Move to MT 5.0.0+ translation system (#255)
* convert to `minetest.get_translator` * fix material translation * fix material translation * Revert "fix material translation" This reverts commit 35d0979d5828f481b6e53c04f20739983ba35087. * update */locale/* * `S("Chernobylite Block")` * restore non-breaking spaces * fix technic_chests/spec/api_spec.lua * fix S(...) * update technic/locale/ * update german translations * fix placeholder `%s` in *.zh_CN.tr translations
This commit is contained in:
parent
39d786918c
commit
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@ -31,7 +31,4 @@ read_globals = {
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-- Only used in technic/machines/MV/lighting.lua (disabled)
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"isprotect", "homedecor_expect_infinite_stacks",
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-- TODO: Remove after translation update
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"intllib"
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}
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@ -4,8 +4,7 @@
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local technic = rawget(_G, "technic") or {}
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technic.concrete_posts = {}
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
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local S = minetest.get_translator(minetest.get_current_modname())
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for i = 0, 31 do
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minetest.register_alias("technic:concrete_post"..i,
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12
concrete/locale/concrete.de.tr
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12
concrete/locale/concrete.de.tr
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@ -0,0 +1,12 @@
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# textdomain: concrete
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# German Translation for technic_concrete
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# Deutsche Übersetzung von technic_concrete
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# by Xanthin
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Rebar=Bewehrungsstab
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Concrete Block=Betonblock
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Blast-resistant Concrete Block=Explosionsbestaendiger Betonblock
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Concrete Post Platform=Betonpfostenplattform
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Concrete Post=Betonpfosten
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10
concrete/locale/concrete.es.tr
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10
concrete/locale/concrete.es.tr
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@ -0,0 +1,10 @@
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# textdomain: concrete
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# technic_concrete traducido por Carlos Barraza
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Rebar=Barra de refuerzo
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Concrete Block=Bloque de concreto
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Blast-resistant Concrete Block=Bloque de concreto resistente a explosiones
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Concrete Post Platform=Plataforma de concreto
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Concrete Post=Postes de concreto
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9
concrete/locale/concrete.fr.tr
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9
concrete/locale/concrete.fr.tr
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@ -0,0 +1,9 @@
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# textdomain: concrete
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# technic_concrete translation template
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Rebar=Armature
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Concrete Block=Bloc de béton
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Blast-resistant Concrete Block=Bloc de béton anti explosions
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Concrete Post Platform=Plateforme en béton
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Concrete Post=Pilier en béton
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12
concrete/locale/concrete.pl.tr
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concrete/locale/concrete.pl.tr
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@ -0,0 +1,12 @@
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# textdomain: concrete
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# Polish Translation for technic_concrete
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# Polskie tłumaczenie technic_concrete
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# by mat9117
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Rebar=Pręt zbrojeniowy
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Concrete Block=Blok betonu
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Blast-resistant Concrete Block=Przeciwwybuchowy blok betonu
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Concrete Post Platform=Betonowa platforma
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Concrete Post=Betonowy słup
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12
concrete/locale/concrete.pt_BR.tr
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concrete/locale/concrete.pt_BR.tr
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@ -0,0 +1,12 @@
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# textdomain: concrete
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# Braziliam portuguese translation for technic_concrete
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# Tradução portuguesa brasileira para technic_concrete
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# By Sires
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Rebar=Vergalhão
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Concrete Block=Bloco de Concreto
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Blast-resistant Concrete Block=Bloco de Concreto resistente-a-explosões
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Concrete Post Platform=Plataforma para Poste de Concreto
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Concrete Post=Poste de Concreto
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9
concrete/locale/concrete.tr.tr
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concrete/locale/concrete.tr.tr
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@ -0,0 +1,9 @@
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# textdomain: concrete
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# turkish translation by mahmutelmas06
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Rebar=Beton demiri
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Concrete Block=Beton blok
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Blast-resistant Concrete Block=Patlamaya dayanıklı beton blok
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Concrete Post Platform=Beton direk platformu
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Concrete Post=Beton direk
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7
concrete/locale/concrete.zh_CN.tr
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concrete/locale/concrete.zh_CN.tr
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@ -0,0 +1,7 @@
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# textdomain: concrete
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Rebar=¸Ö½î
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Concrete Block=»ìÄýÍÁ¿é
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Blast-resistant Concrete Block=¿¹±¬»ìÄýÍÁ¿é
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Concrete Post Platform=»ìÄýÍÁÖùƽ̨
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Concrete Post=»ìÄýÍÁÖù
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@ -1,10 +0,0 @@
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# German Translation for technic_concrete
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# Deutsche Übersetzung von technic_concrete
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# by Xanthin
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Rebar = Bewehrungsstab
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Concrete Block = Betonblock
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Blast-resistant Concrete Block = Explosionsbestaendiger Betonblock
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Concrete Post Platform = Betonpfostenplattform
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Concrete Post = Betonpfosten
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@ -1,8 +0,0 @@
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# technic_concrete traducido por Carlos Barraza
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Rebar = Barra de refuerzo
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Concrete Block = Bloque de concreto
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Blast-resistant Concrete Block = Bloque de concreto resistente a explosiones
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Concrete Post Platform = Plataforma de concreto
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Concrete Post = Postes de concreto
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@ -1,7 +0,0 @@
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# technic_concrete translation template
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Rebar = Armature
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Concrete Block = Bloc de béton
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Blast-resistant Concrete Block = Bloc de béton anti explosions
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Concrete Post Platform = Plateforme en béton
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Concrete Post = Pilier en béton
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@ -1,10 +0,0 @@
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# Polish Translation for technic_concrete
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# Polskie tłumaczenie technic_concrete
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# by mat9117
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Rebar = Pręt zbrojeniowy
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Concrete Block = Blok betonu
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Blast-resistant Concrete Block = Przeciwwybuchowy blok betonu
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Concrete Post Platform = Betonowa platforma
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Concrete Post = Betonowy słup
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@ -1,10 +0,0 @@
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# Braziliam portuguese translation for technic_concrete
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# Tradução portuguesa brasileira para technic_concrete
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# By Sires
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Rebar = Vergalhão
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Concrete Block = Bloco de Concreto
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Blast-resistant Concrete Block = Bloco de Concreto resistente-a-explosões
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Concrete Post Platform = Plataforma para Poste de Concreto
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Concrete Post = Poste de Concreto
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@ -1,8 +1,10 @@
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# textdomain: concrete
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# technic_concrete translation template
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Rebar =
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Concrete Block =
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Blast-resistant Concrete Block =
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Concrete Post Platform =
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Concrete Post =
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Rebar=
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Concrete Block=
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Blast-resistant Concrete Block=
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Concrete Post Platform=
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Concrete Post=
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@ -1,7 +0,0 @@
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# turkish translation by mahmutelmas06
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Rebar = Beton demiri
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Concrete Block = Beton blok
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Blast-resistant Concrete Block = Patlamaya dayanıklı beton blok
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Concrete Post Platform = Beton direk platformu
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Concrete Post = Beton direk
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@ -1,5 +0,0 @@
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Rebar =¸Ö½î
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Concrete Block =»ìÄýÍÁ¿é
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Blast-resistant Concrete Block =¿¹±¬»ìÄýÍÁ¿é
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Concrete Post Platform =»ìÄýÍÁÖùƽ̨
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Concrete Post =»ìÄýÍÁÖù
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@ -1,3 +1,3 @@
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name = concrete
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depends = default, basic_materials, technic
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optional_depends = intllib, moreblocks
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optional_depends = moreblocks
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@ -1,7 +1,6 @@
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-- Minetest 0.4.6 mod: extranodes
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-- namespace: technic
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
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local S = minetest.get_translator(minetest.get_current_modname())
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if minetest.get_modpath("moreblocks") then
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@ -1,9 +0,0 @@
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# German Translation for technic_extranodes
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# Deutsche Übersetzung von technic_extranodes
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# by Xanthin
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Marble = Marmor
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Marble Bricks = Marmorziegel
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Granite = Granit
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Concrete = Beton
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@ -1,7 +0,0 @@
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# technic_extranodes traducido por Carlos Barraza
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Marble = Mármol
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Marble Bricks = Ladrillos de mármol
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Granite = Granito
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Concrete = Concreto
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18
extranodes/locale/extranodes.de.tr
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extranodes/locale/extranodes.de.tr
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# textdomain: extranodes
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# German Translation for technic_extranodes
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# Deutsche Übersetzung von technic_extranodes
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# by Xanthin
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Marble=Marmor
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Marble Bricks=Marmorziegel
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Granite=Granit
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Concrete=Beton
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Granite Bricks=
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Zinc Block=
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Cast Iron Block=
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Carbon Steel Block=
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Stainless Steel Block=
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Insulator/cable clip=
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Steel strut with insulator/cable clip=
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16
extranodes/locale/extranodes.es.tr
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extranodes/locale/extranodes.es.tr
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# textdomain: extranodes
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# technic_extranodes traducido por Carlos Barraza
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Marble=Mármol
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Marble Bricks=Ladrillos de mármol
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Granite=Granito
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Concrete=Concreto
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Granite Bricks=
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Zinc Block=
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Cast Iron Block=
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Carbon Steel Block=
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Stainless Steel Block=
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Insulator/cable clip=
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Steel strut with insulator/cable clip=
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16
extranodes/locale/extranodes.fr.tr
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extranodes/locale/extranodes.fr.tr
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# textdomain: extranodes
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# technic_extranodes translation template
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Marble=Marbre
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Marble Bricks=Briques en marbre
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Granite=Granite
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Concrete=Béton
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Granite Bricks=
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Zinc Block=
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Cast Iron Block=
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Carbon Steel Block=
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Stainless Steel Block=
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Insulator/cable clip=
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Steel strut with insulator/cable clip=
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18
extranodes/locale/extranodes.pl.tr
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extranodes/locale/extranodes.pl.tr
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# textdomain: extranodes
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# Polish Translation for technic_extranodes
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# Polskie tłumaczenie technic_extranodes
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# by mat9117
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Marble=Marmur
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Marble Bricks=Marmurowe cegły
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Granite=Granit
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Concrete=Beton
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Granite Bricks=
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Zinc Block=
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Cast Iron Block=
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Carbon Steel Block=
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Stainless Steel Block=
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Insulator/cable clip=
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Steel strut with insulator/cable clip=
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18
extranodes/locale/extranodes.pt_BR.tr
Normal file
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extranodes/locale/extranodes.pt_BR.tr
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# textdomain: extranodes
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# Braziliam portuguese translation for technic_extranodes
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# Tradução portuguesa brasileira para technic_extranodes
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# By Sires
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Marble=Mármore
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Marble Bricks=Tijolos de Mármore
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Granite=Granito
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Concrete=Concreto
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Granite Bricks=
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Zinc Block=
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Cast Iron Block=
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Carbon Steel Block=
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Stainless Steel Block=
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Insulator/cable clip=
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Steel strut with insulator/cable clip=
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15
extranodes/locale/extranodes.tr.tr
Normal file
15
extranodes/locale/extranodes.tr.tr
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# textdomain: extranodes
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# turkish translation by mahmutelmas06
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Marble=Mermer
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Marble Bricks=Mermer tuğla
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Granite=Granit
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Concrete=Beton
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Granite Bricks=
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Zinc Block=
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Cast Iron Block=
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Carbon Steel Block=
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Stainless Steel Block=
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Insulator/cable clip=
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Steel strut with insulator/cable clip=
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13
extranodes/locale/extranodes.zh_CN.tr
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13
extranodes/locale/extranodes.zh_CN.tr
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# textdomain: extranodes
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Marble=大理石
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Marble Bricks=大理石砖
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Granite=花岗岩
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Concrete=混凝土
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Granite Bricks=
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Zinc Block=
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Cast Iron Block=
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Carbon Steel Block=
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Stainless Steel Block=
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Insulator/cable clip=
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Steel strut with insulator/cable clip=
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@ -1,7 +0,0 @@
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# technic_extranodes translation template
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Marble = Marbre
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Marble Bricks = Briques en marbre
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Granite = Granite
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Concrete = Béton
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# Polish Translation for technic_extranodes
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# Polskie tłumaczenie technic_extranodes
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# by mat9117
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Marble = Marmur
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Marble Bricks = Marmurowe cegły
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Granite = Granit
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Concrete = Beton
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# Braziliam portuguese translation for technic_extranodes
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# Tradução portuguesa brasileira para technic_extranodes
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# By Sires
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Marble = Mármore
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Marble Bricks = Tijolos de Mármore
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Granite = Granito
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Concrete = Concreto
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@ -1,7 +1,16 @@
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# textdomain: extranodes
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# technic_extranodes translation template
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Marble =
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Marble Bricks =
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Granite =
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Concrete =
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Marble=
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Marble Bricks=
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Granite=
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Concrete=
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Granite Bricks=
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Zinc Block=
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Cast Iron Block=
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Carbon Steel Block=
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Stainless Steel Block=
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Insulator/cable clip=
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Steel strut with insulator/cable clip=
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@ -1,6 +0,0 @@
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# turkish translation by mahmutelmas06
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Marble = Mermer
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Marble Bricks = Mermer tuğla
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Granite = Granit
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Concrete = Beton
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Marble =大理石
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Marble Bricks =大理石砖
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Granite =花岗岩
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Concrete =混凝土
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name = extranodes
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depends = default, technic_worldgen, basic_materials, concrete
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optional_depends = unifieddyes, intllib, moreblocks, steel, streetsmod
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optional_depends = unifieddyes, moreblocks, steel, streetsmod
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@ -11,27 +11,7 @@ local modpath = minetest.get_modpath("technic")
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technic.modpath = modpath
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-- Boilerplate to support intllib
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if rawget(_G, "intllib") then
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technic.getter = intllib.Getter()
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else
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technic.getter = function(s, a, ...)
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if a == nil then
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return s
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end
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a = {a, ...}
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return s:gsub(
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"(@?)@(%(?)(%d+)(%)?)",
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function(e, o, n, c)
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if e == "" then
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return a[tonumber(n)] .. (o == "" and c or "")
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else
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return "@" .. o .. n .. c
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end
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end
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)
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end
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end
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technic.getter = minetest.get_translator(minetest.get_current_modname())
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local S = technic.getter
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-- Read configuration file
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@ -68,7 +48,7 @@ dofile(modpath.."/legacy.lua")
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dofile(modpath.."/effects.lua")
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if minetest.settings:get_bool("log_mods") then
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print(S("[Technic] Loaded in %f seconds"):format(os.clock() - load_start))
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print(S("[Technic] Loaded in @1 seconds", os.clock() - load_start))
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end
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if minetest.settings:get_bool("enable_technic_integration_test") then
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@ -144,7 +144,7 @@ for p = 0, 35 do
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local block = "technic:uranium"..psuffix.."_block"
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local ov = p == 7 and minetest.override_item or nil;
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(ov or minetest.register_craftitem)(ingot, {
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description = string.format(S("%.1f%%-Fissile Uranium Ingot"), p/10),
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description = S("@1%-Fissile Uranium Ingot", string.format("%.1f", p/10)),
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inventory_image = "technic_uranium_ingot.png",
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groups = {uranium_ingot=1, not_in_creative_inventory=nici},
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});
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@ -181,7 +181,7 @@ for p = 0, 35 do
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-- a 3.5%-fissile uranium block.
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local radioactivity = math.floor(math.sqrt((1+5.55*p/35) * 18 / (1+5.55*7/35)) + 0.5);
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||||
(ov or minetest.register_node)(block, {
|
||||
description = string.format(S("%.1f%%-Fissile Uranium Block"), p/10),
|
||||
description = S("@1%-Fissile Uranium Block", string.format("%.1f", p/10)),
|
||||
tiles = {"technic_uranium_block.png"},
|
||||
is_ground_content = true,
|
||||
groups = {uranium_block=1, not_in_creative_inventory=nici,
|
||||
|
@ -1,168 +0,0 @@
|
||||
# German Translation for Technic Mod
|
||||
# Deutsche Uebersetzung des Technic Mods
|
||||
# by Xanthin
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in %f seconds = [Technic] ist in %f Sekunden geladen
|
||||
|
||||
## Items
|
||||
Silicon Wafer = Siliziumscheibe
|
||||
Doped Silicon Wafer = Dotierte Siliziumscheibe
|
||||
Enriched Uranium = Angereichertes Uran
|
||||
Uranium Fuel = Uranbrennstoff
|
||||
Diamond Drill Head = Diamantbohrkopf
|
||||
Blue Energy Crystal = Blauer Energiekristall
|
||||
Green Energy Crystal = Gruener Energiekristall
|
||||
Red Energy Crystal = Roter Energiekristall
|
||||
Fine Copper Wire = Feinkupferdraht
|
||||
Copper Coil = Kupferspule
|
||||
Electric Motor = Elektromotor
|
||||
Low Voltage Transformer = Niederspannungstransformator
|
||||
Medium Voltage Transformer = Mittelspannungstransformator
|
||||
High Voltage Transformer = Hochspannungstransformator
|
||||
Control Logic Unit = Steuer- und Regelungseinheit
|
||||
Mixed Metal Ingot = Mischmetallbarren
|
||||
Composite Plate = Verbundplatte
|
||||
Copper Plate = Kupferplatte
|
||||
Carbon Plate = Kohlefaserplatte
|
||||
Graphite = Graphit
|
||||
Carbon Cloth = Kohlefasergewebe
|
||||
Raw Latex = Rohlatex
|
||||
Rubber Fiber = Gummifaser
|
||||
%.1f%%-Fissile Uranium Ingot =
|
||||
%.1f%%-Fissile Uranium Block =
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty = Die Maschine kann nicht entfernt werden, weil sie noch nicht leer ist.
|
||||
Inventory move disallowed due to protection = Das Inventar ist geschuetzt, Zugriff verweigert.
