advtrains/advtrains/tracks.lua

641 lines
17 KiB
Lua

--advtrains by orwell96, see readme.txt
--dev-time settings:
--EDIT HERE
--If the old non-model rails on straight tracks should be replaced by the new...
--false: no
--true: yes
advtrains.register_replacement_lbms=false
--[[TracksDefinition
nodename_prefix
texture_prefix
description
common={}
straight={}
straight45={}
curve={}
curve45={}
lswitchst={}
lswitchst45={}
rswitchst={}
rswitchst45={}
lswitchcr={}
lswitchcr45={}
rswitchcr={}
rswitchcr45={}
vert1={
--you'll probably want to override mesh here
}
vert2={
--you'll probably want to override mesh here
}
]]--
advtrains.all_tracktypes={}
--definition preparation
local function conns(c1, c2, r1, r2, rh, rots) return {conn1=c1, conn2=c2, rely1=r1, rely2=r2, railheight=rh} end
advtrains.ap={}
advtrains.ap.t_30deg_flat={
regstep=1,
variant={
st=conns(0,8),
cr=conns(0,7),
swlst=conns(0,8),
swlcr=conns(0,7),
swrst=conns(0,8),
swrcr=conns(0,9),
},
description={
st="straight",
cr="curve",
swlst="left switch (straight)",
swlcr="left switch (curve)",
swrst="right switch (straight)",
swrcr="right switch (curve)",
},
switch={
swlst="swlcr",
swlcr="swlst",
swrst="swrcr",
swrcr="swrst",
},
switchmc={
swlst="on",
swlcr="off",
swrst="on",
swrcr="off",
},
switchst={
swlst="st",
swlcr="cr",
swrst="st",
swrcr="cr",
},
regtp=true,
trackplacer={
st=true,
cr=true,
},
tpsingle={
st=true,
},
tpdefault="st",
trackworker={
["swrcr"]="st",
["swrst"]="st",
["st"]="cr",
["cr"]="swlst",
["swlcr"]="swrcr",
["swlst"]="swrst",
},
rotation={"", "_30", "_45", "_60"},
slopenodes={},
increativeinv={},
}
advtrains.ap.t_30deg_slope={
regstep=1,
variant={
vst1=conns(8,0,0,0.5,0.25),
vst2=conns(8,0,0.5,1,0.75),
vst31=conns(8,0,0,0.33,0.16),
vst32=conns(8,0,0.33,0.66,0.5),
vst33=conns(8,0,0.66,1,0.83),
},
description={
vst1="steep uphill 1/2",
vst2="steep uphill 2/2",
vst31="uphill 1/3",
vst32="uphill 2/3",
vst33="uphill 3/3",
},
switch={},
switchmc={},
switchst={},
regsp=true,
slopenodes={
vst1=true, vst2=true,
vst31=true, vst32=true, vst33=true,
},
slopeplacer={
[2]={"vst1", "vst2"},
[3]={"vst31", "vst32", "vst33"},
max=3,--highest entry
},
slopeplacer_45={
[2]={"vst1_45", "vst2_45"},
max=2,
},
rotation={"", "_30", "_45", "_60"},
trackworker={},
increativeinv={},
}
advtrains.ap.t_30deg_straightonly={
regstep=1,
variant={
st=conns(0,8),
},
description={
st="straight",
},
switch={
},
switchmc={
},
regtp=true,
trackplacer={
},
tpsingle={
},
tpdefault="st",
trackworker={
["st"]="st",
},
slopenodes={},
rotation={"", "_30", "_45", "_60"},
increativeinv={"st"},
}
advtrains.ap.t_30deg_straightonly_noplacer={
regstep=1,
variant={
st=conns(0,8),
},
description={
st="straight",
},
switch={
},
switchmc={
},
regtp=false,
trackplacer={
},
tpsingle={
},
tpdefault="st",
trackworker={
["st"]="st",
},
slopenodes={},
rotation={"", "_30", "_45", "_60"},
increativeinv={"st"},
}
advtrains.ap.t_45deg={
regstep=2,
variant={
st=conns(0,8),
cr=conns(0,6),
swlst=conns(0,8),
swlcr=conns(0,6),
swrst=conns(0,8),
swrcr=conns(0,10),
vst1=conns(8,0,0,0.5,0.25),
vst2=conns(8,0,0.5,1,0.75),
},
description={
st="straight",
cr="curve",
swlst="left switch (straight)",
swlcr="left switch (curve)",
swrst="right switch (straight)",
swrcr="right switch (curve)",
vst1="vertical lower node",
vst2="vertical upper node",
},
switch={
swlst="swlcr",
swlcr="swlst",
swrst="swrcr",
swrcr="swrst",
},
switchmc={
swlst="on",
swlcr="off",
swrst="on",
swrcr="off",
},
switchst={
swlst="st",
swlcr="cr",
swrst="st",
swrcr="cr",
},
regtp=true,
trackplacer={
st=true,
cr=true,
},
tpsingle={
st=true,
},
tpdefault="st",
trackworker={
["swrcr"]="st",
["swrst"]="st",
["st"]="cr",
["cr"]="swlst",
["swlcr"]="swrcr",
["swlst"]="swrst",
},
slopenodes={},
rotation={"", "_45"},
increativeinv={vst1=true, vst2=true}
}
advtrains.trackpresets = advtrains.ap
--definition format: ([] optional)
--[[{
nodename_prefix
texture_prefix
[shared_texture]
models_prefix
models_suffix (with dot)
[shared_model]
formats={
st,cr,swlst,swlcr,swrst,swrcr,vst1,vst2
(each a table with indices 0-3, for if to register a rail with this 'rotation' table entry. nil is assumed as 'all', set {} to not register at all)
