i == 11 then
data[vi] = c_snowblock
else
data[vi] = c_flrneedles
end
end
end
end
end
elseif treedir == 3 then
for j = -2, 11 do
for i = -1, 1 do
for k = -1, 1 do
local vi = area:index(x + i, y + j, z + k)
if j >= 2 and j <= 4 then
if i == 0 and k == 0 then
data[vi] = c_tree
else
data[vi] = c_flrneedles
end
elseif j == 5 then
if i == 0 and k == 0 then
data[vi] = c_tree
elseif i * k == 0 then
data[vi] = c_flrneedles
else
data[vi] = c_snowblock
end
elseif j >= 6 and j <= 7 then
if i == 0 and k == 0 then
data[vi] = c_tree
elseif i * k == 0 then
data[vi] = c_flrneedles
end
elseif j == 8 then
if i == 0 and k == 0 then
data[vi] = c_flrneedles
elseif i * k == 0 then
data[vi] = c_snowblock
end
elseif i == 0 and k == 0 then
if j <= 1 then
data[vi] = c_tree
elseif j == 11 then
data[vi] = c_snowblock
else
data[vi] = c_flrneedles
end
end
end
end
end
elseif treedir == 4 then
for j = -2, 11 do
for i = -1, 1 do
for k = -1, 1 do
local vi = area:index(x + i, y - j, z + k)
if j >= 2 and j <= 4 then
if i == 0 and k == 0 then
data[vi] = c_tree
else
data[vi] = c_flrneedles
end
elseif j == 5 then
if i == 0 and k == 0 then
data[vi] = c_tree
elseif i * k == 0 then
data[vi] = c_flrneedles
else
data[vi] = c_snowblock
end
elseif j >= 6 and j <= 7 then
if i == 0 and k == 0 then
data[vi] = c_tree
elseif i * k == 0 then
data[vi] = c_flrneedles
end
elseif j == 8 then
if i == 0 and k == 0 then
data[vi] = c_flrneedles
elseif i * k == 0 then
data[vi] = c_snowblock
end
elseif i == 0 and k == 0 then
if j <= 1 then
data[vi] = c_tree
elseif j == 11 then
data[vi] = c_snowblock
else
data[vi] = c_flrneedles
end
end
end
end
end
elseif treedir == 5 then
for k = -2, 11 do
for i = -1, 1 do
for j = -1, 1 do
local vi = area:index(x + i, y + j, z + k)
if k >= 2 and k <= 4 then
if i == 0 and j == 0 then
data[vi] = c_tree
else
data[vi] = c_flrneedles
end
elseif k == 5 then
if i == 0 and j == 0 then
data[vi] = c_tree
elseif i * j == 0 then
data[vi] = c_flrneedles
else
data[vi] = c_snowblock
end
elseif k >= 6 and k <= 7 then
if i == 0 and j == 0 then
data[vi] = c_tree
elseif i * j == 0 then
data[vi] = c_flrneedles
end
elseif k == 8 then
if i == 0 and j == 0 then
data[vi] = c_flrneedles
elseif i * j == 0 then
data[vi] = c_snowblock
end
elseif i == 0 and j == 0 then
if k <= 1 then
data[vi] = c_tree
elseif k == 11 then
data[vi] = c_snowblock
else
data[vi] = c_flrneedles
end
end
end
end
end
elseif treedir == 6 then
for k = -2, 11 do
for i = -1, 1 do
for j = -1, 1 do
local vi = area:index(x + i, y + j, z - k)
if k >= 2 and k <= 4 then
if i == 0 and j == 0 then
data[vi] = c_tree
else
data[vi] = c_flrneedles
end
elseif k == 5 then
if i == 0 and j == 0 then
data[vi] = c_tree
elseif i * j == 0 then
data[vi] = c_flrneedles
else
data[vi] = c_snowblock
end
elseif k >= 6 and k <= 7 then
if i == 0 and j == 0 then
data[vi] = c_tree
elseif i * j == 0 then
data[vi] = c_flrneedles
end
elseif k == 8 then
if i == 0 and j == 0 then
data[vi] = c_flrneedles
