Convert ZIP version to git repo
34
README.txt
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
driftcar 0.1.13 by paramat
|
||||||
|
For Minetest 0.4.16 and later. Compatible with Minetest 5.0.0-dev.
|
||||||
|
Depends: default
|
||||||
|
|
||||||
|
Licenses
|
||||||
|
--------
|
||||||
|
Source code: MIT
|
||||||
|
Media (textures and car nodebox): CC BY-SA 3.0
|
||||||
|
|
||||||
|
Description
|
||||||
|
-----------
|
||||||
|
A vehicle using some physics modelling for more realistic behaviour.
|
||||||
|
|
||||||
|
Usage
|
||||||
|
-----
|
||||||
|
Due to client->server->client control delay this mod is best used in
|
||||||
|
singleplayer or in local multiplayer.
|
||||||
|
Intensive mods that cause long server lags, such as Lua mapgen mods, will affect
|
||||||
|
the responsiveness of the vehicle, even in singleplayer.
|
||||||
|
|
||||||
|
There is no crafting recipe, the vehicle can be found in the creative inventory.
|
||||||
|
Third-person camera mode is recommended when driving for a better view.
|
||||||
|
If parameter 'AVIEW' in the 'init.lua' file is set to 'true', view is
|
||||||
|
automatically set to vehicle velocity direction.
|
||||||
|
|
||||||
|
Controls
|
||||||
|
--------
|
||||||
|
Right mouse button = Enter or exit car when pointing at car.
|
||||||
|
Forward = Speed up.
|
||||||
|
Slow down when moving backwards.
|
||||||
|
Backward = Slow down.
|
||||||
|
Speed up when moving backwards.
|
||||||
|
Left = Rotate anticlockwise.
|
||||||
|
Right = Rotate clockwise.
|
1
depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
default
|
492
init.lua
Normal file
@ -0,0 +1,492 @@
|
|||||||
|
-- Parameters
|
||||||
|
|
||||||
|
local AVIEW = false -- Autorotate view to velocity direction
|
||||||
|
local GRIP = 6 -- Maximum linear and lateral acceleration, in nodes/s^2
|
||||||
|
local SZTORQ = 16 -- Car speed where motor torque drops to zero, in nodes/s
|
||||||
|
local DRAG = 0.03 -- Air drag
|
||||||
|
local ROLRES = 0.3 -- Rolling resistence
|
||||||
|
local GRAV = 9.81 -- Acceleration of gravity, in nodes/s^2
|
||||||
|
-- Turn parameters, in radians/s or radians/s^2
|
||||||
|
local TINIT = 0.36 -- Initial turn speed on first control input
|
||||||
|
local TACC = 0.12 -- Turn acceleration on control input
|
||||||
|
local TMAX = 2.4 -- Maximum turn speed
|
||||||
|
local TDEC = 0.24 -- Turn deceleration on no control input
|
||||||
|
|
||||||
|
-- End of parameters
|
||||||
|
|
||||||
|
|
||||||
|
-- Constants
|
||||||
|
|
||||||
|
local sztorqmf = SZTORQ - 4
|
||||||
|
|
||||||
|
|
||||||
|
-- Functions
|
||||||
|
|
||||||
|
local function get_sign(n)
|
||||||
|
if n == 0 then
|
||||||
|
return 0
|
||||||
|
else
|
||||||
|
return n / math.abs(n)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function get_vecmag(vec)
|
||||||
|
return math.sqrt(vec.x ^ 2 + vec.z ^ 2)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function get_theta(vec) -- returns 0 to PI * 2
|
||||||
|
if vec.z == 0 then
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
if vec.z < 0 then
|
||||||
|
return math.atan(-vec.x / vec.z) + math.pi
|
||||||
|
end
|
||||||
|
if vec.x > 0 then
|
||||||
|
return math.atan(-vec.x / vec.z) + math.pi * 2
|
||||||
|
end
|
||||||
|
return math.atan(-vec.x / vec.z)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function get_veccomp(vecmag, theta, y)
