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imgui
/
examples
/
opengl3_example
History
omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (
#1695
,
#1769
)
2018-04-25 22:07:14 +02:00
..
build_win32.bat
Tweak build batch files and readmes
2015-11-16 22:03:13 +01:00
imgui_impl_glfw_gl3.cpp
Fix typos KeyDown => KeysDown
2018-04-14 10:28:10 +02:00
imgui_impl_glfw_gl3.h
Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (
#1667
,
#1466
)
2018-03-06 19:48:30 +01:00
main.cpp
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (
#1695
,
#1769
)
2018-04-25 22:07:14 +02:00
Makefile
Do not store compiled objects outside the project tree.
2018-03-01 15:50:39 +01:00
opengl3_example.vcxproj
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (
#1569
)
2018-01-31 16:00:07 +01:00
opengl3_example.vcxproj.filters
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (
#1569
)
2018-01-31 16:00:07 +01:00