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) = @1 ist eingeschaltet (@2 EU)
|
||||
%s Active = %s ist eingeschaltet
|
||||
%s Disabled = %s ist ausgeschaltet
|
||||
%s Enabled =
|
||||
%s Idle = %s ist bereit
|
||||
%s Improperly Placed = %s ist falsch plaziert
|
||||
%s Unpowered = %s hat keine Stromversorgung
|
||||
%s Out Of Fuel = %s hat keinen Brennstoff
|
||||
%s Has Bad Cabling = %s ist falsch verkabelt
|
||||
%s Has No Network = %s hat kein Netzwerk
|
||||
%s Finished = %s ist fertig
|
||||
Enable/Disable = Einschalten/Ausschalten
|
||||
Range = Reichweite
|
||||
Upgrade Slots = Verbesserungsfaecher
|
||||
In: = Rein:
|
||||
Out: = Raus:
|
||||
Slot %d = Fach %d
|
||||
Itemwise = Einzelstuecke
|
||||
Stackwise = Ganzer Stapel
|
||||
Owner: =
|
||||
Unlocked =
|
||||
Locked =
|
||||
Radius: =
|
||||
Enabled =
|
||||
Disabled =
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = %s Legierungsofen
|
||||
%s Battery Box = %s Batteriebox
|
||||
%s Cable = %s Kabel
|
||||
%s Compressor = %s Kompressor
|
||||
%s Extractor = %s Extraktor
|
||||
%s Forcefield Emitter = %s Kraftfeld-Emitter
|
||||
%s Furnace = %s Ofen
|
||||
%s Grinder = %s Schleifmaschine
|
||||
%s Music Player = %s Musikspieler
|
||||
%s Quarry = %s Steinbruch
|
||||
%s Tool Workshop = %s Werkzeugwerkstatt
|
||||
Arrayed Solar %s Generator = %s Solaranlage
|
||||
Fuel-Fired %s Generator = %s Kohle-Generator
|
||||
Geothermal %s Generator = %s Geothermie-Generator
|
||||
Hydro %s Generator = %s Wassermuehle
|
||||
Nuclear %s Generator Core = %s Reaktorkern
|
||||
Small Solar %s Generator = %s Solarmodul
|
||||
Wind %s Generator = %s Windmuehle
|
||||
Self-Contained Injector = Selbstversorger-Injektor
|
||||
Constructor Mk%d = Konstruktor Modell %d
|
||||
Frame = Rahmen
|
||||
Frame Motor = Rahmenmotor
|
||||
Template = Schablone
|
||||
Template (replacing) = Schablone (ersetzend)
|
||||
Template motor = Schablonenmotor
|
||||
Template tool = Schablonenwerkzeug
|
||||
Battery Box = Batteriebox
|
||||
Supply Converter = Stromumwandler
|
||||
Switching Station = Schaltanlage
|
||||
Fuel-Fired Alloy Furnace = Kohle-Legierungsofen
|
||||
Fuel-Fired Furnace = Kohle-Ofen
|
||||
Wind Mill Frame = Windmuehlengeruest
|
||||
Forcefield = Kraftfeld
|
||||
Nuclear Reactor Rod Compartment = Brennstabfaecher
|
||||
Administrative World Anchor =
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge = Aufladen
|
||||
Discharge = Entladen
|
||||
Power level = Energiestufe
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 = @1 Batteriebox: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3 = @1. Versorgung: @2 Bedarf: @3
|
||||
Production at %d%% = Produktion bei %d%%
|
||||
Choose Milling Program: = Waehle ein Fraesprogramm:
|
||||
Slim Elements half / normal height: = Schmale Elemente von halber / normaler Hoehe:
|
||||
Current track %s = Aktueller Titel %s
|
||||
Stopped =
|
||||
Keeping %d/%d map blocks loaded =
|
||||
Digging not started =
|
||||
Digging finished =
|
||||
Digging %d m above machine =
|
||||
Digging %d m below machine =
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
%s Dust = %sstaub
|
||||
Akalin = Akalin
|
||||
Alatro = Alatro
|
||||
Arol = Arol
|
||||
Brass = Messing
|
||||
Bronze = Bronze
|
||||
Carbon Steel = Kohlenstoffstahl
|
||||
Cast Iron = Gusseisen
|
||||
Chromium = Chrom
|
||||
Coal = Kohle
|
||||
Copper = Kupfer
|
||||
Gold = Gold
|
||||
Mithril = Mithril
|
||||
Silver = Silber
|
||||
Stainless Steel = Edelstahl
|
||||
Talinite = Talinite
|
||||
Tin = Zinn
|
||||
Wrought Iron = Schmiedeeisen
|
||||
Zinc = Zink
|
||||
%.1f%%-Fissile Uranium =
|
||||
|
||||
## Tools
|
||||
RE Battery = Akkubatterie
|
||||
Water Can = Wasserkanister
|
||||
Lava Can = Lavakanister
|
||||
Chainsaw = Kettensaege
|
||||
Flashlight = Taschenlampe
|
||||
3 nodes deep. = 3 Bloecke tief.
|
||||
3 nodes tall. = 3 Bloecke hoch.
|
||||
3 nodes wide. = 3 Bloecke breit.
|
||||
3x3 nodes. = 3x3 Bloecke.
|
||||
Use while sneaking to change Mining Drill Mk%d modes. = Halte die Shift-Taste beim Benutzen gedrueckt, um die Funktion des Bergbaubohrers Modell %d zu aendern.
|
||||
Mining Drill Mk%d Mode %d = Bergbaubohrer Modell %d Funktion %d
|
||||
Mining Drill Mk%d = Bergbaubohrer Modell %d
|
||||
Mining Laser Mk%d = Bergbaulaser Modell %d
|
||||
Single node. = Einzelblock
|
||||
Sonic Screwdriver = Schallschraubendreher
|
||||
Tree Tap = Baumzapfhahn
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking =
|
||||
Grinding =
|
||||
Compressing =
|
||||
Extracting =
|
@ -1,162 +0,0 @@
|
||||
# Spanish Translation for Technic Mod
|
||||
# Traduccion al Español del Mod Technic
|
||||
# Autor: Diego Martínez <kaeza>
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in %f seconds = [Technic] Cargado en %f segundos
|
||||
|
||||
## Items
|
||||
Silicon Wafer = Oblea de Silicio
|
||||
Doped Silicon Wafer = Oblea de Silicio Dopada
|
||||
Enriched Uranium = Uranio Enriquecido
|
||||
Uranium Fuel = Combustible de Uranio
|
||||
Diamond Drill Head = Mecha de Taladro de Diamante
|
||||
Blue Energy Crystal = Cristal de Energia Azul
|
||||
Green Energy Crystal = Cristal de Energia Verde
|
||||
Red Energy Crystal = Cristal de Energia Rojo
|
||||
Fine Copper Wire = Cable Fino de Cobre
|
||||
Copper Coil = Resorte de Cobre
|
||||
Electric Motor = Motor Electrico
|
||||
Low Voltage Transformer = Transformador de Bajo Voltaje
|
||||
Medium Voltage Transformer = Transformador de Voltaje Medio
|
||||
High Voltage Transformer = Transformador de Alto Voltaje
|
||||
Control Logic Unit = Unidad Logica de Control
|
||||
Mixed Metal Ingot = Lingote de Metal Mezclado
|
||||
Composite Plate = Placa de Compuestos
|
||||
Copper Plate = Placa de Cobre
|
||||
Carbon Plate = Placa de Carbon
|
||||
Graphite = Grafito
|
||||
Carbon Cloth = Tela de Carbon
|
||||
Raw Latex = Latex Crudo
|
||||
Rubber Fiber = Fibra de Hule
|
||||
%.1f%%-Fissile Uranium Ingot =
|
||||
%.1f%%-Fissile Uranium Block =
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty = La maquina no puede removerse porque no esta vacia
|
||||
Inventory move disallowed due to protection =
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) = @1 Activo (@2 EU)
|
||||
%s Active = %s Activo
|
||||
%s Enabled =
|
||||
%s Idle = %s Quieto
|
||||
%s Unpowered = %s Sin Energia
|
||||
%s Out Of Fuel = %s Sin Combustible
|
||||
%s Has Bad Cabling = %s Tiene Mal Cableado
|
||||
%s Has No Network = %s No Tiene Una Red
|
||||
%s Finished = %s Terminado
|
||||
%s Disabled = %s Deshabilitado
|
||||
%s Improperly Placed = %s No Colocado Apropiadamente
|
||||
Range = Alcance
|
||||
Enable/Disable = Habilitar/Deshabilitar
|
||||
Itemwise =
|
||||
Stackwise =
|
||||
Owner: =
|
||||
Unlocked =
|
||||
Locked =
|
||||
Radius: =
|
||||
Enabled =
|
||||
Disabled =
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = Horno de Aleacion %s
|
||||
%s Battery Box = Caja de Bateria %s
|
||||
%s Cable = Cable %s
|
||||
%s Compressor = Compresor %s
|
||||
%s Extractor = Extractor %s
|
||||
%s Forcefield Emitter = Emisor de Campo de Fuerza %s
|
||||
%s Furnace = Horno %s
|
||||
%s Grinder = Amoladora %s
|
||||
%s Music Player = Reproductor de Musica %s
|
||||
%s Quarry = Cantera %s
|
||||
%s Tool Workshop = Taller de Herramientas %s
|
||||
Arrayed Solar %s Generator = Panel Solar %s
|
||||
Fuel-Fired %s Generator = Generador a Carbon %s
|
||||
Geothermal %s Generator = Generador Geotermico %s
|
||||
Hydro %s Generator = Molino de Agua %s
|
||||
Nuclear %s Generator Core = Nucleo de Reactor Nuclear %s
|
||||
Small Solar %s Generator = Panel Solar %s
|
||||
Wind %s Generator = Molino de Viento %s
|
||||
Self-Contained Injector =
|
||||
Constructor Mk%d =
|
||||
Frame =
|
||||
Frame Motor =
|
||||
Template =
|
||||
Template (replacing) =
|
||||
Template Motor =
|
||||
Template Tool =
|
||||
Supply Converter = Convertidor de Alimentacion
|
||||
Switching Station = Estacion de Conmutacion
|
||||
Battery Box = Caja de Baterias
|
||||
Fuel-Fired Alloy Furnace = Horno de Aleacion a Carbon
|
||||
Fuel-Fired Furnace = Horno a Carbon
|
||||
Forcefield = Campo de Fuerza
|
||||
Nuclear Reactor Rod Compartment = Compartimiento para Vara de Reactor Nuclear
|
||||
Wind Mill Frame = Armazon de Molino de Viento
|
||||
Administrative World Anchor =
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge = Cargar
|
||||
Discharge = Descargar
|
||||
Power level = Nivel de Poder
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 = Caja de Bateria @1: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3 = @1. Alimentacion: @2 Demanda: @3
|
||||
# $1: Production percent
|
||||
Production at %d%% = Produccion en %d%%
|
||||
Stopped =
|
||||
Keeping %d/%d map blocks loaded =
|
||||
Digging not started =
|
||||
Digging finished =
|
||||
Digging %d m above machine =
|
||||
Digging %d m below machine =
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
%s Dust = Polvo de %s
|
||||
Akalin = Akalina
|
||||
Alatro = Alatro
|
||||
Arol = Arol
|
||||
Brass = Laton
|
||||
Bronze = Bronce
|
||||
Carbon Steel = Acero al Carbono
|
||||
Cast Iron = Hierro Fundido
|
||||
Chromium = Cromo
|
||||
Coal = Carbon
|
||||
Copper = Cobre
|
||||
Gold = Oro
|
||||
Mithril = Mitrilo
|
||||
Silver = Plata
|
||||
Stainless Steel = Acero Inoxidable
|
||||
Talinite = Talinita
|
||||
Tin = Estanio
|
||||
Wrought Iron = Hierro Forjado
|
||||
Zinc = Zinc
|
||||
%.1f%%-Fissile Uranium =
|
||||
|
||||
## Tools
|
||||
RE Battery =
|
||||
Water Can = Bidon de Agua
|
||||
Lava Can = Bidon de Lava
|
||||
Chainsaw = Motosierra
|
||||
Flashlight = Linterna
|
||||
3 nodes deep. = 3 nodos de profundo.
|
||||
3 nodes tall. = 3 nodos de alto.
|
||||
3 nodes wide. = 3 nodos de ancho.
|
||||
3x3 nodes. = 3x3 nodos.
|
||||
Use while sneaking to change Mining Drill Mk%d modes. = Manten pulsado Mayus y Usar para cambiar el modo del Taladro de Mineria Mk%d.
|
||||
Mining Drill Mk%d Mode %d = Taladro de Mineria Mk%d Modo %d
|
||||
Mining Drill Mk%d = Taladro de Mineria Mk%d
|
||||
Mining Laser Mk%d = Laser de Mineria Mk%d
|
||||
Single node. = Nodo simple.
