Initial commit
commit
f83a2d49b2
|
@ -0,0 +1,4 @@
|
||||||
|
The mod will serve to add various tools mainly for **your-land** server.
|
||||||
|
|
||||||
|
# Chest
|
||||||
|
Shared with any players who can build at that area. Check [issue #1507](https://gitea.your-land.de/your-land/bugtracker/issues/1507).
|
|
@ -0,0 +1,249 @@
|
||||||
|
yl_tools.chest = {}
|
||||||
|
yl_tools.chest.open_chests = {}
|
||||||
|
|
||||||
|
--[[ Pipeworks Support ]]
|
||||||
|
if( minetest.get_modpath( 'pipeworks' )) then
|
||||||
|
local entry = "^pipeworks_tube_connection_wooden.png"
|
||||||
|
yl_tools.chest.tiles = {
|
||||||
|
"default_chest_top.png^[colorize:red:100" .. entry,
|
||||||
|
"default_chest_top.png^[colorize:red:100" .. entry,
|
||||||
|
"default_chest_side.png^[colorize:red:100" .. entry,
|
||||||
|
"default_chest_side.png^[colorize:red:100" .. entry,
|
||||||
|
"default_chest_lock.png^[colorize:red:100",
|
||||||
|
"default_chest_inside.png"
|
||||||
|
}
|
||||||
|
yl_tools.chest.groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1 };
|
||||||
|
yl_tools.chest.tube = {
|
||||||
|
insert_object = function(pos, node, stack, direction)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
return inv:add_item("main", stack)
|
||||||
|
end,
|
||||||
|
can_insert = function(pos, node, stack, direction)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
return inv:room_for_item("main", stack)
|
||||||
|
end,
|
||||||
|
input_inventory = "main",
|
||||||
|
connect_sides = {left=1, right=1, back=1, bottom=1, top=1}
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
function yl_tools.chest.get_formspec(pos)
|
||||||
|
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||||
|
local formspec =
|
||||||
|
"size[8,9]" ..
|
||||||
|
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
|
||||||
|
"list[current_player;main;0,4.85;8,1;]" ..
|
||||||
|
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||||
|
"listring[nodemeta:" .. spos .. ";main]" ..
|
||||||
|
"listring[current_player;main]" ..
|
||||||
|
default.get_hotbar_bg(0,4.85)
|
||||||
|
return formspec
|
||||||
|
end
|
||||||
|
|
||||||
|
function yl_tools.chest.chest_lid_obstructed(pos)
|
||||||
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||||
|
local def = minetest.registered_nodes[minetest.get_node(above).name]
|
||||||
|
-- allow ladders, signs, wallmounted things and torches to not obstruct
|
||||||
|
if def and
|
||||||
|
(def.drawtype == "airlike" or
|
||||||
|
def.drawtype == "signlike" or
|
||||||
|
def.drawtype == "torchlike" or
|
||||||
|
(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted")) then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
function yl_tools.chest.chest_lid_close(pn)
|
||||||
|
local chest_open_info = yl_tools.chest.open_chests[pn]
|
||||||
|
local pos = chest_open_info.pos
|
||||||
|
local sound = chest_open_info.sound
|
||||||
|
local swap = chest_open_info.swap
|
||||||
|
|
||||||
|
yl_tools.chest.open_chests[pn] = nil
|
||||||
|
for k, v in pairs(yl_tools.chest.open_chests) do
|
||||||
|
if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
minetest.after(0.2, minetest.swap_node, pos, { name = swap,
|
||||||
|
param2 = node.param2 })
|
||||||
|
minetest.sound_play(sound, {gain = 0.3, pos = pos,
|
||||||
|
max_hear_distance = 10}, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
if formname ~= "yl_tools:chest_protected" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if not player or not fields.quit then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local pn = player:get_player_name()
|
||||||
|
|
||||||
|
if not yl_tools.chest.open_chests[pn] then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
yl_tools.chest.chest_lid_close(pn)
|
||||||
|
return true
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_leaveplayer(function(player)
|
||||||
|
local pn = player:get_player_name()
|
||||||
|
if yl_tools.chest.open_chests[pn] then
|
||||||
|
yl_tools.chest.chest_lid_close(pn)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
function yl_tools.chest.register_chest(prefixed_name, d)
|
||||||
|
local name = prefixed_name:sub(1,1) == ':' and prefixed_name:sub(2,-1) or prefixed_name
|
||||||
|
local def = table.copy(d)
|
||||||
|
def.drawtype = "mesh"
|
||||||
|
def.visual = "mesh"
|
||||||
|
def.paramtype = "light"
|
||||||
|
def.paramtype2 = "facedir"
|
||||||
|
def.legacy_facedir_simple = true
|
||||||
|
def.is_ground_content = false
|
||||||
|
|
||||||
|
if def.protected then
|
||||||
|
def.on_construct = function(pos)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_string("infotext", "Protected Chest")
|
||||||
|
meta:set_string("owner", "")
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
inv:set_size("main", 8*4)
|
||||||
|
end
|
||||||
|
def.after_place_node = function(pos, placer)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_string("owner", placer:get_player_name() or "")
|
||||||
|
meta:set_string("infotext", "Protected Chest (owned by " .. meta:get_string("owner") .. ")")
|
||||||
|
end
|
||||||
|
def.can_dig = function(pos,player)
|
||||||
|
local meta = minetest.get_meta(pos);
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
return inv:is_empty("main") and
|
||||||
|
yl_tools.can_interact(pos, player)
|
||||||
|
end
|
||||||
|
def.allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||||||
|
to_list, to_index, count, player)
|
||||||
|
if not yl_tools.can_interact(pos, player) then
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
return count
|
||||||
|
end
|
||||||
|
def.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||||
|
if not yl_tools.can_interact(pos, player) then
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
return stack:get_count()
|
||||||
|
end
|
||||||
|
def.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||||
|
if not yl_tools.can_interact(pos, player) then
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
return stack:get_count()
|
||||||
|
end
|
||||||
|
def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||||
|
if not yl_tools.can_interact(pos, clicker) then
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.sound_play(def.sound_open, {gain = 0.3,
|
||||||
|
pos = pos, max_hear_distance = 10}, true)
|
||||||
|
if not yl_tools.chest.chest_lid_obstructed(pos) then
|
||||||
|
minetest.swap_node(pos,
|
||||||
|
{ name = name .. "_open",
|
||||||
|
param2 = node.param2 })
|
||||||
|
end
|
||||||
|
minetest.after(0.1, minetest.show_formspec,
|
||||||
|
clicker:get_player_name(),
|
||||||
|
"yl_tools:chest_protected", yl_tools.chest.get_formspec(pos))
|
||||||
|
yl_tools.chest.open_chests[clicker:get_player_name()] = { pos = pos,
|
||||||
|
sound = def.sound_close, swap = name }
|
||||||
|
end
|
||||||
|
def.on_blast = function() end
|
||||||
|
end
|
||||||
|
|
||||||
|
def.on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||||
|
to_list, to_index, count, player)
|
||||||
|
minetest.log("action", player:get_player_name() ..
