OgelGames
ddeaf76ade
fix ignored luacheck warnings
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#105
2020-10-24 22:59:38 +11:00
BuckarooBanzay
77e5ada332
Merge remote-tracking branch 'origin/upstream'
2020-06-16 09:56:52 +02:00
David Leal
814de6fdc9
Add GitHub workflow and luacheck ( #545 )
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Add badge to README
Fix luacheck warnings
Remove node_ownership globals (and support)
2020-06-12 20:39:00 +02:00
BuckarooBanzay
fdb36aabce
add radiation_throttling setting (off by default)
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fixes #30
2020-03-10 08:49:02 +01:00
BuckarooBanzay
1026ca0d78
skip radiation check if the lag is elevated (> 1.5 seconds)
2020-02-17 13:20:24 +01:00
Thomas Rudin
fa3ffe0a97
clamp radiation damage abm to 100 calls per second max
2020-01-21 18:20:47 +01:00
BuckarooBanzay
0cdbf8007c
add technic.radiation_callback(object, damage)
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preparation for https://github.com/pandorabox-io/hazmat_suit/issues/1
2020-01-16 15:28:03 +01:00
coil
da95be53ec
Fix radiation protection when armor group is not set ( #509 )
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The radiation damage group can be not set when armor completely
protects against radiation or when no mod has set a default value
for the damage group. We want to apply radiation damage in the
second case but not in the first.
2019-12-30 21:02:01 +01:00
NatureFreshMilk
98db7d203a
Merge branch 'master' into pandorabox
2019-11-04 08:25:37 +01:00
David Leal
d5df30c3ff
Replace deprecated functions with newer ones ( #510 )
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Use mod.conf
2019-09-14 12:55:41 +02:00
NatureFreshMilk
372bbea9c0
Merge branch 'radiation-group' of https://github.com/coil0/technic into pandorabox
2019-08-23 07:15:07 +02:00
coil
6a89a9ca83
Fix radiation protection when armor group is not set
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The radiation damage group can be not set when armor completely
protects against radiation or when no mod has set a default value
for the damage group. We want to apply radiation damage in the
second case but not in the first.
2019-08-22 17:47:07 -04:00
coil
06c6df0e21
Apply radiation damage only if entity is not dead ( #504 )
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This prevents on_dieplayer being called unnecessarily, causing problems such as repeated death messages.
2019-07-25 11:27:02 +02:00
coil
dc4f4f66e6
Apply radiation damage only if entity is not dead ( #504 )
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This prevents on_dieplayer being called unnecessarily, causing problems such as repeated death messages.
2019-07-10 20:27:01 +02:00
Thomas Rudin
c562064a62
conservative chances on avm's
2019-03-03 20:19:17 +01:00
Vanessa Dannenberg
44cb8df048
use basic_materials mod where possible.
2018-11-11 09:54:20 +01:00
Vitaliy
d1b54a573c
Use tin from MTG instead of moreores
( #401 )
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Register tin dust unconditionally
2018-07-21 19:11:12 +02:00
numberZero
83a4bb60ca
Fix flowing corium textures ( #364 )
2017-06-05 10:51:24 -04:00
Jordan Irwin
97e1c8b7f2
Replace deprecated method 'setting_getbool' with 'settings:get_bool' ( #369 )
2017-06-05 10:50:30 -04:00
Vanessa Ezekowitz
78f16c3e8e
label all ABMs for profiler
2017-03-31 19:15:25 -04:00
Vanessa Ezekowitz
383f7df22d
change nodename for gloopblocks rainbow block (now "diagonal"), add support
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for its aliased version of the former nyan cat block (10k density)
2017-03-26 00:40:53 -04:00
Vanessa Ezekowitz
767f5346e9
add gloopblocks rainbow block radiation setting
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(half that of a nyan/pbj block)
2017-03-22 19:25:00 -04:00
Vanessa Ezekowitz
df15a5ee65
add radiation protection via pbj_pup blocks
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same strength as nyan blocks
2017-03-22 19:25:00 -04:00
Vanessa Ezekowitz
cb5e3e8ff4
raise radiation shielding values on nyan blocks
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from 1000 --> 10000
This makes it possible to protect a corium source with a layer of nyan blocks,
and avoid damage outside roughly 6m from the wall.
Also, added alternate node name for nyan blocks
2017-03-22 19:24:52 -04:00
number Zero
cbe97434dc
Add option to disable radiation protection
2017-02-25 20:55:15 -05:00
number Zero
73afc40d9c
Immortal entities support
2017-02-25 20:55:15 -05:00
number Zero
b739ed6cb1
Made radiation configurable
2017-02-25 20:55:15 -05:00
number Zero
51be33deea
Restored weak shielding
2017-02-25 20:55:15 -05:00
number Zero
1810f417d2
Radiation improved
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Now it is applied to mobs too.
Moreover, it should now respect "radiation" armor group, or fall back to "fleshy" group to detect vulnerable things
2017-02-25 20:55:15 -05:00
ShadowNinja
06dec20326
Add longer-term radiation damage
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Radiation now slowly damages you for a while after exposure,
with the effect's time and intensity proportional to the
amount of radiation received. The radioactivity of some
items is reduced to account for the increased damage.
2017-01-28 17:51:14 -05:00
ShadowNinja
1da213a5e4
Split radiation from nuclear reactor code
2017-01-28 17:51:14 -05:00