advtrains/readme.txt

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## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)
For up-to-date information, visit https://advtrains.de/
License of code: GNU AGPL version 3
License of media: CC-BY-SA 3.0
(up to commit 1bb1d8, the license has been LGPL 2.1)
Contributions:
Coding:
Various features and bugfixes have been contributed by:
- gpcf
- Blockhead
- ywang
Small code contributions:
- h-v-smacker
- NaruTrey
Assets:
Gravel Texture : from Minetest Game
Initial rail model/texture : DS-minetest
Models for signals/bumpers : mbb
Steam engine / wagon texture: mbb
Detailed Steam engine : mbb / Krokoschlange(animation)
Industrial engine/wagons : mbb
Inventory images : mbb
Node texture for LuaATC controller: Jeija (from Mesecons)
Mod Description : hajo
Sounds:
advtrains_crossing_bell : Codesound
advtrains_japan_horn : Codesound
advtrains_steam_whistle : googol
advtrains_subway_horn : https://freesound.org/people/Mullumbimby/sounds/385283/
advtrains_subway_* : Gabriel (gbl08ma)
45 degree platforms design : Och_Noe
Testers:
gpcf (Linuxworks server)
imcasper (tss Branch)
If I forgot someone please punish me for that. Also see the Git commit log.
You can see this mod in action on Linuxworks Next Generation server.