Commit Graph

  • 0b4b9e7f3a Fix modstore URLs PilzAdam 2013-07-22 22:26:48 +0200
  • a38f8d9900 Disable gamemanager by default PilzAdam 2013-07-22 18:16:36 +0200
  • 4f3bc05a5b Fix enable mod/enable button not shown on entering world config dialog sapier 2013-07-21 22:10:58 +0200
  • b3db44f801 Fix bug in world creation Add old style mod selection in worldconfig dialog sapier 2013-07-18 00:35:58 +0200
  • 4e2b394ae8 Add missing header/footer for singleplayer tab sapier 2013-07-17 23:10:12 +0200
  • e7ba4777fe Remove debug output sapier 2013-07-17 22:58:00 +0200
  • 60225be7fa Fix Bug in modname guessing resulting in undefined modname sapier 2013-07-17 21:04:17 +0200
  • 07fb257c04 Use user folder for gamemanager too sapier 2013-07-17 21:03:00 +0200
  • 8beb0f19d1 Enable mod and gamemanager by default sapier 2013-07-16 21:45:20 +0200
  • 32001d1e2b merge mainmenu_helper.lua to misc_helpers.lua sapier 2013-07-16 21:03:57 +0200
  • e3827fbc23 Fix background/overlay/footer/header handling Add missing file headers sapier 2013-07-16 20:56:18 +0200
  • 5160be91ae Add configurable curl timeout sapier 2013-07-15 23:36:44 +0200
  • d6c052038f Add playernumber to favorites list sapier 2013-07-15 23:28:55 +0200
  • 8a1658ec3e filterlist api cleanup sapier 2013-07-15 23:02:18 +0200
  • baf5614880 Add port to favorites if not 30000 Major modmgr overhaul Add missing formspec checkbox doc sapier 2013-07-15 22:56:53 +0200
  • 868f35e27a Replace worldlist by generic filterlist implementation sapier 2013-07-14 13:19:37 +0200
  • 5c7ecdb7c5 Add support for modstore screenshots Add error output on invalid mmdb entries sapier 2013-07-13 01:36:58 +0200
  • 80a2acaa86 Swap name/password <-> server description sapier 2013-07-13 00:00:06 +0200
  • 47a0a5c746 Revert "Fix serverdescription and name not beeing saved to local serverlist" sapier 2013-07-12 23:30:15 +0200
  • 7a9f365ba4 Remove unused required by list in worldconfig sapier 2013-07-12 23:25:58 +0200
  • 0850d3fcf8 Fix light issue in 6d facedir. RealBadAngel 2013-07-21 13:53:03 +0200
  • 46d1d70e4c Bump protocol version PilzAdam 2013-07-20 21:25:21 +0200
  • 8cae659786 Add an option to disable object <-> object collision for Lua entities PilzAdam 2013-06-14 12:04:46 +0000
  • 413f0d0353 Add liquid_range to nodedef PilzAdam 2013-07-16 16:28:18 +0200
  • cba90d4441 Make range of tools configureable PilzAdam 2013-07-20 14:50:19 +0200
  • d19c8b815d Add set_breath and get_breath to lua API. RealBadAngel 2013-07-19 19:50:33 +0200
  • ab145c8827 Randomly choose singleplayer port PilzAdam 2013-07-12 13:26:25 +0200
  • ecb024af64 Fix lighting bug caused by disappearing lava PilzAdam 2013-07-12 14:45:26 +0200
  • 4e5a45952a Remove support for common mods PilzAdam 2013-06-06 23:46:03 +0000
  • 112dbba7c4 Change ContentFeatures array to a vector Kahrl 2013-07-14 00:55:47 +0200
  • 9733dd5b5e Leveled nodebox proller 2013-07-13 21:48:14 +0400
  • a70993d6d2 Masterserver mods fix proller 2013-07-13 04:10:16 +0400
  • 0a2de78da4 Better masterserver html proller 2013-07-13 00:37:28 +0400
  • 288948edf7 Don't show flags in local favorites sapier 2013-07-12 22:55:19 +0200
  • a0771d0940 Fix bug server name set to address field when using up/down keys Show server description above connect button instead of in favorites list sapier 2013-07-12 22:42:50 +0200
  • 38bc38cd88 Add missing server flags in public serverlist sapier 2013-07-12 21:56:42 +0200
