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Gabriel Pérez-Cerezo 7977776b4a Changes for linetrack
Allows defining a suitable substrate for tracks, and liquid pointable tracks
2019-10-21 16:36:35 +02:00
advtrains Changes for linetrack 2019-10-21 16:36:35 +02:00
advtrains_interlocking Various small fixes 2019-07-16 17:26:53 +02:00
advtrains_itrainmap Implement multi-occupation in detector.on_node table to finally fix collisions 2017-10-25 11:49:34 +02:00
advtrains_line_automation math.floor triggers error if it gets something nil 2019-07-20 19:43:38 +02:00
advtrains_luaautomation Shunting mode now couples trains on collision. 2019-08-11 20:16:11 +02:00
advtrains_signals_ks Signs (static signals) 2018-12-08 18:23:34 +01:00
advtrains_train_industrial Change get_inventory_formspec API - add invname parameter 2018-12-10 22:54:23 +01:00
advtrains_train_japan Configurable interval for get_off setpos and door pos fix for japanese train 2019-03-09 11:17:14 +01:00
advtrains_train_steam Change get_inventory_formspec API - add invname parameter 2018-12-10 22:54:23 +01:00
advtrains_train_subway Add "X" line symbol for subway trains terminating/service trips 2019-02-05 10:32:08 +01:00
advtrains_train_track Move train_load() function into advtrains_train_track 2017-12-18 12:21:54 +01:00
assets Update interlocking manual 2019-01-15 21:09:48 +01:00
.gitignore Ignore Eclipse project files & directories 2017-05-12 23:19:36 -07:00
atc_command.txt Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2017-09-20 18:05:04 +02:00
description.txt Write something into description.txt 2018-05-25 18:25:24 +02:00
license.txt Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2017-09-20 18:05:04 +02:00
license_media.txt Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2017-09-20 18:05:04 +02:00
manual.pdf Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2017-09-20 18:05:04 +02:00
modpack.txt Turning mod into a modpack and separating the trains from the core mod 2016-12-20 14:17:39 +01:00
privilege_guide.txt Fix protection regarding tracks (track_builder and railway_operator) and documentation on privileges 2018-11-12 22:24:56 +01:00
readme.txt Mention testers in readme.txt 2018-06-18 19:02:40 +02:00
screenshot.png Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2017-09-20 18:05:04 +02:00

readme.txt

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## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)

For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726


Manual:
See manual.pdf (might not be up to date)
For information on LuaATC see the file inside the advtrains_luaautomation mod directory.

License of code: LGPL 2.1
License of media: CC-BY-SA 3.0

Contributions:

Gravel Texture              : from Minetest Game
Initial rail model/texture  : DS-minetest
Models for signals/bumpers  : mbb
Steam engine / wagon texture: mbb
Detailed Steam engine       : mbb / Krokoschlange(animation)
Industrial engine/wagons    : mbb
Inventory images            : mbb
Small code contributions    : NaruTrey
Major code contributions    : gpcf
Mod Description             : hajo
Sounds:
advtrains_crossing_bell     : Codesound
advtrains_japan_horn        : Codesound
advtrains_steam_whistle     : googol 
advtrains_subway_horn       : https://freesound.org/people/Mullumbimby/sounds/385283/
advtrains_subway_*          : Gabriel (gbl08ma)

Testers:
gpcf (Linuxworks server)
imcasper (tss Branch)


If I forgot someone please punish me for that.

You can see this mod in action on Linuxworks Next Generation server.