Fix style
parent
73d86d8b6a
commit
db90f3873a
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@ -38,7 +38,7 @@ void RenderingCoreInterlaced::initMaterial()
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mat.ZWriteEnable = false;
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u32 shader = s->getShader("3d_interlaced_merge", TILE_MATERIAL_BASIC, 0);
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mat.MaterialType = s->getShaderInfo(shader).material;
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for (int k = 0; k != 3; ++k) {
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for (int k = 0; k < 3; ++k) {
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mat.TextureLayer[k].AnisotropicFilter = false;
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mat.TextureLayer[k].BilinearFilter = false;
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mat.TextureLayer[k].TrilinearFilter = false;
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@ -71,7 +71,7 @@ void RenderingCoreInterlaced::clearTextures()
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void RenderingCoreInterlaced::initMask()
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{
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u8 *data = reinterpret_cast<u8 *>(mask->lock());
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for (unsigned j = 0; j < screensize.Y; j++) {
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for (u32 j = 0; j < screensize.Y; j++) {
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u8 val = j % 2 ? 0xff : 0x00;
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memset(data, val, 4 * screensize.X);
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data += 4 * screensize.X;
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@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "plain.h"
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#include "settings.h"
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inline unsigned scaledown(unsigned coef, unsigned size)
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inline u32 scaledown(u32 coef, u32 size)
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{
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return (size + coef - 1) / coef;
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}
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