160 lines
4.6 KiB
C++
160 lines
4.6 KiB
C++
/*
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* moocpp/gobjtypes-glib.cpp
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*
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* Copyright (C) 2004-2016 by Yevgen Muntyan <emuntyan@users.sourceforge.net>
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*
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* This file is part of medit. medit is free software; you can
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* redistribute it and/or modify it under the terms of the
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* GNU Lesser General Public License as published by the
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* Free Software Foundation; either version 2.1 of the License,
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* or (at your option) any later version.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with medit. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "moocpp/gobjtypes-glib.h"
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using namespace moo;
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using namespace g;
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void ::extern_g_free(gpointer p)
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{
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g_free(p);
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}
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void ::extern_g_object_unref(gpointer o)
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{
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g_object_unref(o);
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}
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void moo::init_gobj_system ()
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{
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}
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gulong Object::connect(const char *detailed_signal, GCallback c_handler, void *data)
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{
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return g_signal_connect(gobj(), detailed_signal, c_handler, data);
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}
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gulong Object::connect_swapped(const char *detailed_signal, GCallback c_handler, void *data)
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{
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return g_signal_connect_swapped(gobj(), detailed_signal, c_handler, data);
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}
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void Object::signal_emit_by_name(const char* detailed_signal, ...)
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{
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guint signal_id;
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GQuark detail;
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g_return_if_fail(g_signal_parse_name(detailed_signal,
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G_OBJECT_TYPE(gobj()),
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&signal_id, &detail,
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true));
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va_list args;
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va_start(args, detailed_signal);
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g_signal_emit_valist(gobj(), signal_id, detail, args);
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va_end(args);
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}
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void Object::signal_emit(guint signal_id, GQuark detail, ...)
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{
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va_list args;
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va_start(args, detail);
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g_signal_emit_valist(gobj(), signal_id, detail, args);
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va_end(args);
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}
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bool Object::signal_has_handler_pending(guint signal_id, GQuark detail, bool may_be_blocked)
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{
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return g_signal_has_handler_pending(gobj(), signal_id, detail, may_be_blocked);
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}
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gulong Object::signal_connect_closure_by_id(guint signal_id, GQuark detail, GClosure* closure, bool after)
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{
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return g_signal_connect_closure_by_id(gobj(), signal_id, detail, closure, after);
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}
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gulong Object::signal_connect_closure(const char* detailed_signal, GClosure* closure, bool after)
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{
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return g_signal_connect_closure(gobj(), detailed_signal, closure, after);
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}
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gulong Object::signal_connect_data(const char* detailed_signal, GCallback c_handler, gpointer data, GClosureNotify destroy_data, GConnectFlags connect_flags)
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{
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return g_signal_connect_data(gobj(), detailed_signal, c_handler, data, destroy_data, connect_flags);
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}
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void Object::signal_handler_block(gulong handler_id)
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{
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g_signal_handler_block(gobj(), handler_id);
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}
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void Object::signal_handler_unblock(gulong handler_id)
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{
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g_signal_handler_unblock(gobj(), handler_id);
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}
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void Object::signal_handler_disconnect(gulong handler_id)
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{
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g_signal_handler_disconnect(gobj(), handler_id);
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}
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gulong Object::signal_handler_find(GSignalMatchType mask, guint signal_id, GQuark detail, GClosure* closure, gpointer func, gpointer data)
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{
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return g_signal_handler_find(gobj(), mask, signal_id, detail, closure, func, data);
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}
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guint Object::signal_handlers_block_matched(GSignalMatchType mask, guint signal_id, GQuark detail, GClosure* closure, gpointer func, gpointer data)
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{
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return g_signal_handlers_block_matched(gobj(), mask, signal_id, detail, closure, func, data);
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}
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guint Object::signal_handlers_unblock_matched(GSignalMatchType mask, guint signal_id, GQuark detail, GClosure* closure, gpointer func, gpointer data)
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{
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return g_signal_handlers_unblock_matched(gobj(), mask, signal_id, detail, closure, func, data);
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}
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guint Object::signal_handlers_disconnect_matched(GSignalMatchType mask, guint signal_id, GQuark detail, GClosure* closure, gpointer func, gpointer data)
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{
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return g_signal_handlers_disconnect_matched(gobj(), mask, signal_id, detail, closure, func, data);
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}
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void Object::set_data(const char* key, gpointer value)
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{
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g_object_set_data(gobj(), key, value);
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}
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void Object::set_data_full(const char *key, gpointer data, GDestroyNotify destroy)
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{
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g_object_set_data_full(gobj(), key, data, destroy);
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}
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void Object::set(const gchar *first_prop, ...)
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{
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va_list args;
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va_start(args, first_prop);
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g_object_set_valist(gobj(), first_prop, args);
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va_end(args);
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}
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void Object::set_property(const gchar *property_name, const GValue *value)
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{
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g_object_set_property(gobj(), property_name, value);
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}
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void Object::notify(const char* property_name)
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{
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g_object_notify(gobj(), property_name);
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}
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void Object::freeze_notify()
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{
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g_object_freeze_notify(gobj());
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}
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void Object::thaw_notify()
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{
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g_object_thaw_notify(gobj());
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}
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