* Configs to correct place, use moving average for net lag, improve admin commands
* Fix luacheck warnings
* Handle file paths, missing cfg file and Settings:set simlar way engine does
* Quarry and radiation settings to technic.conf
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
have them deactivated by default due to a larger collection of associated issues
including but not limited to
* #170
* #216
* item duplication involving templates
* runaway machines
* traversal loop issues with huge machines leading to lag-outs
There was a small amount of dependency of technic_worldgen on the
technic mod, for configuration loading and the top-level "technic" table.
Resolve that by sharing the configuration and top-level table between the
two mods. This means that technic_worldgen can be loaded before technic,
permitting other mods to depend on it without depending on technic.
For use on servers that have a mainly creative purpose, the setting
enable_corium_griefing=false will prevent corium from flowing far or
unpredictably and from destroying nodes other than water. All reactor
meltdowns will stay contained.
Disable the flashlight by default.
Use itemstack:{get,set}_{metadata,name,wear,...} rather than {to,from}_table.
Improve the style of part of the code of mischelaneous tools