plant enhancements, floor fungus footsteps
This commit is contained in:
parent
c05373d273
commit
03d1ce841a
@ -18,6 +18,11 @@ minetest.register_node("dfcaverns:dirt_with_cave_moss", {
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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soil = {
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base = "dfcaverns:dirt_with_cave_moss",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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},
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_dfcaverns_dead_node = "default:dirt",
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})
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@ -48,7 +53,9 @@ minetest.register_node("dfcaverns:cobble_with_floor_fungus", {
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is_ground_content = false,
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groups = {cracky = 3, stone = 2, light_sensitive_fungus = 11},
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_dfcaverns_dead_node = "default:cobble",
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults({
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footstep = {name = "dfcaverns_squish", gain = 0.25},
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}),
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})
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minetest.register_abm{
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58
plants.lua
58
plants.lua
@ -14,7 +14,7 @@ minetest.register_node("dfcaverns:dead_fungus", {
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {flammable=4, oddly_breakable_by_hand=1, plant = 1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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@ -37,7 +37,7 @@ minetest.register_node("dfcaverns:cavern_fungi", {
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {flammable=4, oddly_breakable_by_hand=1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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@ -53,14 +53,63 @@ minetest.register_craft({
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-----------------------------------------------------------------------------------------
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local place_seed = function(itemstack, placer, pointed_thing, plantname)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt then
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return itemstack
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end
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if pt.type ~= "node" then
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return itemstack
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end
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local under = minetest.get_node(pt.under)
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local above = minetest.get_node(pt.above)
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if minetest.is_protected(pt.under, placer:get_player_name()) then
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minetest.record_protection_violation(pt.under, placer:get_player_name())
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return
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end
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if minetest.is_protected(pt.above, placer:get_player_name()) then
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minetest.record_protection_violation(pt.above, placer:get_player_name())
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return
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end
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-- return if any of the nodes is not registered
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if not minetest.registered_nodes[under.name] then
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return itemstack
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end
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if not minetest.registered_nodes[above.name] then
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return itemstack
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end
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-- check if pointing at the top of the node
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if pt.above.y ~= pt.under.y+1 then
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return itemstack
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end
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-- check if you can replace the node above the pointed node
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if not minetest.registered_nodes[above.name].buildable_to then
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return itemstack
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end
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-- add the node and remove 1 item from the itemstack
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minetest.add_node(pt.above, {name = plantname, param2 = 1})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end
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dfcaverns.register_seed = function(name, description, image, stage_one)
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local def = {
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description = description,
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tiles = {image},
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inventory_image = image,
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wield_image = image,
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drawtype = "signlike",
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paramtype2 = "wallmounted",
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groups = {flammable=4, oddly_breakable_by_hand=1},
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groups = {seed = 1, snappy = 3, attached_node = 1, flammable = 2},
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_dfcaverns_next_stage = stage_one,
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paramtype = "light",
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walkable = false,
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@ -69,6 +118,9 @@ dfcaverns.register_seed = function(name, description, image, stage_one)
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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on_place = function(itemstack, placer, pointed_thing)
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return place_seed(itemstack, placer, pointed_thing, "dfcaverns:"..name)
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end,
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}
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minetest.register_node("dfcaverns:"..name, def)
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@ -14,7 +14,8 @@ local register_cave_wheat = function(number)
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inventory_image = "dfcaverns_cave_wheat_"..tostring(number)..".png",
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paramtype = "light",
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walkable = false,
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groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11},
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buildable_to = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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sounds = default.node_sound_leaves_defaults(),
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drop = {
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max_items = 1,
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@ -12,7 +12,8 @@ local register_dimple_cup = function(number)
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inventory_image = "dfcaverns_dimple_cup_"..tostring(number)..".png",
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paramtype = "light",
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walkable = false,
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groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11},
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buildable_to = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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sounds = default.node_sound_leaves_defaults(),
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drop = {
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max_items = 1,
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@ -14,7 +14,8 @@ local register_pig_tail = function(number)
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inventory_image = "dfcaverns_pig_tail_"..tostring(number)..".png",
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paramtype = "light",
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walkable = false,
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groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11},
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buildable_to = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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sounds = default.node_sound_leaves_defaults(),
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drop = {
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max_items = 1,
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@ -5,12 +5,61 @@ local S, NS = dofile(MP.."/intllib.lua")
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local displace_x = 0.125
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local displace_z = 0.125
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local plump_helmet_on_place = function(itemstack, placer, pointed_thing, plantname)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt then
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return itemstack
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end
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if pt.type ~= "node" then
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return itemstack
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end
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local under = minetest.get_node(pt.under)
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local above = minetest.get_node(pt.above)
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if minetest.is_protected(pt.under, placer:get_player_name()) then
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minetest.record_protection_violation(pt.under, placer:get_player_name())
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return
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end
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if minetest.is_protected(pt.above, placer:get_player_name()) then
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minetest.record_protection_violation(pt.above, placer:get_player_name())
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return
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end
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-- return if any of the nodes is not registered
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if not minetest.registered_nodes[under.name] then
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return itemstack
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end
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if not minetest.registered_nodes[above.name] then
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return itemstack
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end
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-- check if pointing at the top of the node
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if pt.above.y ~= pt.under.y+1 then
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return itemstack
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end