|
||||||
|
local x = -math.sin(theta) * vecmag
|
||||||
|
local z = math.cos(theta) * vecmag
|
||||||
|
return {x = x, y = y, z = z}
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function wrap_yaw(yaw) -- wrap to 0 to PI * 2
|
||||||
|
local fmod = math.fmod(yaw, math.pi * 2)
|
||||||
|
if fmod < 0 then
|
||||||
|
return fmod + math.pi * 2
|
||||||
|
end
|
||||||
|
return fmod
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function angbet(theta1, theta2) -- theta1 relative to theta2, -PI to PI
|
||||||
|
local ang = theta1 - theta2
|
||||||
|
if ang < -math.pi then
|
||||||
|
return ang + math.pi * 2
|
||||||
|
end
|
||||||
|
if ang > math.pi then
|
||||||
|
return ang - math.pi * 2
|
||||||
|
end
|
||||||
|
return ang
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function add_smoke_particle(pos, player_name)
|
||||||
|
minetest.add_particle({
|
||||||
|
pos = pos,
|
||||||
|
velocity = {x = 0, y = 0, z = 0},
|
||||||
|
acceleration = {x = 0, y = 0, z = 0},
|
||||||
|
expirationtime = 0.25,
|
||||||
|
size = 2.8,
|
||||||
|
collisiondetection = false,
|
||||||
|
collision_removal = false,
|
||||||
|
vertical = false,
|
||||||
|
texture = "driftcar_smoke.png",
|
||||||
|
playername = player_name,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Entity
|
||||||
|
|
||||||
|
local car = {
|
||||||
|
initial_properties = {
|
||||||
|
physical = true,
|
||||||
|
collide_with_objects = false, -- Fixes a MT 0.4.16 engine bug
|
||||||
|
collisionbox = {-0.53, -0.75, -0.53, 0.53, 0.75, 0.53},
|
||||||
|
visual = "wielditem",
|
||||||
|
visual_size = {x = 1.0, y = 1.0}, -- Scale up of nodebox is these * 1.5
|
||||||
|
--textures = {"driftcar:blue_nodebox"},
|
||||||
|
textures = {"driftcar:purple_nodebox"},
|
||||||
|
stepheight = 0.6,
|
||||||
|
},
|
||||||
|
|
||||||
|
-- Custom fields
|
||||||
|
driver = nil,
|
||||||
|
removed = false,
|
||||||
|
rot = 0,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function car.on_rightclick(self, clicker)
|
||||||
|
if not clicker or not clicker:is_player() then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local name = clicker:get_player_name()
|
||||||
|
if self.driver and name == self.driver then
|
||||||
|
-- Detach
|
||||||
|
self.driver = nil
|
||||||
|
clicker:set_detach()
|
||||||
|
default.player_attached[name] = false
|
||||||
|
default.player_set_animation(clicker, "stand" , 30)
|
||||||
|
local pos = clicker:getpos()
|
||||||
|
minetest.after(0.1, function()
|
||||||
|
clicker:setpos(pos)
|
||||||
|
end)
|
||||||
|
elseif not self.driver then
|
||||||
|
-- Attach
|
||||||
|
local attach = clicker:get_attach()
|
||||||
|
if attach and attach:get_luaentity() then
|
||||||
|
local luaentity = attach:get_luaentity()
|
||||||
|
if luaentity.driver then
|
||||||
|
luaentity.driver = nil
|
||||||
|
end
|
||||||
|
clicker:set_detach()
|
||||||
|
end
|
||||||
|
self.driver = name
|
||||||
|
clicker:set_attach(self.object, "",
|
||||||
|
{x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||||
|
default.player_attached[name] = true
|
||||||
|
minetest.after(0.2, function()
|
||||||
|
default.player_set_animation(clicker, "sit" , 30)
|
||||||
|
end)
|
||||||
|
clicker:set_look_horizontal(self.object:getyaw())
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function car.on_activate(self, staticdata, dtime_s)
|
||||||
|
