Commit Graph

  • de0cdbc01c Fix log threadname lookup handling not beeing threadsafe sapier 2013-11-30 21:22:15 +0100
  • e605d70256 Assume a selection box for fences 0gb.us 2013-10-15 22:17:06 -0700
  • 4696c59a5f Add error handler to async step ShadowNinja 2013-11-30 12:24:54 -0500
  • 4594ba6522 Optimize table creation ShadowNinja 2013-11-30 12:11:07 -0500
  • 06baf05c64 Add documentation for minetest.swap_node Novatux 2013-11-30 18:57:56 +0100
  • d879a539cd Add minetest.swap_node Novatux 2013-11-23 15:35:49 +0100
  • 752e11e114 Fix MSVC build. Ilya Zhuravlev 2013-11-30 21:00:18 +0400
  • 9a927476ca Change default value of is_ground_content to true kwolekr 2013-11-30 02:37:10 -0500
  • ff7d7080e3 LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored kwolekr 2013-11-30 00:27:39 -0500
  • 769b2d7c05 LuaVoxelManip: Add get_light_data() and set_light_data() kwolekr 2013-11-29 21:16:08 -0500
  • 5be786c804 Fixed potential NULL pointer and leak when setting node metadata MetaDucky 2013-11-20 22:11:57 +0100
  • 747bc40840 Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues kwolekr 2013-11-29 20:54:04 -0500
  • d19a69cd0d Fix broken thread stop handling sapier 2013-11-30 01:51:54 +0100
  • d02ce1cf4d Fix old gcc build sapier 2013-11-29 23:36:18 +0100
  • 2e66aca357 Fix modstore/favourites hang by adding asynchronous lua job support sapier 2013-11-26 18:15:31 +0100
  • b08d7558de Split server/client port setting to avoid port number clashes in mainmenu sapier 2013-11-28 21:43:06 +0100
  • ff25218374 Don't use variable length arrays ShadowNinja 2013-11-28 11:09:51 -0500
  • 7433d65d3e Rollback fixes and get_node_actions ShadowNinja 2013-11-12 16:13:00 -0500
  • 1fd9a11e30 SQLite rollback Mario Barrera 2013-10-13 13:35:10 -0300
  • 4f246f0e22 Fix line_of_sight (AGAIN) sapier 2013-11-25 00:03:03 +0100
  • f87c1c2410 Reenable -dev suffix PilzAdam 2013-11-24 19:01:25 +0100
  • 122875c30c Bump version to 0.4.8 kwolekr 2013-11-24 02:12:20 -0500
  • 068dd796f5 Don't continue trying to deserialize blank block data kwolekr 2013-11-24 02:10:15 -0500
  • 16bd368374 Temporary disable local install button due to irrlicht dialog breaking localization sapier 2013-11-24 02:15:25 +0100
  • 83f1d9ae6b Fix my name (doesn't display correctly because of utf8 characters) Novatux 2013-11-23 20:05:07 +0100
  • 374e68d205 Fix rename modpack button not working, fixes #1019 Sfan5 2013-11-23 18:47:54 +0100
  • fb150e0504 Run updatepo.sh PilzAdam 2013-11-23 17:38:01 +0100
  • c439bdd4e5 Translated using Weblate (Spanish) Pablo Lezaeta 2013-10-19 08:15:53 +0200
  • d661cb320d Translated using Weblate (Russian) Anton Tsyganenko 2013-11-22 11:45:37 +0100
  • 78f1fcf450 Translated using Weblate (Polish) Maciej Kasatkin 2013-10-08 21:22:42 +0200
  • 28c21ed566 Translated using Weblate (Czech) Jakub Vaněk 2013-10-30 15:04:25 +0100
  • d7b0fcb2f0 Translated using Weblate (Romanian) King Artur 2013-11-16 20:43:09 +0100
  • e5b1447d72 Translated using Weblate (Czech) Jakub Vaněk 2013-10-30 15:03:48 +0100
  • dfc268d88b Translated using Weblate (Czech) Frantisek Simorda 2013-10-08 21:41:01 +0200
