Gabriel Pérez-Cerezo 2016-12-17 12:30:29 +01:00
commit 2f799655fa
No known key found for this signature in database
GPG Key ID: 90422B01A46D0B3E
11 changed files with 167 additions and 47 deletions

Binary file not shown.

View File

@ -13,32 +13,30 @@ minetest.register_craft({
})
minetest.register_craft({
type = "shapeless",
output = 'advtrains:dtrack_vst1 2',
output = 'advtrains:dtrack_slopeplacer 2',
recipe = {
"advtrains:dtrack_placer",
"advtrains:dtrack_placer",
"default:gravel",
},
})
minetest.register_craft({
type = "shapeless",
output = 'advtrains:dtrack_vst2 2',
recipe = {
"advtrains:dtrack_placer",
"advtrains:dtrack_placer",
"default:gravel",
"default:gravel",
},
})
minetest.register_craft({
output = 'advtrains:dtrack_bumper 2',
output = 'advtrains:dtrack_bumper_placer 2',
recipe = {
{'default:wood', 'dye:red'},
{'default:steel_ingot', 'default:steel_ingot'},
{'advtrains:dtrack_placer', 'advtrains:dtrack_placer'},
},
})
minetest.register_craft({
type="shapeless",
output = 'advtrains:dtrack_detector_off_placer',
recipe = {
"advtrains:dtrack_placer",
"mesecons:wire_00000000_off"
},
})
--signals
minetest.register_craft({
output = 'advtrains:retrosignal_off 2',
@ -85,7 +83,7 @@ minetest.register_craft({
},
})
minetest.register_craft({
output = 'advtrains:wagon_default_box',
output = 'advtrains:wagon_box',
recipe = {
{'default:steelblock', 'default:steelblock', 'default:steelblock'},
{'default:steelblock', 'default:junglewood', 'default:steelblock'},

View File

@ -1,7 +1,7 @@
--damage.lua
--a globalstep that damages players overrolled by trains.
advtrains.player_to_wagon_mapping={}
advtrains.player_to_train_mapping={}
local tmr=0
minetest.register_globalstep(function(dtime)
@ -13,7 +13,7 @@ minetest.register_globalstep(function(dtime)
for _, object in pairs(minetest.get_objects_inside_radius(pos, 1)) do
local le=object:get_luaentity()
if le and le.is_wagon and le.initialized and le:train() then
if (not advtrains.player_to_wagon_mapping[player:get_player_name()] or le.train_id~=advtrains.player_to_wagon_mapping[player:get_player_name()].train_id) and math.abs(le:train().velocity)>2 then
if (not advtrains.player_to_train_mapping[player:get_player_name()] or le.train_id~=advtrains.player_to_train_mapping[player:get_player_name()]) and math.abs(le:train().velocity)>2 then
--player:punch(object, 1000, {damage={fleshy=3*math.abs(le:train().velocity)}})
player:set_hp(player:get_hp()-math.abs(le:train().velocity)-3)
end

8
description.txt Normal file
View File

@ -0,0 +1,8 @@
Advanced Trains v1.3.0, by orwell and contributors. Also see readme.
Good-looking, realistic trains for minetest.
For crafting recipes, see manual.pdf
Website: http://advtrains.bleipb.de/
Manual: https://github.com/orwell96/advtrains/blob/master/manual.pdf
Forum : https://forum.minetest.net/viewtopic.php?f=11&t=14726

Binary file not shown.

View File

@ -3,22 +3,6 @@
by orwell96 and contributors(see below)
For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726
### How to drive trains
(The non-pdf manual file got corrupted, one day I need to make a new manual. Meanwhile here)
First of all: you can always get off the train with right-click.
While on a train:
W - faster
S - slower / change direction
Space: brake
Shift+S: set speed to 0 (train rolls out, brake to stop!)
Shift+W: Set full speed
Shift+A: Set speed to 4 (~40km/h)
Shift+D: Set speed to 8 (~100km/h)
Shift+Space: toggle brake
Shift+Use: get off
Manual:
@ -35,4 +19,5 @@ Models for signals/bumpers : mbb
Steam engine / wagon texture: mbb
Industrial engine/wagons : mbb
Inventory images : mbb
Small code contributions : NaruTrey / gpcf
Small code contributions : NaruTrey / gpcf
Mod Description : hajo

