Merge remote-tracking branch 'oblomov/me_cmd'
commit
5415256a52
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@ -270,6 +270,12 @@ public:
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void addChatMessage(const std::wstring &message)
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void addChatMessage(const std::wstring &message)
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{
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{
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if (message[0] == L'/') {
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m_chat_queue.push_back(
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(std::wstring)L"issued command: "+message);
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return;
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}
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//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
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//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
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LocalPlayer *player = m_env.getLocalPlayer();
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LocalPlayer *player = m_env.getLocalPlayer();
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assert(player != NULL);
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assert(player != NULL);
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@ -39,6 +39,7 @@ void set_default_settings()
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g_settings.setDefault("keymap_sneak", "KEY_LSHIFT");
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g_settings.setDefault("keymap_sneak", "KEY_LSHIFT");
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g_settings.setDefault("keymap_inventory", "KEY_KEY_I");
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g_settings.setDefault("keymap_inventory", "KEY_KEY_I");
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g_settings.setDefault("keymap_chat", "KEY_KEY_T");
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g_settings.setDefault("keymap_chat", "KEY_KEY_T");
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g_settings.setDefault("keymap_cmd", "/");
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g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R");
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g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R");
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g_settings.setDefault("keymap_freemove", "KEY_KEY_K");
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g_settings.setDefault("keymap_freemove", "KEY_KEY_K");
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g_settings.setDefault("keymap_fastmove", "KEY_KEY_J");
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g_settings.setDefault("keymap_fastmove", "KEY_KEY_J");
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20
src/game.cpp
20
src/game.cpp
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@ -114,18 +114,6 @@ struct TextDestChat : public TextDest
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// Discard empty line
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// Discard empty line
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if(text == L"")
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if(text == L"")
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return;
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return;
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// Parse command (server command starts with "/#")
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if(text[0] == L'/' && text[1] != L'#')
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{
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std::wstring reply = L"Local: ";
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reply += L"Local commands not yet supported. "
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L"Server prefix is \"/#\".";
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m_client->addChatMessage(reply);
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return;
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}
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// Send to others
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// Send to others
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m_client->sendChatMessage(text);
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m_client->sendChatMessage(text);
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@ -1332,6 +1320,14 @@ void the_game(
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&g_menumgr, dest,
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&g_menumgr, dest,
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L""))->drop();
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L""))->drop();
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}
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}
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else if(input->wasKeyDown(getKeySetting("keymap_cmd")))
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{
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TextDest *dest = new TextDestChat(&client);
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(new GUITextInputMenu(guienv, guiroot, -1,
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&g_menumgr, dest,
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L"/"))->drop();
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}
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else if(input->wasKeyDown(getKeySetting("keymap_freemove")))
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else if(input->wasKeyDown(getKeySetting("keymap_freemove")))
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{
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{
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if(g_settings.getBool("free_move"))
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if(g_settings.getBool("free_move"))
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@ -226,6 +226,21 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
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this->chat = Environment->addButton(rect, this, GUI_ID_KEY_CHAT_BUTTON,
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this->chat = Environment->addButton(rect, this, GUI_ID_KEY_CHAT_BUTTON,
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wgettext(key_chat.name()));
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wgettext(key_chat.name()));
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}
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}
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offset += v2s32(0, 25);
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{
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core::rect < s32 > rect(0, 0, 100, 20);
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rect += topleft + v2s32(offset.X, offset.Y);
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Environment->addStaticText(wgettext("Command"), rect, false, true, this, -1);
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//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
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}
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{
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core::rect < s32 > rect(0, 0, 100, 30);
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rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
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this->cmd = Environment->addButton(rect, this, GUI_ID_KEY_CMD_BUTTON,
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wgettext(key_cmd.name()));
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}
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//next col
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//next col
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offset = v2s32(250, 40);
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offset = v2s32(250, 40);
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@ -333,6 +348,7 @@ bool GUIKeyChangeMenu::acceptInput()
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g_settings.set("keymap_sneak", key_sneak.sym());
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g_settings.set("keymap_sneak", key_sneak.sym());
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g_settings.set("keymap_inventory", key_inventory.sym());
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g_settings.set("keymap_inventory", key_inventory.sym());
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g_settings.set("keymap_chat", key_chat.sym());
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g_settings.set("keymap_chat", key_chat.sym());
