Add translation support and German translation (#19)
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14
beacon.lua
14
beacon.lua
@ -1,12 +1,15 @@
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local S = minetest.get_translator("telemosaic")
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for _,protected in pairs({true, false}) do
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local node_name_suffix = protected and "_protected" or ""
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local texture_overlay = protected and "^telemosaic_beacon_protected_overlay.png" or ""
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local description = protected and "Protected Telemosaic Beacon"
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or "Telemosaic Beacon"
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local description_prefix = protected and "Protected " or ""
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minetest.register_node("telemosaic:beacon_off"..node_name_suffix, {
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description = description_prefix.."Telemosaic Beacon",
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description = S(description),
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tiles = {
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"telemosaic_beacon_off.png"..texture_overlay,
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"telemosaic_beacon_side.png",
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@ -18,7 +21,8 @@ for _,protected in pairs({true, false}) do
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})
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minetest.register_node("telemosaic:beacon"..node_name_suffix, {
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description = description_prefix.."Telemosaic Beacon Active (you hacker you!)",
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description = S(description_prefix ..
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"Telemosaic Beacon Active (you hacker you!)"),
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tiles = {
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"telemosaic_beacon_top.png"..texture_overlay,
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"telemosaic_beacon_side.png",
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@ -31,7 +35,8 @@ for _,protected in pairs({true, false}) do
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})
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minetest.register_node("telemosaic:beacon_err"..node_name_suffix, {
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description = description_prefix.."Telemosaic Beacon Error (you hacker you!)",
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description = S(description_prefix ..
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"Telemosaic Beacon Error (you hacker you!)"),
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tiles = {
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"telemosaic_beacon_err.png"..texture_overlay,
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"telemosaic_beacon_side.png",
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@ -44,7 +49,8 @@ for _,protected in pairs({true, false}) do
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})
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minetest.register_node("telemosaic:beacon_disabled"..node_name_suffix, {
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description = description_prefix.."Telemosaic Beacon Disabled (you hacker you!)",
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description = S(description_prefix ..
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"Telemosaic Beacon Disabled (you hacker you!)"),
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tiles = {
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"telemosaic_beacon_disabled.png"..texture_overlay,
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"telemosaic_beacon_side.png",
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14
extender.lua
14
extender.lua
@ -1,3 +1,4 @@
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local S = minetest.get_translator("telemosaic")
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local has_dye = minetest.get_modpath("dye")
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@ -16,8 +17,17 @@ local tiers = {"one", "two", "three"}
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for i, range in pairs(telemosaic.extender_ranges) do
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local tier = tiers[i]
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local common_desc, basic_desc
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if has_dye then
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common_desc = S("Telemosaic Extender, Tier @1 (@2)")
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basic_desc = S(common_desc, i, S("Grey"))
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else
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common_desc = "Telemosaic Extender, Tier @1"
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basic_desc = S(common_desc, i)
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end
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minetest.register_node("telemosaic:extender_"..tier, {
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description = "Telemosaic Extender, Tier "..i..(has_dye and " (Grey)" or ""),
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description = basic_desc,
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tiles = {
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"telemosaic_extender_"..tier..".png"
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},
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@ -36,7 +46,7 @@ for i, range in pairs(telemosaic.extender_ranges) do
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for name, color in pairs(telemosaic.extender_colors) do
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minetest.register_node("telemosaic:extender_"..tier.."_"..name, {
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description = "Telemosaic Extender, Tier "..i.." ("..pretty_str(name)..")",
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description = S(common_desc, i, S(pretty_str(name))),
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tiles = {
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"telemosaic_extender_"..tier..".png^[colorize:"..color
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},
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@ -1,3 +1,4 @@
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local S = minetest.get_translator("telemosaic")
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-- Keeps a track of players to prevent teleport spamming
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local recent_teleports = {}
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@ -146,7 +147,7 @@ function telemosaic.check_beacon(pos, player_name, all_checks)
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if player_name then
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local needed = math.ceil(dist - range)
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minetest.chat_send_player(player_name,
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"You need to add extenders for "..needed.." nodes."