|
||||
Sonic Screwdriver = Destonillador Sonico
|
||||
Tree Tap = Grifo de Arbol
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking =
|
||||
Grinding =
|
||||
Compressing =
|
||||
Extracting =
|
@ -1,215 +0,0 @@
|
||||
# template.txt
|
||||
# Template for translations of Technic
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in %f seconds = [Technic] Chargement en %f secondes
|
||||
|
||||
## Items
|
||||
Silicon Wafer = Tranche de silicium
|
||||
Doped Silicon Wafer = Tranche de silicium doppée
|
||||
Enriched Uranium = Uranium enrichi
|
||||
Uranium Fuel = Uranium 235
|
||||
Diamond Drill Head = Tête de forage en diamant
|
||||
Blue Energy Crystal = Cristal d'énergie bleu
|
||||
Green Energy Crystal = Cristal d'énergie vert
|
||||
Red Energy Crystal = Cristal d'énergie rouge
|
||||
Fine Copper Wire = Fil en cuivre fin
|
||||
Fine Gold Wire = Fil en or fin
|
||||
Fine Silver Wire = Fil en argent fin
|
||||
Copper Coil = Bobine de cuivre
|
||||
Electric Motor = Moteur électrique
|
||||
Low Voltage Transformer = Transformateur basse tension
|
||||
Medium Voltage Transformer = Transformateur moyenne tension
|
||||
High Voltage Transformer = Transformateur haute tension
|
||||
Control Logic Unit = Unité de contrôle logique
|
||||
Mixed Metal Ingot = Lingot de métal allié
|
||||
Composite Plate = Plaque composite
|
||||
Copper Plate = Plaque de cuivre
|
||||
Carbon Plate = Plaque de carbone
|
||||
Graphite = Graphite
|
||||
Carbon Cloth = Fibre de carbone
|
||||
Raw Latex = Latex brut
|
||||
Rubber Fiber = Fibre de caoutchouc
|
||||
%.1f%%-Fissile Uranium Ingot = Lingot d'uranium fissile (%.1f%%)
|
||||
%.1f%%-Fissile Uranium Block = Bloc d'uranium fissile (%.1f%%)
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty = La machine ne peut pas être retirée car elle n'est pas vide
|
||||
Inventory move disallowed due to protection = Le mouvement d'inventaire n'est pas autorisé en raison de la protection
|
||||
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) = @1 Active (@2 EU)
|
||||
%s Active = %s actif
|
||||
%s Disabled = %s désactivé
|
||||
%s Enabled = %s activé
|
||||
%s Idle = %s au repos
|
||||
%s Improperly Placed = %s est mal placé
|
||||
%s is empty = %s est vide
|
||||
%s Unpowered = %s non alimenté en énergie
|
||||
%s Out Of Fuel = %s plus de carburant
|
||||
%s Has Bad Cabling = %s est mal cablé
|
||||
%s (Slave) = %s (esclave)
|
||||
%s Has No Network = %s n'a pas de réseau
|
||||
%s Finished = %s a fini
|
||||
Enable/Disable = Activer/Désactiver
|
||||
Range = Plage
|
||||
Upgrade Slots = Emplacement d'amélioration
|
||||
In: = Entrée :
|
||||
Out: = Sortie :
|
||||
Slot %d = Emplacement %d
|
||||
Itemwise = Item par Item
|
||||
Stackwise = Stack par Stack
|
||||
Ignoring Mesecon Signal = Ignorer le signal Mesecon
|
||||
Controlled by Mesecon Signal = Contrôlé par signal Mesecon
|
||||
Owner: = Propriétaire :
|
||||
Unlocked = Déverrouillé
|
||||
Locked = Verrouillé
|
||||
Radius: = Rayon :
|
||||
Enabled = Activé
|
||||
Disabled = Désactivé
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = Four à alliage %s
|
||||
%s Battery Box = Batterie %s
|
||||
%s Cable = Câble %s
|
||||
%s CNC Machine = Machine-outils %s
|
||||
%s Centrifuge = Centrifugeuse %s
|
||||
%s Compressor = Compresseur %s
|
||||
%s Extractor = Extracteur %s
|
||||
%s Forcefield Emitter = Emetteur de champ de force %s
|
||||
%s Furnace = Four %s
|
||||
%s Grinder = Broyeur %s
|
||||
%s Music Player = Grammophone %s
|
||||
%s Quarry = Carrière %s
|
||||
%s Tool Workshop = Atelier d'outillage %s
|
||||
Arrayed Solar %s Generator = Générateur solaire %s
|
||||
Fuel-Fired %s Generator = Générateur thermique %s
|
||||
Geothermal %s Generator = Géénarteur géothermique %s
|
||||
Hydro %s Generator = Générateur hydroélectrique %s
|
||||
Nuclear %s Generator Core = Générateur nucléaire %
|
||||
Small Solar %s Generator = Petit générateur solaire %s
|
||||
Wind %s Generator = Générateur éolien %s
|
||||
Self-Contained Injector = Injecteur autonome
|
||||
Constructor Mk%d = Constructeur Mk%d
|
||||
Frame = Cadre
|
||||
Frame Motor = Cadre de moteur
|
||||
Template = Modèle
|
||||
Template (replacing) =
|
||||
Template Motor =
|
||||
Template Tool =
|
||||
Battery Box = Compartiment à batterie
|
||||
Supply Converter = Convertisseur de tension
|
||||
Switching Station = Station de commutation
|
||||
Fuel-Fired Alloy Furnace = Four à alliage à carburant
|
||||
Fuel-Fired Furnace = Four à carburant
|
||||
Wind Mill Frame = Cadre d'éolienne
|
||||
Forcefield = Champ de force
|
||||
Nuclear Reactor Rod Compartment = Compartiment à barres du réacteur nucléaire
|
||||
Administrative World Anchor =
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge = Charger
|
||||
Discharge = Décharger
|
||||
Power level = Niveau d'énergie
|
||||
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 = @1 batterie : @2/@3
|
||||
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3 = @1. fournit : @2 demande : @3
|
||||
Production at %d%% = Production à %d%%
|
||||
Choose Milling Program: = Choisissez le programme de fraisage :
|
||||
Slim Elements half / normal height: =
|
||||
Current track %s = Morceau actuel %s
|
||||
Stopped = Arrêté
|
||||
Keeping %d/%d map blocks loaded =
|
||||
Digging not started = Creusement non démarré
|
||||
Digging finished = Creusement terminé
|
||||
Digging %d m above machine = Creusement à %dm au dessus de la machine
|
||||
Digging %d m below machine = Creusement à %dm en dessous de la machine
|
||||
@1 (@2 @3 -> @4 @5) = @1 (@2 @3 -> @4 @5)
|
||||
|
||||
## CNC
|
||||
Cylinder =
|
||||
Element Cross = Elément croisé
|
||||
Element Cross Double = Elément croisé (double)
|
||||
Element Edge = Elément de bordure
|
||||
Element Edge Double = Elément de bordure (double)
|
||||
Element End = Elément de fin
|
||||
Element End Double = Elément de fin (double)
|
||||
Element Straight = Elément droit
|
||||
Element Straight Double = Elément droit (double)
|
||||
Element T = Elément en T
|
||||
Element T Double = Elément en T (double)
|
||||
Horizontal Cylinder = Cylindre horizontal
|
||||
One Curved Edge Block = Bloc à un bord incurvé
|
||||
Pyramid = Pyramide
|
||||
Slope = Pente
|
||||
Slope Edge =
|
||||
Slope Inner Edge =
|
||||
Slope Lying =
|
||||
Slope Upside Down =
|
||||
Slope Upside Down Edge =
|
||||
Slope Upside Down Inner Edge =
|
||||
Sphere = Sphère
|
||||
Spike = Pointe
|
||||
Stick = Bâton
|
||||
Two Curved Edge Block = Bloc à deux bords incurvés
|
||||
Brick = Brique
|
||||
Cobble = Pierre taillée
|
||||
Dirt = Terre
|
||||
Leaves = Feuilles
|
||||
Sandstone = Grès
|
||||
Stone = Pierre
|
||||
Tree = Arbre
|
||||
Wooden = Bois
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
%s Dust = Poudre de %s
|
||||
Akalin =
|
||||
Alatro =
|
||||
Arol =
|
||||
Brass = Laiton
|
||||
Bronze = Bronze
|
||||
Carbon Steel = Acier au carbone
|
||||
Cast Iron = Fonte
|
||||
Chromium = Chrome
|
||||
Coal = Charbon
|
||||
Copper = Cuivre
|
||||
Gold = Or
|
||||
Mithril = Mithril
|
||||
Silver = Argent
|
||||
Stainless Steel = Acier inoxydable
|
||||
Talinite = Talanite
|
||||
Tin = Etain
|
||||
Wrought Iron = Fer
|
||||
Zinc = Zinc
|
||||
%.1f%%-Fissile Uranium = Uranium fissile (%.1f%%)
|
||||
|
||||
## Tools
|
||||
RE Battery = Batterie RE
|
||||
Water Can = Jerrycan d'eau
|
||||
Lava Can = Jerrycan de lave
|
||||
Chainsaw = Tronçonneuse
|
||||
Flashlight = Lampe-torche
|
||||
3 nodes deep. =
|
||||
3 nodes tall. =
|
||||
3 nodes wide. =
|
||||
3x3 nodes. =
|
||||
Use while sneaking to change Mining Drill Mk%d modes. =
|
||||
Mining Drill Mk%d Mode %d = Foreuse Mk%d Mode %d
|
||||
Mining Drill Mk%d = Foreuse Mk%d
|
||||
Mining Laser Mk%d = Foreuse laser Mk%d
|
||||
Single node. = Mode simple.
|
||||
Sonic Screwdriver = Tournevis supersonique
|
||||
Tree Tap = Robinet à sève
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking = Fonderie d'alliage
|
||||
Grinding = Broyage
|
||||
Compressing = Compression
|
||||
Extracting = Extraction
|
||||
Separating = Séparation
|
@ -1,165 +0,0 @@
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in %f seconds = [Technic] caricato in %f secondi
|
||||
|
||||
## Items
|
||||
Silicon Wafer = Wafer di silicone
|
||||
Doped Silicon Wafer = Wafer di silicone dopato
|
||||
Enriched Uranium = Uranio arricchito
|
||||
Uranium Fuel = Uranio Combustibile
|
||||
Diamond Drill Head = Trivella diamantata
|
||||
Blue Energy Crystal = Cristallo energetico blu
|
||||
Green Energy Crystal = Cristallo energetico verde
|
||||
Red Energy Crystal = Cristallo energetico rosso
|
||||
Fine Copper Wire = Filo di rame fine
|
||||
Copper Coil = Bobina di rame
|
||||
Electric Motor = Motore elettrico
|
||||
Low Voltage Transformer = Trasformatore in bassa tensione
|
||||
Medium Voltage Transformer = Trasformatore in media tensione
|
||||
High Voltage Transformer = Trasformatore in alta tensione
|
||||
Control Logic Unit = Unità di controllo logica
|
||||
Mixed Metal Ingot = Lingotto in lega ibrida
|
||||
Composite Plate = Lastra composita
|
||||
Copper Plate = Lastra di rame
|
||||
Carbon Plate = Lastra in carbonio
|
||||
Graphite = Lastra in graffite
|
||||
Carbon Cloth = Fibra di carbonio
|
||||
Raw Latex = Latex grezzo
|
||||
Rubber Fiber = Fibra di gomma
|
||||
%.1f%%-Fissile Uranium Ingot = %.1f%%-Lingotto di uranio fissile
|
||||
%.1f%%-Fissile Uranium Block = %.1f%%-Blocco di uranio fissile
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty = La macchina non può essere rimossa perchè non è vuota
|
||||
Inventory move disallowed due to protection = Impossibile muovere l'inventario a causa della protezione
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) = @1 Attivo (@2 EU)
|
||||
%s Active = %s Attivo
|
||||
%s Disabled = %s Disabilitato
|
||||
%s Enabled = %s Abilitato
|
||||
%s Idle = %s Inattivo
|
||||
%s Improperly Placed = %s Piazzato impropiamente
|
||||
%s Unpowered = %s Non alimentato
|
||||
%s Out Of Fuel = %s senza carburante
|
||||
%s Has Bad Cabling = %s ha un cablaggio scorretto
|
||||
%s Has No Network = %s non è collegata
|
||||
%s Finished = %s Finito
|
||||
Enable/Disable = Abilita/Disabilita
|
||||
Range = Raggio
|
||||
Upgrade Slots = Alloggi di aggiornamento
|
||||
In: = Ingresso:
|
||||
Out: = Uscita:
|
||||
Slot %d = Alloggio %d
|
||||
Itemwise = Singolo elemento
|
||||
Stackwise = pila completa
|
||||
Owner: = Proprietario:
|
||||
Unlocked = Non chiuso a chiave
|
||||
Locked = Chiuso a chiave
|
||||
Radius: = Raggio:
|
||||
Enabled = Abilitato
|
||||
Disabled = Disabilitato
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = %s Fornace per leghe
|
||||
%s Battery Box = %s Box batterie
|
||||
%s Cable = Cavo %s
|
||||
%s Compressor = Compressore %s
|
||||
%s Extractor = Estrattore %s
|
||||
%s Forcefield Emitter = Emettitore di campo di forza %s
|
||||
%s Furnace = %s Fornace
|
||||
%s Grinder = %s Tritatutto
|
||||
%s Music Player = Music Player %s
|
||||
%s Quarry = Cava %s
|
||||
%s Tool Workshop = Officina per attrezzi %s
|
||||
Arrayed Solar %s Generator = %s Pannello Solare
|
||||
Fuel-Fired %s Generator = %s Generatore a carbone
|
||||
Geothermal %s Generator = %s Generatore Geotermico
|
||||
Hydro %s Generator = Turbina Elettrica %s
|
||||
Nuclear %s Generator Core = Reattore nucleare %s
|
||||
Small Solar %s Generator = %s Pannello solare
|
||||
Wind %s Generator = %s Generatore eolico
|
||||
Self-Contained Injector = Ignettore
|
||||
Constructor Mk%d = Costruttore Mk%d
|
||||
Frame = Cornice
|
||||
Frame Motor = Cornice del motore
|
||||
Template = Sagoma
|
||||
Template (replacing) = Sagoma (di rimpiazzo)
|
||||
Template Motor = Motore per sagome
|
||||
Template Tool = Strumento per sagome
|
||||
Battery Box = Box batterie
|
||||
Supply Converter = Trasformatore
|
||||
Switching Station = Stazione di controllo
|
||||
Fuel-Fired Alloy Furnace = Fornace per leghe a carbone
|
||||
Fuel-Fired Furnace = Fornace a carbone
|
||||
Wind Mill Frame = Pala eolica
|
||||
Forcefield = Campo di forza
|
||||
Nuclear Reactor Rod Compartment = Compartimento combustibile nucleare
|
||||
Administrative World Anchor = Ancora-mondo amministrativa
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge = Carica
|
||||
Discharge = Scarica
|
||||
Power level = Livello di potenza
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 = @1 Box Batterie: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3 = @1. Prodotto: @2 Consumato: @3
|
||||
Production at %d%% = Produzione a %d%%
|
||||
Choose Milling Program: = Scegliere un programma di Fresatura
|
||||
Slim Elements half / normal height: = Metà elementi sottili / altezza normale:
|
||||
Current track %s = Traccia corrente %s
|
||||
Stopped = Fermato
|
||||
Keeping %d/%d map blocks loaded = Mantenimento di %d/%d blocchi mappa caricati
|
||||
Digging not started = Scavo non iniziato
|
||||
Digging finished = Scavo finito
|
||||
Digging %d m above machine = Scavo di %d m sopra la macchina
|
||||
Digging %d m below machine = Scavo di %d m sotto la macchina
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
%s Dust = Polvere di %s
|
||||
Akalin = Alcalino
|
||||
Alatro = Alatro
|
||||
Arol = Arol
|
||||
Brass = Ottone
|
||||
Bronze = Bronzo
|
||||
Carbon Steel = Acciaio al Carbonio
|
||||
Cast Iron = Ghisa
|
||||
Chromium = Cromo
|
||||
Coal = Carbone
|
||||
Copper = Rame
|
||||
Gold = Oro
|
||||
Mithril = Mithril
|
||||
Silver = Argento
|
||||
Stainless Steel = Acciaio Inossidabile
|
||||
Talinite = Talinite
|
||||
Tin = Stagno
|
||||
Wrought Iron = Ferro Battuto
|
||||
Zinc = Zinco
|
||||
%.1f%%-Fissile Uranium = %.1f%%-Uranio fissile
|
||||
|
||||
## Tools
|
||||
RE Battery = Batteria RE
|
||||
Water Can = Serbatoio d'acqua
|
||||
Lava Can = Serbatoio di lava
|
||||
Chainsaw = Motosega
|
||||
Flashlight = Torcia
|
||||
3 nodes deep. = 3 nodi in profondità.
|
||||
3 nodes tall. = 3 nodi in altezza.
|
||||
3 nodes wide. = 3 nodi in larghezza.
|
||||
3x3 nodes. = 3x3 nodi.
|
||||
Use while sneaking to change Mining Drill Mk%d modes. = Premi shift (freccia grossa) e usa per cambiare modalità nella trivella da miniera Mk%d.
|
||||
Mining Drill Mk%d Mode %d = Trivella mk%d in modalità %d
|
||||
Mining Drill Mk%d = Trivella da miniera mk%d
|
||||
Mining Laser Mk%d = Laser da miniera mk%d
|
||||
Single node. = Nodo singolo.
