OgelGames 4c998f0400 LV Lamp and LED improvements (#217)
* Optimized LV Lamp code. (generates less than 25% of the previous network "lag", based on my quick testing)
* Fixed LV Lamp code to prevent active and unpowered lamps from fighting when near.
* Added right-click toggle to switch LV Lamps on/off.
* Added inventory and wield images to `technic:dummy_light_source` node.
* Split LV Lamp and LV LED into separate files.
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