The story of the game
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GNU AFFERO GENERAL PUBLIC LICENSE
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Version 3, 19 November 2007
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|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
111
README.md
Normal file
111
README.md
Normal file
@ -0,0 +1,111 @@
|
||||
# MinetestTycoon
|
||||
Explore the world, invent technologies, develop products and services and
|
||||
become Minetest Tycoon, selling them to the natives of the world and,
|
||||
possibly, other players as well.
|
||||
|
||||
## The story
|
||||
|
||||
You are an interdimensional explorer with a team of scientists you hired to
|
||||
help you with your quest. One day you and your group of scientists were doing
|
||||
an experiment with a new type of exploratory base hull which aimed at
|
||||
exploring worlds with "strange physics" (as some folks in your team used to
|
||||
call it) more safely than with the way used until now. The idea was that your
|
||||
base will maintain a tether to your homeworld so you can evacuate you and
|
||||
your team if things go south while exploring.
|
||||
|
||||
The experiment [went horribly wrong](lore/disaster.md) and the tether
|
||||
connection to your homeworld was lost. What made the matter worse is that
|
||||
even the data uplink leading back to your homeworld was also lost. As a
|
||||
result, you and your scientists ended up trapped in one of these worlds with
|
||||
this "strange physics", without a way to reach your homeworld. Additionally,
|
||||
you know that no one in your homeworld knows your location or whether you are
|
||||
alive or not, so you are on your own. Fortunately, you
|
||||
with your team already had a few avatars for the world that was your
|
||||
destination (and you actually ended up there), so you have a chance to start
|
||||
exploring the world, which (at least for now) became your new home.
|
||||
|
||||
So, now you are only with some basic equipment to allow you to connect to an
|
||||
avatar and begin exploring. And with a large group of your scientific
|
||||
friends, all waiting in hibernation to conserve the resources of the base
|
||||
(food and energy). You are now on your own. Can you find a way to survive,
|
||||
thrive and, possibly, find a way to bring your people and all the lost teams
|
||||
of scientists home?
|
||||
|
||||
### Your new home
|
||||
|
||||
The world you ended up in was on the radar of the scientific community of
|
||||
Arepol for a long while. Rumor has it that dozens of science teams
|
||||
were lost in this world as they tried to explore it. As a matter of fact,
|
||||
one of the goals of your base hull project was to create a base facility that
|
||||
would allow you to find these lost teams and bring them back home. All that
|
||||
is known about them for now is that they are not dead, they are hibernated
|
||||
as all the base hulls they used are designed to hibernate them when they run
|
||||
out of resources needed to sustain themselves in the unhibernated state.
|
||||
Additionally, some little information about the world discovered by these
|
||||
lost scientists was obtained by a remote datalink. This datalink also allowed
|
||||
you to obtain an approximate location of some of them but the accuracy of
|
||||
that data is rather limited. The rest of these teams did not have a locator
|
||||
in their equipment so their location could not be determined but you do know
|
||||
that they all are alive.
|
||||
|
||||
From the data the previous expeditions collected you know that this world
|
||||
has its troubles too. Something is trying to take it over, kill all the
|
||||
inhabitants of the land and sea and pollute and corrupt everything. One of
|
||||
the reasons why you chose to come here and bring your extensive kit here is
|
||||
to liberate this poor world from the clutches of this monstrosity. After all,
|
||||
your experience at the Big Bad Research Company tells you enough about
|
||||
slavery and opression that you can feel with the creatures of your new
|
||||
homeworld.
|
||||
|
||||
Your first task is to find food, water and fuel for your base. Your avatar is
|
||||
equipped with information system that can be used to obtain information about
|
||||
known things as soon as you point at them. Once you find enough food
|
||||
|
||||
### Physics
|
||||
|
||||
The world is what is scientifically accurately called "large scale quantum
|
||||
grid space" world. All the matter inside the world exists in "chunks", each
|
||||
of which has fixed composition and fixed mass. Most of these chunks also have
|
||||
fixed size and shape. Therefore these "chunks" are called "crystals" even
|
||||
though some of them don't have a fixed shape and most of them don't resemble
|
||||
what is commonly known as a crystal at all.