self.object:set_armor_groups({immortal = 1})
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function car.on_punch(self, puncher)
|
||||||
|
if not puncher or not puncher:is_player() or self.removed then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local name = puncher:get_player_name()
|
||||||
|
if self.driver and name == self.driver then
|
||||||
|
-- Detach
|
||||||
|
self.driver = nil
|
||||||
|
puncher:set_detach()
|
||||||
|
default.player_attached[name] = false
|
||||||
|
end
|
||||||
|
if not self.driver then
|
||||||
|
-- Move to inventory
|
||||||
|
self.removed = true
|
||||||
|
local inv = puncher:get_inventory()
|
||||||
|
if not (creative and creative.is_enabled_for
|
||||||
|
and creative.is_enabled_for(name))
|
||||||
|
or not inv:contains_item("main", "driftcar:driftcar") then
|
||||||
|
local leftover = inv:add_item("main", "driftcar:driftcar")
|
||||||
|
if not leftover:is_empty() then
|
||||||
|
minetest.add_item(self.object:getpos(), leftover)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
minetest.after(0.1, function()
|
||||||
|
self.object:remove()
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function car.on_step(self, dtime)
|
||||||
|
local vel = self.object:getvelocity()
|
||||||
|
local velmag = get_vecmag(vel)
|
||||||
|
-- Early return for near-stationary vehicle with no driver
|
||||||
|
if not self.driver and velmag < 0.01 and vel.y == 0 then
|
||||||
|
self.object:setpos(self.object:getpos())
|
||||||
|
self.object:setvelocity({x = 0, y = 0, z = 0})
|
||||||
|
self.object:setacceleration({x = 0, y = 0, z = 0})
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Angle of yaw relative to velocity, -PI to PI
|
||||||
|
local yawrtvel = angbet(
|
||||||
|
wrap_yaw(self.object:getyaw()),
|
||||||
|
get_theta(vel)
|
||||||
|
)
|
||||||
|
-- Velocity component linear to car
|
||||||
|
local linvel = math.cos(yawrtvel) * velmag
|
||||||
|
-- Touch ground bool
|
||||||
|
local under_pos = self.object:getpos()
|
||||||
|
under_pos.y = under_pos.y - 1.4
|
||||||
|
local node_under = minetest.get_node(under_pos)
|
||||||
|
local nodedef_under = minetest.registered_nodes[node_under.name]
|
||||||
|
local touch = nodedef_under.walkable
|
||||||
|
|
||||||
|
-- Torque acceleration applied linear to car
|
||||||
|
local taccmag = 0
|
||||||
|
|
||||||
|
-- Controls
|
||||||
|
if self.driver and touch then
|
||||||
|
local driver_objref = minetest.get_player_by_name(self.driver)
|
||||||
|
if driver_objref then
|
||||||
|
local ctrl = driver_objref:get_player_control()
|
||||||
|
if ctrl.up or ctrl.down then
|
||||||
|
-- Torque multiplier applied above 4nps to replicate reduction of
|
||||||
|
-- motor torque with rotation speed.
|
||||||
|
local torm = 1
|
||||||
|
local abslinvel = math.abs(linvel)
|
||||||
|
if abslinvel > 4 then
|
||||||
|
torm = (SZTORQ - abslinvel) / sztorqmf
|
||||||
|
end
|
||||||
|
|
||||||
|
if ctrl.up then
|
||||||
|
taccmag = GRIP * torm
|
||||||
|
elseif ctrl.down then
|
||||||
|
taccmag = -GRIP * torm
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- Player left server while driving
|
||||||
|
-- In MT 5.0.0 use 'airboat:on_detach_child()' to do this
|
||||||
|
self.driver = nil
|
||||||
|
minetest.log("warning", "[driftcar] Driver left server while" ..
|
||||||
|
" driving. This may cause some 'Pushing ObjectRef to" ..