  • 494fa0c81a Remove lots of debug output from modmgr Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case) Fix text of field element not unescaped correctly sapier 2013-07-12 21:56:09 +0200
  • 7dbbbfc665 Fix serverdescription and name not beeing saved to local serverlist sapier 2013-07-12 20:43:51 +0200
  • ac7a44792c Masterserver mods announse, ipv6, better curl errors proller 2013-07-04 19:39:26 +0400
  • fc6725f14e Clean up bumpmap code a bit kwolekr 2013-07-12 00:03:41 -0400
  • 320a00e7c6 Disallow the name 'singleplayer' in a multiplayer server PilzAdam 2013-07-12 00:53:30 +0200
  • 6027c8d259 Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp Kahrl 2013-07-09 16:26:52 +0200
  • 52beafff53 Worldlist fixes Add alphabeticaly sorted worldlists Select world after creation Move worldlist handling to separate file Merge world selection of singleplayer/server tab Remove some useless code sapier 2013-07-09 23:17:38 +0200
  • e8f201cefa Fix multiple texture support for animated meshnodes stujones11 2013-06-11 21:40:59 +0100
  • 1c7c5d571d Fix serverlist sapier 2013-07-09 21:54:30 +0200
  • e3b7c8e0cc Public server checkbox proller 2013-07-10 00:09:17 +0400
  • c8bd2ae11c Dont play digging sound if not digging PilzAdam 2013-07-09 02:38:53 +0200
  • e1a13608d8 Revert "Fix serverlist not beeing escaped correctly" kwolekr 2013-07-08 20:21:09 -0400
  • eedb29346e Fix header not beeing shown except on singleplayer tab sapier 2013-07-08 23:48:29 +0200
  • 39d03148e5 Fix serverlist not beeing escaped correctly Always use address for server Fix first (empty) element beeing selected after deleting last world sapier 2013-07-08 23:45:14 +0200
  • f419f66546 fix crash on play/start with empty world list make enter button work in create world dialog sapier 2013-07-08 21:02:42 +0200
  • fca4610f11 Fix wallmounted rotations along Y axis for 90 and 270 degree cases kwolekr 2013-07-08 18:50:29 -0400
  • ce955f37ba Decoration: Handle facedir and wallmounted param2types with schematic rotation kwolekr 2013-07-08 15:19:22 -0400
  • c813a3cc53 Remove note in lua-api.txt that there are no vector helper functions PilzAdam 2013-07-08 13:41:46 +0200
  • 0b5f18754c Make sure that coordinates passed to /teleport are actual numbers PilzAdam 2013-07-08 13:30:55 +0200
  • a75afb85ca Move math.hypot() to misc_helpers.lua and fix zero-division error ShadowNinja 2013-07-07 12:02:11 -0400
  • 9dcd21911a Lua main menu: Fix world creation dialog kwolekr 2013-07-07 20:36:41 -0400
  • 9bd5f612f7 Set numeric locale in Lua in main menu PilzAdam 2013-07-08 02:28:36 +0200
  • 6bc3a43d52 Settings: everything != 0 equals true; remove .asm shaders PilzAdam 2013-07-08 01:58:22 +0200
  • 88d43af276 Fix many formspec menu bugs sapier 2013-07-07 15:53:40 -0400
  • 7e73b7cae9 Fix parseColor, change remaining colorkeys to new format, fix Contributor list Sfan5 2013-07-07 19:54:38 +0200
  • b3001bcd6e When server sends late media, log to errorstream instead of crashing. Kahrl 2013-06-13 03:05:47 +0200
  • 07715b1b6a Handle 0 vectors in vector.normalize() ShadowNinja 2013-07-07 02:02:45 -0400
  • 39ab22070e include mathconstants.h in numerics.cpp Vincent Heuken 2013-06-25 17:44:17 -0700
  • ae8ff4b8e2 Add vector helpers ShadowNinja 2013-07-07 01:44:33 -0400
  • d22baa88ed BiomeDefManager: Fully initialize default biome kwolekr 2013-07-06 15:28:59 -0400
