inital commit

master
Pascal Abresch 2019-09-02 00:52:20 +02:00
commit e73208a4d3
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LICENSE Normal file
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Copyright 2019 Pascal Abresch
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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README.md Normal file
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Api:
notify.hud.sendtext(mt_player player, string text, optional int timeout)

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init.lua Normal file
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notify = notify or {}
notify.hud = notify.hud or {}
-- the only API gurantee is that notify.hud.sendtext(mt_player player, string text, optional int timeout) is available
minetest.register_on_joinplayer(function(player)
--register the hud elements to use later
--this is a simple implementation, so just one
local hud_fg = player:hud_add({
hud_elem_type = "text",
position = { x=0.5,y=0.8 },
text = "",
direction = 0,
number = "0xFFFFFF"
})
player:get_meta():set_int("notify_fg", hud_fg)
end)
notify.hud.sendtext = function(player, text, timeout)
if not player then return end
if not text then return end
if timeout <= 0 or not timeout then timeout = 1 end
minetest.after(1, notify.hud.timeout, player)
player:get_meta():set_int("time_left", timeout)
player:hud_change(player:get_meta():get_int("notify_fg"), "text", text)
end
notify.hud.timeout = function(player) -- checks whether player timed out yet
if not player then return end
local timeout = player:get_meta():get_int("time_left")
timeout = timeout -1
if timeout <= 0 then
player:hud_change(player:get_meta():get_int("notify_fg"), "text", "")
else
player:get_meta():set_int("time_left", timeout)
minetest.after(1, notify.hud.timeout, player)
end
end