  • 8c3cf606a6 Translated using Weblate (Spanish) Pablo Lezaeta 2013-10-19 08:14:21 +0200
  • c28810f6df Translated using Weblate (Czech) Heisenberg CZE 2013-10-08 20:04:49 +0200
  • 012551f16f Translated using Weblate (Spanish) Pablo Lezaeta 2013-10-08 20:45:10 +0200
  • 4d165f5ea5 Translated using Weblate (Czech) Petr Hála 2013-10-08 14:45:02 +0200
  • 71cc575ea0 Translated using Weblate (Czech) Heisenberg CZE 2013-10-08 10:39:34 +0200
  • e023e7228e Translated using Weblate (Czech) Heisenberg CZE 2013-10-08 10:30:49 +0200
  • 80981f80f3 Translated using Weblate (Czech) Petr Hála 2013-10-08 07:06:49 +0200
  • ab601e8710 Fix invalid escape sequence in database migration code Kahrl 2013-11-23 16:09:38 +0100
  • ee0b8da844 Prevent enabling Shaders if Direct3D is used Sfan5 2013-11-23 08:55:48 +0100
  • 6f851c9692 Fix crash when pressing Enter key in formspec menu Kahrl 2013-11-23 00:30:16 +0100
  • e52d811110 Fix usage of 'minetest' where 'engine' was intended ShadowNinja 2013-11-21 21:24:04 -0500
  • 5323d800cc Fix possible implicit conversion of NULL to std::string kwolekr 2013-11-21 00:49:32 -0500
  • 98e4e2b373 LuaVoxelManip: Update parameter index of set_lighting() kwolekr 2013-11-21 00:45:17 -0500
  • b38afc9311 Mapgen V6: Respect water_level setting kwolekr 2013-11-21 00:43:15 -0500
  • 0c8bf7cf94 Fix modmanager screenshot path BlockMen 2013-11-19 15:39:40 +0100
  • 0930911efa fix gettext compile issues under win32 MetaDucky 2013-11-14 20:09:37 +0100
  • 86ef7147b6 Fix issue #1009 (minetest.get_connected_players() returns non-existing players) kwolekr 2013-11-17 02:57:40 -0500
  • a55c073ce9 Increase liquid_loop_max to 10000 again PilzAdam 2013-11-17 21:05:14 +0100
  • 21789ccc5f Revert patch 58f036ad1 that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug. Perttu Ahola 2013-11-12 19:54:32 +0200
  • b2d9205796 Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before sapier 2013-11-14 18:30:43 +0100
  • eadc943159 Add missing RequestQueue doc sapier 2013-11-13 21:49:50 +0100
  • dc407e219f Fix multicaller support in RequestQueue sapier 2013-11-13 21:46:14 +0100
  • d419e4cbb6 Do the same for LevelDB interface kwolekr 2013-11-17 11:26:34 -0500
  • aa172bdda4 Handle blank blocks in database kwolekr 2013-11-17 10:57:45 -0500
  • a439aea9ba Revert "Don't use msvc libs for mingw build" kwolekr 2013-11-17 10:33:58 -0500
  • 367b5382a3 Replace print()s with minetest.log() in builtin PilzAdam 2013-11-17 12:11:44 +0100
  • a92fc3563c Prevent shaders from being created when disabled kwolekr 2013-11-17 02:46:05 -0500
  • 533785ec9a Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignore missing CURL_DLL sapier 2013-11-04 17:49:33 +0100
  • 3985c01ad7 Don't use msvc libs for mingw build sapier 2013-10-27 13:13:40 +0100
  • cca4f09ba1 Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used kwolekr 2013-11-17 02:22:24 -0500
  • e396fb2984 Actually fix weather kwolekr 2013-11-17 01:59:04 -0500
  • 90e7832408 Fix invalid listname and listsize not handled correctly in set_size sapier 2013-11-12 00:06:14 +0100
  • 35606cfb67 fixed array limit check when reading Lua specialtiles table MetaDucky 2013-11-14 18:31:45 +0100