|
||||
|
||||
These quantum crystals can be in three states:
|
||||
|
||||
- "static matter" which forms the quite static elements in the world,
|
||||
positioned within a quantum grid with cells of 1x1x1 metre (hence "large
|
||||
scale quantum grid")
|
||||
- "free matter" which are freely moving objects ("freely" as in "positioning
|
||||
not restricted by a grid")
|
||||
- "vapor", which exists in some sort of parallel plane with a much sparse
|
||||
grid of 2kmx2kmx2km.
|
||||
|
||||
Each piece of the static matter exists within cells of a grid of 1x1x1 metre
|
||||
cubes and each cell of this grid contains exactly one piece of static matter,
|
||||
which has a fixed shape. Even flowing liquids are subject to this bizzare
|
||||
behavior, making them extremely volatile in the flowing state.
|
||||
|
||||
Some crystals have holding space which can hold other crystals. Some
|
||||
|
||||
(contained inside another crystal with a holding space). The fixed
|
||||
matter
|
||||
|
||||
Dictionary:
|
||||
|
||||
node static crystal
|
||||
object free crystal
|
||||
(none) vapor
|
||||
inventory holding space
|
||||
stack multicrystal
|
||||
|
||||
## About this game
|
||||
|
||||
This is a role playing game for the Minetest Engine, with limited lives and
|
||||
semipermanent death. The semipermanent death is administered by respawning at
|
||||
a different starting point and revoking ownership of constructions you did
|
||||
with your "previous life". The death is semipermanent because if you manage
|
||||
to find your old site, you can revive the people there and recruit them into
|
||||
your team.
|
||||
|
||||
One of the interesting mechanics is that you have two stomachs, one is the
|
||||
stomach of your avatar
|
231
lore/disaster.md
Normal file
231
lore/disaster.md
Normal file
@ -0,0 +1,231 @@
|
||||
### The disaster that started it all
|
||||
|
||||
(I intended to post this on Reddit but the internet went down just a few
|
||||
moments before I finished this and it didn't went up until we lost the
|
||||
connection with that world due to this nuclear revenge)
|
||||
|
||||
TLDR: Crappy management, tried to screw our research, treated us like
|
||||
trash and then asked us to conduct research in one of the most dangerous
|
||||
worlds in an unsafe way, telling us "find a way to get money out of the world
|
||||
if you want to be safe". We pack all staff and equipment of the research site
|
||||
into the capsule before heading out. The capsule arrives into the world
|
||||
safely and then loses contact with its homeworld. We now get to conduct our
|
||||
research according to our terms and the crappy management is left with the
|
||||
task of explaining to their company how their largest research center ended
|
||||
up turning into an empty and desered warehouse.
|
||||
|
||||
---
|
||||
|
||||
I was working for a long time (over 20 years) in a research company as an
|
||||
interdimensional explorer. It was not a great job in terms of salary and
|
||||
benefits but everyone at this site got to do what we were so passionate
|
||||
about and even get paid for that, so it looked like a dream job for us.
|
||||
|
||||
The business model of our company was to explore other worlds, find a way to
|
||||
mine and transfer materials from them to Arepol and then develop and sell
|
||||
products based on these materials. Initially, we had a few factories but over
|
||||
time we discovered sources of such rare and wonderful materials that we no
|
||||
longer needed the factories to maintain the profit margins. The company
|
||||
sold these factories off and transformed its business into a blueprint and
|
||||
raw materials supplier. Business was booming and before long the company was
|
||||
pretty huge, with the research center I was working on being the largest
|
||||
scientific research site in the entire Arepol. This will be important later.
|
||||
|
||||
But despite the insane profit that grew steadily since the company sold off
|
||||
the factories (there were more and more factories entering the market in
|
||||
Arepol so the demand for the materials and blueprints always exceeded supply
|
||||
by a large margin), the salaries of the researchers that ran the show stayed
|
||||
the same. We didn't complain as we all were "research nerds" that had almost
|
||||
no life outside of the lab.