BIN
screenshot.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 435 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.4 KiB

View File

@ -5,7 +5,7 @@
--If the old non-model rails on straight tracks should be replaced by the new...
--false: no
--true: yes
advtrains.register_straight_rep_lbm=true
advtrains.register_replacement_lbms=false
--[[TracksDefinition
nodename_prefix
@ -93,8 +93,22 @@ local t_30deg={
["swlcr"]="swrcr",
["swlst"]="swrst",
},
regsp=true,
slopenodes={
vst1=true, vst2=true,
vst31=true, vst32=true, vst33=true,
},
slopeplacer={
[2]={"vst1", "vst2"},
[3]={"vst31", "vst32", "vst33"},
max=3,--highest entry
},
slopeplacer_45={
[2]={"vst1_45", "vst2_45"},
max=2,
},
rotation={"", "_30", "_45", "_60"},
increativeinv={vst1=true, vst2=true, vst31=true, vst32=true, vst33=true},
increativeinv={},
}
local t_30deg_straightonly={
regstep=1,
@ -117,6 +131,7 @@ local t_30deg_straightonly={
trackworker={
["st"]="st",
},
slopenodes={},
rotation={"", "_30", "_45", "_60"},
increativeinv={st},
}
@ -141,6 +156,7 @@ local t_30deg_straightonly_noplacer={
trackworker={
["st"]="st",
},
slopenodes={},
rotation={"", "_30", "_45", "_60"},
increativeinv={st},
}
@ -195,6 +211,7 @@ local t_45deg={
["swlcr"]="swrcr",
["swlst"]="swrst",
},
slopenodes={},
rotation={"", "_45"},
increativeinv={vst1=true, vst2=true}
}
@ -226,7 +243,7 @@ function advtrains.register_tracks(tracktype, def, preset)
rules=advtrains.meseconrules
}}
end
local function make_overdef(suffix, rotation, conns, switchfunc, mesecontbl, in_creative_inv)
local function make_overdef(suffix, rotation, conns, switchfunc, mesecontbl, in_creative_inv, drop_slope)
local img_suffix=suffix..rotation
return {
mesh = def.shared_model or (def.models_prefix.."_"..img_suffix..def.models_suffix),
@ -248,7 +265,7 @@ function advtrains.register_tracks(tracktype, def, preset)
not_blocking_trains=1,
},
mesecons=mesecontbl,
drop = increativeinv and def.nodename_prefix.."_"..suffix..rotation or def.nodename_prefix.."_placer",
drop = increativeinv and def.nodename_prefix.."_"..suffix..rotation or (drop_slope and def.nodename_prefix.."_slopeplacer" or def.nodename_prefix.."_placer"),
}
end
local function cycle_conns(conns, rotid)
@ -291,6 +308,9 @@ function advtrains.register_tracks(tracktype, def, preset)
if preset.regtp then
advtrains.trackplacer.register_track_placer(def.nodename_prefix, def.texture_prefix, def.description)
end
if preset.regsp then
advtrains.slope.register_placer(def, preset)
end
for suffix, conns in pairs(preset.variant) do
for rotid, rotation in ipairs(preset.rotation) do
if not def.formats[suffix] or def.formats[suffix][rotid] then
@ -308,7 +328,7 @@ function advtrains.register_tracks(tracktype, def, preset)
make_overdef(
suffix, rotation,
cycle_conns(conns, rotid),
switchfunc, mesecontbl, preset.increativeinv[suffix]
switchfunc, mesecontbl, preset.increativeinv[suffix], preset.slopenodes[suffix]
),
adef
)
@ -417,6 +437,103 @@ function advtrains.detector.call_leave_callback(pos, train_id)
mregnode.advtrains.on_train_leave(pos, train_id)
end
end
-- slope placer. Defined in register_tracks.
--crafted with rail and gravel
local sl={}
function sl.register_placer(def, preset)
minetest.register_craftitem(def.nodename_prefix.."_slopeplacer",{
description = def.description.." Slope",
inventory_image = def.texture_prefix.."_slopeplacer.png",
wield_image = def.texture_prefix.."_slopeplacer.png",
groups={},