|
||||
Sonic Screwdriver = Cacciavite sonico
|
||||
Tree Tap = Batti albero
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking = Cottura lege
|
||||
Grinding = Macinazione
|
||||
Compressing = Compressione
|
||||
Extracting = Estrazione
|
@ -1,175 +0,0 @@
|
||||
# Polish Translation for Technic mod
|
||||
# Polskie tłumaczenie Technic mod
|
||||
# by mat9117
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in %f seconds = [Technic] Wczytany w %f sekund
|
||||
|
||||
## Items
|
||||
Silicon Wafer = Płytka krzemowa
|
||||
Doped Silicon Wafer = Domieszkowana płytka krzemowa
|
||||
Enriched Uranium = Wzbogacony uran
|
||||
Uranium Fuel = Paliwo uranowe
|
||||
Diamond Drill Head = Diamentowa głowica wiertła
|
||||
Blue Energy Crystal = Niebieski kryształ energii
|
||||
Green Energy Crystal = Zielony kryształ energii
|
||||
Red Energy Crystal = Czerwony kryształ energii
|
||||
Fine Copper Wire = Cienki miedziany drut
|
||||
Copper Coil = Miedziana cewka
|
||||
Electric Motor = Silnik elektryczny
|
||||
Low Voltage Transformer = Transformator niskiego napięcia
|
||||
Medium Voltage Transformer = Transformator średniego napięcia
|
||||
High Voltage Transformer = Transformator wysokiego napięcia
|
||||
Control Logic Unit = Jednostka sterująca
|
||||
Mixed Metal Ingot = Sztabka zmieszanych metali
|
||||
Composite Plate = Płytka kompozytowa
|
||||
Copper Plate = Płytka miedziana
|
||||
Carbon Plate = Płytka węglowa
|
||||
Graphite = Grafit
|
||||
Carbon Cloth = Włókno węglowe
|
||||
Raw Latex = Lateks naturalny
|
||||
Rubber Fiber = Włókno gumowe
|
||||
%.1f%%-Fissile Uranium Ingot = %.1f%% Sztabka uranu
|
||||
%.1f%%-Fissile Uranium Block = %.1f%% Blok uranu
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty = Nie można usunąć maszyny, ponieważ nie jest pusta
|
||||
Inventory move disallowed due to protection = Przenoszenie rzeczy z ekwipunku niemożliwe z powodu ochrony
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) = @1 Aktywny (@2 EU)
|
||||
%s Active = %s Aktywny/a
|
||||
%s Disabled = %s Wyłączony/a
|
||||
%s Enabled = %s Włączony/a
|
||||
%s Idle = %s Bezczynny/a
|
||||
%s Improperly Placed = %s Ustawiony/a nieprawidłowo
|
||||
%s is empty = %s jest pusty/a
|
||||
%s Unpowered = %s brak zasilania
|
||||
%s Out Of Fuel = %s brak paliwa
|
||||
%s Has Bad Cabling = %s Źle podłączono kable
|
||||
%s (Slave) =
|
||||
%s Has No Network = %s Nie podłączony/a do sieci
|
||||
%s Finished = %s Ukończony
|
||||
Enable/Disable = Włącz/Wyłącz
|
||||
Range = Zasięg
|
||||
Upgrade Slots = Miejsca na ulepszenia
|
||||
In: = Wejście
|
||||
Out: = Wyjście
|
||||
Slot %d = Otwór %d
|
||||
Itemwise = Jeden przedmiot
|
||||
Stackwise = Cały stack
|
||||
Ignoring Mesecon Signal = Ignoruj sygnał Mesecon
|
||||
Controlled by Mesecon Signal = Sterowany sygnałem Mesecon
|
||||
Owner: = Właściciel:
|
||||
Unlocked = Odblokowany/a
|
||||
Locked = Zablokowany/a
|
||||
Radius: = Promień:
|
||||
Enabled = Włączony/a
|
||||
Disabled = Wyłączony/a
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = %s Piec stopowy
|
||||
%s Battery Box = %s Skrzynka baterii
|
||||
%s Cable = %s Przewód
|
||||
%s Centrifuge = %s Centryfuga
|
||||
%s Compressor = %s Kompresor
|
||||
%s Extractor = %s Ekstraktor
|
||||
%s Forcefield Emitter = %s Emiter pola siłowego
|
||||
%s Furnace = %s Piec
|
||||
%s Grinder = %s Młynek
|
||||
%s Music Player = %s Odtwarzacz muzyki
|
||||
%s Quarry = %s Kamieniołom
|
||||
%s Tool Workshop = %s Warsztat narzędzi
|
||||
Arrayed Solar %s Generator = %s Szeregowy generator słoneczny
|
||||
Fuel-Fired %s Generator = %s Generator zasilany paliwem
|
||||
Geothermal %s Generator = %s Generator geotermalny
|
||||
Hydro %s Generator = %s Hydrogenerator
|
||||
Nuclear %s Generator Core = %s Reaktor atomowy
|
||||
Small Solar %s Generator = %s Mały generator słoneczny
|
||||
Wind %s Generator = %s Generator wiatrowy
|
||||
Self-Contained Injector = Samowystarczalny wtryskiwacz
|
||||
Constructor Mk%d = Konstruktor Mk%d
|
||||
Frame = Klatka
|
||||
Frame Motor = Silnik klatkowy
|
||||
Template = Szablon
|
||||
Template (replacing) = Szablon (zastępczy)
|
||||
Template Motor =Szablon silnika
|
||||
Template Tool = Szablon narzędzia
|
||||
Battery Box = Skrzynka baterii
|
||||
Supply Converter = Konwerter zasilania
|
||||
Switching Station = Rozdzielnia
|
||||
Fuel-Fired Alloy Furnace = Piec stopowy zasilany paliwem
|
||||
Fuel-Fired Furnace = Piec zasilany paliwem
|
||||
Wind Mill Frame = Klatka wiatraka
|
||||
Forcefield = Pole siłowe
|
||||
Nuclear Reactor Rod Compartment = Komora rdzenia reaktora atomowego
|
||||
Administrative World Anchor = Administracyjna kotwica świata
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge = Ładuj
|
||||
Discharge = Rozładuj
|
||||
Power level = Poziom zasilania
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 = @1 Skrzynka baterii: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3 = @1. Zapas: @2 Pobór: @3
|
||||
Production at %d%% = Produkowanie w %d%%
|
||||
Choose Milling Program: = Wybierz program mielenia:
|
||||
Slim Elements half / normal height: = Małe elementy połowa / normalna wysokość:
|
||||
Current track %s =
|
||||
Stopped = Zatrzymany/a
|
||||
Keeping %d/%d map blocks loaded = Ciągle ładuję %d/%d bloki mapy
|
||||
Digging not started = Nie rozpoczęto kopania
|
||||
Digging finished = Kopanie skończone
|
||||
Digging %d m above machine = Kopię %d m nad maszyną
|
||||
Digging %d m below machine = Kopię %d m pod maszyną
|
||||
@1 (@2 @3 -> @4 @5) = @1 (@2 @3 -> @4 @5)
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
%s Dust = %s Pył
|
||||
Akalin = Akalinowy
|
||||
Alatro = Alatrowy
|
||||
Arol = Arolowy
|
||||
Brass = Mosiądzu
|
||||
Bronze = Brązu
|
||||
Carbon Steel = Stali węglowej
|
||||
Cast Iron = Żeliwa
|
||||
Chromium = Chromu
|
||||
Coal = Węglowy
|
||||
Copper = Miedzi
|
||||
Gold = Złoty
|
||||
Mithril = Mithrilu
|
||||
Silver = Srebrny
|
||||
Stainless Steel = Stali nierdzewnej
|
||||
Talinite = Talinitu
|
||||
Tin = Cyny
|
||||
Wrought Iron = Kutego żelaza
|
||||
Zinc = Cynku
|
||||
%.1f%%-Fissile Uranium = %.1f%% Uranu
|
||||
|
||||
## Tools
|
||||
RE Battery = Bateria ładowalna
|
||||
Water Can = Kanister wody
|
||||
Lava Can = Kanister lawy
|
||||
Chainsaw = Piła łańcuchowa
|
||||
Flashlight = Latarka
|
||||
3 nodes deep. = Głęboki na 3 bloki.
|
||||
3 nodes tall. = Wysoki na 3 bloki.
|
||||
3 nodes wide. = Szeroki na 3 bloki.
|
||||
3x3 nodes. = 3x3 bloki.
|
||||
Use while sneaking to change Mining Drill Mk%d modes. = Użyj podczas skradania, aby zmienić tryby wiertła górniczego Mk%d
|
||||
Mining Drill Mk%d Mode %d = Tryb wiertła górniczego Mk%d
|
||||
Mining Drill Mk%d = Wiertło górnicze Mk%d
|
||||
Mining Laser Mk%d = Laser górniczy Mk%d
|
||||
Single node. = Pojedynczy blok.
|
||||
Sonic Screwdriver = Dźwiękowy śrubokręt
|
||||
Tree Tap = Nacinak drzewny
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking = Stapianie
|
||||
Grinding = Mielenie
|
||||
Compressing = Kompresowanie
|
||||
Extracting = Ekstrakcja
|
||||
Separating = Oddzielanie
|
@ -1,211 +0,0 @@
|
||||
# Braziliam portuguese translation for technic
|
||||
# Tradução portuguesa brasileira para technic
|
||||
# By Sires
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in %f seconds = [Technic] Carregado em %f segundos
|
||||
|
||||
## Items
|
||||
Silicon Wafer = Pastilha de Silício
|
||||
Doped Silicon Wafer = Pastilha de Silício Dopada
|
||||
Enriched Uranium = Urânio Enriquecido
|
||||
Uranium Fuel = Combustivel de Urânio
|
||||
Diamond Drill Head = Cabeça de Broca de Diamante
|
||||
Blue Energy Crystal = Cristal de Energia Azul
|
||||
Green Energy Crystal = Cristal de Energia Verde
|
||||
Red Energy Crystal = Cristal de Energia Vermelho
|
||||
Fine Copper Wire = Fio Fino de Cobre
|
||||
Copper Coil = Bobina de Cobre
|
||||
Electric Motor = Motor Elétrico
|
||||
Low Voltage Transformer = Transformador de Baixa Voltagem
|
||||
Medium Voltage Transformer = Transformador de Média Voltagem
|
||||
High Voltage Transformer = Transformador de Alta Voltagem
|
||||
Control Logic Unit = Unidade de Controle Lógico
|
||||
Mixed Metal Ingot = Lingote de Metal Misturado
|
||||
Composite Plate = Placa Composta
|
||||
Copper Plate = Placa de Cobre
|
||||
Carbon Plate = Placa de Carbono
|
||||
Graphite = Grafite
|
||||
Carbon Cloth = Recido de Carbono
|
||||
Raw Latex = Latex bruto
|
||||
Rubber Fiber = Fibra de Borracha
|
||||
%.1f%%-Fissile Uranium Ingot = Lingote de Urânio %.1f%%-Físsil
|
||||
%.1f%%-Fissile Uranium Block = Bloco de Urânio %.1f%%-Físsil
|
||||
|
||||
## Machine Misc
|
||||
Machine cannot be removed because it is not empty = A máquina não pode ser removida porque ela não está vazia
|
||||
Inventory move disallowed due to protection = Movimento de inventário não permitido pela proteção
|
||||
# $1: Machine name (includes tier)
|
||||
@1 Active (@2 EU) = @1 Ativo (@2 EU)
|
||||
%s Active = %s Ativo
|
||||
%s Disabled = %s Ativado
|
||||
%s Enabled = %s Desativado
|
||||
%s Idle = Ócio
|
||||
%s Improperly Placed = %s Colocado Inapropriadamente
|
||||
%s is empty = %s está vazio
|
||||
%s Unpowered = %s Sem energia
|
||||
%s Out Of Fuel = %s Sem Combustível
|
||||
%s Has Bad Cabling = %s Tem Cabeamento Ruim
|
||||
%s (Slave) = %s (Servo)
|
||||
%s Has No Network = %s Não Tem Rede
|
||||
%s Finished = %s Acabou
|
||||
Enable/Disable = Ativar/Desativar
|
||||
Range = Alcance
|
||||
Upgrade Slots = Lugares para Melhoria
|
||||
In: = Entrada:
|
||||
Out: = Saída:
|
||||
Slot %d = Lugar %d
|
||||
Itemwise = Por item
|
||||
Stackwise = Por pilha
|
||||
Ignoring Mesecon Signal = Ignorar Sinaal de Mesecon
|
||||
Controlled by Mesecon Signal = Controlado por Sinal de Mesecon
|
||||
Owner: = Dono:
|
||||
Unlocked = Destravado
|
||||
Locked = Travado
|
||||
Radius: = Raio:
|
||||
Enabled = Ativado
|
||||
Disabled = Desativado
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace = Fornalha de Liga %s
|
||||
%s Battery Box = Caixa de Bateria %s
|
||||
%s Cable = Cabo %s
|
||||
%s CNC Machine = Máquina CNC %s
|
||||
%s Centrifuge = Centrifuga %s
|
||||
%s Compressor = Compresso %s
|
||||
%s Extractor = Extrator %s
|
||||
%s Forcefield Emitter = Emissor de Campo de Força %s
|
||||
%s Furnace = Fornalha %s
|
||||
%s Grinder = Triturador %s
|
||||
%s Music Player = Tocador de Música %s
|
||||
%s Quarry = Pedreira %s
|
||||
%s Tool Workshop = Oficina de Ferramentas %s
|
||||
Arrayed Solar %s Generator = Gerador Solar Equipado %s
|
||||
Fuel-Fired %s Generator = Gerador Alimentado-por-Combustível %s
|
||||
Geothermal %s Generator = Gerador Geotermal %s
|
||||
Hydro %s Generator = Gerador Hidráulico %s
|
||||
Nuclear %s Generator Core = Núcleo de Gerador Nuclear %s
|
||||
Small Solar %s Generator = Gerador Solar Pequeno %s
|
||||
Wind %s Generator = Gerador de Energia Eólica %s
|
||||
Self-Contained Injector = Injetor Auto-Contido
|
||||
Constructor Mk%d = Construtor Nv%d
|
||||
Frame = Armação
|
||||
Frame Motor = Motor de Armação
|
||||
Template = Modelo
|
||||
Template (replacing) = Modelo (recolocando)
|
||||
Template Motor = Modelo de Motor
|
||||
Template Tool = Modelo de Ferramenta
|
||||
Battery Box = Caixa de Bateria
|
||||
Supply Converter = Conversor de Energia
|
||||
Switching Station = Estação de Comutação
|
||||
Fuel-Fired Alloy Furnace = Fornalha de Liga Alimentada-por-Combustível
|
||||
Fuel-Fired Furnace = Fornalha Alimentada-por-Combustível
|
||||
Wind Mill Frame = Armação de Moinho de Vento
|
||||
Forcefield = Campo de Força
|
||||
Nuclear Reactor Rod Compartment = Compartimento de Barra do Reator Nuclear
|
||||
Administrative World Anchor = Âncora de Mundo Administrativa
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge = Carregar
|
||||
Discharge = Descarregar
|
||||
Power level = Nível de Energia
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 = Caixa de Baterias @1: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3 = @1. Suprimento: @2 Demanda: @3
|
||||
Production at %d%% = Produção em %d%%
|
||||
Choose Milling Program: = Escolha o Programa de Serragem:
|
||||
Slim Elements half / normal height: = Metade de Elementos Finos / altura normal:
|
||||
Current track %s = Música Atual %s
|
||||
Stopped = Parado
|
||||
Keeping %d/%d map blocks loaded = Mantendo %d/%d blocos de mapa carregados
|
||||
Digging not started = Escavação não começada
|
||||
Digging finished = Escavação terminada
|
||||
Digging %d m above machine = Escavando %d m acima da máquina
|
||||
Digging %d m below machine = Escavando %d m abaixo da máquina
|
||||
@1 (@2 @3 -> @4 @5) = @1 (@2 @3 -> @4 @5)
|
||||
|
||||
## CNC
|
||||
Cylinder = Cilindro
|
||||
Element Cross = Cruz do Elemento
|
||||
Element Cross Double = Cruz Dupla do Elemento
|
||||
Element Edge = Borda do Elemento
|
||||
Element Edge Double = Borda Dupla do Elemento
|
||||
Element End = Final do Elemento
|
||||
Element End Double = Final Duplo do Elemento
|
||||
Element Straight = Elemento Contínuo
|
||||
Element Straight Double = Elemento Contínuo duplo
|
||||
Element T = Elemento em T
|
||||
Element T Double = Elemento em T Duplo
|
||||
Horizontal Cylinder = Cilindro Horizontal
|
||||
One Curved Edge Block = Uma Borda de Bloco Curvada
|
||||
Pyramid = Pirâmide
|
||||
Slope = Ladeira
|
||||
Slope Edge = Canto de Ladeira
|
||||
Slope Inner Edge = Canto de Dentro de Ladeira
|
||||
Slope Lying = Ladeira Deitada
|
||||
Slope Upside Down = Ladeira de Cabeça para Baixo
|
||||
Slope Upside Down Edge = Cande de Ladeira de Cabeça para Baixo
|
||||
Slope Upside Down Inner Edge = Canto de Dentro de Ladeira de Cabeça para Baixo
|
||||
Sphere = Esfera
|
||||
Spike = Espinho
|
||||
Stick = Graveto
|
||||
Two Curved Edge Block = Bloco de Duas Bordas Curvadas
|
||||
Brick = Tijolo
|
||||
Cobble = Pedregulho
|
||||
Dirt = Terra
|
||||
Leaves = Folhas
|
||||
Sandstone = Arenito
|
||||
Stone = Pedra
|
||||
Tree = Árvore
|
||||
Wooden = de Madeira
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
%s Dust = Pó de %s
|
||||
Akalin = Akalin
|
||||
Alatro = Alatro
|
||||
Arol = Arol
|
||||
Brass = Latão
|
||||
Bronze = Bronze
|
||||
Carbon Steel = Aço Carbono
|
||||
Cast Iron = Ferro Fundido
|
||||
Chromium = Crômio
|
||||
Coal = Carvão
|
||||
Copper = Cobre
|
||||
Gold = Ouro
|
||||
Mithril = Mithril
|
||||
Silver = Prata
|
||||
Stainless Steel = Aço Inoxidável
|
||||
Talinite = Talinite
|
||||
Tin = Estanho
|
||||
Wrought Iron = Ferro Forjado
|
||||
Zinc = Zinco
|
||||
%.1f%%-Fissile Uranium = Urânio %.1f%%-Físsil
|
||||
|
||||
## Tools
|
||||
RE Battery = Bateria RE
|
||||
Water Can = Lata de Água
|
||||
Lava Can = Lata de Lava
|
||||
Chainsaw = Motosserra
|
||||
Flashlight = Lanterna
|
||||
3 nodes deep. = 3 nodes de profundidade.