|
||||||
|
" removed/deactivated object' warnings.")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Early return for near-stationary vehicle with driver
|
||||||
|
if taccmag == 0 and velmag < 0.01 and vel.y == 0 then
|
||||||
|
self.object:setpos(self.object:getpos())
|
||||||
|
self.object:setvelocity({x = 0, y = 0, z = 0})
|
||||||
|
self.object:setacceleration({x = 0, y = 0, z = 0})
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Allows fast reduction of turn when no turn control
|
||||||
|
local noturnctrl = true
|
||||||
|
|
||||||
|
if self.driver and touch then
|
||||||
|
local driver_objref = minetest.get_player_by_name(self.driver)
|
||||||
|
if driver_objref then
|
||||||
|
local ctrl = driver_objref:get_player_control()
|
||||||
|
if ctrl.left then
|
||||||
|
if self.rot == 0 then
|
||||||
|
self.rot = TINIT
|
||||||
|
else
|
||||||
|
self.rot = self.rot + TACC
|
||||||
|
end
|
||||||
|
noturnctrl = false
|
||||||
|
elseif ctrl.right then
|
||||||
|
if self.rot == 0 then
|
||||||
|
self.rot = -TINIT
|
||||||
|
else
|
||||||
|
self.rot = self.rot - TACC
|
||||||
|
end
|
||||||
|
noturnctrl = false
|
||||||
|
end
|
||||||
|
|
||||||
|
if AVIEW then
|
||||||
|
driver_objref:set_look_horizontal(get_theta(vel))
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- Player left server while driving
|
||||||
|
-- In MT 5.0.0 use 'airboat:on_detach_child()' to do this
|
||||||
|
self.driver = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- If no turn control adjust turn towards zero
|
||||||
|
local sr = get_sign(self.rot)
|
||||||
|
if noturnctrl and touch then
|
||||||
|
self.rot = self.rot - TDEC * sr
|
||||||
|
if sr ~= get_sign(self.rot) then
|
||||||
|
self.rot = 0
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Limit turn
|
||||||
|
if math.abs(self.rot) > TMAX then
|
||||||
|
self.rot = TMAX * get_sign(self.rot)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Acceleration caused by 4 Forces
|
||||||
|
|
||||||
|
-- 1. Drag is proportional to velocity, assuming laminar flow
|
||||||
|
local dragacc = vector.multiply(vel, -DRAG)
|
||||||
|
|
||||||
|
-- 2. Rolling resistence is constant
|
||||||
|
local rraccmag = 0
|
||||||
|
if touch then
|
||||||
|
if linvel > 0 then
|
||||||
|
rraccmag = -ROLRES
|
||||||
|
elseif linvel < 0 then
|
||||||
|
rraccmag = ROLRES
|
||||||
|
end
|
||||||
|
end
|
||||||
|
--local rracc = get_veccomp(rraccmag, self.object:getyaw(), 0)
|
||||||
|
|
||||||
|
-- 3. Wheel torque acceleration
|
||||||
|
--local tacc = get_veccomp(taccmag, self.object:getyaw(), 0)
|
||||||
|
|
||||||
|
-- Combine taccmag and rraccmag since same direction
|
||||||
|
local trracc = get_veccomp(taccmag + rraccmag, self.object:getyaw(), 0)
|
||||||
|
|
||||||
|
-- 4. Tire lateral friction
|
||||||
|
-- Velocity component lateral to car
|
||||||
|
local tlfacc = {x = 0, y = 0, z = 0}
|
||||||
|
if touch then
|
||||||
|
local latvel = math.sin(yawrtvel) * velmag
|
||||||
|
local tlfaccmag = math.min(math.max(latvel * 32, -GRIP), GRIP)
|
||||||
|
tlfacc = get_veccomp(tlfaccmag, self.object:getyaw() + math.pi / 2, 0)
|
||||||
|
|
||||||
|
-- Tire smoke
|
||||||
|
if self.driver and math.random() < -0.05 + math.abs(latvel) / 30 then
|
||||||
|
local opos = self.object:getpos()
|
||||||
|
opos.y = opos.y - 0.5
|
||||||
|
local yaw = self.object:getyaw()
|
||||||
|
local yaw1 = yaw + math.pi * 0.25
|
||||||
|
local yaw2 = yaw + math.pi * 0.75
|
||||||
|
|
||||||
|
local srcomp1x = -math.sin(yaw1)
|
||||||
|
local srcomp1z = math.cos(yaw1)
|
||||||
|
local srcomp2x = -math.sin(yaw2)
|
||||||
|
local srcomp2z = math.cos(yaw2)
|
||||||
|
|
||||||
|
add_smoke_particle({
|
||||||
|
x = opos.x + srcomp1x,
|
||||||
|
y = opos.y,
|
||||||
|
z = opos.z + srcomp1z
|
||||||
|
}, self.driver)
|
||||||
|
add_smoke_particle({
|
||||||
|
x = opos.x - srcomp1x,
|
||||||
|
y = opos.y,
|
||||||
|
z = opos.z - srcomp1z
|
||||||
|
}, self.driver)
|
||||||
|
add_smoke_particle({
|
||||||
|
x = opos.x + srcomp2x,
|
||||||
|
y = opos.y,
|
||||||
|
z = opos.z + srcomp2z
|
||||||
|
}, self.driver)
|
||||||
|
add_smoke_particle({
|