elseif i * j == 0 then
data[vi] = c_snowblock
end
elseif i == 0 and j == 0 then
if k <= 1 then
data[vi] = c_tree
elseif k == 11 then
data[vi] = c_snowblock
else
data[vi] = c_flrneedles
end
end
end
end
end
end
end
function flexrealm_savannatree(x, y, z, treedir, area, data, c_tree, c_flrsavleaf)
if treedir == 1 then
for i = -2, 6 do
if i >= 5 then
for j = -3, 3 do
for k = -3, 3 do
local vil = area:index(x + i + 1, y + j, z + k)
if math.random(2) == 2 then
data[vil] = c_flrsavleaf
end
end
end
end
local vit = area:index(x + i, y, z)
data[vit] = c_tree
end
elseif treedir == 2 then
for i = -2, 6 do
if i >= 5 then
for j = -3, 3 do
for k = -3, 3 do
local vil = area:index(x - i - 1, y + j, z + k)
if math.random(2) == 2 then
data[vil] = c_flrsavleaf
end
end
end
end
local vit = area:index(x - i, y, z)
data[vit] = c_tree
end
elseif treedir == 3 then
for j = -2, 6 do
if j >= 5 then
for i = -3, 3 do
for k = -3, 3 do
local vil = area:index(x + i, y + j + 1, z + k)
if math.random(2) == 2 then
data[vil] = c_flrsavleaf
end
end
end
end
local vit = area:index(x, y + j, z)
data[vit] = c_tree
end
elseif treedir == 4 then
for j = -2, 6 do
if j >= 5 then
for i = -3, 3 do
for k = -3, 3 do
local vil = area:index(x + i, y - j - 1, z + k)
if math.random(2) == 2 then
data[vil] = c_flrsavleaf
end
end
end
end
local vit = area:index(x, y - j, z)
data[vit] = c_tree
end
elseif treedir == 5 then
for k = -2, 6 do
if k >= 5 then
for i = -3, 3 do
for j = -3, 3 do
local vil = area:index(x + i, y + j, z + k + 1)
if math.random(2) == 2 then
data[vil] = c_flrsavleaf
end
end
end
end
local vit = area:index(x, y, z + k)
data[vit] = c_tree
end
elseif treedir == 6 then
for k = -2, 6 do
if k >= 5 then
for i = -3, 3 do
for j = -3, 3 do
local vil = area:index(x + i, y + j, z - k - 1)
if math.random(2) == 2 then
data[vil] = c_flrsavleaf
end
end
end
end
local vit = area:index(x, y, z - k)
data[vit] = c_tree
end
end
end
function flexrealm_jungletree(x, y, z, treedir, area, data, c_juntree, c_flrjunleaf)
if treedir == 1 then
for i = -4, 17 do
if i == 11 or i == 17 then
for j = -2, 2 do
for k = -2, 2 do
local vil = area:index(x + i + math.random(0, 1), y + j, z + k)
if math.random(4) ~= 2 then
data[vil] = c_flrjunleaf
end
end
end
end
local vit = area:index(x + i, y, z)
data[vit] = c_juntree
end
elseif treedir == 2 then
for i = -4, 17 do
if i == 11 or i == 17 then
for j = -2, 2 do
for k = -2, 2 do
local vil = area:index(x - i - math.random(0, 1), y + j, z + k)
if math.random(4) ~= 2 then
data[vil] = c_flrjunleaf
end
end
end
end
local vit = area:index(x - i, y, z)
data[vit] = c_juntree
end
elseif treedir == 3 then
for j = -4, 17 do
if j == 11 or j == 17 then
for i = -2, 2 do
for k = -2, 2 do
local vil = area:index(x + i, y + j + math.random(0, 1), z + k)
if math.random(4) ~= 2 then
data[vil] = c_flrjunleaf
end
end
end
end
local vit = area:index(x, y + j, z)
data[vit] = c_juntree
end
elseif treedir == 4 then