}
common={} change something on common rail appearance
}]]
function advtrains.register_tracks(tracktype, def, preset)
local function make_switchfunc(suffix_target, mesecon_state, is_state)
local rcswitchfunc=function(pos, node, player)
if minetest.check_player_privs(player:get_player_name(), {train_operator=true}) then
advtrains.ndb.swap_node(pos, {name=def.nodename_prefix.."_"..suffix_target, param2=node.param2})
advtrains.invalidate_all_paths(pos)
end
end
local switchfunc=function(pos, node, newstate)
if newstate~=is_state then
advtrains.ndb.swap_node(pos, {name=def.nodename_prefix.."_"..suffix_target, param2=node.param2})
advtrains.invalidate_all_paths(pos)
end
end
local mesec
if mesecon_state then -- if mesecons is not wanted, do not.
mesec = {effector = {
["action_"..mesecon_state] = switchfunc,
rules=advtrains.meseconrules
}}
end
return rcswitchfunc, mesec,
{
getstate = is_state,
setstate = switchfunc,
}
end
local function make_overdef(suffix, rotation, conns, rcswitchfunc, mesecontbl, luaautomation, in_creative_inv, drop_slope)
local img_suffix=suffix..rotation
return {
mesh = def.shared_model or (def.models_prefix.."_"..img_suffix..def.models_suffix),
tiles = {def.shared_texture or (def.texture_prefix.."_"..img_suffix..".png"), def.second_texture},
--inventory_image = def.texture_prefix.."_"..img_suffix..".png",
--wield_image = def.texture_prefix.."_"..img_suffix..".png",
description=def.description.."("..preset.description[suffix]..rotation..")",
connect1=conns.conn1,
connect2=conns.conn2,
rely1=conns.rely1 or 0,
rely2=conns.rely2 or 0,
railheight=conns.railheight or 0,
on_rightclick=rcswitchfunc,
groups = {
attached_node=1,
["advtrains_track_"..tracktype]=1,
save_in_nodedb=1,
dig_immediate=2,
not_in_creative_inventory=(not in_creative_inv and 1 or nil),
not_blocking_trains=1,
},
mesecons=mesecontbl,
luaautomation=luaautomation,
drop = (drop_slope and def.nodename_prefix.."_slopeplacer" or def.nodename_prefix.."_placer"),
}
end
local function cycle_conns(conns, rotid)
local add=(rotid-1)*preset.regstep
return {
conn1=(conns.conn1+add)%16,
conn2=(conns.conn2+add)%16,
rely1=conns.rely1 or 0,
rely2=conns.rely2 or 0,
railheight=conns.railheight or 0,
}
end
local common_def=advtrains.merge_tables({
description = def.description,
drawtype = "mesh",
paramtype="light",
paramtype2="facedir",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
rely1=0,
rely2=0,
railheight=0,
drop=def.nodename_prefix.."_placer",
can_dig=function(pos)
return not advtrains.get_train_at_pos(pos)
end,
after_dig_node=function(pos)
advtrains.ndb.update(pos)
end,
after_place_node=function(pos)
advtrains.ndb.update(pos)
end,
}, def.common or {})
--make trackplacer base def
advtrains.trackplacer.register_tracktype(def.nodename_prefix, preset.tpdefault)
if preset.regtp then
advtrains.trackplacer.register_track_placer(def.nodename_prefix, def.texture_prefix, def.description)
end
if preset.regsp then
advtrains.slope.register_placer(def, preset)
end
for suffix, conns in pairs(preset.variant) do
for rotid, rotation in ipairs(preset.rotation) do
if not def.formats[suffix] or def.formats[suffix][rotid] then
local rcswitchfunc, mesecontbl, luaautomation
if preset.switch[suffix] then
rcswitchfunc, mesecontbl, luaautomation=make_switchfunc(preset.switch[suffix]..rotation, preset.switchmc[suffix], preset.switchst[suffix])
end
local adef={}
if def.get_additional_definiton then
adef=def.get_additional_definiton(def, preset, suffix, rotation)
end
minetest.register_node(":"..def.nodename_prefix.."_"..suffix..rotation, advtrains.merge_tables(
common_def,
make_overdef(
suffix, rotation,
cycle_conns(conns, rotid),
rcswitchfunc, mesecontbl, luaautomation, preset.increativeinv[suffix], preset.slopenodes[suffix]
),
adef
)
)
--trackplacer
if preset.regtp then
if preset.trackplacer[suffix] then
advtrains.trackplacer.add_double_conn(def.nodename_prefix, suffix, rotation, cycle_conns(conns, rotid))
end
if preset.tpsingle[suffix] then
advtrains.trackplacer.add_single_conn(def.nodename_prefix, suffix, rotation, cycle_conns(conns, rotid))
end
end