|
||||
3 nodes tall. = 3 nodes de altura.
|
||||
3 nodes wide. = 3 nodes de largura.
|
||||
3x3 nodes. = 3x3 nodes.
|
||||
Use while sneaking to change Mining Drill Mk%d modes. = Use enquanto esgueirando para mudar os modos da Broca de Mineração Nv%d.
|
||||
Mining Drill Mk%d Mode %d = Broca de Mineração Nv%d Modo %d
|
||||
Mining Drill Mk%d = Broca de Mineração Nv%d
|
||||
Mining Laser Mk%d = Laser de Mineração Nv%d
|
||||
Single node. = Unico node.
|
||||
Sonic Screwdriver = Chave de Fenda Sônica.
|
||||
Tree Tap = Torneira de Árvore
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking = Cozinhando em liga
|
||||
Grinding = Triturando
|
||||
Compressing = Comprimindo
|
||||
Extracting = Extraindo
|
||||
Separating = Separando
|
244
technic/locale/technic.de.tr
Normal file
244
technic/locale/technic.de.tr
Normal file
@ -0,0 +1,244 @@
|
||||
# textdomain: technic
|
||||
|
||||
# German Translation for Technic Mod
|
||||
# Deutsche Uebersetzung des Technic Mods
|
||||
# by Xanthin
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in @1 seconds=[Technic] ist in @1 Sekunden geladen
|
||||
|
||||
## Items
|
||||
Silicon Wafer=Siliziumscheibe
|
||||
Doped Silicon Wafer=Dotierte Siliziumscheibe
|
||||
Enriched Uranium=Angereichertes Uran
|
||||
Uranium Fuel=Uranbrennstoff
|
||||
Diamond Drill Head=Diamantbohrkopf
|
||||
Blue Energy Crystal=Blauer Energiekristall
|
||||
Green Energy Crystal=Gruener Energiekristall
|
||||
Red Energy Crystal=Roter Energiekristall
|
||||
Fine Copper Wire=Feinkupferdraht
|
||||
Copper Coil=Kupferspule
|
||||
Electric Motor=Elektromotor
|
||||
Low Voltage Transformer=Niederspannungstransformator
|
||||
Medium Voltage Transformer=Mittelspannungstransformator
|
||||
High Voltage Transformer=Hochspannungstransformator
|
||||
Control Logic Unit=Steuer- und Regelungseinheit
|
||||
Mixed Metal Ingot=Mischmetallbarren
|
||||
Composite Plate=Verbundplatte
|
||||
Copper Plate=Kupferplatte
|
||||
Carbon Plate=Kohlefaserplatte
|
||||
Graphite=Graphit
|
||||
Carbon Cloth=Kohlefasergewebe
|
||||
Raw Latex=Rohlatex
|
||||
Rubber Fiber=Gummifaser
|
||||
@1%-Fissile Uranium Ingot=
|
||||
@1%-Fissile Uranium Block=
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty=Die Maschine kann nicht entfernt werden, weil sie noch nicht leer ist.
|
||||
Inventory move disallowed due to protection=Das Inventar ist geschuetzt, Zugriff verweigert.
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU)=@1 ist eingeschaltet (@2 EU)
|
||||
@1 Active=@1 ist eingeschaltet
|
||||
@1 Disabled=@1 ist ausgeschaltet
|
||||
@1 Enabled=@1 ist eingechaltet
|
||||
@1 Idle=@1 ist bereit
|
||||
@1 Improperly Placed=@1 ist falsch plaziert
|
||||
@1 Unpowered=@1 hat keine Stromversorgung
|
||||
@1 Out Of Fuel=@1 hat keinen Brennstoff
|
||||
@1 Has Bad Cabling=@1 ist falsch verkabelt
|
||||
@1 Has No Network=@1 hat kein Netzwerk
|
||||
@1 Finished=@1 ist fertig
|
||||
Enable/Disable=Einschalten/Ausschalten
|
||||
Range=Reichweite
|
||||
Upgrade Slots=Verbesserungsfaecher
|
||||
In:=Rein:
|
||||
Out:=Raus:
|
||||
Slot @1=Fach @1
|
||||
Itemwise=Einzelstuecke
|
||||
Stackwise=Ganzer Stapel
|
||||
Owner:=
|
||||
Unlocked=
|
||||
Locked=
|
||||
Radius:=
|
||||
Enabled=
|
||||
Disabled=
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
@1 Alloy Furnace=@1 Legierungsofen
|
||||
@1 Battery Box=@1 Batteriebox
|
||||
@1 Cable=@1 Kabel
|
||||
@1 Compressor=@1 Kompressor
|
||||
@1 Extractor=@1 Extraktor
|
||||
@1 Forcefield Emitter=@1 Kraftfeld-Emitter
|
||||
@1 Furnace=@1 Ofen
|
||||
@1 Grinder=@1 Schleifmaschine
|
||||
@1 Music Player=@1 Musikspieler
|
||||
@1 Quarry=@1 Steinbruch
|
||||
@1 Tool Workshop=@1 Werkzeugwerkstatt
|
||||
Arrayed Solar @1 Generator=@1 Solaranlage
|
||||
Fuel-Fired @1 Generator=@1 Kohle-Generator
|
||||
Geothermal @1 Generator=@1 Geothermie-Generator
|
||||
Hydro @1 Generator=@1 Wassermuehle
|
||||
Nuclear @1 Generator Core=@1 Reaktorkern
|
||||
Small Solar @1 Generator=@1 Solarmodul
|
||||
Wind @1 Generator=@1 Windmuehle
|
||||
Self-Contained Injector=Selbstversorger-Injektor
|
||||
Constructor Mk@1=Konstruktor Modell @1
|
||||
Frame=Rahmen
|
||||
Frame Motor=Rahmenmotor
|
||||
Template=Schablone
|
||||
Template (replacing)=Schablone (ersetzend)
|
||||
Template motor=Schablonenmotor
|
||||
Template tool=Schablonenwerkzeug
|
||||
Battery Box=Batteriebox
|
||||
Supply Converter=Stromumwandler
|
||||
Switching Station=Schaltanlage
|
||||
Fuel-Fired Alloy Furnace=Kohle-Legierungsofen
|
||||
Fuel-Fired Furnace=Kohle-Ofen
|
||||
Wind Mill Frame=Windmuehlengeruest
|
||||
Forcefield=Kraftfeld
|
||||
Nuclear Reactor Rod Compartment=Brennstabfaecher
|
||||
Administrative World Anchor=
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge=Aufladen
|
||||
Discharge=Entladen
|
||||
Power level=Energiestufe
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3=@1 Batteriebox: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3=@1. Versorgung: @2 Bedarf: @3
|
||||
Production at @1%=Produktion bei @1%
|
||||
Choose Milling Program:=Waehle ein Fraesprogramm:
|
||||
Slim Elements half / normal height:=Schmale Elemente von halber / normaler Hoehe:
|
||||
Current track @1=Aktueller Titel @1
|
||||
Stopped=
|
||||
Keeping @1/@2 map blocks loaded=
|
||||
Digging not started=
|
||||
Digging finished=
|
||||
Digging @1 m above machine=
|
||||
Digging @1 m below machine=
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
@1 Dust=@1staub
|
||||
Akalin=Akalin
|
||||
Alatro=Alatro
|
||||
Arol=Arol
|
||||
Brass=Messing
|
||||
Bronze=Bronze
|
||||
Carbon Steel=Kohlenstoffstahl
|
||||
Cast Iron=Gusseisen
|
||||
Chromium=Chrom
|
||||
Coal=Kohle
|
||||
Copper=Kupfer
|
||||
Gold=Gold
|
||||
Mithril=Mithril
|
||||
Silver=Silber
|
||||
Stainless Steel=Edelstahl
|
||||
Talinite=Talinite
|
||||
Tin=Zinn
|
||||
Wrought Iron=Schmiedeeisen
|
||||
Zinc=Zink
|
||||
@1%-Fissile Uranium=
|
||||
|
||||
## Tools
|
||||
RE Battery=Akkubatterie
|
||||
Water Can=Wasserkanister
|
||||
Lava Can=Lavakanister
|
||||
Chainsaw=Kettensaege
|
||||
Flashlight=Taschenlampe
|
||||
3 nodes deep.=3 Bloecke tief.
|
||||
3 nodes tall.=3 Bloecke hoch.
|
||||
3 nodes wide.=3 Bloecke breit.
|
||||
3x3 nodes.=3x3 Bloecke.
|
||||
Use while sneaking to change Mining Drill Mk@1 modes.=Halte die Shift-Taste beim Benutzen gedrueckt, um die Funktion des Bergbaubohrers Modell @1 zu aendern.
|
||||
Mining Drill Mk@1 Mode @2=Bergbaubohrer Modell @1 Funktion @2
|
||||
Mining Drill Mk@1=Bergbaubohrer Modell @1
|
||||
Mining Laser Mk@1=Bergbaulaser Modell @1
|
||||
Single node.=Einzelblock
|
||||
Sonic Screwdriver=Schallschraubendreher
|
||||
Tree Tap=Baumzapfhahn
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking=
|
||||
Grinding=
|
||||
Compressing=
|
||||
Extracting=
|
||||
Machine Casing=
|
||||
Building Network: @1 Nodes=
|
||||
Network Overloaded=
|
||||
@1 Centrifuge=
|
||||
@1 Freezer=
|
||||
Power Monitor=Leistungsmonitor
|
||||
Power Monitor. Supply: @1 Demand: @2=Leistungsmonitor. Versorgung: @1 Bedarf: @2
|
||||
Power Monitor Has No Network=Leistungsmonitor hat kein Netzwerk
|
||||
Separating=
|
||||
@1 Battery Box: @2 / @3=
|
||||
Alloying=
|
||||
Freezing=
|
||||
@1 Active (@2)=
|
||||
Sawdust=
|
||||
@1 Grinding=
|
||||
@1%-Fissile Uranium Dust=
|
||||
Input Power=
|
||||
Ignoring Mesecon Signal=
|
||||
Controlled by Mesecon Signal=
|
||||
@1 (@2 @3 -> @4 @5)=
|
||||
LV=
|
||||
@1 Cable Plate=
|
||||
@1 Digiline Cable=
|
||||
@1 Digiline Cable Plate=
|
||||
@1 Lamp=
|
||||
@1 Off=
|
||||
Dummy light source node=
|
||||
@1 LED=
|
||||
@1 Network Overloaded, Restart in @2ms=
|
||||
@1 Restarting Network=
|
||||
MV=
|
||||
@1 (@2)=
|
||||
someone=
|
||||
Sorry, @1 owns that spot.=
|
||||
Yellow Glowlight (thick)=
|
||||
Yellow Glowlight (thin)=
|
||||
White Glowlight (thick)=
|
||||
White Glowlight (thin)=
|
||||
Yellow Glowlight (small cube)=
|
||||
White Glowlight (small cube)=
|
||||
Template Tool=
|
||||
Template Motor=
|
||||
@1 is empty=
|
||||
HV=
|
||||
@1 Nuclear Reactor Core=
|
||||
Restart=Neustart
|
||||
Max-Depth:=
|
||||
Purging cache=Cache leeren
|
||||
@1 purging cache=@1 Cache leeren
|
||||
Sphere=Kugel
|
||||
Cube=Würfel
|
||||
@1 Forcefield=@1 Kraftfeld
|
||||
source=
|
||||
Chernobylite Block=
|
||||
Multimeter=Multimeter
|
||||
River Water Can=
|
||||
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
|
||||
Prospector=Prospektor
|
||||
Vacuum Cleaner=Staubsauger
|
||||
@1. Supply: @2 Demand: @3=@1. Versorgung: @2 Bedarf: @3
|
||||
Corium Bucket=
|
||||
|
||||
Corium Source=
|
||||
Flowing Corium=
|
||||
Fine Gold Wire=feiner Golddraht
|
||||
Fine Silver Wire=feiner Silberdraht
|
||||
@1 (Slave)=
|
||||
Acacia=
|
||||
Common Tree=
|
||||
Lead=Blei
|
||||
Rubber Tree=Gummibaum
|
||||
Stone=Stein
|
||||
Sulfur=Schwefel
|
||||
Chernobylite=
|
243
technic/locale/technic.es.tr
Normal file
243
technic/locale/technic.es.tr
Normal file
@ -0,0 +1,243 @@
|
||||
# textdomain: technic
|
||||
|
||||
# Spanish Translation for Technic Mod
|
||||
# Traduccion al Español del Mod Technic
|
||||
# Autor: Diego Martínez <kaeza>
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in @1 seconds=[Technic] Cargado en @1 segundos
|
||||
|
||||
## Items
|
||||
Silicon Wafer=Oblea de Silicio
|
||||
Doped Silicon Wafer=Oblea de Silicio Dopada
|
||||
Enriched Uranium=Uranio Enriquecido
|
||||
Uranium Fuel=Combustible de Uranio
|
||||
Diamond Drill Head=Mecha de Taladro de Diamante
|
||||
Blue Energy Crystal=Cristal de Energia Azul
|
||||
Green Energy Crystal=Cristal de Energia Verde
|
||||
Red Energy Crystal=Cristal de Energia Rojo
|
||||
Fine Copper Wire=Cable Fino de Cobre
|
||||
Copper Coil=Resorte de Cobre
|
||||
Electric Motor=Motor Electrico
|
||||
Low Voltage Transformer=Transformador de Bajo Voltaje
|
||||
Medium Voltage Transformer=Transformador de Voltaje Medio
|
||||
High Voltage Transformer=Transformador de Alto Voltaje
|
||||
Control Logic Unit=Unidad Logica de Control
|
||||
Mixed Metal Ingot=Lingote de Metal Mezclado
|
||||
Composite Plate=Placa de Compuestos
|
||||
Copper Plate=Placa de Cobre
|
||||
Carbon Plate=Placa de Carbon
|
||||
Graphite=Grafito
|
||||
Carbon Cloth=Tela de Carbon
|
||||
Raw Latex=Latex Crudo
|
||||
Rubber Fiber=Fibra de Hule
|
||||
@1%-Fissile Uranium Ingot=
|
||||
@1%-Fissile Uranium Block=
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty=La maquina no puede removerse porque no esta vacia
|
||||
Inventory move disallowed due to protection=
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU)=@1 Activo (@2 EU)
|
||||
@1 Active=@1 Activo
|
||||
@1 Enabled=
|
||||
@1 Idle=@1 Quieto
|
||||
@1 Unpowered=@1 Sin Energia
|
||||
@1 Out Of Fuel=@1 Sin Combustible
|
||||
@1 Has Bad Cabling=@1 Tiene Mal Cableado
|
||||
@1 Has No Network=@1 No Tiene Una Red
|
||||
@1 Finished=@1 Terminado
|
||||
@1 Disabled=@1 Deshabilitado
|
||||
@1 Improperly Placed=@1 No Colocado Apropiadamente
|
||||
Range=Alcance
|
||||
Enable/Disable=Habilitar/Deshabilitar
|
||||
Itemwise=
|
||||
Stackwise=
|
||||
Owner:=
|
||||
Unlocked=
|
||||
Locked=
|
||||
Radius:=
|
||||
Enabled=
|
||||
Disabled=
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
@1 Alloy Furnace=Horno de Aleacion @1
|
||||
@1 Battery Box=Caja de Bateria @1
|
||||
@1 Cable=Cable @1
|
||||
@1 Compressor=Compresor @1
|
||||
@1 Extractor=Extractor @1
|
||||
@1 Forcefield Emitter=Emisor de Campo de Fuerza @1
|
||||
@1 Furnace=Horno @1
|
||||
@1 Grinder=Amoladora @1
|
||||
@1 Music Player=Reproductor de Musica @1
|
||||
@1 Quarry=Cantera @1
|
||||
@1 Tool Workshop=Taller de Herramientas @1
|
||||
Arrayed Solar @1 Generator=Panel Solar @1
|
||||
Fuel-Fired @1 Generator=Generador a Carbon @1
|
||||
Geothermal @1 Generator=Generador Geotermico @1
|
||||
Hydro @1 Generator=Molino de Agua @1
|
||||
Nuclear @1 Generator Core=Nucleo de Reactor Nuclear @1
|
||||
Small Solar @1 Generator=Panel Solar @1
|
||||
Wind @1 Generator=Molino de Viento @1
|
||||
Self-Contained Injector=
|
||||
Constructor Mk@1=
|
||||
Frame=
|
||||
Frame Motor=
|
||||
Template=
|
||||
Template (replacing)=
|
||||
Template Motor=
|
||||
Template Tool=
|
||||
Supply Converter=Convertidor de Alimentacion
|
||||
Switching Station=Estacion de Conmutacion
|
||||
Battery Box=Caja de Baterias
|
||||
Fuel-Fired Alloy Furnace=Horno de Aleacion a Carbon
|
||||
Fuel-Fired Furnace=Horno a Carbon
|
||||
Forcefield=Campo de Fuerza
|
||||
Nuclear Reactor Rod Compartment=Compartimiento para Vara de Reactor Nuclear
|
||||
Wind Mill Frame=Armazon de Molino de Viento
|
||||
Administrative World Anchor=
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge=Cargar
|
||||
Discharge=Descargar
|
||||
Power level=Nivel de Poder
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3=Caja de Bateria @1: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3=@1. Alimentacion: @2 Demanda: @3
|
||||
# $1: Production percent
|
||||
Production at @1%=Produccion en @1%
|
||||
Stopped=
|
||||
Keeping @1/@2 map blocks loaded=
|
||||
Digging not started=
|
||||
Digging finished=
|
||||
Digging @1 m above machine=
|
||||
Digging @1 m below machine=
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
@1 Dust=Polvo de @1
|
||||
Akalin=Akalina
|
||||
Alatro=Alatro
|
||||
Arol=Arol
|
||||
Brass=Laton
|
||||
Bronze=Bronce
|
||||
Carbon Steel=Acero al Carbono
|
||||
Cast Iron=Hierro Fundido
|
||||
Chromium=Cromo
|
||||
Coal=Carbon
|
||||
Copper=Cobre
|
||||
Gold=Oro
|
||||
Mithril=Mitrilo
|
||||
Silver=Plata
|
||||
Stainless Steel=Acero Inoxidable
|
||||
Talinite=Talinita
|
||||
Tin=Estanio
|
||||
Wrought Iron=Hierro Forjado
|
||||
Zinc=Zinc
|
||||
@1%-Fissile Uranium=
|
||||
|
||||
## Tools
|
||||
RE Battery=
|
||||
Water Can=Bidon de Agua
|
||||
Lava Can=Bidon de Lava
|
||||
Chainsaw=Motosierra
|
||||
Flashlight=Linterna
|
||||
3 nodes deep.=3 nodos de profundo.
