spawn slimes in ruins

master
Martin Doege 2015-04-12 20:10:08 +02:00
parent 993c8195eb
commit af7164988b
2 changed files with 5 additions and 1 deletions

View File

@ -98,7 +98,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
minetest.after(0.5, function()
local p2 = minetest.find_node_near(mpos, 25, {"default:dirt_with_grass"})
if not p2 or p2 == nil or p2.y < 0 then return end
minetest.log("action", "Created ruin at ("..p2.x..","..p2.y..","..p2.z..")")
minetest.log("action", "Created ruins at ("..p2.x..","..p2.y..","..p2.z..")")
make(p2)
end)
end

View File

@ -90,3 +90,7 @@ slimes:register_spawn("slimes:greenbig", {"default:stone"},{"air","default:stone
slimes:register_spawn("slimes:greenmedium", {"default:stone"},{"air","default:stone"}, 20, 4, 10000, 8, -25)
slimes:register_spawn("slimes:greensmall", {"default:stone"},{"air","default:stone"}, 20, 4, 15000, 8, -25)
slimes:register_spawn("slimes:greenbig", {"default:mossycobble"},{"air"}, 20, 4, 50, 8, 32000)
slimes:register_spawn("slimes:greenmedium", {"default:mossycobble"},{"air"}, 20, 4, 20, 8, 32000)
slimes:register_spawn("slimes:greensmall", {"default:mossycobble"},{"air"}, 20, 4, 8, 8, 32000)