53 lines
1.5 KiB
Lua
53 lines
1.5 KiB
Lua
-- Rotate items in the craft inventory
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local ui = unified_inventory
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local uip = unified_inventory_plus
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-- Backup to inject code
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uip.craft_rotate = ui.pages["craft"].get_formspec
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ui.pages["craft"] = {
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get_formspec = function(player, perplayer_formspec)
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local formspec = uip.craft_rotate(player, perplayer_formspec).formspec
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formspec = formspec ..
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("image_button[%f,%f;%f,%f;pattern_rotate.png;craft_rotate;]"):format(
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perplayer_formspec.craft_x - perplayer_formspec.btn_spc,
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perplayer_formspec.craft_y,
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perplayer_formspec.btn_size,
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perplayer_formspec.btn_size
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)
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return { formspec = formspec }
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end,
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}
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-- Rotate items in the craft inventory
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local function craft_rotate_cw(player)
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local player_inv = player:get_inventory()
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local craft_list = player_inv:get_list("craft")
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-- Rotate corners
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local stack = craft_list[1]
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craft_list[1] = craft_list[7]
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craft_list[7] = craft_list[9]
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craft_list[9] = craft_list[3]
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craft_list[3] = stack
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-- Rotate middle ones
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stack = craft_list[2]
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craft_list[2] = craft_list[4]
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craft_list[4] = craft_list[8]
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craft_list[8] = craft_list[6]
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craft_list[6] = stack
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player_inv:set_list("craft", craft_list)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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--if not formname:match("craft") then return end
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for k, _ in pairs(fields) do
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if k:match("craft_rotate") then
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craft_rotate_cw(player)
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end
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end
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end)
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