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g_settings.set("keymap_cmd", key_cmd.sym());
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g_settings.set("keymap_rangeselect", key_range.sym());
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g_settings.set("keymap_rangeselect", key_range.sym());
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g_settings.set("keymap_freemove", key_fly.sym());
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g_settings.set("keymap_freemove", key_fly.sym());
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g_settings.set("keymap_fastmove", key_fast.sym());
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g_settings.set("keymap_fastmove", key_fast.sym());
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@ -351,6 +367,7 @@ void GUIKeyChangeMenu::init_keys()
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key_sneak = getKeySetting("keymap_sneak");
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key_sneak = getKeySetting("keymap_sneak");
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key_inventory = getKeySetting("keymap_inventory");
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key_inventory = getKeySetting("keymap_inventory");
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key_chat = getKeySetting("keymap_chat");
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key_chat = getKeySetting("keymap_chat");
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key_cmd = getKeySetting("keymap_cmd");
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key_range = getKeySetting("keymap_rangeselect");
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key_range = getKeySetting("keymap_rangeselect");
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key_fly = getKeySetting("keymap_freemove");
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key_fly = getKeySetting("keymap_freemove");
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key_fast = getKeySetting("keymap_fastmove");
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key_fast = getKeySetting("keymap_fastmove");
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@ -391,6 +408,9 @@ bool GUIKeyChangeMenu::resetMenu()
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case GUI_ID_KEY_CHAT_BUTTON:
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case GUI_ID_KEY_CHAT_BUTTON:
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this->chat->setText(wgettext(key_chat.name()));
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this->chat->setText(wgettext(key_chat.name()));
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break;
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break;
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case GUI_ID_KEY_CMD_BUTTON:
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this->cmd->setText(wgettext(key_cmd.name()));
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break;
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case GUI_ID_KEY_RANGE_BUTTON:
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case GUI_ID_KEY_RANGE_BUTTON:
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this->range->setText(wgettext(key_range.name()));
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this->range->setText(wgettext(key_range.name()));
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break;
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break;
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@ -460,6 +480,11 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
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this->chat->setText(wgettext(kp.name()));
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this->chat->setText(wgettext(kp.name()));
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this->key_chat = kp;
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this->key_chat = kp;
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}
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}
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else if (activeKey == GUI_ID_KEY_CMD_BUTTON)
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{
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this->cmd->setText(wgettext(kp.name()));
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this->key_cmd = kp;
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}
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else if (activeKey == GUI_ID_KEY_RANGE_BUTTON)
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else if (activeKey == GUI_ID_KEY_RANGE_BUTTON)
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{
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{
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this->range->setText(wgettext(kp.name()));
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this->range->setText(wgettext(kp.name()));
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@ -564,6 +589,11 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
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activeKey = event.GUIEvent.Caller->getID();
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activeKey = event.GUIEvent.Caller->getID();
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this->chat->setText(wgettext("press Key"));
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this->chat->setText(wgettext("press Key"));
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break;
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break;
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case GUI_ID_KEY_CMD_BUTTON:
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resetMenu();
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activeKey = event.GUIEvent.Caller->getID();
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this->cmd->setText(wgettext("press Key"));
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break;
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case GUI_ID_KEY_SNEAK_BUTTON:
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case GUI_ID_KEY_SNEAK_BUTTON:
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resetMenu();
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resetMenu();
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activeKey = event.GUIEvent.Caller->getID();
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activeKey = event.GUIEvent.Caller->getID();
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@ -43,6 +43,7 @@ enum
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GUI_ID_KEY_FAST_BUTTON,
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GUI_ID_KEY_FAST_BUTTON,
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GUI_ID_KEY_JUMP_BUTTON,
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GUI_ID_KEY_JUMP_BUTTON,
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GUI_ID_KEY_CHAT_BUTTON,
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GUI_ID_KEY_CHAT_BUTTON,
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GUI_ID_KEY_CMD_BUTTON,
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GUI_ID_KEY_SNEAK_BUTTON,
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GUI_ID_KEY_SNEAK_BUTTON,
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GUI_ID_KEY_INVENTORY_BUTTON,
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GUI_ID_KEY_INVENTORY_BUTTON,
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GUI_ID_KEY_DUMP_BUTTON,
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GUI_ID_KEY_DUMP_BUTTON,
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@ -87,6 +88,7 @@ private:
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gui::IGUIButton *range;
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gui::IGUIButton *range;
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gui::IGUIButton *dump;
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gui::IGUIButton *dump;
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gui::IGUIButton *chat;
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gui::IGUIButton *chat;
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gui::IGUIButton *cmd;
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s32 activeKey;
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s32 activeKey;
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KeyPress key_forward;
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KeyPress key_forward;
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@ -101,6 +103,7 @@ private:
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KeyPress key_fast;
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KeyPress key_fast;
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KeyPress key_range;
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KeyPress key_range;
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KeyPress key_chat;
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KeyPress key_chat;
