Commit Graph

22 Commits (master)

Author SHA1 Message Date
BuckarooBanzay 8450e4ac70 add "playername" parameter to spacecannon.can_shoot so it can be overridden elsewhere
fixes #10
2021-02-25 19:40:40 +01:00
BuckarooBanzay 61108c179a entity cleanups 2021-01-10 19:41:47 +01:00
BuckarooBanzay 419d663e15 add luacheck workflow 2021-01-10 19:34:08 +01:00
Dennis Jenkins 3475d4deef Implemented digiline support for spacecannon (new commands are 'get' and 'fire'). 2021-01-10 19:26:10 +01:00
NatureFreshMilk dc598bb21c on_step logic 2019-07-29 13:24:21 +02:00
NatureFreshMilk b60bc6328f particles, on_blast(), luacheckrc 2019-07-29 13:13:46 +02:00
Thomas Rudin a4771ba1b5 damage radius = 1 2018-11-16 11:19:44 +01:00
Thomas Rudin f633baffe1 cable entry overlay 2018-11-16 08:35:51 +01:00
Thomas Rudin 02817519b7 remove inv image 2018-11-16 08:34:31 +01:00
Thomas Rudin 21c908792c only shoot in warzone 2018-11-16 08:05:42 +01:00
Thomas Rudin 2ceaa9857e item drop 2018-11-15 14:40:14 +01:00
Thomas Rudin 686055a682 register with definition 2018-11-15 14:15:10 +01:00
Thomas Rudin 538c2cf718 damage entities 2018-04-24 13:54:36 +02:00
Thomas Rudin 9656bc79db animations along path 2018-04-24 13:42:55 +02:00
Thomas Rudin b33fd0cb5e use up mese crystals 2018-04-24 11:34:07 +02:00
Thomas Rudin bb1e1a44ef allow firing with formspec 2018-04-24 11:24:41 +02:00
Thomas Rudin 24f8bf7079 red/green/yellow cannon 2018-04-24 09:37:53 +02:00
Thomas Rudin 3ea7027a44 new textures 2018-04-24 09:18:58 +02:00
Thomas Rudin 21a75720d0 working cannon 2018-04-24 08:55:09 +02:00
Thomas Rudin 51bf04ef14 facedir param2 2018-04-23 16:20:11 +02:00
Thomas Rudin 8d5f05acc4 fac 2018-04-23 16:18:24 +02:00
Thomas Rudin a956b80597 working animation 2018-04-23 16:04:35 +02:00