minetest/builtin/game
paramat ec0c4d33db Map generation limit: Make per-world
The setting limits map generation but affects nothing else.
Add 'mapgen_limit' to global mapgen parameters.
Move 'blockpos_over_mapgen_limit()' to the only place it is called
from: map.cpp.
Allow teleportation to any part of the world even if over the set
mapgen limit.
Simplify the reading of this limit in mgvalleys.
Remove the 'map_generation_limit' setting.
2017-03-27 03:18:09 +01:00
..
auth.lua
chatcommands.lua Map generation limit: Make per-world 2017-03-27 03:18:09 +01:00
constants.lua
deprecated.lua
detached_inventory.lua
falling.lua Save metainfo for falling nodes 2017-03-11 23:42:19 -08:00
features.lua Remove client-side chat prediction. (#5055) 2017-01-17 00:09:47 +01:00
forceloading.lua
init.lua [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) 2017-03-13 23:56:05 +01:00
item.lua Fix two nul deref if digging unknown nodes. (#5398) 2017-03-15 08:04:53 +01:00
item_entity.lua
misc.lua Give CSM access to use `core.colorize()` (#5113) 2017-03-17 19:20:13 +01:00
privileges.lua
register.lua Add textures for air and ignore items (#5196) 2017-02-10 08:19:31 +01:00
statbars.lua Statbars.lua: Cache enable_damage setting 2017-02-18 22:46:06 +00:00
static_spawn.lua
voxelarea.lua