SX
b43f56bb00
Update mineunit actions for reporting
2021-03-01 11:15:18 +01:00
Buckaroo Banzai
03738e39a1
remove unused "technic.smelt_item" ( #157 )
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Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2021-03-01 10:07:55 +02:00
SX
431d917ff3
Mineunit rock
2021-02-23 08:33:11 +01:00
SX
27402ee1e0
Fix first error revealed by get_int implementation :D
2021-02-21 21:34:25 +01:00
SX
9d13f2c1f3
Use get_int to get number
2021-02-21 21:34:25 +01:00
SX
53248f88d7
Simlify access to underlying Settings object
2021-02-21 21:34:25 +01:00
SX
deae265771
Reorder config.lua, keep data in metatable, update mineunit
2021-02-21 21:34:25 +01:00
SX
3d2645911e
Extend technic.config to implement get_int(key[, default])
2021-02-21 21:34:25 +01:00
SX
26f310f001
Alternative extractor recipe use tube and carbon steel
2021-02-21 21:34:25 +01:00
SX
bc610c14bf
Alternative extractor recipe without tree tap
2021-02-21 21:34:25 +01:00
SX
ad24bbcf65
Add more config options
2021-02-21 21:34:25 +01:00
SX
c35b61f7ca
Test coverage report ( #156 )
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* Coverage and mineunit configuration
* Add .luacov config and install cluacov
* Add coverage badge
* Update coverage badge label
* Use mineunit-actions
* Fix working-directory
* Remove mineunit from submodules
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2021-02-18 13:54:55 +02:00
OgelGames
c511e5ca5c
Texture cleanup ( #151 )
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Big cleanup of all textures in the modpack.
- Moved alternate textures to `.textures/alternate`
- Moved unused textures to `.textures/unused`
- Removed duplicate textures
- Optimized some textures
- Fixed misplaced textures
- Fixed incorrect name of a texture
- Adjusted export-ignores to exclude unused textures
2021-02-06 16:20:40 +11:00
SX
320f0b7351
Report all nodes count while building network ( #152 )
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Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2021-02-05 18:28:09 +02:00
OgelGames
2cfe34eb69
add recipes to grind all sand types into stone dust
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idea from https://github.com/minetest-mods/technic/issues/573
2021-01-25 16:00:48 +11:00
OgelGames
d090da1bd2
fix nuclear reactor digiline channel check
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fixes #146
2021-01-12 17:14:17 +11:00
BuckarooBanzay
44c133d67f
2nd try for the lbm name (i should really read the docs someday...)
2020-12-25 17:33:46 +01:00
BuckarooBanzay
f947c4ce99
replace colon with minus for lbm name
2020-12-25 17:33:46 +01:00
BuckarooBanzay
eb7e8675dc
use nodetimer for switching station activation / add nodetimer kickoff to cleanup-lbm
2020-12-25 17:33:46 +01:00
OgelGames
c6cc878bd3
workaround for chest duplication bug
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fixes pandorabox-io/pandorabox.io#594
2020-12-20 17:37:27 +11:00
OgelGames
34da710c10
add more dye extraction recipes
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* default corals
* farming garlic and blackberry
closes #141
Co-Authored-By: Omar K. <63368794+OAKO-UCONN@users.noreply.github.com>
Co-Authored-By: SX <50966843+S-S-X@users.noreply.github.com>
2020-12-17 18:05:11 +11:00
OgelGames
6504d55d49
use original 16x16 multimeter texture
2020-12-11 01:00:04 +11:00
SX
201e215ad4
Add "Multimeter" network inspection tool ( #137 )
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* (#107 ) Add network inspection tool
* (#107 ) Fix luacheck and crash if node does not have network
* (#107 ) Add few rows to display when no network
* (#107 ) Implement formspec functions, add remote start
* Multimeter texture
* Update formspec, textures and initial use behavior
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-12-10 15:47:30 +02:00
SX
5e78d73aa5
Merge networks tests + better queue handling
2020-12-09 01:49:50 +02:00
SX
f7b1f4394b
Merge networks during build
2020-12-08 18:17:28 +02:00
SX
24f31d8158
Async network build, remove switch_max_range
2020-12-08 13:38:13 +02:00
SX
9a6ab75d3a
Keep remote_channel but try channel first
2020-12-04 07:38:37 +01:00
SX
f7ab5095b0
Support old formspecs with "remote_channel" field
2020-12-04 07:38:37 +01:00
SX
9dad9914e4
Try old remote_channel first for max compatibility
2020-12-04 07:38:37 +01:00
SX
91c6d3ac60
Remove channel generators, switch nuclear reactor remote_channel to channel
2020-12-04 07:38:37 +01:00
SX
fd3b0898af
Update mineunit ( #133 )
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* Switch to mineunit for regression tests
* Update mineunit
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-11-24 10:06:56 +02:00
OgelGames
a1fdbfbb4f
Improve self-contained injector ( #132 )
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* Change from ABM to node timer for injecting.