on_place = sl.create_slopeplacer_on_place(def, preset)
})
end
--(itemstack, placer, pointed_thing)
function sl.create_slopeplacer_on_place(def, preset)
return function(istack, player, pt)
if not pt.type=="node" then
minetest.chat_send_player(player:get_player_name(), "Can't place: not pointing at node")
return istack
end
local pos=pt.above
if not pos then
minetest.chat_send_player(player:get_player_name(), "Can't place: not pointing at node")
return istack
end
local node=minetest.get_node(pos)
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to then
minetest.chat_send_player(player:get_player_name(), "Can't place: space occupied!")
return istack
end
if minetest.is_protected(pos, player:get_player_name()) then
minetest.chat_send_player(player:get_player_name(), "Can't place: protected position!")
return istack
end
--determine player orientation (only horizontal component)
--get_look_horizontal may not be available
local yaw=player.get_look_horizontal and player:get_look_horizontal() or (player:get_look_yaw() - math.pi/2)
--rounding unit vectors is a nice way for selecting 1 of 8 directions since sin(30°) is 0.5.
dirvec={x=math.floor(math.sin(-yaw)+0.5), y=0, z=math.floor(math.cos(-yaw)+0.5)}
--translate to direction to look up inside the preset table
local param2, rot45=({
[-1]={
[-1]=2,
[0]=3,
[1]=3,
},
[0]={
[-1]=2,
[1]=0,
},
[1]={
[-1]=1,
[0]=1,
[1]=0,
},
})[dirvec.x][dirvec.z], dirvec.x~=0 and dirvec.z~=0
local lookup=preset.slopeplacer
if rot45 then lookup=preset.slopeplacer_45 end
--go unitvector forward and look how far the next node is
local step=1
while step<=lookup.max do
local node=minetest.get_node(vector.add(pos, dirvec))
--next node solid?
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to or minetest.is_protected(pos, player:get_player_name()) then
--do slopes of this distance exist?
if lookup[step] then
if minetest.setting_getbool("creative_mode") or istack:get_count()>=step then
--start placing
local placenodes=lookup[step]
while step>0 do
minetest.set_node(pos, {name=def.nodename_prefix.."_"..placenodes[step], param2=param2})
if not minetest.setting_getbool("creative_mode") then
istack:take_item()
end
step=step-1
pos=vector.subtract(pos, dirvec)
end
else
minetest.chat_send_player(player:get_player_name(), "Can't place: Not enough slope items left ("..step.." required)")
end
else
minetest.chat_send_player(player:get_player_name(), "Can't place: There's no slope of length "..step)
end
return istack
end
step=step+1
pos=vector.add(pos, dirvec)
end
minetest.chat_send_player(player:get_player_name(), "Can't place: no supporting node at upper end.")
return itemstack
end
end
advtrains.slope=sl
--END code, BEGIN definition
--definition format: ([] optional)
--[[{
@ -538,6 +655,7 @@ for name,rep in pairs({swl_st="swlst", swr_st="swrst", swl_cr="swlcr", swr_cr="s
})
end
if advtrains.register_replacement_lbms then
minetest.register_lbm({
name = "advtrains:ramp_replacement_1",
-- In the following two fields, also group:groupname will work.
@ -550,7 +668,6 @@ minetest.register_lbm({
nodenames = {"advtrains:track_vert2"},
action = function(pos, node, active_object_count, active_object_count_wider) minetest.set_node(pos, {name="advtrains:dtrack_vst2", param2=(node.param2+2)%4}) end,
})
if advtrains.register_straight_rep_lbm then
minetest.register_abm({
name = "advtrains:st_rep_1",
-- In the following two fields, also group:groupname will work.

