OgelGames c6433a971a Improve steel to iron overrides
reduces optional dependencies and extends to support as many items as possible
2021-11-02 03:28:12 +11:00

144 lines
4.1 KiB
Lua

local S = technic.worldgen.gettext
minetest.register_node(":technic:mineral_uranium", {
description = S("Uranium Ore"),
tiles = {"default_stone.png^technic_mineral_uranium.png"},
is_ground_content = true,
groups = {cracky=3, radioactive=1},
sounds = default.node_sound_stone_defaults(),
drop = "technic:uranium_lump",
})
minetest.register_node(":technic:mineral_chromium", {
description = S("Chromium Ore"),
tiles = {"default_stone.png^technic_mineral_chromium.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = "technic:chromium_lump",
})
minetest.register_node(":technic:mineral_zinc", {
description = S("Zinc Ore"),
tiles = {"default_stone.png^technic_mineral_zinc.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = "technic:zinc_lump",
})
minetest.register_node(":technic:mineral_lead", {
description = S("Lead Ore"),
tiles = {"default_stone.png^technic_mineral_lead.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = "technic:lead_lump",
})
minetest.register_node(":technic:mineral_sulfur", {
description = S("Sulfur Ore"),
tiles = {"default_stone.png^technic_mineral_sulfur.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = "technic:sulfur_lump",
})
minetest.register_node(":technic:granite", {
description = S("Granite"),
tiles = {"technic_granite.png"},
is_ground_content = true,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":technic:granite_bricks", {
description = S("Granite Bricks"),
tiles = {"technic_granite_bricks.png"},
is_ground_content = true,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":technic:marble", {
description = S("Marble"),
tiles = {"technic_marble.png"},
is_ground_content = true,
groups = {cracky=3, marble=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":technic:marble_bricks", {
description = S("Marble Bricks"),
tiles = {"technic_marble_bricks.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":technic:uranium_block", {
description = S("Uranium Block"),
tiles = {"technic_uranium_block.png"},
is_ground_content = true,
groups = {uranium_block=1, cracky=1, level=2, radioactive=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:chromium_block", {
description = S("Chromium Block"),
tiles = {"technic_chromium_block.png"},
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:zinc_block", {
description = S("Zinc Block"),
tiles = {"technic_zinc_block.png"},
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:lead_block", {
description = S("Lead Block"),
tiles = {"technic_lead_block.png"},
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:cast_iron_block", {
description = S("Cast Iron Block"),
tiles = {"technic_cast_iron_block.png"},
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:carbon_steel_block", {
description = S("Carbon Steel Block"),
tiles = {"technic_carbon_steel_block.png"},
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:stainless_steel_block", {
description = S("Stainless Steel Block"),
tiles = {"technic_stainless_steel_block.png"},
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:sulfur_block", {
description = S("Sulfur Block"),
tiles = {"technic_sulfur_block.png"},
is_ground_content = true,
groups = {cracky = 3},
sounds = default.node_sound_stone_defaults()
})