|
||||
|
||||
Almost all of us constructed a bunk of sorts to get their sleep on site, so
|
||||
not only the company got more research hours out of us (overtime was unpaid
|
||||
but we didn't care about that and management didn't care about limiting us to
|
||||
"sane working times" as the labor law demanded) but also no expensive
|
||||
appartment was necessary to make a living (again, technically, this was
|
||||
against the law but nobody in the research lab complained to the authorities
|
||||
and the managemet also kept silent about that).
|
||||
|
||||
Additionally, we got to explore, design and make wonderful meals out of all
|
||||
the exotic meats, fruits, vegetables and other ... er ... edible stuff ...
|
||||
for us, so nobody felt the need to eat out in the expensive Arepol
|
||||
restaurants around or waste time commuting from areas of Arepol where food
|
||||
was cheap and plentiful. The company didn't care about catering to food
|
||||
business. All those pesky regulations about healthy food and stuff, along
|
||||
with the fact that tastes differ, made it a real pain in the ass to design,
|
||||
develop and market a new meal product, especially when made from exotic
|
||||
sources.
|
||||
|
||||
But we didn't care about the rules and regulations (and the related
|
||||
expenses). We simply developed a range of instruments to make sure our
|
||||
"extraarepol" food was safe to eat and had no adverse effects on
|
||||
productivity. The management was happy we didn't demand a 16 times salary
|
||||
increase to match the Arepol's living expenses and we enjoyed the
|
||||
independence this arrangement gave us.
|
||||
|
||||
My job is exploration of the new worlds, using avatars driven by a sort of
|
||||
virtual reality equipment. Basically, I go out into the wild, search for
|
||||
interesting stuff and bring it back for analysis. After my colleagues
|
||||
complete their analysis, I go out again to get different interesting stuff
|
||||
for further analysis. Rinse and repeat.
|
||||
|
||||
This might sound boring but these worlds have physics that almost always
|
||||
differs from the physics of Arepol, my homeworld, in weird, wonderful and
|
||||
sometimes even utterly crazy ways. This made the job much more interesting as
|
||||
one got to wonder what we are going to discover next. And challenging,
|
||||
because I often got to solve new and interesting puzzles, sometimes in
|
||||
cooperation with my colleauges.
|
||||
|
||||
When I started, all the exploration was done remotely. The datalinks between
|
||||
our base and the avatars were riddled with all sorts of problems such as
|
||||
lost and/or laggy connections, excruciating time delays and stuff like
|
||||
that. Many times we simply lost contact with the world after our single
|
||||
avatar died in it before we could understand even the basics of its physics.
|
||||
|
||||
But, one day, one of our team members discovered that one of the materials we
|
||||
were mining allowed us to construct what we called "reality bubble".
|
||||
Essentially it was a region of space with Arepol physics inside a world with
|
||||
completely different physics. The material made this bubble stable and its
|
||||
stability didn't depend on physics of the containing world. The material in
|
||||
question was cheap and plentiful and didn't have much use in Arepol.
|
||||
|
||||
Soon we had "base hull", a fairly big, yet compact shell with facilities
|
||||
for on-site research and reliable remote communication, that we could send
|
||||
into the destination world. This got rid of most of the problems with remote
|
||||
exploration as we no longer needed to run interdimensional connections
|
||||
between the avatars and our research facility in Arepol. This translated to
|
||||
faster research and no more lost worlds. The management was exstatic and gave
|
||||
us a generous budget to further this line of development.
|
||||
|
||||
We added living quarters into the base hull so a team of scientists could
|
||||
be present directly on site (getting rid of the time delay) and hibernation
|
||||
units so if the team ran out of resources, they could simply hibernate
|
||||
themselves and wait for another team to rescue them.
|
||||
|
||||
So now I often get to physically travel with a science team directly into the
|
||||
world in question. During each of these many, several months long
|
||||
expeditions, I got to know many of them at the first name basis.
|
||||
|
||||
This new development was like on cue because very soon (literally days
|
||||
after the first few base hulls were successfully brought to other worlds and
|
||||
back), we discovered "the father of all challenges". A strange world with
|
||||
complex structure and weird physics. First efforts showed a lot of promise.
|
||||
This world promised a revolution in manufacturing as its unusual physics
|
||||
allowed construction of materials that could not be made anywhere else. To
|
||||
add to the lure, we discovered resources in it that allowed design and
|
||||
development of even more lucrative products and materials. The proverbial
|
||||
cherry on top was that most of these raw resources had to be processed inside
|
||||
this weird and wonderful world.