||||||
|
x = opos.x - srcomp2x,
|
||||||
|
y = opos.y,
|
||||||
|
z = opos.z - srcomp2z
|
||||||
|
}, self.driver)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local new_acc = {
|
||||||
|
x = trracc.x + dragacc.x + tlfacc.x,
|
||||||
|
y = trracc.y + dragacc.y + tlfacc.y - GRAV,
|
||||||
|
z = trracc.z + dragacc.z + tlfacc.z,
|
||||||
|
}
|
||||||
|
-- Turn multiplier
|
||||||
|
local turm = 1
|
||||||
|
-- Reduce turn below 4nps
|
||||||
|
if velmag < 4 then
|
||||||
|
turm = velmag / 4
|
||||||
|
end
|
||||||
|
-- Limit dtime to avoid too much turn
|
||||||
|
dtime = math.min(dtime, 0.2)
|
||||||
|
|
||||||
|
self.object:setpos(self.object:getpos())
|
||||||
|
self.object:setvelocity(self.object:getvelocity())
|
||||||
|
self.object:setacceleration(new_acc)
|
||||||
|
self.object:setyaw(wrap_yaw(self.object:getyaw() + self.rot * dtime * turm))
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Register entity
|
||||||
|
|
||||||
|
minetest.register_entity("driftcar:driftcar", car)
|
||||||
|
|
||||||
|
|
||||||
|
-- Craftitem
|
||||||
|
|
||||||
|
minetest.register_craftitem("driftcar:driftcar", {
|
||||||
|
description = "Drift Car",
|
||||||
|
--inventory_image = "driftcar_blue_front.png",
|
||||||
|
inventory_image = "driftcar_purple_front.png",
|
||||||
|
--wield_image = "driftcar_blue_front.png",
|
||||||
|
wield_image = "driftcar_purple_front.png",
|
||||||
|
wield_scale = {x = 2, y = 2, z = 2},
|
||||||
|
|
||||||
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
local under = pointed_thing.under
|
||||||
|
local node = minetest.get_node(under)
|
||||||
|
local udef = minetest.registered_nodes[node.name]
|
||||||
|
|
||||||
|
-- Run any on_rightclick function of pointed node instead
|
||||||
|
if udef and udef.on_rightclick and
|
||||||
|
not (placer and placer:is_player() and
|
||||||
|
placer:get_player_control().sneak) then
|
||||||
|
return udef.on_rightclick(under, node, placer, itemstack,
|
||||||
|
pointed_thing) or itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
if pointed_thing.type ~= "node" then
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
pointed_thing.under.y = pointed_thing.under.y + 1.25
|
||||||
|
local car = minetest.add_entity(pointed_thing.under,
|
||||||
|
"driftcar:driftcar")
|
||||||
|
if car then
|
||||||
|
if placer then
|
||||||
|
car:setyaw(placer:get_look_horizontal())
|
||||||
|
end
|
||||||
|
local player_name = placer and placer:get_player_name() or ""
|
||||||
|
if not (creative and creative.is_enabled_for and
|
||||||
|
creative.is_enabled_for(player_name)) then
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return itemstack
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
-- Nodebox
|
||||||
|
|
||||||
|
minetest.register_node("driftcar:blue_nodebox", {
|
||||||
|
description = "Drift Car Blue Nodebox",
|
||||||
|
tiles = { -- Top, base, right, left, front, back
|
||||||
|
"driftcar_blue_top.png",
|
||||||
|
"driftcar_blue_base.png",
|
||||||
|
"driftcar_blue_right.png",
|
||||||
|
"driftcar_blue_left.png",
|
||||||
|
"driftcar_blue_front.png",
|
||||||
|
"driftcar_blue_back.png",
|
||||||
|
},
|
||||||
|
paramtype = "light",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = { -- Widmin, heimin, lenmin, widmax, heimax, lenmax
|
||||||
|
{-0.5, 0.125, -0.5, 0.5, 0.5, 0.4375}, -- Upper
|
||||||
|
{-0.5, -0.375, -0.5, 0.5, 0.125, 0.5}, -- Lower
|
||||||
|
{-0.5, -0.5, -0.5, -0.3125, -0.375, -0.1875}, -- Wheels
|
||||||
|
{0.3125, -0.5, -0.5, 0.5, -0.375, -0.1875},
|
||||||
|
{-0.5, -0.5, 0.1875, -0.3125, -0.375, 0.5},
|
||||||
|
{0.3125, -0.5, 0.1875, 0.5, -0.375, 0.5},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
groups = {not_in_creative_inventory = 1},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("driftcar:purple_nodebox", {
|
||||||
|
description = "Drift Car Purple Nodebox",
|
||||||
|
tiles = { -- Top, base, right, left, front, back
|
||||||
|
"driftcar_purple_top.png",
|
||||||
|
"driftcar_purple_base.png",
|
||||||
|
"driftcar_purple_right.png",
|
||||||
|
"driftcar_purple_left.png",
|
||||||
|
"driftcar_purple_front.png",
|
||||||
|