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KeyPress key_cmd;
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KeyPress key_dump;
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KeyPress key_dump;
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};
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};
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@ -103,6 +103,12 @@ void GUITextInputMenu::regenerateGui(v2u32 screensize)
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gui::IGUIElement *e =
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gui::IGUIElement *e =
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Environment->addEditBox(text.c_str(), rect, true, this, 256);
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Environment->addEditBox(text.c_str(), rect, true, this, 256);
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Environment->setFocus(e);
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Environment->setFocus(e);
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irr::SEvent evt;
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evt.EventType = EET_KEY_INPUT_EVENT;
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evt.KeyInput.Key = KEY_END;
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evt.KeyInput.PressedDown = true;
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e->OnEvent(evt);
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}
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}
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changeCtype("");
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changeCtype("");
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{
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{
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@ -3245,13 +3245,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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u64 privs = getPlayerPrivs(player);
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u64 privs = getPlayerPrivs(player);
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// Parse commands
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// Parse commands
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std::wstring commandprefix = L"/#";
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if(message[0] == L'/')
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if(message.substr(0, commandprefix.size()) == commandprefix)
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{
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{
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line += L"Server: ";
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size_t strip_size = 1;
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if (message[1] == L'#') // support old-style commans
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++strip_size;
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message = message.substr(strip_size);
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message = message.substr(commandprefix.size());
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WStrfnd f1(message);
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WStrfnd f1(message);
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f1.next(L" "); // Skip over /#whatever
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f1.next(L" "); // Skip over /#whatever
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std::wstring paramstring = f1.next(L"");
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std::wstring paramstring = f1.next(L"");
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@ -3264,9 +3264,15 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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player,
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player,
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privs);
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privs);
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line += processServerCommand(ctx);
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std::wstring reply(processServerCommand(ctx));
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send_to_sender = ctx->flags & 1;
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send_to_sender = ctx->flags & SEND_TO_SENDER;
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send_to_others = ctx->flags & 2;
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send_to_others = ctx->flags & SEND_TO_OTHERS;
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if (ctx->flags & SEND_NO_PREFIX)
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line += reply;
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else
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line += L"Server: " + reply;
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delete ctx;
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delete ctx;
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|
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}
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}
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|
|
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@ -25,6 +25,14 @@ void cmd_status(std::wostringstream &os,
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os<<ctx->server->getStatusString();
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os<<ctx->server->getStatusString();
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}
|
}
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void cmd_me(std::wostringstream &os,
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ServerCommandContext *ctx)
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{
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std::wstring name = narrow_to_wide(ctx->player->getName());
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os << L"* " << name << L" " << ctx->paramstring;
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ctx->flags |= SEND_TO_OTHERS | SEND_NO_PREFIX;
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}
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|
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void cmd_privs(std::wostringstream &os,
|
void cmd_privs(std::wostringstream &os,
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ServerCommandContext *ctx)
|
ServerCommandContext *ctx)
|
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{
|
{
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|
@ -130,7 +138,7 @@ void cmd_shutdown(std::wostringstream &os,
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ctx->server->requestShutdown();
|
ctx->server->requestShutdown();
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|
|
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os<<L"*** Server shutting down (operator request)";
|
os<<L"*** Server shutting down (operator request)";
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ctx->flags |= 2;
|
ctx->flags |= SEND_TO_OTHERS;
|
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}
|
}
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|
|
||||||
void cmd_setting(std::wostringstream &os,
|
void cmd_setting(std::wostringstream &os,
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|
@ -232,7 +240,7 @@ std::wstring processServerCommand(ServerCommandContext *ctx)
|
||||||
{
|
{
|
||||||
|
|
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std::wostringstream os(std::ios_base::binary);
|
std::wostringstream os(std::ios_base::binary);
|
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ctx->flags = 1; // Default, unless we change it.
|
ctx->flags = SEND_TO_SENDER; // Default, unless we change it.
|
||||||
|
|
||||||
u64 privs = ctx->privs;
|
u64 privs = ctx->privs;
|
||||||
|
|
||||||
|
@ -283,6 +291,10 @@ std::wstring processServerCommand(ServerCommandContext *ctx)
|
||||||
{
|
{
|
||||||
cmd_banunban(os, ctx);
|
cmd_banunban(os, ctx);
|
||||||
}
|
}
|
||||||
|
else if(ctx->parms[0] == L"me")
|
||||||
|
{
|
||||||
|
cmd_me(os, ctx);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
os<<L"-!- Invalid command: " + ctx->parms[0];
|
os<<L"-!- Invalid command: " + ctx->parms[0];
|
||||||
|
|
|
@ -25,9 +25,12 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||||
#include "player.h"
|
#include "player.h"
|
||||||
#include "server.h"
|
#include "server.h"
|
||||||
|
|
||||||
|
#define SEND_TO_SENDER (1<<0)
|
||||||
|
#define SEND_TO_OTHERS (1<<1)
|
||||||
|
#define SEND_NO_PREFIX (1<<2)
|
||||||
|
|
||||||
struct ServerCommandContext
|
struct ServerCommandContext
|
||||||
{
|
{
|
||||||
|
|
||||||
std::vector<std::wstring> parms;
|
std::vector<std::wstring> parms;
|
||||||
std::wstring paramstring;
|
std::wstring paramstring;
|
||||||
Server* server;
|
Server* server;
|
||||||
|
|
Loading…
Reference in New Issue