Conflicts: technic/alloy_furnace.lua technic/alloy_furnaces_commons.lua technic/battery_box.lua technic/battery_box_hv.lua technic/battery_box_mv.lua technic/chainsaw.lua technic/cnc.lua technic/cnc_nodes.lua technic/electric_furnace.lua technic/grinder.lua technic/init.lua technic/solar_array_hv.lua technic/solar_array_lv.lua technic/solar_array_mv.lua technic/solar_panel.lua unified_inventory/api.lua unified_inventory/depends.txt
148 lines
5.1 KiB
Lua
148 lines
5.1 KiB
Lua
-- Th coal driven EU generator.
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-- A simple device to get started on the electric machines.
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-- Inefficient and expensive in coal (200EU 16 ticks)
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-- Also only allows for LV machinery to run.
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minetest.register_alias("generator", "technic:generator")
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minetest.register_alias("generator", "technic:generator_active")
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minetest.register_craft({
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output = 'technic:generator',
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recipe = {
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{'default:stone', 'default:stone', 'default:stone'},
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{'default:stone', '', 'default:stone'},
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{'default:stone', 'default:copper_ingot', 'default:stone'},
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}
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})
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minetest.register_craftitem("technic:generator", {
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description = "Coal Driven Generator",
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stack_max = 99,
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})
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local generator_formspec =
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"invsize[8,9;]"..
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"image[0,0;5,5;technic_generator_menu.png]"..
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"image[1,1;1,2;technic_power_meter_bg.png]"..
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-- "label[0,0;Generator]"..
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"label[1,3;Power level]"..
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"list[current_name;src;3,1;1,1;]"..
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"image[4,1;1,1;default_furnace_fire_bg.png]"..
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"list[current_player;main;0,5;8,4;]"
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minetest.register_node(
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"technic:generator",
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{
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description = "Coal Driven Generator",
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tiles = {"technic_generator_top.png", "technic_machine_bottom.png", "technic_generator_side.png",
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"technic_generator_side.png", "technic_generator_side.png", "technic_generator_front.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("infotext", "Coal Electric Generator")
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meta:set_float("technic_power_machine", 1)
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meta:set_int("LV_EU_supply", 0)
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meta:set_int("LV_EU_from_fuel", 1) -- Signal to the switching station that this device burns some sort of fuel and needs special handling
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meta:set_int("burn_time", 0)
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meta:set_string("formspec", generator_formspec)
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("src") then
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minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
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return false
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else
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return true
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end
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end,
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})
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minetest.register_node(
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"technic:generator_active",
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{
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description = "Coal Driven Generator",
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tiles = {"technic_generator_top.png", "technic_machine_bottom.png", "technic_generator_side.png",
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"technic_generator_side.png", "technic_generator_side.png", "technic_generator_front_active.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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drop="technic:generator",
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("src") then
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minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
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return false
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else
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return true
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end
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end,
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})
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minetest.register_abm(
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{
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nodenames = {"technic:generator","technic:generator_active"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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local burn_time= meta:get_int("burn_time")
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-- If more to burn and the energy produced was used: produce some more
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if burn_time>0 then
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if meta:get_int("LV_EU_supply") == 0 then
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-- We did not use the power
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meta:set_int("LV_EU_supply", 200) -- Give 200EUs
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else
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burn_time = burn_time - 1
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meta:set_int("burn_time",burn_time)
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end
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end
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-- Burn another piece of coal
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if burn_time==0 then
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local inv = meta:get_inventory()
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if inv:is_empty("src") == false then
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local srcstack = inv:get_stack("src", 1)
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src_item=srcstack:to_table()
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if src_item["name"] == "default:coal_lump" then
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srcstack:take_item()
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inv:set_stack("src", 1, srcstack)
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burn_time=16
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meta:set_int("burn_time",burn_time)
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hacky_swap_node (pos,"technic:generator_active")
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meta:set_int("LV_EU_supply", 200) -- Give 200EUs
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end
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end
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end
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local load = 8 -- math.floor((charge/max_charge)*100)
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local percent = math.floor((burn_time/16)*100)
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meta:set_string("formspec",
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"invsize[8,9;]"..
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"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
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(load)..":technic_power_meter_fg.png]"..
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"label[0,0;Generator]"..
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"label[1,3;Power level]"..
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"list[current_name;src;3,1;1,1;]"..
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"image[4,1;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(percent)..":default_furnace_fire_fg.png]"..
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"list[current_player;main;0,5;8,4;]"
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)
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if burn_time==0 then
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hacky_swap_node (pos,"technic:generator")
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end
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end
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})
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technic.register_LV_machine ("technic:generator","PR")
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technic.register_LV_machine ("technic:generator_active","PR")
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