technic-cd2025/technic/tools/mining_drill.lua
2022-06-09 22:29:48 +03:00

358 lines
10 KiB
Lua

local max_charge = {50000, 200000, 300000}
local power_usage_per_node = {200, 500, 600}
local S = technic.getter
minetest.register_craft({
output = 'technic:mining_drill',
recipe = {
{'default:tin_ingot', 'technic:diamond_drill_head', 'default:tin_ingot'},
{'technic:stainless_steel_ingot', 'basic_materials:motor', 'technic:stainless_steel_ingot'},
{'', 'technic:red_energy_crystal', 'default:copper_ingot'},
}
})
minetest.register_craft({
output = 'technic:mining_drill_mk2',
recipe = {
{'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'},
{'technic:stainless_steel_ingot', 'technic:mining_drill', 'technic:stainless_steel_ingot'},
{'', 'technic:green_energy_crystal', ''},
}
})
minetest.register_craft({
output = 'technic:mining_drill_mk3',
recipe = {
{'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'},
{'technic:stainless_steel_ingot', 'technic:mining_drill_mk2', 'technic:stainless_steel_ingot'},
{'', 'technic:blue_energy_crystal', ''},
}
})
for i = 1, 4 do
minetest.register_craft({
output = 'technic:mining_drill_mk3',
recipe = {
{'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'},
{'technic:stainless_steel_ingot', 'technic:mining_drill_mk2_'..i, 'technic:stainless_steel_ingot'},
{'', 'technic:blue_energy_crystal', ''},
}
})
end
local mining_drill_mode_text = {
{S("Single node.")},
{S("3 nodes deep.")},
{S("3 nodes wide.")},
{S("3 nodes tall.")},
{S("3x3 nodes.")},
}
local function get_description(mk, mode)
local description = "Mining Drill Mk@1"..(mode > 0 and " Mode @2" or "")
return mode > 0 and S(description, mk, mode) or S(description, mk)
end
local function drill_dig_it0 (pos,player)
if minetest.is_protected(pos, player:get_player_name()) then
minetest.record_protection_violation(pos, player:get_player_name())
return
end
local node = minetest.get_node(pos)
if node.name == "air" or node.name == "ignore" then return end
if node.name == "default:lava_source" then return end
if node.name == "default:lava_flowing" then return end
if node.name == "default:water_source" then minetest.remove_node(pos) return end
if node.name == "default:water_flowing" then minetest.remove_node(pos) return end
local def = minetest.registered_nodes[node.name]
if not def then return end
def.on_dig(pos, node, player)
end
local function drill_dig_it1 (player)
local dir=player:get_look_dir()
if math.abs(dir.x)>math.abs(dir.z) then
if dir.x>0 then return 0 end
return 1
end
if dir.z>0 then return 2 end
return 3
end
local function drill_dig_it2 (pos,player)
pos.y=pos.y+1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
pos.z=pos.z+1
pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
pos.z=pos.z+1
pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
end
local function drill_dig_it3 (pos,player)
pos.y=pos.y+1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
end
local function drill_dig_it4 (pos,player)
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
pos.z=pos.z-2
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
end
local function cost_to_use(drill_type, mode)
local mult
if mode == 1 then
mult = 1
elseif mode <= 4 then
mult = 3
else
mult = 9
end
return power_usage_per_node[drill_type] * mult
end
local function drill_dig_it(pos, player, mode)
if mode == 1 then
drill_dig_it0(pos, player)
end
if mode == 2 then -- 3 deep
local dir = drill_dig_it1(player)
if dir == 0 then -- x+
drill_dig_it0(pos, player)
pos.x = pos.x + 1
drill_dig_it0(pos, player)
pos.x = pos.x + 1
drill_dig_it0(pos, player)
end
if dir == 1 then -- x-
drill_dig_it0(pos, player)
pos.x=pos.x-1
drill_dig_it0 (pos,player)
pos.x=pos.x-1
drill_dig_it0 (pos,player)
end
if dir==2 then -- z+
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
end
if dir==3 then -- z-
drill_dig_it0 (pos,player)
pos.z=pos.z-1
drill_dig_it0 (pos,player)
pos.z=pos.z-1
drill_dig_it0 (pos,player)
end
end
if mode==3 then -- 3 wide
local dir = drill_dig_it1(player)
if dir==0 or dir==1 then -- x
drill_dig_it0 (pos,player)
pos.z=pos.z+1
drill_dig_it0 (pos,player)
pos.z=pos.z-2
drill_dig_it0 (pos,player)
end
if dir==2 or dir==3 then -- z
drill_dig_it0 (pos,player)
pos.x=pos.x+1
drill_dig_it0 (pos,player)
pos.x=pos.x-2
drill_dig_it0 (pos,player)
end
end
