put elevator into seperate file; elevator doors added; groups changed to avoid accidental dig/drop; only the owner of a box can dig it now
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efeb155191
@ -62,6 +62,10 @@ minetest.register_node("travelnet:elevator", {
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travelnet.update_formspec(pos, puncher:get_player_name())
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end,
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can_dig = function( pos, player )
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return travelnet.can_dig( pos, player, 'elevator' )
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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travelnet.remove_box( pos, oldnode, oldmetadata, digger )
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end,
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195
init.lua
195
init.lua
@ -19,6 +19,14 @@
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Changelog:
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13.06.13 - bugfix
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- elevator added (written by kpoppel) and placed into extra file
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- elevator doors added
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- groups changed to avoid accidental dig/drop on dig of node beneath
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- added new priv travelnet_remove for digging of boxes owned by other players
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- only the owner of a box or players with the travelnet_remove priv can now dig it
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- entering your own name as owner_name does no longer abort setup
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TODO - the elevator can only move vertically; the network name is defined by its x and z coordinate
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22.03.13 - added automatic detection if yaw can be set
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- beam effect is disabled by default
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20.03.13 - added inventory image provided by VanessaE
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@ -32,6 +40,7 @@
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local MAX_STATIONS_PER_NETWORK = 24;
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minetest.register_privilege("travelnet_attach", { description = "allows to attach travelnet boxes to travelnets of other players", give_to_singleplayer = false});
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minetest.register_privilege("travelnet_remove", { description = "allows to dig travelnet boxes which belog to nets of other players", give_to_singleplayer = false});
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travelnet = {};
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@ -213,7 +222,7 @@ travelnet.add_target = function( station_name, network_name, pos, player_name, m
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return;
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end
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if( owner_name == nil or owner_name == '' ) then
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if( owner_name == nil or owner_name == '' or owner_name == player_name ) then
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owner_name = player_name;
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elseif( not( travelnet.targets[ owner_name ] )
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@ -426,6 +435,34 @@ end
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travelnet.can_dig = function( pos, player, description )
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if( not( player )) then
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return false;
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end
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local name = player:get_player_name();
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-- players with that priv can dig regardless of owner
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if( minetest.check_player_privs(name, {travelnet_remove=true})) then
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return true;
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end
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local meta = minetest.env:get_meta( pos );
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local owner = meta:get_string('owner');
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if( not( meta ) or not( owner) or owner=='') then
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minetest.chat_send_player(name, "This "..description.." has not been configured yet. Please set it up first to claim it. Afterwards you can remove it because you are then the owner.");
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return false;
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elseif( owner ~= name) then
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minetest.chat_send_player(name, "This "..description.." belongs to "..tostring( meta:get_string('owner'))..". You can't remove it.");
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return false;
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end
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return true;
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end
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minetest.register_node("travelnet:travelnet", {
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description = "Travelnet box",
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@ -471,7 +508,7 @@ minetest.register_node("travelnet:travelnet", {
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},
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inventory_image = "travelnet_inv.png",
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groups = {choppy=2,dig_immediate=2,attached_node=1},
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groups = {cracky=1,choppy=1,snappy=1},
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light_source = 10,
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@ -495,6 +532,10 @@ minetest.register_node("travelnet:travelnet", {
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travelnet.update_formspec(pos, puncher:get_player_name())
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end,
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can_dig = function( pos, player )
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return travelnet.can_dig( pos, player, 'travelnet box' )
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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travelnet.remove_box( pos, oldnode, oldmetadata, digger )
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end,
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@ -555,155 +596,9 @@ minetest.register_craft({
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}
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})
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dofile(minetest.get_modpath("travelnet").."/elevator.lua");
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-- upon server start, read the savefile
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travelnet.restore_data();
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minetest.register_node("travelnet:elevator", {
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description = "Travelnet Elevator Bottom",
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = 'light',
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paramtype2 = "facedir",
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ 0.48, -0.5,-0.5, 0.5, 0.5, 0.5},
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{-0.5 , -0.5, 0.48, 0.48, 0.5, 0.5},
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{-0.5, -0.5,-0.5 ,-0.48, 0.5, 0.5},
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--groundplate to stand on
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{ -0.5,-0.5,-0.5,0.5,-0.48, 0.5},
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},
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},
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tiles = {
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"travelnet_elevator_inside_floor.png", -- view from top
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"default_stone.png", -- view from bottom
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"travelnet_elevator_inside_bottom.png", -- left side
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"travelnet_elevator_inside_bottom.png", -- right side
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"travelnet_elevator_inside_bottom.png", -- front view
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"travelnet_elevator_inside_bottom.png", -- backward view
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},
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inventory_image = "travelnet_inv.png",
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groups = {choppy=2,dig_immediate=2,attached_node=1},
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light_source = 10,
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after_place_node = function(pos, placer, itemstack)
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local meta = minetest.env:get_meta(pos);
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meta:set_string("infotext", "Travelnet Elevator (unconfigured)");
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meta:set_string("station_name", "");
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meta:set_string("station_network","");
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meta:set_string("owner", placer:get_player_name() );
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-- request initinal data
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meta:set_string("formspec",
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"size[12,10]"..