advtrains.trackplacer.add_worked(def.nodename_prefix, suffix, rotation, preset.trackworker[suffix])
end
end
end
advtrains.all_tracktypes[tracktype]=true
end
function advtrains.is_track_and_drives_on(nodename, drives_on_p)
if not minetest.registered_nodes[nodename] then
return false
end
local nodedef=minetest.registered_nodes[nodename]
for k,v in pairs(drives_on_p) do
if nodedef.groups["advtrains_track_"..k] then
return true
end
end
return false
end
function advtrains.get_track_connections(name, param2)
local nodedef=minetest.registered_nodes[name]
if not nodedef then atprint(" get_track_connections couldn't find nodedef for nodename "..(name or "nil")) return 0, 8, 0, 0, 0 end
local noderot=param2
if not param2 then noderot=0 end
if noderot > 3 then atprint(" get_track_connections: rail has invaild param2 of "..noderot) noderot=0 end
local tracktype
for k,_ in pairs(nodedef.groups) do
local tt=string.match(k, "^advtrains_track_(.+)$")
if tt then
tracktype=tt
end
end
return (nodedef.connect1 + 4 * noderot)%16, (nodedef.connect2 + 4 * noderot)%16, nodedef.rely1 or 0, nodedef.rely2 or 0, nodedef.railheight or 0, tracktype
end
--detector code
--holds a table with nodes on which trains are on.
advtrains.detector = {}
advtrains.detector.on_node = {}
--Returns true when position is occupied by a train other than train_id, false when occupied by the same train as train_id and nil in case there's no train at all
function advtrains.detector.occupied(pos, train_id)
local ppos=advtrains.round_vector_floor_y(pos)
local pts=minetest.pos_to_string(ppos)
local s=advtrains.detector.on_node[pts]
if not s then return nil end
if s==train_id then return false end
--in case s is a table, it's always occupied by another train
return true
end
-- If given a train id as second argument, this is considered as 'not there'.
-- Returns the train id of (one of, nondeterministic) the trains at this position
function advtrains.detector.get(pos, train_id)
local ppos=advtrains.round_vector_floor_y(pos)
local pts=minetest.pos_to_string(ppos)
local s=advtrains.detector.on_node[pts]
if not s then return nil end
if type(s)=="table" then
for _,t in ipairs(s) do
if t~=train_id then return t end
end
return nil
end
return s
end
function advtrains.detector.enter_node(pos, train_id)
advtrains.detector.stay_node(pos, train_id)
local ppos=advtrains.round_vector_floor_y(pos)
advtrains.detector.call_enter_callback(ppos, train_id)
end
function advtrains.detector.leave_node(pos, train_id)
local ppos=advtrains.round_vector_floor_y(pos)
local pts=minetest.pos_to_string(ppos)
local s=advtrains.detector.on_node[pts]
if type(s)=="table" then
local i
for j,t in ipairs(s) do
if t==train_id then i=j end
end
if not i then return end
s=table.remove(s,i)
if #s==0 then
s=nil
elseif #s==1 then
s=s[1]
end
advtrains.detector.on_node[pts]=s
else
advtrains.detector.on_node[pts]=nil
end
advtrains.detector.call_leave_callback(ppos, train_id)
end
function advtrains.detector.stay_node(pos, train_id)
local ppos=advtrains.round_vector_floor_y(pos)
local pts=minetest.pos_to_string(ppos)
local s=advtrains.detector.on_node[pts]
if not s then
advtrains.detector.on_node[pts]=train_id
elseif type(s)=="string" then
advtrains.detector.on_node[pts]={s, train_id}
elseif type(s)=="table" then
advtrains.detector.on_node[pts]=table.insert(s, train_id)
end
end
function advtrains.detector.call_enter_callback(pos, train_id)
--atprint("instructed to call enter calback")
local node = advtrains.ndb.get_node(pos) --this spares the check if node is nil, it has a name in any case
local mregnode=minetest.registered_nodes[node.name]
if mregnode and mregnode.advtrains and mregnode.advtrains.on_train_enter then
mregnode.advtrains.on_train_enter(pos, train_id)
end
end
function advtrains.detector.call_leave_callback(pos, train_id)
--atprint("instructed to call leave calback")
local node = advtrains.ndb.get_node(pos) --this spares the check if node is nil, it has a name in any case
local mregnode=minetest.registered_nodes[node.name]
if mregnode and mregnode.advtrains and mregnode.advtrains.on_train_leave then
mregnode.advtrains.on_train_leave(pos, train_id)
end
end
-- slope placer. Defined in register_tracks.