|
||||
3 nodes tall.=3 nodos de alto.
|
||||
3 nodes wide.=3 nodos de ancho.
|
||||
3x3 nodes.=3x3 nodos.
|
||||
Use while sneaking to change Mining Drill Mk@1 modes.=Manten pulsado Mayus y Usar para cambiar el modo del Taladro de Mineria Mk@1.
|
||||
Mining Drill Mk@1 Mode @2=Taladro de Mineria Mk@1 Modo @2
|
||||
Mining Drill Mk@1=Taladro de Mineria Mk@1
|
||||
Mining Laser Mk@1=Laser de Mineria Mk@1
|
||||
Single node.=Nodo simple.
|
||||
Sonic Screwdriver=Destonillador Sonico
|
||||
Tree Tap=Grifo de Arbol
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking=
|
||||
Grinding=
|
||||
Compressing=
|
||||
Extracting=
|
||||
Machine Casing=
|
||||
Building Network: @1 Nodes=
|
||||
Network Overloaded=
|
||||
@1 Centrifuge=
|
||||
@1 Freezer=
|
||||
Power Monitor=
|
||||
Power Monitor. Supply: @1 Demand: @2=
|
||||
Power Monitor Has No Network=
|
||||
Separating=
|
||||
Upgrade Slots=
|
||||
@1 Battery Box: @2 / @3=
|
||||
Alloying=
|
||||
Freezing=
|
||||
@1 Active (@2)=
|
||||
Sawdust=
|
||||
@1 Grinding=
|
||||
@1%-Fissile Uranium Dust=
|
||||
Input Power=
|
||||
Ignoring Mesecon Signal=
|
||||
Controlled by Mesecon Signal=
|
||||
@1 (@2 @3 -> @4 @5)=
|
||||
LV=
|
||||
@1 Cable Plate=
|
||||
@1 Digiline Cable=
|
||||
@1 Digiline Cable Plate=
|
||||
@1 Lamp=
|
||||
@1 Off=
|
||||
Dummy light source node=
|
||||
Current track @1=
|
||||
@1 LED=
|
||||
@1 Network Overloaded, Restart in @2ms=
|
||||
@1 Restarting Network=
|
||||
MV=
|
||||
@1 (@2)=
|
||||
someone=
|
||||
Sorry, @1 owns that spot.=
|
||||
Yellow Glowlight (thick)=
|
||||
Yellow Glowlight (thin)=
|
||||
White Glowlight (thick)=
|
||||
White Glowlight (thin)=
|
||||
Yellow Glowlight (small cube)=
|
||||
White Glowlight (small cube)=
|
||||
Slot @1=
|
||||
@1 is empty=
|
||||
HV=
|
||||
@1 Nuclear Reactor Core=
|
||||
Restart=
|
||||
Max-Depth:=
|
||||
Purging cache=
|
||||
@1 purging cache=
|
||||
Sphere=
|
||||
Cube=
|
||||
@1 Forcefield=
|
||||
source=
|
||||
Chernobylite Block=
|
||||
Multimeter=
|
||||
River Water Can=
|
||||
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
|
||||
Prospector=
|
||||
Vacuum Cleaner=
|
||||
@1. Supply: @2 Demand: @3=
|
||||
Corium Bucket=
|
||||
|
||||
Corium Source=
|
||||
Flowing Corium=
|
||||
Fine Gold Wire=
|
||||
Fine Silver Wire=
|
||||
@1 (Slave)=
|
||||
In:=
|
||||
Out:=
|
||||
Choose Milling Program:=
|
||||
Slim Elements half / normal height:=
|
||||
Acacia=
|
||||
Common Tree=
|
||||
Lead=
|
||||
Rubber Tree=
|
||||
Stone=
|
||||
Sulfur=
|
||||
Chernobylite=
|
278
technic/locale/technic.fr.tr
Normal file
278
technic/locale/technic.fr.tr
Normal file
@ -0,0 +1,278 @@
|
||||
# textdomain: technic
|
||||
|
||||
# template.txt
|
||||
# Template for translations of Technic
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in @1 seconds=[Technic] Chargement en @1 secondes
|
||||
|
||||
## Items
|
||||
Silicon Wafer=Tranche de silicium
|
||||
Doped Silicon Wafer=Tranche de silicium doppée
|
||||
Enriched Uranium=Uranium enrichi
|
||||
Uranium Fuel=Uranium 235
|
||||
Diamond Drill Head=Tête de forage en diamant
|
||||
Blue Energy Crystal=Cristal d'énergie bleu
|
||||
Green Energy Crystal=Cristal d'énergie vert
|
||||
Red Energy Crystal=Cristal d'énergie rouge
|
||||
Fine Copper Wire=Fil en cuivre fin
|
||||
Fine Gold Wire=Fil en or fin
|
||||
Fine Silver Wire=Fil en argent fin
|
||||
Copper Coil=Bobine de cuivre
|
||||
Electric Motor=Moteur électrique
|
||||
Low Voltage Transformer=Transformateur basse tension
|
||||
Medium Voltage Transformer=Transformateur moyenne tension
|
||||
High Voltage Transformer=Transformateur haute tension
|
||||
Control Logic Unit=Unité de contrôle logique
|
||||
Mixed Metal Ingot=Lingot de métal allié
|
||||
Composite Plate=Plaque composite
|
||||
Copper Plate=Plaque de cuivre
|
||||
Carbon Plate=Plaque de carbone
|
||||
Graphite=Graphite
|
||||
Carbon Cloth=Fibre de carbone
|
||||
Raw Latex=Latex brut
|
||||
Rubber Fiber=Fibre de caoutchouc
|
||||
@1%-Fissile Uranium Ingot=Lingot d'uranium fissile (@1%)
|
||||
@1%-Fissile Uranium Block=Bloc d'uranium fissile (@1%)
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty=La machine ne peut pas être retirée car elle n'est pas vide
|
||||
Inventory move disallowed due to protection=Le mouvement d'inventaire n'est pas autorisé en raison de la protection
|
||||
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU)=@1 Active (@2 EU)
|
||||
@1 Active=@1 actif
|
||||
@1 Disabled=@1 désactivé
|
||||
@1 Enabled=@1 activé
|
||||
@1 Idle=@1 au repos
|
||||
@1 Improperly Placed=@1 est mal placé
|
||||
@1 is empty=@1 est vide
|
||||
@1 Unpowered=@1 non alimenté en énergie
|
||||
@1 Out Of Fuel=@1 plus de carburant
|
||||
@1 Has Bad Cabling=@1 est mal cablé
|
||||
@1 (Slave)=@1 (esclave)
|
||||
@1 Has No Network=@1 n'a pas de réseau
|
||||
@1 Finished=@1 a fini
|
||||
Enable/Disable=Activer/Désactiver
|
||||
Range=Plage
|
||||
Upgrade Slots=Emplacement d'amélioration
|
||||
In:=Entrée :
|
||||
Out:=Sortie :
|
||||
Slot @1=Emplacement @1
|
||||
Itemwise=Item par Item
|
||||
Stackwise=Stack par Stack
|
||||
Ignoring Mesecon Signal=Ignorer le signal Mesecon
|
||||
Controlled by Mesecon Signal=Contrôlé par signal Mesecon
|
||||
Owner:=Propriétaire :
|
||||
Unlocked=Déverrouillé
|
||||
Locked=Verrouillé
|
||||
Radius:=Rayon :
|
||||
Enabled=Activé
|
||||
Disabled=Désactivé
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
@1 Alloy Furnace=Four à alliage @1
|
||||
@1 Battery Box=Batterie @1
|
||||
@1 Cable=Câble @1
|
||||
@1 CNC Machine=Machine-outils @1
|
||||
@1 Centrifuge=Centrifugeuse @1
|
||||
@1 Compressor=Compresseur @1
|
||||
@1 Extractor=Extracteur @1
|
||||
@1 Forcefield Emitter=Emetteur de champ de force @1
|
||||
@1 Furnace=Four @1
|
||||
@1 Grinder=Broyeur @1
|
||||
@1 Music Player=Grammophone @1
|
||||
@1 Quarry=Carrière @1
|
||||
@1 Tool Workshop=Atelier d'outillage @1
|
||||
Arrayed Solar @1 Generator=Générateur solaire @1
|
||||
Fuel-Fired @1 Generator=Générateur thermique @1
|
||||
Geothermal @1 Generator=Géénarteur géothermique @1
|
||||
Hydro @1 Generator=Générateur hydroélectrique @1
|
||||
Nuclear @1 Generator Core=Générateur nucléaire %
|
||||
Small Solar @1 Generator=Petit générateur solaire @1
|
||||
Wind @1 Generator=Générateur éolien @1
|
||||
Self-Contained Injector=Injecteur autonome
|
||||
Constructor Mk@1=Constructeur Mk@1
|
||||
Frame=Cadre
|
||||
Frame Motor=Cadre de moteur
|
||||
Template=Modèle
|
||||
Template (replacing)=
|
||||
Template Motor=
|
||||
Template Tool=
|
||||
Battery Box=Compartiment à batterie
|
||||
Supply Converter=Convertisseur de tension
|
||||
Switching Station=Station de commutation
|
||||
Fuel-Fired Alloy Furnace=Four à alliage à carburant
|
||||
Fuel-Fired Furnace=Four à carburant
|
||||
Wind Mill Frame=Cadre d'éolienne
|
||||
Forcefield=Champ de force
|
||||
Nuclear Reactor Rod Compartment=Compartiment à barres du réacteur nucléaire
|
||||
Administrative World Anchor=
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge=Charger
|
||||
Discharge=Décharger
|
||||
Power level=Niveau d'énergie
|
||||
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3=@1 batterie : @2/@3
|
||||
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3=@1. fournit : @2 demande : @3
|
||||
Production at @1%=Production à @1%
|
||||
Choose Milling Program:=Choisissez le programme de fraisage :
|
||||
Slim Elements half / normal height:=
|
||||
Current track @1=Morceau actuel @1
|
||||
Stopped=Arrêté
|
||||
Keeping @1/@2 map blocks loaded=
|
||||
Digging not started=Creusement non démarré
|
||||
Digging finished=Creusement terminé
|
||||
Digging @1 m above machine=Creusement à @1m au dessus de la machine
|
||||
Digging @1 m below machine=Creusement à @1m en dessous de la machine
|
||||
@1 (@2 @3 -> @4 @5)=@1 (@2 @3 -> @4 @5)
|
||||
|
||||
## CNC
|
||||
Cylinder=
|
||||
Element Cross=Elément croisé
|
||||
Element Cross Double=Elément croisé (double)
|
||||
Element Edge=Elément de bordure
|
||||
Element Edge Double=Elément de bordure (double)
|
||||
Element End=Elément de fin
|
||||
Element End Double=Elément de fin (double)
|
||||
Element Straight=Elément droit
|
||||
Element Straight Double=Elément droit (double)
|
||||
Element T=Elément en T
|
||||
Element T Double=Elément en T (double)
|
||||
Horizontal Cylinder=Cylindre horizontal
|
||||
One Curved Edge Block=Bloc à un bord incurvé
|
||||
Pyramid=Pyramide
|
||||
Slope=Pente
|
||||
Slope Edge=
|
||||
Slope Inner Edge=
|
||||
Slope Lying=
|
||||
Slope Upside Down=
|
||||
Slope Upside Down Edge=
|
||||
Slope Upside Down Inner Edge=
|
||||
Sphere=Sphère
|
||||
Spike=Pointe
|
||||
Stick=Bâton
|
||||
Two Curved Edge Block=Bloc à deux bords incurvés
|
||||
Brick=Brique
|
||||
Cobble=Pierre taillée
|
||||
Dirt=Terre
|
||||
Leaves=Feuilles
|
||||
Sandstone=Grès
|
||||
Stone=Pierre
|
||||
Tree=Arbre
|
||||
Wooden=Bois
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
@1 Dust=Poudre de @1
|
||||
Akalin=
|
||||
Alatro=
|
||||
Arol=
|
||||
Brass=Laiton
|
||||
Bronze=Bronze
|
||||
Carbon Steel=Acier au carbone
|
||||
Cast Iron=Fonte
|
||||
Chromium=Chrome
|
||||
Coal=Charbon
|
||||
Copper=Cuivre
|
||||
Gold=Or
|
||||
Mithril=Mithril
|
||||
Silver=Argent
|
||||
Stainless Steel=Acier inoxydable
|
||||
Talinite=Talanite
|
||||
Tin=Etain
|
||||
Wrought Iron=Fer
|
||||
Zinc=Zinc
|
||||
@1%-Fissile Uranium=Uranium fissile (@1%)
|
||||
|
||||
## Tools
|
||||
RE Battery=Batterie RE
|
||||
Water Can=Jerrycan d'eau
|
||||
Lava Can=Jerrycan de lave
|
||||
Chainsaw=Tronçonneuse
|
||||
Flashlight=Lampe-torche
|
||||
3 nodes deep.=
|
||||
3 nodes tall.=
|
||||
3 nodes wide.=
|
||||
3x3 nodes.=
|
||||
Use while sneaking to change Mining Drill Mk@1 modes.=
|
||||
Mining Drill Mk@1 Mode @2=Foreuse Mk@1 Mode @2
|
||||
Mining Drill Mk@1=Foreuse Mk@1
|
||||
Mining Laser Mk@1=Foreuse laser Mk@1
|
||||
Single node.=Mode simple.