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S("You need to add extenders for @1 node(s).", needed)
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)
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end
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return false
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@ -162,7 +163,7 @@ function telemosaic.check_beacon(pos, player_name, all_checks)
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if player_name then
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if telemosaic.is_protected_beacon(dest, player_name) then
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minetest.chat_send_player(player_name,
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"Destination is protected."
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S("Destination is protected.")
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)
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return false
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end
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@ -172,14 +173,14 @@ function telemosaic.check_beacon(pos, player_name, all_checks)
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if not valid then
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if player_name then
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minetest.chat_send_player(player_name,
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"No telemosaic at destination."
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S("No telemosaic at destination.")
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)
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end
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return false
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elseif not open then
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if player_name then
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minetest.chat_send_player(player_name,
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"Destination is blocked."
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S("Destination is blocked.")
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)
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end
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return false
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@ -278,10 +279,11 @@ function telemosaic.rightclick(pos, node, player, itemstack, pointed_thing)
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-- Try to create a telemosaic key
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if itemstack:get_count() ~= 1 then
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minetest.chat_send_player(player_name,
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"You can only use a singular mese crystal fragment to create a telemosaic key."
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S("You can only use a singular mese crystal fragment to create a telemosaic key.")
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)
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else
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minetest.log("action", "[telemosaic] " .. player_name .. " created a key for the telemosaic at "
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minetest.log("action", "[telemosaic] " .. player_name ..
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" created a key for the telemosaic at "
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.. minetest.pos_to_string(pos))
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return ItemStack({name = "telemosaic:key", metadata = hash_pos(pos)})
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end
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@ -295,12 +297,12 @@ function telemosaic.rightclick(pos, node, player, itemstack, pointed_thing)
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if not dest then
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-- This should never happen, but tell the player if it does
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minetest.chat_send_player(player_name,
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"Telemosaic key is invalid."
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S("Telemosaic key is invalid.")
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)
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elseif not telemosaic.is_valid_destination(dest) then
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-- No point setting a destination that doesn't exist
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minetest.chat_send_player(player_name,
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"No telemosaic at new destination."
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S("No telemosaic at new destination.")
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)
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else
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-- Everything is good, set the destination and update the telemosaic
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@ -342,7 +344,7 @@ function telemosaic.rightclick(pos, node, player, itemstack, pointed_thing)
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telemosaic.teleport(player, pos, dest)
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else
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minetest.chat_send_player(player_name,
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"Travel to destination is not allowed."
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S("Travel to destination is not allowed.")
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)
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end
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end
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@ -350,7 +352,7 @@ function telemosaic.rightclick(pos, node, player, itemstack, pointed_thing)
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elseif state == "disabled" then
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-- Tell the player why they can't use this telemosaic
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minetest.chat_send_player(player_name,
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"Telemosaic is disabled."
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S("Telemosaic is disabled.")
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)
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elseif state == "error" then
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3
key.lua
3
key.lua
@ -1,6 +1,7 @@
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local S = minetest.get_translator("telemosaic")
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minetest.register_tool("telemosaic:key", {
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description = "Telemosaic Key",
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description = S("Telemosaic Key"),
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inventory_image = "telemosaic_key.png",
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stack_max = 1,
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groups = {not_in_creative_inventory = 1},
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44
locale/telemosaic.de.tr
Normal file
44
locale/telemosaic.de.tr
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@ -0,0 +1,44 @@
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# textdomain: telemosaic
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##[ beacon.lua ]##
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Protected Telemosaic Beacon=Geschütztes Telemosaik-Leuchtfeuer
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Telemosaic Beacon=Telemosaik-Leuchtfeuer
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Telemosaic Beacon Active (you hacker you!)=Telemosaik-Leuchtfeuer aktiv (du Hacker du!)
