Fix "Debug" window stealing focus/popup #208 #209 @thevaber

This commit is contained in:
ocornut 2015-05-07 11:24:51 +01:00
parent 25d8c1af91
commit fbbe7fee53

View File

@ -3160,6 +3160,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
// When reusing window again multiple times a frame, just append content (don't need to setup again) // When reusing window again multiple times a frame, just append content (don't need to setup again)
const int current_frame = ImGui::GetFrameCount(); const int current_frame = ImGui::GetFrameCount();
const bool first_begin_of_the_frame = (window->LastFrameDrawn != current_frame); const bool first_begin_of_the_frame = (window->LastFrameDrawn != current_frame);
const bool window_was_visible = (window->LastFrameDrawn == current_frame - 1);
if (first_begin_of_the_frame) if (first_begin_of_the_frame)
{ {
window->Active = true; window->Active = true;
@ -3179,7 +3180,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
if (first_begin_of_the_frame) if (first_begin_of_the_frame)
{ {
// New windows appears in front // New windows appears in front
if (!window->WasActive) if (!window_was_visible)
{ {
window->AutoPosLastDirection = -1; window->AutoPosLastDirection = -1;