|
||||
Sonic Screwdriver=Tournevis supersonique
|
||||
Tree Tap=Robinet à sève
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking=Fonderie d'alliage
|
||||
Grinding=Broyage
|
||||
Compressing=Compression
|
||||
Extracting=Extraction
|
||||
Separating=Séparation
|
||||
Machine Casing=
|
||||
Building Network: @1 Nodes=
|
||||
Network Overloaded=
|
||||
@1 Freezer=
|
||||
Power Monitor=
|
||||
Power Monitor. Supply: @1 Demand: @2=
|
||||
Power Monitor Has No Network=
|
||||
@1 Battery Box: @2 / @3=
|
||||
Alloying=
|
||||
Freezing=
|
||||
@1 Active (@2)=
|
||||
Sawdust=
|
||||
@1 Grinding=
|
||||
@1%-Fissile Uranium Dust=
|
||||
Input Power=
|
||||
LV=
|
||||
@1 Cable Plate=
|
||||
@1 Digiline Cable=
|
||||
@1 Digiline Cable Plate=
|
||||
@1 Lamp=
|
||||
@1 Off=
|
||||
Dummy light source node=
|
||||
@1 LED=
|
||||
@1 Network Overloaded, Restart in @2ms=
|
||||
@1 Restarting Network=
|
||||
MV=
|
||||
@1 (@2)=
|
||||
someone=
|
||||
Sorry, @1 owns that spot.=
|
||||
Yellow Glowlight (thick)=
|
||||
Yellow Glowlight (thin)=
|
||||
White Glowlight (thick)=
|
||||
White Glowlight (thin)=
|
||||
Yellow Glowlight (small cube)=
|
||||
White Glowlight (small cube)=
|
||||
HV=
|
||||
@1 Nuclear Reactor Core=
|
||||
Restart=
|
||||
Max-Depth:=
|
||||
Purging cache=
|
||||
@1 purging cache=
|
||||
Cube=
|
||||
@1 Forcefield=
|
||||
source=
|
||||
Chernobylite Block=
|
||||
Multimeter=
|
||||
River Water Can=
|
||||
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
|
||||
Prospector=
|
||||
Vacuum Cleaner=
|
||||
@1. Supply: @2 Demand: @3=
|
||||
Corium Bucket=
|
||||
|
||||
Corium Source=
|
||||
Flowing Corium=
|
||||
Acacia=
|
||||
Common Tree=
|
||||
Lead=
|
||||
Rubber Tree=
|
||||
Sulfur=
|
||||
Chernobylite=
|
239
technic/locale/technic.it.tr
Normal file
239
technic/locale/technic.it.tr
Normal file
@ -0,0 +1,239 @@
|
||||
# textdomain: technic
|
||||
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in @1 seconds=[Technic] caricato in @1 secondi
|
||||
|
||||
## Items
|
||||
Silicon Wafer=Wafer di silicone
|
||||
Doped Silicon Wafer=Wafer di silicone dopato
|
||||
Enriched Uranium=Uranio arricchito
|
||||
Uranium Fuel=Uranio Combustibile
|
||||
Diamond Drill Head=Trivella diamantata
|
||||
Blue Energy Crystal=Cristallo energetico blu
|
||||
Green Energy Crystal=Cristallo energetico verde
|
||||
Red Energy Crystal=Cristallo energetico rosso
|
||||
Fine Copper Wire=Filo di rame fine
|
||||
Copper Coil=Bobina di rame
|
||||
Electric Motor=Motore elettrico
|
||||
Low Voltage Transformer=Trasformatore in bassa tensione
|
||||
Medium Voltage Transformer=Trasformatore in media tensione
|
||||
High Voltage Transformer=Trasformatore in alta tensione
|
||||
Control Logic Unit=Unità di controllo logica
|
||||
Mixed Metal Ingot=Lingotto in lega ibrida
|
||||
Composite Plate=Lastra composita
|
||||
Copper Plate=Lastra di rame
|
||||
Carbon Plate=Lastra in carbonio
|
||||
Graphite=Lastra in graffite
|
||||
Carbon Cloth=Fibra di carbonio
|
||||
Raw Latex=Latex grezzo
|
||||
Rubber Fiber=Fibra di gomma
|
||||
@1%-Fissile Uranium Ingot=@1%-Lingotto di uranio fissile
|
||||
@1%-Fissile Uranium Block=@1%-Blocco di uranio fissile
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty=La macchina non può essere rimossa perchè non è vuota
|
||||
Inventory move disallowed due to protection=Impossibile muovere l'inventario a causa della protezione
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU)=@1 Attivo (@2 EU)
|
||||
@1 Active=@1 Attivo
|
||||
@1 Disabled=@1 Disabilitato
|
||||
@1 Enabled=@1 Abilitato
|
||||
@1 Idle=@1 Inattivo
|
||||
@1 Improperly Placed=@1 Piazzato impropiamente
|
||||
@1 Unpowered=@1 Non alimentato
|
||||
@1 Out Of Fuel=@1 senza carburante
|
||||
@1 Has Bad Cabling=@1 ha un cablaggio scorretto
|
||||
@1 Has No Network=@1 non è collegata
|
||||
@1 Finished=@1 Finito
|
||||
Enable/Disable=Abilita/Disabilita
|
||||
Range=Raggio
|
||||
Upgrade Slots=Alloggi di aggiornamento
|
||||
In:=Ingresso:
|
||||
Out:=Uscita:
|
||||
Slot @1=Alloggio @1
|
||||
Itemwise=Singolo elemento
|
||||
Stackwise=pila completa
|
||||
Owner:=Proprietario:
|
||||
Unlocked=Non chiuso a chiave
|
||||
Locked=Chiuso a chiave
|
||||
Radius:=Raggio:
|
||||
Enabled=Abilitato
|
||||
Disabled=Disabilitato
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
@1 Alloy Furnace=@1 Fornace per leghe
|
||||
@1 Battery Box=@1 Box batterie
|
||||
@1 Cable=Cavo @1
|
||||
@1 Compressor=Compressore @1
|
||||
@1 Extractor=Estrattore @1
|
||||
@1 Forcefield Emitter=Emettitore di campo di forza @1
|
||||
@1 Furnace=@1 Fornace
|
||||
@1 Grinder=@1 Tritatutto
|
||||
@1 Music Player=Music Player @1
|
||||
@1 Quarry=Cava @1
|
||||
@1 Tool Workshop=Officina per attrezzi @1
|
||||
Arrayed Solar @1 Generator=@1 Pannello Solare
|
||||
Fuel-Fired @1 Generator=@1 Generatore a carbone
|
||||
Geothermal @1 Generator=@1 Generatore Geotermico
|
||||
Hydro @1 Generator=Turbina Elettrica @1
|
||||
Nuclear @1 Generator Core=Reattore nucleare @1
|
||||
Small Solar @1 Generator=@1 Pannello solare
|
||||
Wind @1 Generator=@1 Generatore eolico
|
||||
Self-Contained Injector=Ignettore
|
||||
Constructor Mk@1=Costruttore Mk@1
|
||||
Frame=Cornice
|
||||
Frame Motor=Cornice del motore
|
||||
Template=Sagoma
|
||||
Template (replacing)=Sagoma (di rimpiazzo)
|
||||
Template Motor=Motore per sagome
|
||||
Template Tool=Strumento per sagome
|
||||
Battery Box=Box batterie
|
||||
Supply Converter=Trasformatore
|
||||
Switching Station=Stazione di controllo
|
||||
Fuel-Fired Alloy Furnace=Fornace per leghe a carbone
|
||||
Fuel-Fired Furnace=Fornace a carbone
|
||||
Wind Mill Frame=Pala eolica
|
||||
Forcefield=Campo di forza
|
||||
Nuclear Reactor Rod Compartment=Compartimento combustibile nucleare
|
||||
Administrative World Anchor=Ancora-mondo amministrativa
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge=Carica
|
||||
Discharge=Scarica
|
||||
Power level=Livello di potenza
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3=@1 Box Batterie: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3=@1. Prodotto: @2 Consumato: @3
|
||||
Production at @1%=Produzione a @1%
|
||||
Choose Milling Program:=Scegliere un programma di Fresatura
|
||||
Slim Elements half / normal height:=Metà elementi sottili / altezza normale:
|
||||
Current track @1=Traccia corrente @1
|
||||
Stopped=Fermato
|
||||
Keeping @1/@2 map blocks loaded=Mantenimento di @1/@2 blocchi mappa caricati
|
||||
Digging not started=Scavo non iniziato
|
||||
Digging finished=Scavo finito
|
||||
Digging @1 m above machine=Scavo di @1 m sopra la macchina
|
||||
Digging @1 m below machine=Scavo di @1 m sotto la macchina
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
@1 Dust=Polvere di @1
|
||||
Akalin=Alcalino
|
||||
Alatro=Alatro
|
||||
Arol=Arol
|
||||
Brass=Ottone
|
||||
Bronze=Bronzo
|
||||
Carbon Steel=Acciaio al Carbonio
|
||||
Cast Iron=Ghisa
|
||||
Chromium=Cromo
|
||||
Coal=Carbone
|
||||
Copper=Rame
|
||||
Gold=Oro
|
||||
Mithril=Mithril
|
||||
Silver=Argento
|
||||
Stainless Steel=Acciaio Inossidabile
|
||||
Talinite=Talinite
|
||||
Tin=Stagno
|
||||
Wrought Iron=Ferro Battuto
|
||||
Zinc=Zinco
|
||||
@1%-Fissile Uranium=@1%-Uranio fissile
|
||||
|
||||
## Tools
|
||||
RE Battery=Batteria RE
|
||||
Water Can=Serbatoio d'acqua
|
||||
Lava Can=Serbatoio di lava
|
||||
Chainsaw=Motosega
|
||||
Flashlight=Torcia
|
||||
3 nodes deep.=3 nodi in profondità.
|
||||
3 nodes tall.=3 nodi in altezza.
|
||||
3 nodes wide.=3 nodi in larghezza.
|
||||
3x3 nodes.=3x3 nodi.
|
||||
Use while sneaking to change Mining Drill Mk@1 modes.=Premi shift (freccia grossa) e usa per cambiare modalità nella trivella da miniera Mk@1.
|
||||
Mining Drill Mk@1 Mode @2=Trivella mk@1 in modalità @2
|
||||
Mining Drill Mk@1=Trivella da miniera mk@1
|
||||
Mining Laser Mk@1=Laser da miniera mk@1
|
||||
Single node.=Nodo singolo.
|
||||
Sonic Screwdriver=Cacciavite sonico
|
||||
Tree Tap=Batti albero
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking=Cottura lege
|
||||
Grinding=Macinazione
|
||||
Compressing=Compressione
|
||||
Extracting=Estrazione
|
||||
Machine Casing=
|
||||
Building Network: @1 Nodes=
|
||||
Network Overloaded=
|
||||
@1 Centrifuge=
|
||||
@1 Freezer=
|
||||
Power Monitor=
|
||||
Power Monitor. Supply: @1 Demand: @2=
|
||||
Power Monitor Has No Network=
|
||||
Separating=
|
||||
@1 Battery Box: @2 / @3=
|
||||
Alloying=
|
||||
Freezing=
|
||||
@1 Active (@2)=
|
||||
Sawdust=
|
||||
@1 Grinding=
|
||||
@1%-Fissile Uranium Dust=
|
||||
Input Power=
|
||||
Ignoring Mesecon Signal=
|
||||
Controlled by Mesecon Signal=
|
||||
@1 (@2 @3 -> @4 @5)=
|
||||
LV=
|
||||
@1 Cable Plate=
|
||||
@1 Digiline Cable=
|
||||
@1 Digiline Cable Plate=
|
||||
@1 Lamp=
|
||||
@1 Off=
|
||||
Dummy light source node=
|
||||
@1 LED=
|
||||
@1 Network Overloaded, Restart in @2ms=
|
||||
@1 Restarting Network=
|
||||
MV=
|
||||
@1 (@2)=
|
||||
someone=
|
||||
Sorry, @1 owns that spot.=
|
||||
Yellow Glowlight (thick)=
|
||||
Yellow Glowlight (thin)=
|
||||
White Glowlight (thick)=
|
||||
White Glowlight (thin)=
|
||||
Yellow Glowlight (small cube)=
|
||||
White Glowlight (small cube)=
|
||||
@1 is empty=
|
||||
HV=
|
||||
@1 Nuclear Reactor Core=
|
||||
Restart=
|
||||
Max-Depth:=
|
||||
Purging cache=
|
||||
@1 purging cache=
|
||||
Sphere=
|
||||
Cube=
|
||||
@1 Forcefield=
|
||||
source=
|
||||
Chernobylite Block=
|
||||
Multimeter=
|
||||
River Water Can=
|
||||
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
|
||||
Prospector=
|
||||
Vacuum Cleaner=
|
||||
@1. Supply: @2 Demand: @3=
|
||||
Corium Bucket=
|
||||
|
||||
Corium Source=
|
||||
Flowing Corium=
|
||||
Fine Gold Wire=
|
||||
Fine Silver Wire=
|
||||
@1 (Slave)=
|
||||
Acacia=
|
||||
Common Tree=
|
||||
Lead=
|
||||
Rubber Tree=
|
||||
Stone=
|
||||
Sulfur=
|
||||
Chernobylite=
|
242
technic/locale/technic.pl.tr
Normal file
242
technic/locale/technic.pl.tr
Normal file
@ -0,0 +1,242 @@
|
||||
# textdomain: technic
|
||||
|
||||
# Polish Translation for Technic mod
|
||||
# Polskie tłumaczenie Technic mod
|
||||
# by mat9117
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in @1 seconds=[Technic] Wczytany w @1 sekund
|
||||
|
||||
## Items
|
||||
Silicon Wafer=Płytka krzemowa
|
||||
Doped Silicon Wafer=Domieszkowana płytka krzemowa
|
||||
Enriched Uranium=Wzbogacony uran
|
||||
Uranium Fuel=Paliwo uranowe
|
||||
Diamond Drill Head=Diamentowa głowica wiertła
|
||||
Blue Energy Crystal=Niebieski kryształ energii
|
||||
Green Energy Crystal=Zielony kryształ energii
|
||||
Red Energy Crystal=Czerwony kryształ energii
|
||||
Fine Copper Wire=Cienki miedziany drut
|
||||
Copper Coil=Miedziana cewka
|
||||
Electric Motor=Silnik elektryczny
|
||||
Low Voltage Transformer=Transformator niskiego napięcia
|
||||
Medium Voltage Transformer=Transformator średniego napięcia
|
||||
High Voltage Transformer=Transformator wysokiego napięcia
|
||||
Control Logic Unit=Jednostka sterująca
|
||||
Mixed Metal Ingot=Sztabka zmieszanych metali
|
||||
Composite Plate=Płytka kompozytowa
|
||||
Copper Plate=Płytka miedziana
|
||||
Carbon Plate=Płytka węglowa
|
||||
Graphite=Grafit
|
||||
Carbon Cloth=Włókno węglowe
|
||||
Raw Latex=Lateks naturalny
|
||||
Rubber Fiber=Włókno gumowe
|
||||
@1%-Fissile Uranium Ingot=@1% Sztabka uranu
|
||||
@1%-Fissile Uranium Block=@1% Blok uranu
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty=Nie można usunąć maszyny, ponieważ nie jest pusta
|
||||
Inventory move disallowed due to protection=Przenoszenie rzeczy z ekwipunku niemożliwe z powodu ochrony
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU)=@1 Aktywny (@2 EU)
|
||||
@1 Active=@1 Aktywny/a
|
||||
@1 Disabled=@1 Wyłączony/a
|
||||
@1 Enabled=@1 Włączony/a
|
||||
@1 Idle=@1 Bezczynny/a
|
||||
@1 Improperly Placed=@1 Ustawiony/a nieprawidłowo
|
||||
@1 is empty=@1 jest pusty/a
|
||||
@1 Unpowered=@1 brak zasilania
|
||||
@1 Out Of Fuel=@1 brak paliwa
|
||||
@1 Has Bad Cabling=@1 Źle podłączono kable
|
||||
@1 (Slave)=
|
||||
@1 Has No Network=@1 Nie podłączony/a do sieci
|
||||
@1 Finished=@1 Ukończony
|
||||
Enable/Disable=Włącz/Wyłącz
|
||||
Range=Zasięg
|
||||
Upgrade Slots=Miejsca na ulepszenia
|
||||
In:=Wejście
|
||||
Out:=Wyjście
|
||||
Slot @1=Otwór @1
|
||||
Itemwise=Jeden przedmiot
|
||||
Stackwise=Cały stack
|
||||
Ignoring Mesecon Signal=Ignoruj sygnał Mesecon
|
||||
Controlled by Mesecon Signal=Sterowany sygnałem Mesecon
|
||||
Owner:=Właściciel:
|
||||
Unlocked=Odblokowany/a
|
||||
Locked=Zablokowany/a
|
||||
Radius:=Promień:
|
||||
Enabled=Włączony/a
|
||||
Disabled=Wyłączony/a
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
@1 Alloy Furnace=@1 Piec stopowy
|
||||
@1 Battery Box=@1 Skrzynka baterii
|
||||
@1 Cable=@1 Przewód
|
||||
@1 Centrifuge=@1 Centryfuga
|
||||
@1 Compressor=@1 Kompresor
|
||||
@1 Extractor=@1 Ekstraktor
|
||||
@1 Forcefield Emitter=@1 Emiter pola siłowego
|
||||
@1 Furnace=@1 Piec
|
||||
@1 Grinder=@1 Młynek
|
||||
@1 Music Player=@1 Odtwarzacz muzyki
|
||||
@1 Quarry=@1 Kamieniołom
|
||||
@1 Tool Workshop=@1 Warsztat narzędzi
|
||||
Arrayed Solar @1 Generator=@1 Szeregowy generator słoneczny
|
||||
Fuel-Fired @1 Generator=@1 Generator zasilany paliwem
|
||||
Geothermal @1 Generator=@1 Generator geotermalny
|
||||
Hydro @1 Generator=@1 Hydrogenerator
|
||||
Nuclear @1 Generator Core=@1 Reaktor atomowy
|
||||
Small Solar @1 Generator=@1 Mały generator słoneczny
|
||||
Wind @1 Generator=@1 Generator wiatrowy
|
||||
Self-Contained Injector=Samowystarczalny wtryskiwacz
|
||||
Constructor Mk@1=Konstruktor Mk@1
|
||||
Frame=Klatka
|
||||
Frame Motor=Silnik klatkowy
|
||||
Template=Szablon
|
||||
Template (replacing)=Szablon (zastępczy)
|
||||
Template Motor=Szablon silnika
|
||||
Template Tool=Szablon narzędzia
|
||||
Battery Box=Skrzynka baterii
|
||||
Supply Converter=Konwerter zasilania
|
||||
Switching Station=Rozdzielnia
|
||||
Fuel-Fired Alloy Furnace=Piec stopowy zasilany paliwem
|
||||
Fuel-Fired Furnace=Piec zasilany paliwem
|
||||
Wind Mill Frame=Klatka wiatraka
|
||||
Forcefield=Pole siłowe
|
||||
Nuclear Reactor Rod Compartment=Komora rdzenia reaktora atomowego
|
||||
Administrative World Anchor=Administracyjna kotwica świata
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge=Ładuj
|
||||
Discharge=Rozładuj
|
||||
Power level=Poziom zasilania
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3=@1 Skrzynka baterii: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3=@1. Zapas: @2 Pobór: @3
|
||||
Production at @1%=Produkowanie w @1%
|
||||
Choose Milling Program:=Wybierz program mielenia:
|
||||
Slim Elements half / normal height:=Małe elementy połowa / normalna wysokość:
|
||||
Current track @1=
|
||||
Stopped=Zatrzymany/a
|
||||
Keeping @1/@2 map blocks loaded=Ciągle ładuję @1/@2 bloki mapy
|
||||
Digging not started=Nie rozpoczęto kopania
|
||||
Digging finished=Kopanie skończone
|
||||
Digging @1 m above machine=Kopię @1 m nad maszyną
|
||||
Digging @1 m below machine=Kopię @1 m pod maszyną
|
||||
@1 (@2 @3 -> @4 @5)=@1 (@2 @3 -> @4 @5)
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
@1 Dust=@1 Pył
|
||||
Akalin=Akalinowy
|
||||
Alatro=Alatrowy
|
||||
Arol=Arolowy
|
||||
Brass=Mosiądzu
|
||||
Bronze=Brązu
|
||||
Carbon Steel=Stali węglowej
|
||||
Cast Iron=Żeliwa
|
||||
Chromium=Chromu
|
||||
Coal=Węglowy
|
||||
Copper=Miedzi
|
||||
Gold=Złoty
|
||||
Mithril=Mithrilu
|
||||
Silver=Srebrny
|
||||
Stainless Steel=Stali nierdzewnej
|
||||
Talinite=Talinitu
|
||||
Tin=Cyny
|
||||
Wrought Iron=Kutego żelaza
|
||||
Zinc=Cynku
|
||||
@1%-Fissile Uranium=@1% Uranu
|
||||
|
||||
## Tools
|
||||
RE Battery=Bateria ładowalna
|
||||
Water Can=Kanister wody
|
||||
Lava Can=Kanister lawy
|
||||
Chainsaw=Piła łańcuchowa
|
||||
Flashlight=Latarka
|
||||
3 nodes deep.=Głęboki na 3 bloki.
