technic-cd2025/technic/machines/switching_station_globalstep.lua
OgelGames 86c50dc955 Fix and improve max_lag (#193)
* Monitor max lag from mod
* Add new max lag for technic_get_active_networks command

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2021-07-12 00:28:20 +10:00

119 lines
3.3 KiB
Lua

local has_monitoring_mod = minetest.get_modpath("monitoring")
local active_switching_stations_metric, switching_stations_usage_metric
if has_monitoring_mod then
active_switching_stations_metric = monitoring.gauge(
"technic_active_switching_stations",
"Number of active switching stations"
)
switching_stations_usage_metric = monitoring.counter(
"technic_switching_stations_usage",
"usage in microseconds cpu time"
)
end
-- the interval between technic_run calls
local technic_run_interval = 1.0
local set_default_timeout = technic.set_default_timeout
-- iterate over all collected switching stations and execute the technic_run function
local timer = 0
minetest.register_globalstep(function(dtime)
timer = timer + dtime
if timer < technic_run_interval or not technic.powerctrl_state then
return
end
timer = 0
local max_lag = technic.get_max_lag()
-- slow down technic execution if the lag is higher than usual
if max_lag > 5.0 then
technic_run_interval = 5.0
elseif max_lag > 2.0 then
technic_run_interval = 4.0
elseif max_lag > 1.5 then
technic_run_interval = 3.0
elseif max_lag > 1.0 then
technic_run_interval = 1.5
else
-- normal run_interval
technic_run_interval = 1.0
end
set_default_timeout(math.ceil(technic_run_interval) + 1)
local now = minetest.get_us_time()
local active_switches = 0
for network_id, network in pairs(technic.active_networks) do
local pos = technic.network2sw_pos(network_id)
local node = technic.get_or_load_node(pos) or minetest.get_node(pos)
if node.name ~= "technic:switching_station" then
-- station vanished
technic.remove_network(network_id)
elseif network.timeout > now and not technic.is_overloaded(network_id) then
-- station active
active_switches = active_switches + 1
if network.skip > 0 then
network.skip = network.skip - 1
else
local start = minetest.get_us_time()
technic.network_run(network_id)
local switch_diff = network.average_lag(minetest.get_us_time() - start)
-- set lag in microseconds into the "lag" meta field
network.lag = switch_diff
-- overload detection
if switch_diff > 250000 then
network.skip = 30
elseif switch_diff > 150000 then
network.skip = 20
elseif switch_diff > 75000 then
network.skip = 10
elseif switch_diff > 50000 then
network.skip = 2
end
if network.skip > 0 then
-- calculate efficiency in percent and display it
local efficiency = math.floor(1/network.skip*100)
technic.network_infotext(network_id, "Polyfuse triggered, current efficiency: " ..
efficiency .. "% generated lag : " .. math.floor(switch_diff/1000) .. " ms")
-- remove laggy network from active index
-- it will be reactivated when a player is near it
technic.active_networks[network_id] = nil
end
end
else
-- station timed out
technic.active_networks[network_id] = nil
end
end
if has_monitoring_mod then
local time_usage = minetest.get_us_time() - now
active_switching_stations_metric.set(active_switches)
switching_stations_usage_metric.inc(time_usage)
end
end)
minetest.register_chatcommand("technic_flush_switch_cache", {
description = "removes all loaded networks from the cache",
privs = { server = true },
func = function()
technic.active_networks = {}
end
})