* Add button to disable/enable injecting.
* Fix tubes not updating when SCI is rotated.
* Allow SCI with items in inventory to be rotated.
2020-11-23 18:29:24 +11:00
SX
2958cf3fd1
( #108 ) Remove first 3 meta read loops
2020-11-21 18:35:34 +01:00
SX
8405b5cdb9
Switch to mineunit for regression tests
2020-11-21 18:25:49 +01:00
OgelGames
062d2b4f35
replace deprecated current_name
in formspecs ( #114 )
2020-11-09 22:41:05 +11:00
SX
54f0009b8e
( #123 ) Mitigation for invalid ABM call crash
2020-11-09 04:45:05 +02:00
SX
76a135d557
Fix digtron HV connector again (broken in #113 ) ( #121 )
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Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-11-08 00:21:14 +02:00
OgelGames
753bc1c4d8
injector and machine formspec fixes
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based on two upstream commits in #89
2020-11-06 20:57:03 +11:00
SX
968c64b415
Optimize machine run loops. Battery box reduce node swapping, simpler formspec, no stack splitting, default digiline channel empty ( #113 )
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* Battery cable check is broken, always run batteries
* (#108 #112 ) Optimize run loops, reduce node swapping, simpler formspec, no stack splitting, default digiline channel empty
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-11-05 14:50:07 +02:00
SX
6a777fbeb9
Use technic.conf for all technic mod settings, update admin commands, some cleanup, averages for network lag detection ( #111 )
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* Configs to correct place, use moving average for net lag, improve admin commands
* Fix luacheck warnings
* Handle file paths, missing cfg file and Settings:set simlar way engine does
* Quarry and radiation settings to technic.conf
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2020-11-05 12:39:49 +02:00
BuckarooBanzay
7e59c1c3d7
add minetest.get_current_modname() to fixture
2020-11-05 11:42:22 +02:00
OgelGames
50e69217bd
remove more excluded files from luacheck
2020-10-31 16:39:27 +11:00
SX
7661ea582d
Fix digtron again after removing last SC hacks
2020-10-31 04:43:37 +02:00
SX
93c509d1d9
Better tests for SC placement between networks
2020-10-31 04:43:37 +02:00
SX
7b658a4291
Do not add duplicates to PR_nodes when cable placed near SC
2020-10-31 04:43:37 +02:00
SX
1a83a03ad0
Test SC digging for nil cable network use
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Check network table before attempting to use it
2020-10-31 04:43:35 +02:00
SX
9887a5950b
Remove global dig/place handlers. Better multi tier support for dig/place
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Fix on_construct/on_destruct registration
2020-10-31 04:43:24 +02:00
SX
977913c785
Basic tests for SC, cleaner world fixture management
2020-10-31 04:43:24 +02:00
SX
d206956810
Destroy network if ref switch disappears, cleanup switching station code
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Remove rest of SP_nodes from code, it does not contain anything
Reset switch infotext, export machine_tiers
Add tests for cable building between active networks
Remove all networks when cable is placed between networks
Fix SC connectivity issues
2020-10-31 04:43:16 +02:00
SX
bdf8d2e0cc
Make default_timeout dynamic, remove power_monitor from machine group
2020-10-31 04:43:10 +02:00