if mode==4 then -- 3 tall, selected in the middle
drill_dig_it0 (pos,player)
pos.y=pos.y-1
drill_dig_it0 (pos,player)
pos.y=pos.y-1
drill_dig_it0 (pos,player)
end
if mode==5 then -- 3 x 3
local dir=player:get_look_dir()
if math.abs(dir.y)<0.5 then
dir=drill_dig_it1(player)
if dir==0 or dir==1 then -- x
drill_dig_it2(pos,player)
end
if dir==2 or dir==3 then -- z
drill_dig_it3(pos,player)
end
else
drill_dig_it4(pos,player)
end
end
minetest.sound_play("mining_drill", {pos = pos, gain = 1.0, max_hear_distance = 10}, true)
end
local function pos_is_pointable(pos)
local node = minetest.get_node(pos)
local nodedef = minetest.registered_nodes[node.name]
return nodedef and nodedef.pointable
end
local function mining_drill_mk2_setmode(user,itemstack)
local player_name = user:get_player_name()
local meta = itemstack:get_meta()
local mode = meta:get_int("mode")
if mode == 0 then
minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk@1 modes.", 2))
end
mode = mode < 4 and mode + 1 or 1
minetest.chat_send_player(player_name, get_description(2, mode)..": "..mining_drill_mode_text[mode][1])
itemstack:set_name("technic:mining_drill_mk2_"..mode)
meta:set_int("mode", mode)
return itemstack
end
local function mining_drill_mk3_setmode(user,itemstack)
local player_name = user:get_player_name()
local meta = itemstack:get_meta()
local mode = meta:get_int("mode")
if mode == 0 then
minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk@1 modes.", 3))
end
mode = mode < 5 and mode + 1 or 1
minetest.chat_send_player(player_name, get_description(3, mode)..": "..mining_drill_mode_text[mode][1])
itemstack:set_name("technic:mining_drill_mk3_"..mode)
meta:set_int("mode", mode)
return itemstack
end
local function mining_drill_mk2_handler(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local meta = itemstack:get_meta()
local mode = meta:get_int("mode")
if mode == 0 or keys.sneak then
return mining_drill_mk2_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then
return
end
local charge_to_take = cost_to_use(2, mode)
if technic.use_RE_charge(itemstack, charge_to_take) then
local pos = minetest.get_pointed_thing_position(pointed_thing, false)
drill_dig_it(pos, user, mode)
end
return itemstack
end
local function mining_drill_mk3_handler(itemstack, user, pointed_thing)
local keys = user:get_player_control()
local meta = itemstack:get_meta()
local mode = meta:get_int("mode")
if mode == 0 or keys.sneak then
return mining_drill_mk3_setmode(user, itemstack)
end
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then
return
end
local charge_to_take = cost_to_use(3, mode)
if technic.use_RE_charge(itemstack, charge_to_take) then
local pos = minetest.get_pointed_thing_position(pointed_thing, false)
drill_dig_it(pos, user, mode)
end
return itemstack
end
-- register Mining Drill Mk1
technic.register_power_tool("technic:mining_drill", {
description = get_description(1, 0),
inventory_image = "technic_mining_drill.png",
max_charge = max_charge[1],
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then
return itemstack
end
local charge_to_take = cost_to_use(1, 1)
if technic.use_RE_charge(itemstack, charge_to_take) then
local pos = minetest.get_pointed_thing_position(pointed_thing, false)
drill_dig_it(pos, user, 1)
end
return itemstack
end,
})
do -- register Mining Drill Mk2
local inventory_image = "technic_mining_drill_mk2.png"
for i = 0, 4 do
local overlay = i > 0 and "^technic_tool_mode"..i..".png" or ""
technic.register_power_tool("technic:mining_drill_mk2"..(i > 0 and ("_"..i) or ""), {
description = get_description(2, i),
inventory_image = inventory_image .. overlay,
wield_image = inventory_image,
max_charge = max_charge[2],
groups = i > 0 and {not_in_creative_inventory=1} or nil,
on_use = mining_drill_mk2_handler,
})
end
end
do -- register Mining Drill Mk3
local inventory_image = "technic_mining_drill_mk3.png"
for i = 0, 5 do
local overlay = i > 0 and "^technic_tool_mode"..i..".png" or ""
technic.register_power_tool("technic:mining_drill_mk3"..(i > 0 and ("_"..i) or ""), {
description = get_description(3, i),
inventory_image = inventory_image .. overlay,
wield_image = inventory_image,
max_charge = max_charge[3],
groups = i > 0 and {not_in_creative_inventory=1} or nil,
on_use = mining_drill_mk3_handler,
})
end
end