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"field[0.3,5.6;6,0.7;station_name;Name of this station:;]"..
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"field[0.3,6.6;6,0.7;station_network;Assign to Network:;]"..
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"field[0.3,7.6;6,0.7;owner_name;(optional) owned by:;]"..
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"button_exit[6.3,6.2;1.7,0.7;station_set;Store]" );
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end,
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on_receive_fields = travelnet.on_receive_fields,
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on_punch = function(pos, node, puncher)
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travelnet.update_formspec(pos, puncher:get_player_name())
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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travelnet.remove_box( pos, oldnode, oldmetadata, digger )
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end,
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-- taken from VanessaEs homedecor fridge
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above;
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if( minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" ) then
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minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place the travelnet box!' )
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return;
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end
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local p = {x=pos.x, y=pos.y+1, z=pos.z}
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(p, {name="travelnet:elevator_top", paramtype2="facedir", param2=p2})
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return minetest.item_place(itemstack, placer, pointed_thing);
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end,
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on_destruct = function(pos)
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local p = {x=pos.x, y=pos.y+1, z=pos.z}
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minetest.env:remove_node(p)
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end
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})
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minetest.register_node("travelnet:elevator_top", {
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description = "Travelnet Elevator Top",
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = 'light',
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paramtype2 = "facedir",
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selection_box = {
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type = "fixed",
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fixed = { 0, 0, 0, 0, 0, 0 }
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-- fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ 0.48, -0.5,-0.5, 0.5, 0.5, 0.5},
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{-0.5 , -0.5, 0.48, 0.48, 0.5, 0.5},
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{-0.5, -0.5,-0.5 ,-0.48, 0.5, 0.5},
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--top ceiling
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{ -0.5, 0.48,-0.5,0.5, 0.5, 0.5},
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},
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},
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tiles = {
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"default_stone.png", -- view from top
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"travelnet_elevator_inside_ceiling.png", -- view from bottom
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"travelnet_elevator_inside_top_control.png", -- left side
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"travelnet_elevator_inside_top.png", -- right side
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"travelnet_elevator_inside_top.png", -- front view
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"travelnet_elevator_inside_top.png", -- backward view
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},
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inventory_image = "travelnet_inv.png",
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light_source = 10,
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groups = {choppy=2,dig_immediate=2,attached_node=1},
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})
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if( minetest.get_modpath("technic") ~= nil ) then
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minetest.register_craft({
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output = "travelnet:elevator",
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recipe = {
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{"default:steel_ingot", "technic:motor", "default:steel_ingot", },
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{"default:steel_ingot", "technic:control_logic_unit", "default:steel_ingot", },
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{"default:steel_ingot", "moreores:copper_ingot", "default:steel_ingot", }
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}
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})
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else
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minetest.register_craft({
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output = "travelnet:elevator",
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recipe = {
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{"default:steel_ingot", "default_sandstone", "default:steel_ingot", },
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{"default:steel_ingot", "default_sandstone", "default:steel_ingot", },
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{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment", }
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}
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})
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end
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