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Protected Telemosaic Beacon Active (you hacker you!)=Geschütztes Telemosaik-Leuchtfeuer aktiv (du Hacker du!)
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Telemosaic Beacon Error (you hacker you!)=Telemosaik-Leuchtfeuer fehlerhaft (du Hacker du!)
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Protected Telemosaic Beacon Error (you hacker you!)=Geschütztes Telemosaik-Leuchtfeuer fehlerhaft (du Hacker du!)
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Telemosaic Beacon Disabled (you hacker you!)=Telemosaik-Leuchtfeuer deaktiviert (du Hacker du!)
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Protected Telemosaic Beacon Disabled (you hacker you!)=Geschütztes Telemosaik-Leuchtfeuer deaktiviert (du Hacker du!)
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##[ extender.lua ]##
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Telemosaic Extender, Tier @1 (@2)=Telemosaik-Verstärker Stufe @1 (@2)
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Telemosaic Extender, Tier @1=Telemosaik-Verstärker Stufe @1
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# Aus MTG Wolle
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Grey=Grau
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White=Weiß
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Dark Grey=Dunkelgrau
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Black=Schwarz
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Violet=Violett
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Blue=Blau
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Cyan=Türkis
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Dark Green=Dunkelgrün
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Green=Grün
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Yellow=Gelb
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Brown=Braun
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Orange=Orange
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Red=Rot
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Magenta=Magenta
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Pink=Rosa
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##[ functions.lua ]##
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You need to add extenders for @1 node(s).=Sie müssen Verstärker für @1 Node(n) hinzufügen.
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Destination is protected.=Zielort ist geschützt.
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No telemosaic at destination.=Kein Telemosaik am Zielort.
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Destination is blocked.=Zielort ist blockiert.
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You can only use a singular mese crystal fragment to create a telemosaic key.=Sie können nur ein einzelnes Mesekristallfragment verwenden, um einen Telemosaik-Schlüssel zu erstellen.
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Telemosaic key is invalid.=Telemosaik-Schlüssel ist ungültig.
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No telemosaic at new destination.=Kein Telemosaik am neuen Zielort.
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Travel to destination is not allowed.=Reisen zum Zielort ist nicht erlaubt.
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Telemosaic is disabled.=Telemosaik ist deaktiviert.
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##[ key.lua ]##
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Telemosaic Key=Telemosaik-Schlüssel
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44
locale/template.txt
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44
locale/template.txt
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@ -0,0 +1,44 @@
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# textdomain: telemosaic
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##[ beacon.lua ]##
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Protected Telemosaic Beacon=
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Telemosaic Beacon=
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Telemosaic Beacon Active (you hacker you!)=
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Protected Telemosaic Beacon Active (you hacker you!)=
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Telemosaic Beacon Error (you hacker you!)=
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Protected Telemosaic Beacon Error (you hacker you!)=
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Telemosaic Beacon Disabled (you hacker you!)=
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Protected Telemosaic Beacon Disabled (you hacker you!)=
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##[ extender.lua ]##
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Telemosaic Extender, Tier @1 (@2)=
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Telemosaic Extender, Tier @1=
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Grey=
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# from MTG wool
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White=
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Dark Grey=
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Black=
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Violet=
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Blue=
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Cyan=
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Dark Green=
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Green=
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Yellow=
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Brown=
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Orange=
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Red=
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Magenta=
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Pink=
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##[ functions.lua ]##
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You need to add extenders for @1 node(s).=
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Destination is protected.=
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No telemosaic at destination.=
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Destination is blocked.=
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You can only use a singular mese crystal fragment to create a telemosaic key.=
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Telemosaic key is invalid.=
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No telemosaic at new destination.=
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Travel to destination is not allowed.=
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Telemosaic is disabled.=
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##[ key.lua ]##
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Telemosaic Key=
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