for j = -4, 17 do
if j == 3 or j == 17 then
for i = -2, 2 do
for k = -2, 2 do
local vil = area:index(x + i, y - j - math.random(0, 1), z + k)
if math.random(4) ~= 2 then
data[vil] = c_flrjunleaf
end
end
end
end
local vit = area:index(x, y - j, z)
data[vit] = c_juntree
end
elseif treedir == 5 then
for k = -4, 17 do
if k == 3 or k == 17 then
for i = -2, 2 do
for j = -2, 2 do
local vil = area:index(x + i, y + j, z + k + math.random(0, 1))
if math.random(4) ~= 2 then
data[vil] = c_flrjunleaf
end
end
end
end
local vit = area:index(x, y, z + k)
data[vit] = c_juntree
end
elseif treedir == 6 then
for k = -4, 17 do
if k == 11 or k == 17 then
for i = -2, 2 do
for j = -2, 2 do
local vil = area:index(x + i, y + j, z - k - math.random(0, 1))
if math.random(4) ~= 2 then
data[vil] = c_flrjunleaf
end
end
end
end
local vit = area:index(x, y, z - k)
data[vit] = c_juntree
end
end
end
function flexrealm_grass(x, y, z, treedir, area, data, c_grass, vi)
if treedir == 1 then
data[vi + 1] = c_grass
elseif treedir == 2 then
data[vi - 1] = c_grass
elseif treedir == 3 then
local via = area:index(x , y + 1, z)
data[via] = c_grass
elseif treedir == 4 then
local via = area:index(x , y - 1, z)
data[via] = c_grass
elseif treedir == 5 then
local via = area:index(x , y , z + 1)
data[via] = c_grass
elseif treedir == 6 then
local via = area:index(x , y , z - 1)
data[via] = c_grass
end
end
function flexrealm_dryshrub(x, y, z, treedir, area, data, c_dryshrub, vi)
if treedir == 1 then
data[vi + 1] = c_dryshrub
elseif treedir == 2 then
data[vi - 1] = c_dryshrub
elseif treedir == 3 then
local via = area:index(x , y + 1, z)
data[via] = c_dryshrub
elseif treedir == 4 then
local via = area:index(x , y - 1, z)
data[via] = c_dryshrub
elseif treedir == 5 then
local via = area:index(x , y , z + 1)
data[via] = c_dryshrub
elseif treedir == 6 then
local via = area:index(x , y , z - 1)
data[via] = c_dryshrub
end
end
function flexrealm_jungrass(x, y, z, treedir, area, data, c_jungrass, vi)
if treedir == 1 then
data[vi + 1] = c_jungrass
elseif treedir == 2 then
data[vi - 1] = c_jungrass
elseif treedir == 3 then
local via = area:index(x , y + 1, z)
data[via] = c_jungrass
elseif treedir == 4 then
local via = area:index(x , y - 1, z)
data[via] = c_jungrass
elseif treedir == 5 then
local via = area:index(x , y , z + 1)
data[via] = c_jungrass
elseif treedir == 6 then
local via = area:index(x , y , z - 1)
data[via] = c_jungrass
end
end
function flexrealm_papyrus(x, y, z, treedir, area, data, c_papyrus, vi)
if treedir == 1 then
data[vi + 1] = c_papyrus
elseif treedir == 2 then
data[vi - 1] = c_papyrus
elseif treedir == 3 then
local via = area:index(x , y + 1, z)
data[via] = c_papyrus
elseif treedir == 4 then
local via = area:index(x , y - 1, z)
data[via] = c_papyrus
elseif treedir == 5 then
local via = area:index(x , y , z + 1)
data[via] = c_papyrus
elseif treedir == 6 then
local via = area:index(x , y , z - 1)
data[via] = c_papyrus
end
end