|
||||
|
||||
Then things went south. Our company was bought out under suspicious
|
||||
circumstances and the management replaced. For a few months things looked ok.
|
||||
But then the new management decided the company needs to "reduce costs",
|
||||
"increase safety" and "comply with the laws". They turned this unwanted
|
||||
attention to our research center.
|
||||
|
||||
First the management argued "you cannot live inside the facility, you
|
||||
must have an appartment and live there". We complied by starting a "research
|
||||
program" with the affected team members living inside the half-constructed
|
||||
base hulls. This turned out to be good for our research because now the teams
|
||||
could find out what equipment they miss and get it installed while still in
|
||||
Arepol, greatly reducing the costs of the expeditions. That drove them off
|
||||
for a while.
|
||||
|
||||
Then we started development of a new base hull with a tether connection to
|
||||
Arepol that would allow quick evacuation of the resident team should things
|
||||
go awry. This is when the management jerks decided to mess with our research
|
||||
again by reducing our research budget and telling us how to do our job.
|
||||
|
||||
So the tether connection equipment of the hull did not have a lot of
|
||||
robustness to begin with (designing a robust interdimensional portal
|
||||
is not exactly easy, especially when the world at the other side of the
|
||||
portal has weird physics). Additionally, instead of installing a dedicated
|
||||
interdimensional transmitter and receiver into the base hull, we were told
|
||||
to "just run a cable through the tether portal".
|
||||
|
||||
We were even denied our request for a small liquid fluoride thorium reactor
|
||||
core because "who has money for that when the power grid can handle the
|
||||
load?". Of course we told them that the portal is way too hungry for the
|
||||
power grid but their response was "don't teach a former power company CEO
|
||||
how a power grid works!" The meeting then ended with "if you want money you
|
||||
can become a tycoon of that strange world but good luck finding anything
|
||||
useful for OUR world there".
|
||||
|
||||
So, run this thing on commercial power lines and ignore our concerns about
|
||||
their capacity? And cut the budget to prevent our base from becoming long
|
||||
term self-sustainable, because reasons? Are you really wanting to turn us, a
|
||||
group of veterans with interdimensional exploration as their hobby into
|
||||
yet another dormant cocoon lying in the bowels of the world which was
|
||||
nicknamed "scientist eater" because of its reputation? Not going to happen.
|
||||
|
||||
The revenge started small. The rudeness of the management turned everyone on
|
||||
the research site against them and the company, so it took little persuasion
|
||||
to bring them all onboard. All the scientists joined their forces and
|
||||
whatever little money they had stashed away to prepare for the "grand
|
||||
disaster" the management was asking for.
|
||||
|
||||
Almost a year later, at the Christmas time, when everyone in the management
|
||||
went to vacation (this was a public secret that the management is not working
|
||||
during these holidays), it was time to go nuclear. In a matter of days,
|
||||
everything on the site was dismantled and hauled them into the new
|
||||
interdimensional base hull. The only equipment left behind will be the
|
||||
equipment of the Arepol side of the tether portal. All the scientists
|
||||
(several hundredths of them) then headed towards the hibernation units,
|
||||
leaving only me and a handful of people in charge of the operation.
|
||||
|
||||
They all knew this is an one way trip. They sank their tiny salaries and
|
||||
savings into piles of batteries and tanks of Quirium, stashing them inside
|
||||
the base hull since I enrolled them in my scheme. They put every bit and
|
||||
piece of information about the strange world that is going to be mine and
|
||||
their new home for the foreseeable future into the control computers of the
|
||||
base hull.
|
||||
|
||||
And, as we predicted, that happened. After the base landed safely
|
||||
into the world, the tether portal died. A quick look at it was all we needed
|
||||
to do to know the power failure was the culprit. Actually, we were pretty
|
||||
surprised that not only the portal lasted for the entire time of the
|
||||
journey, it seemed to be pretty stable. So stable in fact that I was even
|
||||
hoping for sending a "Screw you!" message to the management once they return
|
||||
from they holiday, before cutting the power and closing the portal for good.