  • 371b39a09a Pass a errfunc to lua_pcall to get a traceback ShadowNinja 2013-11-05 12:06:15 -0500
  • 3f519eb729 Fix formspec background padding when clipped BlockMen 2013-11-14 19:03:55 +0100
  • 9a750450ed Improved default settings for floatland perlin noise 1. Larger, more detailed floatlands. proller 2013-11-14 15:05:07 +0400
  • 5094a39f05 Fix compiling with 32bit MinGW Sfan5 2013-11-12 15:18:20 +0100
  • a935d81053 Fix invalid usage of temporary object in mainmenu json conversion sapier 2013-11-09 22:51:12 +0100
  • bb54e2cf1d Disable localization workaround in server sapier 2013-11-09 10:57:41 +0100
  • 22a59b3912 Fix win32/msvc i18n (quite UGLY version, blame Microsoft) sapier 2013-11-03 17:28:16 +0100
  • 0f9440fa61 Fix "TODO read modinfo" in modmanager to improve ui usability sapier 2013-11-10 19:37:45 +0100
  • d75b1718f8 Fix spaces float islands code proller 2013-11-10 18:24:45 +0400
  • a92e90f684 FIxed floating isle generation at chunk boundaries 0gb.us 2013-11-09 17:37:05 -0800
  • b401e58c0d Weather: Fix uninitialized weather_update_time (sorry proller) kwolekr 2013-11-09 15:26:04 -0500
  • 0aeecf3f7f Add BlockMen to core dev list PilzAdam 2013-11-09 14:28:00 +0100
  • b6bb3ffec4 Fix game buttons not beeing 48x48 sapier 2013-11-09 13:56:36 +0100
  • 7bd30b59ee Fix crash updating gametype without game sapier 2013-11-09 11:01:16 +0100
  • 1afd359550 Fix typo in lua_api.txt PilzAdam 2013-11-08 18:16:08 +0100
  • 1d856b734b Add wrapper for minetest.rotate_and_place. 4Evergreen4 2013-11-07 16:20:04 -0500
  • 3d63492f50 Don't assert scalars must be vectors. Cy 2013-11-06 19:08:18 -0800
  • 8ad052881c Fix orient_flags to be optional. Vanessa Ezekowitz 2013-11-06 22:09:06 -0500
  • d886f34003 Add 6d facedir rotation prediction routine Vanessa Ezekowitz 2013-11-05 02:11:35 -0500
  • 8903c68460 Correct useragent in http queries Net struct init proller 2013-11-05 16:57:43 +0400
  • 6f44492238 Masterserver uptime fix proller 2013-11-05 21:17:33 +0400
  • 2e89209cf1 Add seed entry to world creation dialog kwolekr 2013-09-17 03:18:50 -0400
  • e46c527733 Accept hexadecimal and string values for seeds kwolekr 2013-09-17 02:57:10 -0400
  • 1a96987d0f Fix invalid use of pointer to temporary object in json2lua conversion sapier 2013-11-04 17:04:55 +0100
  • 7be18657b1 Fix masterserver README.md Ilya Zhuravlev 2013-11-04 21:54:25 +0400
  • cf0786dc9d Masterserver fixes proller 2013-11-04 12:59:55 +0400
  • 4a8a50a2a2 Masterserver show privs and js autoload proller 2013-11-04 04:55:35 +0400
  • 0fd29b7e09 Add a "More..." link when the serverlist is filtered ShadowNinja 2013-11-03 18:21:53 -0500
  • 4c2687775f Only show servers with at least master.min_clients clients ShadowNinja 2013-11-03 18:02:07 -0500
  • 50ea8601d5 Use a doT.js template for the serverlist ShadowNinja 2013-11-02 18:53:51 -0400
  • 68bbdf1b2c Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant sapier 2013-10-22 19:31:49 +0200
  • 5fbc39a76c Fix typo BlockMen 2013-11-03 22:32:01 +0100
  • 25edae00ea Reworked formspecs and kahrl's hexcolor parser BlockMen 2013-11-02 04:26:44 +0100