76 lines
3.2 KiB
Plaintext
76 lines
3.2 KiB
Plaintext
driftgame 0.1.4 by paramat
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A game for Minetest Engine 5.2.0 and later
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Derived from the 'minipeli' game by paramat
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Authors of media
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----------------
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paramat (CC BY-SA 3.0):
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header.png
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icon.png
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Description
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This game uses a simple road generating mapgen to provide a suitable demonstration environment for my vehicle mod 'driftcar'.
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The vehicle uses some physics modelling to create semi-realistic skidding and drifting behaviour.
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Tyre grip is reduced on the grass nodes (nodes with the 'crumbly' group).
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Smoke particles are emitted from each tyre when skidding.
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Many existing games are not suitable as a demonstration environment for 'driftcar' as they use intensive ABMs or other intensive code that interferes with the control response of the vehicle.
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Earlier versions of 'driftcar' mod
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----------------------------------
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'Driftcar' mod was previously released as a mod for 'Minetest Game' game.
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The version in 'driftgame' game is an improved version and development of 'driftcar' will now continue in 'driftgame'.
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Using 'driftcar' mod outside this game
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--------------------------------------
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This mod can be used in other Minetest games.
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The vehicle's tyre grip is reduced on nodes with the 'crumbly' group, so it is a good idea for road nodes to belong to the 'cracky' group.
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The vehicle responds best when used in games that do not run intensive code while the vehicle is being driven. If a non-lightweght Lua mapgen is used it is best to pre-generate an area before driving in that area.
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Using this game
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Due to client->server->client control delay it is recommended that this game is used in singleplayer or in local multiplayer.
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Generation of new areas of world may slightly affect the control response of the vehicle, the best control response will occur in previously generated areas.
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Third-person camera mode is recommended when driving for a better view.
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How to start playing this game
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------------------------------
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Start a new world, the game will only allow 'Mapgen Flat' to be selected.
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The optional features of Mapgen Flat: lakes and hills, should be left disabled.
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When you enter the world, if the screen is black you are probably inside a tree, walk in various directions to exit the tree.
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Type '/grantme all' to obtain all privileges.
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Press 'K' to enable fly mode, and 'J' to enable fast mode.
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Fly fast to find a road.
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Place the car on the road, enter it. Press 'F7' to use third-person camera mode.
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Car controls
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Left mouse button = Place car in inventory when pointing at car.
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Right mouse button = Place car in world. Enter or exit car when pointing at car.
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Forward = Speed up.
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Slow down when moving backwards.
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Backward = Slow down.
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Speed up when moving backwards.
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Left = Rotate anticlockwise.
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Right = Rotate clockwise.
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How this game was created
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-------------------------
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This game is derived from my 'minipeli' game.
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Minipeli mods used unaltered:
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gui
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hand
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light
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player_api
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Minipeli mods used and altered:
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mapgen (Remove sounds folder. Remove sounds tables. Remove river water nodes as mapgen valleys is unused. Alias "mapgen_river_water_source" to "mapgen:water_source" to avoid warnings)
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media (remove sounds folder)
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