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-- check if you can replace the node above the pointed node
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if not minetest.registered_nodes[above.name].buildable_to then
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return itemstack
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end
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-- add the node and remove 1 item from the itemstack
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minetest.add_node(pt.above, {name = plantname, param2 = math.random(0,3)})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end
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minetest.register_node("dfcaverns:plump_helmet_spawn", {
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description = S("Plump Helmet Spawn"),
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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},
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groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11, plant = 1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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_dfcaverns_next_stage = "dfcaverns:plump_helmet_1",
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drawtype = "nodebox",
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paramtype = "light",
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@ -22,8 +71,8 @@ minetest.register_node("dfcaverns:plump_helmet_spawn", {
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{-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, -0.375, 0.0625 + displace_z},
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}
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},
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on_construct = function(pos)
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minetest.swap_node(pos, {name="dfcaverns:plump_helmet_spawn", param2 = math.random(0,3)})
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "dfcaverns:plump_helmet_spawn")
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end,
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})
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@ -34,7 +83,7 @@ minetest.register_node("dfcaverns:plump_helmet_1", {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:5:dfcaverns_plump_helmet_stem.png",
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},
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groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11, plant = 1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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_dfcaverns_next_stage = "dfcaverns:plump_helmet_2",
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drawtype = "nodebox",
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paramtype = "light",
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@ -47,9 +96,8 @@ minetest.register_node("dfcaverns:plump_helmet_1", {
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{-0.125 + displace_x, -0.4375, -0.1875 + displace_z, 0.1875 + displace_x, -0.3125, 0.125 + displace_z}, -- cap
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}
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},
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on_construct = function(pos)
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minetest.swap_node(pos, {name="dfcaverns:plump_helmet_1", param2 = math.random(0,3)})
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "dfcaverns:plump_helmet_1")
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end,
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})
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@ -61,7 +109,7 @@ minetest.register_node("dfcaverns:plump_helmet_2", {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:15:dfcaverns_plump_helmet_stem.png",
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},
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groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11, plant = 1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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_dfcaverns_next_stage = "dfcaverns:plump_helmet_3",
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drawtype = "nodebox",
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paramtype = "light",
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@ -88,9 +136,8 @@ minetest.register_node("dfcaverns:plump_helmet_2", {
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},
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},
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},
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on_construct = function(pos)
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minetest.swap_node(pos, {name="dfcaverns:plump_helmet_2", param2 = math.random(0,3)})
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "dfcaverns:plump_helmet_2")
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end,
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})
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@ -101,7 +148,7 @@ minetest.register_node("dfcaverns:plump_helmet_3", {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:35:dfcaverns_plump_helmet_stem.png",
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},
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groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11, plant = 1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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_dfcaverns_next_stage = "dfcaverns:plump_helmet_4",
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drawtype = "nodebox",
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paramtype = "light",
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@ -114,7 +161,6 @@ minetest.register_node("dfcaverns:plump_helmet_3", {
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{-0.1875 + displace_x, -0.125, -0.25 + displace_z, 0.25 + displace_x, 0.1875, 0.1875 + displace_z}, -- cap
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}
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},
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drop = {
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max_items = 2,
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items = {
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@ -128,9 +174,8 @@ minetest.register_node("dfcaverns:plump_helmet_3", {
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},
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},
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},
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on_construct = function(pos)
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minetest.swap_node(pos, {name="dfcaverns:plump_helmet_3", param2 = math.random(0,3)})
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "dfcaverns:plump_helmet_3")
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end,
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})
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@ -141,7 +186,7 @@ minetest.register_node("dfcaverns:plump_helmet_4", {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png",
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},
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groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11, plant = 1},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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@ -154,8 +199,7 @@ minetest.register_node("dfcaverns:plump_helmet_4", {
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{-0.1875 + displace_x, 0.25, -0.25 + displace_z, 0.25 + displace_x, 0.3125, 0.1875 + displace_z}, -- cap rounding
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}
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},
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drop = {
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drop = {
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max_items = 4,
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items = {
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{
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@ -176,9 +220,8 @@ minetest.register_node("dfcaverns:plump_helmet_4", {
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},
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},
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},
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on_construct = function(pos)
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minetest.swap_node(pos, {name="dfcaverns:plump_helmet_4", param2 = math.random(0,3)})
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "dfcaverns:plump_helmet_4")
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end,
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})
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@ -14,7 +14,8 @@ local register_quarry_bush = function(number)
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inventory_image = "dfcaverns_quarry_bush_"..tostring(number)..".png",
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paramtype = "light",
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walkable = false,
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groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11},
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buildable_to = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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sounds = default.node_sound_leaves_defaults(),
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drop = {
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@ -12,7 +12,8 @@ local register_sweet_pod = function(number)
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inventory_image = "dfcaverns_sweet_pod_"..tostring(number)..".png",
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paramtype = "light",
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walkable = false,
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groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11},
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buildable_to = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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sounds = default.node_sound_leaves_defaults(),
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drop = {
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BIN
sounds/dfcaverns_squish.1.ogg
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sounds/dfcaverns_squish.1.ogg
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BIN
sounds/dfcaverns_squish.2.ogg
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BIN
sounds/dfcaverns_squish.2.ogg
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BIN
sounds/dfcaverns_squish.3.ogg
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BIN
sounds/dfcaverns_squish.3.ogg
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@ -1,3 +1,3 @@
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https://freesound.org/people/DrMinky/sounds/167073/
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https://freesound.org/people/HonorHunter/sounds/271666/
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https://freesound.org/people/DrMinky/sounds/167074/
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dfcaverns_squish.1.ogg - from https://freesound.org/people/DrMinky/sounds/167074/ by DrMinky under Creative Commons BY 3.0
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dfcaverns_squish.2.ogg - from https://freesound.org/people/DrMinky/sounds/167075/ by DrMinky under Creative Commons BY 3.0
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dfcaverns_squish.3.ogg - from https://freesound.org/people/DrMinky/sounds/167073/ by DrMinky under Creative Commons BY 3.0
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