  • 65874c25db Mapgen V7: Fix out-of-bounds array access kwolekr 2013-07-06 15:22:51 -0400
  • 06266abd6e LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects kwolekr 2013-07-06 15:12:40 -0400
  • 55ecde665d Decoration: Remove usage of multi-character constants kwolekr 2013-07-06 15:03:34 -0400
  • 307c57dcc4 Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor Sfan5 2013-07-06 10:32:58 +0200
  • 18d7bc7fa1 Mapgen V7: Huge rewrite, also tweaks to cavegen et al. kwolekr 2013-07-06 02:21:35 -0400
  • 3607fae75a Fix possible NULL dereference in createExtrudedMesh Kahrl 2013-07-06 06:16:51 +0200
  • 922a30ee47 Don't rebuild the dummy shader (less SourceShaderCache warning spam) Kahrl 2013-07-05 04:24:05 +0200
  • 92833a07d1 Improve finite liquid distribution, fix small bug proller 2013-07-04 22:30:25 +0400
  • a013f762c4 Throw exception instead of assert on nested reliable packets Kahrl 2013-07-04 06:18:50 +0200
  • 3f6f327cb9 Add texture bumpmapping feature. RealBadAngel 2013-07-04 02:36:32 +0200
  • b850f0f038 Whoever called a function parameter m_device is fired without notice. Kahrl 2013-07-03 20:33:54 +0200
  • a225efaec5 Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index kwolekr 2013-07-03 01:25:26 -0400
  • ad4c065344 Change debug optimization level back to -O1 kwolekr 2013-07-02 21:48:13 -0400
  • 89533f0811 Update wiki url BlockMen 2013-06-30 22:17:26 +0200
  • 8f1d5d34a6 Move generateTextureFromMesh to TextureSource to fix a texture leak Kahrl 2013-07-03 02:22:39 +0200
  • b1ef850877 Fix possible 0 pointer access sapier 2013-06-23 16:09:02 +0200
  • 967121a34b Replace C++ mainmenu by formspec powered one sapier 2013-06-23 18:30:21 +0200
  • fe4ce03d52 Cavegen: Prevent caves from occuring above ground level, and superfluous mixing of lava and water in caves kwolekr 2013-07-01 21:10:59 -0400
  • 8161ab573f Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture Kahrl 2013-06-24 04:17:50 +0200
  • caf0b67e47 Remove unnecessary debug output in node_dig() PilzAdam 2013-07-02 00:34:51 +0000
  • 90b095aa54 Infinite tools in creative mode Lord89James 2013-03-11 13:36:04 +0100
  • 4bbb78a99b Fix i18n of some strings. arsdragonfly 2013-06-24 00:07:45 +0000
  • dd6d1afd8e Decoration: Add schematic rotation support kwolekr 2013-07-01 18:04:17 -0400
  • 131eb56f52 Disable collision fix, its broke unit tests proller 2013-07-01 00:26:54 +0400
  • 37ca8854f7 Fix sand, gravel falling stuck proller 2013-06-30 22:26:01 +0400
  • 067888d549 LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates kwolekr 2013-06-29 22:22:25 -0400
  • 848c3fe51a Optimize liquid queue on generate map for liquid_finite proller 2013-06-30 01:29:21 +0400
  • 21a4adcd27 Update documentation for get_mapgen_object kwolekr 2013-06-29 16:24:32 -0400
  • 0003fc8215 Add Lua VoxelArea methods: contains, containsp, containsi kwolekr 2013-06-28 22:52:13 -0400
  • 9126823c7e Make generated water a shade darker to match up with older versions kwolekr 2013-06-28 22:22:44 -0400
  • 3f13dc790c Add voxelarea.lua helper to builtin kwolekr 2013-06-28 10:28:15 -0400
  • 280946ba83 Dont write player files all the time PilzAdam 2013-06-28 14:06:34 +0000
  • 9e100bc42b Apply various fixes to several things kwolekr 2013-06-27 22:33:31 -0400
  • 6b3169e4d0 LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map kwolekr 2013-06-27 21:12:44 -0400