rubenwardy
35da0ca3fe
Revert "Fix lighting glitches on LVM map caused by engine mapgen"
This reverts commit ae8005a1f40adba733710888f4662e31957b8ed9.
CaptureTheFlag
Uses the CTF PvP engine
- Fast rounds of CTF games
- Removed nodes for focus
System Requirements
Recommended
Hosting your server using the dummy backend
minimum
Hosting your server using the leveldb or redis backend
Hosting using sqlite on an SSD or ramdisk (with this guide)
License
Created by rubenwardy
Code: LGPLv2.1+
Textures: CC-BY-SA 3.0
Mods
- afkkick by GunshipPenguin (CC0 1.0)
- ctf_pvp_engine by rubenwardy (LGPLv2.1+)
- chatplus by rubenwardy (LGPLv2.1+)
- dropondie by minermoder27 (Apache 2.0)
- email by rubenwardy (MIT)
- gauges by Calinou (CC0)
- random_messages by arsdragonfly (CC0)
- report by rubenwardy (CC0)
- sprint by GunshipPenguin, rewritten and optimised (CC0 1.0)
- treasurer by Wuzzy (WTFPL)
- tsm_chests by Wuzzy (WTFPL)
- vote by rubenwardy (MIT)
- wield3d by stu (WTFPL)
- Minetest Game mods: default, doors, sfinv, killme, stairs. Fun fact: sfinv was made for this subgame, and then merged into MTG.
Custom Mods:
- hpregen by rubenwardy (LGPLv2.1+)
- ctf_* by rubenwardy (LGPLv2.1+)
- no_minimap by rubenwardy (LGPLv2.1+)
- respawn_immunity by rubenwardy (LGPLv2.1+)
Description
Languages
Lua
99%
TypeScript
0.8%
Shell
0.2%