View File

@ -487,8 +487,19 @@ function advtrains.pathpredict(id, train)
train.path_dist[-1]=vector.distance(train.last_pos, train.last_pos_prev)
end
local pregen_front=2
local pregen_back=2
if train.velocity>0 then
if train.movedir>0 then
pregen_front=2+math.ceil(train.velocity*0.15) --assumes server step of 0.1 seconds, +50% tolerance
else
pregen_back=2+math.ceil(train.velocity*0.15)
end
end
local maxn=advtrains.maxN(train.path)
while (maxn-train.index) < 2 do--pregenerate
while (maxn-train.index) < pregen_front do--pregenerate
--print("[advtrains]maxn conway for ",maxn,minetest.pos_to_string(path[maxn]),maxn-1,minetest.pos_to_string(path[maxn-1]))
local conway=advtrains.conway(train.path[maxn], train.path[maxn-1], train.traintype)
if conway then
@ -505,7 +516,7 @@ function advtrains.pathpredict(id, train)
end
local minn=advtrains.minN(train.path)
while (train.index-minn) < (train.trainlen or 0) + 2 do --post_generate. has to be at least trainlen. (we let go of the exact calculation here since this would be unuseful here)
while (train.index-minn) < (train.trainlen or 0) + pregen_back do --post_generate. has to be at least trainlen. (we let go of the exact calculation here since this would be unuseful here)
--print("[advtrains]minn conway for ",minn,minetest.pos_to_string(path[minn]),minn+1,minetest.pos_to_string(path[minn+1]))
local conway=advtrains.conway(train.path[minn], train.path[minn+1], train.traintype)
if conway then
@ -664,17 +675,18 @@ function advtrains.try_connect_trains(id1, id2)
if not frontpos1 or not frontpos2 or not backpos1 or not backpos2 then return end
local couple_spawnradius=0.7
--case 1 (first train is front)
if vector.distance(frontpos2, backpos1)<0.5 then
if vector.distance(frontpos2, backpos1)<couple_spawnradius then
advtrains.spawn_couple_if_neccessary(backpos1, frontpos2, id1, id2, true, false)
--case 2 (second train is front)
elseif vector.distance(frontpos1, backpos2)<0.5 then
elseif vector.distance(frontpos1, backpos2)<couple_spawnradius then
advtrains.spawn_couple_if_neccessary(backpos2, frontpos1, id2, id1, true, false)
--case 3
elseif vector.distance(backpos2, backpos1)<0.5 then
elseif vector.distance(backpos2, backpos1)<couple_spawnradius then
advtrains.spawn_couple_if_neccessary(backpos1, backpos2, id1, id2, true, true)
--case 4
elseif vector.distance(frontpos2, frontpos1)<0.5 then
elseif vector.distance(frontpos2, frontpos1)<couple_spawnradius then
advtrains.spawn_couple_if_neccessary(frontpos1, frontpos2, id1, id2, false, false)
end
end

View File

@ -416,7 +416,7 @@ function wagon:get_on(clicker, seatno)
self:get_off(seatno)
end
self.seatp[seatno] = clicker:get_player_name()
advtrains.player_to_wagon_mapping[clicker:get_player_name()]={wagon=self, seatno=seatno}
advtrains.player_to_train_mapping[clicker:get_player_name()]=self.train_id
clicker:set_attach(self.object, "", self.seats[seatno].attach_offset, {x=0,y=0,z=0})
clicker:set_eye_offset(self.seats[seatno].view_offset, self.seats[seatno].view_offset)
end
@ -427,7 +427,7 @@ function wagon:get_off_plr(pname)
end
end
function wagon:get_seatno(pname)
for no, cont in ipairs(self.seatp) do
for no, cont in pairs(self.seatp) do
if cont==pname then
return no
end
@ -438,7 +438,7 @@ function wagon:get_off(seatno)
if not self.seatp[seatno] then return end
local pname = self.seatp[seatno]
local clicker = minetest.get_player_by_name(pname)
advtrains.player_to_wagon_mapping[pname]=nil
advtrains.player_to_train_mapping[pname]=nil
advtrains.clear_driver_hud(pname)
if clicker then
clicker:set_detach()