"driftcar_purple_back.png",
|
||||||
|
},
|
||||||
|
paramtype = "light",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = { -- Widmin, heimin, lenmin, widmax, heimax, lenmax
|
||||||
|
{-0.5, 0.125, -0.5, 0.5, 0.5, 0.4375}, -- Upper
|
||||||
|
{-0.5, -0.375, -0.5, 0.5, 0.125, 0.5}, -- Lower
|
||||||
|
{-0.5, -0.5, -0.5, -0.3125, -0.375, -0.1875}, -- Wheels
|
||||||
|
{0.3125, -0.5, -0.5, 0.5, -0.375, -0.1875},
|
||||||
|
{-0.5, -0.5, 0.1875, -0.3125, -0.375, 0.5},
|
||||||
|
{0.3125, -0.5, 0.1875, 0.5, -0.375, 0.5},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
groups = {not_in_creative_inventory = 1},
|
||||||
|
})
|
61
license.txt
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
License of source code
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
Copyright (C) 2018 paramat
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
||||||
|
software and associated documentation files (the "Software"), to deal in the Software
|
||||||
|
without restriction, including without limitation the rights to use, copy, modify, merge,
|
||||||
|
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
|
||||||
|
persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or
|
||||||
|
substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||||
|
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
||||||
|
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||||
|
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
|
||||||
|
License of media (textures)
|
||||||
|
---------------------------
|
||||||
|
|
||||||
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
|
Copyright (C) 2018 paramat
|
||||||
|
|
||||||
|
You are free to:
|
||||||
|
|
||||||
|
Share — copy and redistribute the material in any medium or format
|
||||||
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||||
|
|
||||||
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||||
|
|
||||||
|
Under the following terms:
|
||||||
|
|
||||||
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||||
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||||
|
that suggests the licensor endorses you or your use.
|
||||||
|
|
||||||
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||||
|
your contributions under the same license as the original.
|
||||||
|
|
||||||
|
No additional restrictions — You may not apply legal terms or technological measures that
|
||||||
|
legally restrict others from doing anything the license permits.
|
||||||
|
|
||||||
|
Notices:
|
||||||
|
|
||||||
|
You do not have to comply with the license for elements of the material in the public
|
||||||
|
domain or where your use is permitted by an applicable exception or limitation.
|
||||||
|
No warranties are given. The license may not give you all of the permissions necessary
|
||||||
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||||
|
rights may limit how you use the material.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
http://creativecommons.org/licenses/by-sa/3.0/
|
BIN
textures/driftcar_blue_back.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/driftcar_blue_base.png
Normal file
After Width: | Height: | Size: 94 B |
BIN
textures/driftcar_blue_front.png
Normal file
After Width: | Height: | Size: 155 B |
BIN
textures/driftcar_blue_left.png
Normal file
After Width: | Height: | Size: 187 B |
BIN
textures/driftcar_blue_right.png
Normal file
After Width: | Height: | Size: 187 B |
BIN
textures/driftcar_blue_top.png
Normal file
After Width: | Height: | Size: 84 B |
BIN
textures/driftcar_purple_back.png
Normal file
After Width: | Height: | Size: 146 B |
BIN
textures/driftcar_purple_base.png
Normal file
After Width: | Height: | Size: 94 B |
BIN
textures/driftcar_purple_front.png
Normal file
After Width: | Height: | Size: 147 B |
BIN
textures/driftcar_purple_left.png
Normal file
After Width: | Height: | Size: 182 B |
BIN
textures/driftcar_purple_right.png
Normal file
After Width: | Height: | Size: 184 B |
BIN
textures/driftcar_purple_top.png
Normal file
After Width: | Height: | Size: 84 B |
BIN
textures/driftcar_smoke.png
Normal file
After Width: | Height: | Size: 96 B |