|
||||
Must have been the fact that without all the equipment on the power lines
|
||||
there was much more power available for the base's journey and the tether
|
||||
portal. Likely enough power to run it at a stable configuration.
|
||||
|
||||
But only a few days after we landed, the portal suddenly went down. The power
|
||||
company decided to cut the power to our site after a few days of cranking the
|
||||
power load near the maximum of the grid. I was grinning when thinking about
|
||||
the massive electricity bill our greedy management is going to receive for
|
||||
our site.
|
||||
|
||||
The few scientists who did not hibernate before the trip assembled and
|
||||
configured an avatar deployment system with three avatars. I better be
|
||||
careful with these because if I get them killed all, I might as well go to
|
||||
deep sleep myself. Yes, an avatar detection equipment was also set up for
|
||||
this occasion, but that means I will get connected to an avatar at a random
|
||||
and potentially hostile place and will be required to find my home base
|
||||
before continuing the quest.
|
||||
|
||||
So, now all the scientists are catching their Z's in the hybernation chambers
|
||||
and I am sitting here, slightly disappointed that I won't get to see the face
|
||||
of the management jerks once they find all the equipment and staff gone but
|
||||
nevetheless excited. And feeling a massive weight of responsibility on my
|
||||
shoulders. The fate of my fellow colleagues are now in my hands. Can I bring
|
||||
them out of their sleep and, possibly, bring them home? Of course I can. I
|
||||
am a veteran interdimensional explorer!
|
||||
|
||||
|
||||
---
|
||||
|
||||
It turned out the company had many more research centers. After the discovery
|
||||
of this new world, all of them were thrown into the project, asked to build
|
||||
base hulls and then move themselves inside, doing research. But since these
|
||||
teams lacked experienced interdimensional explorers, once inside the world,
|
||||
they ran out of avatars and resources and were forced to hibernate.
|
||||
Competitors of our company then tried to send rescue missions to rescue our
|
||||
lost teams (and get their hands on their research) only to lose their teams
|
||||
too. Eventually, scientists that were still in Arepol started to quit their
|
||||
companies immediately once tasked with "on-site research of the scientist
|
||||
eating world"
|
||||
|
||||
---
|
||||
|
11
lore/miner1.md
Normal file
11
lore/miner1.md
Normal file
@ -0,0 +1,11 @@
|
||||
Strange thing I found in this cave. Sounds like metal, looks like a rock. A
|
||||
damn hard white rock. Broke a dozen picks on it. Even tried the diamond one.
|
||||
All the normal stuff needs just a few swings but this one ... I kept trying
|
||||
for a better part of a hour and the damn thing won't budge. Not even a little
|
||||
bit.
|
||||
|
||||
I am tired now. Tomorrow I need to make a new pick. Or several. I save the
|
||||
diamond one for valuable stuff.
|
||||
|
||||
That strange white metal rock could fetch me a lot of gold. Only if I could
|
||||
get some. Just one little cube of it. Oh, the dream ...
|
16
lore/miner2.md
Normal file
16
lore/miner2.md
Normal file
@ -0,0 +1,16 @@
|
||||
They say weird beings live in these indestructible boxes. Look like they know
|
||||
nothing. Not even about the blight and heat. Everything is burning at some
|
||||
places. Other places look just plain ugly. Nothing lives there. No one can
|
||||
withstand the plight.
|
||||
|
||||
But they don't know. They don't understand. They wonder at the simplest
|
||||
things. What is so special on a stone hanging in the middle of air? Everyone
|
||||
knows the drill, place dirt, place stone next to it, remove dirt. Easy,
|
||||
peasy. Yet they look at it like it was the most wonderful thing since the
|
||||
creation of the world!
|
||||
|
||||
But I don't know. Never been inside their box. My pick broke. Then the other
|
||||
broke. The diamond one did not broke but did nothing either. And their door
|
||||
is locked. Maybe. I can't find a keyhole nor a handle. Maybe it is not even a
|
||||
door, just a wall shaped as a door to mislead simple minded folk like me.
|
||||
But they say they saw it open, strange being out and close again ...
|
Loading…
x
Reference in New Issue
Block a user