--crafted with rail and gravel
local sl={}
function sl.register_placer(def, preset)
minetest.register_craftitem(":"..def.nodename_prefix.."_slopeplacer",{
description = attrans("@1 Slope", def.description),
inventory_image = def.texture_prefix.."_slopeplacer.png",
wield_image = def.texture_prefix.."_slopeplacer.png",
groups={},
on_place = sl.create_slopeplacer_on_place(def, preset)
})
end
--(itemstack, placer, pointed_thing)
function sl.create_slopeplacer_on_place(def, preset)
return function(istack, player, pt)
if not pt.type=="node" then
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: not pointing at node"))
return istack
end
local pos=pt.above
if not pos then
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: not pointing at node"))
return istack
end
local node=minetest.get_node(pos)
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to then
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: space occupied!"))
return istack
end
if advtrains.is_protected(pos, player:get_player_name()) then
minetest.record_protection_violation(pos, player:get_player_name())
return istack
end
--determine player orientation (only horizontal component)
--get_look_horizontal may not be available
local yaw=player.get_look_horizontal and player:get_look_horizontal() or (player:get_look_yaw() - math.pi/2)
--rounding unit vectors is a nice way for selecting 1 of 8 directions since sin(30°) is 0.5.
dirvec={x=math.floor(math.sin(-yaw)+0.5), y=0, z=math.floor(math.cos(-yaw)+0.5)}
--translate to direction to look up inside the preset table
local param2, rot45=({
[-1]={
[-1]=2,
[0]=3,
[1]=3,
},
[0]={
[-1]=2,
[1]=0,
},
[1]={
[-1]=1,
[0]=1,
[1]=0,
},
})[dirvec.x][dirvec.z], dirvec.x~=0 and dirvec.z~=0
local lookup=preset.slopeplacer
if rot45 then lookup=preset.slopeplacer_45 end
--go unitvector forward and look how far the next node is
local step=1
while step<=lookup.max do
local node=minetest.get_node(vector.add(pos, dirvec))
--next node solid?
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to or advtrains.is_protected(pos, player:get_player_name()) then
--do slopes of this distance exist?
if lookup[step] then
if minetest.settings:get_bool("creative_mode") or istack:get_count()>=step then
--start placing
local placenodes=lookup[step]
while step>0 do
minetest.set_node(pos, {name=def.nodename_prefix.."_"..placenodes[step], param2=param2})
if not minetest.settings:get_bool("creative_mode") then
istack:take_item()
end
step=step-1
pos=vector.subtract(pos, dirvec)
end
else
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: Not enough slope items left (@1 required)", step))
end
else
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: There's no slope of length @1",step))
end
return istack
end
step=step+1
pos=vector.add(pos, dirvec)
end
minetest.chat_send_player(player:get_player_name(), attrans("Can't place: no supporting node at upper end."))
return itemstack
end
end
advtrains.slope=sl
--END code, BEGIN definition
--definition format: ([] optional)
--[[{
nodename_prefix
texture_prefix
[shared_texture]
models_prefix
models_suffix (with dot)
[shared_model]
formats={
st,cr,swlst,swlcr,swrst,swrcr,vst1,vst2
(each a table with indices 0-3, for if to register a rail with this 'rotation' table entry. nil is assumed as 'all', set {} to not register at all)
}
common={} change something on common rail appearance
}]]