|
||||||
|
" moves stuff in protected chest at " .. minetest.pos_to_string(pos))
|
||||||
|
end
|
||||||
|
def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||||
|
minetest.log("action", player:get_player_name() ..
|
||||||
|
" moves " .. stack:get_name() ..
|
||||||
|
" to protected chest at " .. minetest.pos_to_string(pos))
|
||||||
|
end
|
||||||
|
def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||||
|
minetest.log("action", player:get_player_name() ..
|
||||||
|
" takes " .. stack:get_name() ..
|
||||||
|
" from protected chest at " .. minetest.pos_to_string(pos))
|
||||||
|
end
|
||||||
|
|
||||||
|
local def_opened = table.copy(def)
|
||||||
|
local def_closed = table.copy(def)
|
||||||
|
|
||||||
|
def_opened.mesh = "chest_open.obj"
|
||||||
|
for i = 1, #def_opened.tiles do
|
||||||
|
if type(def_opened.tiles[i]) == "string" then
|
||||||
|
def_opened.tiles[i] = {name = def_opened.tiles[i], backface_culling = true}
|
||||||
|
elseif def_opened.tiles[i].backface_culling == nil then
|
||||||
|
def_opened.tiles[i].backface_culling = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
def_opened.drop = name
|
||||||
|
def_opened.groups.not_in_creative_inventory = 1
|
||||||
|
def_opened.selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = { -1/2, -1/2, -1/2, 1/2, 3/16, 1/2 },
|
||||||
|
}
|
||||||
|
def_opened.can_dig = function()
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
def_opened.on_blast = function() end
|
||||||
|
|
||||||
|
def_closed.mesh = nil
|
||||||
|
def_closed.drawtype = nil
|
||||||
|
def_closed.tiles[6] = def.tiles[5] -- swap textures around for "normal"
|
||||||
|
def_closed.tiles[5] = def.tiles[3] -- drawtype to make them match the mesh
|
||||||
|
def_closed.tiles[3] = def.tiles[3].."^[transformFX"
|
||||||
|
|
||||||
|
minetest.register_node(prefixed_name, def_closed)
|
||||||
|
minetest.register_node(prefixed_name .. "_open", def_opened)
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
yl_tools.chest.register_chest("yl_tools:chest_protected", {
|
||||||
|
description = "Protected Chest",
|
||||||
|
tiles = yl_tools.chest.tiles or {
|
||||||
|
"default_chest_top.png^[colorize:red:100",
|
||||||
|
"default_chest_top.png^[colorize:red:100",
|
||||||
|
"default_chest_side.png^[colorize:red:100",
|
||||||
|
"default_chest_side.png^[colorize:red:100",
|
||||||
|
"default_chest_lock.png^[colorize:red:100",
|
||||||
|
"default_chest_inside.png"
|
||||||
|
},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
sound_open = "default_chest_open",
|
||||||
|
sound_close = "default_chest_close",
|
||||||
|
groups = yl_tools.chest.groups or {choppy = 2, oddly_breakable_by_hand = 2},
|
||||||
|
tube = yl_tools.chest.tube or {},
|
||||||
|
protected = true,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "yl_tools:chest_protected",
|
||||||
|
type = "shapeless",
|
||||||
|
recipe = { "default:mese_crystal_fragment", "default:chest_locked" },
|
||||||
|
})
|
|
@ -0,0 +1,32 @@
|
||||||
|
local modname = minetest.get_current_modname()
|
||||||
|
local modpath = minetest.get_modpath(modname)
|
||||||
|
|
||||||
|
yl_tools = {}
|
||||||
|
|
||||||
|
|
||||||
|
function yl_tools.can_interact(pos, player)
|
||||||
|
if player and player:is_player() then
|
||||||
|
if minetest.check_player_privs(player, "protection_bypass") then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
else
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local owner = meta:get_string("owner")
|
||||||
|
|
||||||
|
if not owner or owner == "" or owner == player_name then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
if not minetest.is_protected(pos, player_name) then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
dofile(modpath.."/chest.lua")
|
Loading…
Reference in New Issue