technic-cd2025/technic/effects.lua
OgelGames c511e5ca5c Texture cleanup (#151)
Big cleanup of all textures in the modpack.
- Moved alternate textures to `.textures/alternate`
- Moved unused textures to `.textures/unused`
- Removed duplicate textures
- Optimized some textures
- Fixed misplaced textures
- Fixed incorrect name of a texture
- Adjusted export-ignores to exclude unused textures
2021-02-06 16:20:40 +11:00

26 lines
627 B
Lua

minetest.register_abm({
nodenames = {"technic:hv_nuclear_reactor_core_active"},
interval = 10,
chance = 1,
action = function(pos, node)
minetest.add_particlespawner({
amount = 50,
time = 10,
minpos = {x=pos.x-0.5, y=pos.y-0.5, z=pos.z-0.5},
maxpos = {x=pos.x+0.5, y=pos.y+0.5, z=pos.z+0.5},
minvel = {x=-0.8, y=-0.8, z=-0.8},
maxvel = {x=0.8, y=0.8, z=0.8},
minacc = {x=0,y=0,z=0},
maxacc = {x=0,y=0,z=0},
minexptime = 0.5,
maxexptime = 2,
minsize = 1,
maxsize = 2,
texture = "technic_blueparticle.png",
glow = 5
})
end
})