|
||||
3 nodes tall.=Wysoki na 3 bloki.
|
||||
3 nodes wide.=Szeroki na 3 bloki.
|
||||
3x3 nodes.=3x3 bloki.
|
||||
Use while sneaking to change Mining Drill Mk@1 modes.=Użyj podczas skradania, aby zmienić tryby wiertła górniczego Mk@1
|
||||
Mining Drill Mk@1 Mode @2=Tryb wiertła górniczego Mk@1
|
||||
Mining Drill Mk@1=Wiertło górnicze Mk@1
|
||||
Mining Laser Mk@1=Laser górniczy Mk@1
|
||||
Single node.=Pojedynczy blok.
|
||||
Sonic Screwdriver=Dźwiękowy śrubokręt
|
||||
Tree Tap=Nacinak drzewny
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking=Stapianie
|
||||
Grinding=Mielenie
|
||||
Compressing=Kompresowanie
|
||||
Extracting=Ekstrakcja
|
||||
Separating=Oddzielanie
|
||||
Machine Casing=
|
||||
Building Network: @1 Nodes=
|
||||
Network Overloaded=
|
||||
@1 Freezer=
|
||||
Power Monitor=
|
||||
Power Monitor. Supply: @1 Demand: @2=
|
||||
Power Monitor Has No Network=
|
||||
@1 Battery Box: @2 / @3=
|
||||
Alloying=
|
||||
Freezing=
|
||||
@1 Active (@2)=
|
||||
Sawdust=
|
||||
@1 Grinding=
|
||||
@1%-Fissile Uranium Dust=
|
||||
Input Power=
|
||||
LV=
|
||||
@1 Cable Plate=
|
||||
@1 Digiline Cable=
|
||||
@1 Digiline Cable Plate=
|
||||
@1 Lamp=
|
||||
@1 Off=
|
||||
Dummy light source node=
|
||||
@1 LED=
|
||||
@1 Network Overloaded, Restart in @2ms=
|
||||
@1 Restarting Network=
|
||||
MV=
|
||||
@1 (@2)=
|
||||
someone=
|
||||
Sorry, @1 owns that spot.=
|
||||
Yellow Glowlight (thick)=
|
||||
Yellow Glowlight (thin)=
|
||||
White Glowlight (thick)=
|
||||
White Glowlight (thin)=
|
||||
Yellow Glowlight (small cube)=
|
||||
White Glowlight (small cube)=
|
||||
HV=
|
||||
@1 Nuclear Reactor Core=
|
||||
Restart=
|
||||
Max-Depth:=
|
||||
Purging cache=
|
||||
@1 purging cache=
|
||||
Sphere=
|
||||
Cube=
|
||||
@1 Forcefield=
|
||||
source=
|
||||
Chernobylite Block=
|
||||
Multimeter=
|
||||
River Water Can=
|
||||
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
|
||||
Prospector=
|
||||
Vacuum Cleaner=
|
||||
@1. Supply: @2 Demand: @3=
|
||||
Corium Bucket=
|
||||
|
||||
Corium Source=
|
||||
Flowing Corium=
|
||||
Fine Gold Wire=
|
||||
Fine Silver Wire=
|
||||
Acacia=
|
||||
Common Tree=
|
||||
Lead=
|
||||
Rubber Tree=
|
||||
Stone=
|
||||
Sulfur=
|
||||
Chernobylite=
|
276
technic/locale/technic.pt_BR.tr
Normal file
276
technic/locale/technic.pt_BR.tr
Normal file
@ -0,0 +1,276 @@
|
||||
# textdomain: technic
|
||||
|
||||
# Braziliam portuguese translation for technic
|
||||
# Tradução portuguesa brasileira para technic
|
||||
# By Sires
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in @1 seconds=[Technic] Carregado em @1 segundos
|
||||
|
||||
## Items
|
||||
Silicon Wafer=Pastilha de Silício
|
||||
Doped Silicon Wafer=Pastilha de Silício Dopada
|
||||
Enriched Uranium=Urânio Enriquecido
|
||||
Uranium Fuel=Combustivel de Urânio
|
||||
Diamond Drill Head=Cabeça de Broca de Diamante
|
||||
Blue Energy Crystal=Cristal de Energia Azul
|
||||
Green Energy Crystal=Cristal de Energia Verde
|
||||
Red Energy Crystal=Cristal de Energia Vermelho
|
||||
Fine Copper Wire=Fio Fino de Cobre
|
||||
Copper Coil=Bobina de Cobre
|
||||
Electric Motor=Motor Elétrico
|
||||
Low Voltage Transformer=Transformador de Baixa Voltagem
|
||||
Medium Voltage Transformer=Transformador de Média Voltagem
|
||||
High Voltage Transformer=Transformador de Alta Voltagem
|
||||
Control Logic Unit=Unidade de Controle Lógico
|
||||
Mixed Metal Ingot=Lingote de Metal Misturado
|
||||
Composite Plate=Placa Composta
|
||||
Copper Plate=Placa de Cobre
|
||||
Carbon Plate=Placa de Carbono
|
||||
Graphite=Grafite
|
||||
Carbon Cloth=Recido de Carbono
|
||||
Raw Latex=Latex bruto
|
||||
Rubber Fiber=Fibra de Borracha
|
||||
@1%-Fissile Uranium Ingot=Lingote de Urânio @1%-Físsil
|
||||
@1%-Fissile Uranium Block=Bloco de Urânio @1%-Físsil
|
||||
|
||||
## Machine Misc
|
||||
Machine cannot be removed because it is not empty=A máquina não pode ser removida porque ela não está vazia
|
||||
Inventory move disallowed due to protection=Movimento de inventário não permitido pela proteção
|
||||
# $1: Machine name (includes tier)
|
||||
@1 Active (@2 EU)=@1 Ativo (@2 EU)
|
||||
@1 Active=@1 Ativo
|
||||
@1 Disabled=@1 Ativado
|
||||
@1 Enabled=@1 Desativado
|
||||
@1 Idle=Ócio
|
||||
@1 Improperly Placed=@1 Colocado Inapropriadamente
|
||||
@1 is empty=@1 está vazio
|
||||
@1 Unpowered=@1 Sem energia
|
||||
@1 Out Of Fuel=@1 Sem Combustível
|
||||
@1 Has Bad Cabling=@1 Tem Cabeamento Ruim
|
||||
@1 (Slave)=@1 (Servo)
|
||||
@1 Has No Network=@1 Não Tem Rede
|
||||
@1 Finished=@1 Acabou
|
||||
Enable/Disable=Ativar/Desativar
|
||||
Range=Alcance
|
||||
Upgrade Slots=Lugares para Melhoria
|
||||
In:=Entrada:
|
||||
Out:=Saída:
|
||||
Slot @1=Lugar @1
|
||||
Itemwise=Por item
|
||||
Stackwise=Por pilha
|
||||
Ignoring Mesecon Signal=Ignorar Sinaal de Mesecon
|
||||
Controlled by Mesecon Signal=Controlado por Sinal de Mesecon
|
||||
Owner:=Dono:
|
||||
Unlocked=Destravado
|
||||
Locked=Travado
|
||||
Radius:=Raio:
|
||||
Enabled=Ativado
|
||||
Disabled=Desativado
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
@1 Alloy Furnace=Fornalha de Liga @1
|
||||
@1 Battery Box=Caixa de Bateria @1
|
||||
@1 Cable=Cabo @1
|
||||
@1 CNC Machine=Máquina CNC @1
|
||||
@1 Centrifuge=Centrifuga @1
|
||||
@1 Compressor=Compresso @1
|
||||
@1 Extractor=Extrator @1
|
||||
@1 Forcefield Emitter=Emissor de Campo de Força @1
|
||||
@1 Furnace=Fornalha @1
|
||||
@1 Grinder=Triturador @1
|
||||
@1 Music Player=Tocador de Música @1
|
||||
@1 Quarry=Pedreira @1
|
||||
@1 Tool Workshop=Oficina de Ferramentas @1
|
||||
Arrayed Solar @1 Generator=Gerador Solar Equipado @1
|
||||
Fuel-Fired @1 Generator=Gerador Alimentado-por-Combustível @1
|
||||
Geothermal @1 Generator=Gerador Geotermal @1
|
||||
Hydro @1 Generator=Gerador Hidráulico @1
|
||||
Nuclear @1 Generator Core=Núcleo de Gerador Nuclear @1
|
||||
Small Solar @1 Generator=Gerador Solar Pequeno @1
|
||||
Wind @1 Generator=Gerador de Energia Eólica @1
|
||||
Self-Contained Injector=Injetor Auto-Contido
|
||||
Constructor Mk@1=Construtor Nv@1
|
||||
Frame=Armação
|
||||
Frame Motor=Motor de Armação
|
||||
Template=Modelo
|
||||
Template (replacing)=Modelo (recolocando)
|
||||
Template Motor=Modelo de Motor
|
||||
Template Tool=Modelo de Ferramenta
|
||||
Battery Box=Caixa de Bateria
|
||||
Supply Converter=Conversor de Energia
|
||||
Switching Station=Estação de Comutação
|
||||
Fuel-Fired Alloy Furnace=Fornalha de Liga Alimentada-por-Combustível
|
||||
Fuel-Fired Furnace=Fornalha Alimentada-por-Combustível
|
||||
Wind Mill Frame=Armação de Moinho de Vento
|
||||
Forcefield=Campo de Força
|
||||
Nuclear Reactor Rod Compartment=Compartimento de Barra do Reator Nuclear
|
||||
Administrative World Anchor=Âncora de Mundo Administrativa
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge=Carregar
|
||||
Discharge=Descarregar
|
||||
Power level=Nível de Energia
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3=Caixa de Baterias @1: @2/@3
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3=@1. Suprimento: @2 Demanda: @3
|
||||
Production at @1%=Produção em @1%
|
||||
Choose Milling Program:=Escolha o Programa de Serragem:
|
||||
Slim Elements half / normal height:=Metade de Elementos Finos / altura normal:
|
||||
Current track @1=Música Atual @1
|
||||
Stopped=Parado
|
||||
Keeping @1/@2 map blocks loaded=Mantendo @1/@2 blocos de mapa carregados
|
||||
Digging not started=Escavação não começada
|
||||
Digging finished=Escavação terminada
|
||||
Digging @1 m above machine=Escavando @1 m acima da máquina
|
||||
Digging @1 m below machine=Escavando @1 m abaixo da máquina
|
||||
@1 (@2 @3 -> @4 @5)=@1 (@2 @3 -> @4 @5)
|
||||
|
||||
## CNC
|
||||
Cylinder=Cilindro
|
||||
Element Cross=Cruz do Elemento
|
||||
Element Cross Double=Cruz Dupla do Elemento
|
||||
Element Edge=Borda do Elemento
|
||||
Element Edge Double=Borda Dupla do Elemento
|
||||
Element End=Final do Elemento
|
||||
Element End Double=Final Duplo do Elemento
|
||||
Element Straight=Elemento Contínuo
|
||||
Element Straight Double=Elemento Contínuo duplo
|
||||
Element T=Elemento em T
|
||||
Element T Double=Elemento em T Duplo
|
||||
Horizontal Cylinder=Cilindro Horizontal
|
||||
One Curved Edge Block=Uma Borda de Bloco Curvada
|
||||
Pyramid=Pirâmide
|
||||
Slope=Ladeira
|
||||
Slope Edge=Canto de Ladeira
|
||||
Slope Inner Edge=Canto de Dentro de Ladeira
|
||||
Slope Lying=Ladeira Deitada
|
||||
Slope Upside Down=Ladeira de Cabeça para Baixo
|
||||
Slope Upside Down Edge=Cande de Ladeira de Cabeça para Baixo
|
||||
Slope Upside Down Inner Edge=Canto de Dentro de Ladeira de Cabeça para Baixo
|
||||
Sphere=Esfera
|
||||
Spike=Espinho
|
||||
Stick=Graveto
|
||||
Two Curved Edge Block=Bloco de Duas Bordas Curvadas
|
||||
Brick=Tijolo
|
||||
Cobble=Pedregulho
|
||||
Dirt=Terra
|
||||
Leaves=Folhas
|
||||
Sandstone=Arenito
|
||||
Stone=Pedra
|
||||
Tree=Árvore
|
||||
Wooden=de Madeira
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
@1 Dust=Pó de @1
|
||||
Akalin=Akalin
|
||||
Alatro=Alatro
|
||||
Arol=Arol
|
||||
Brass=Latão
|
||||
Bronze=Bronze
|
||||
Carbon Steel=Aço Carbono
|
||||
Cast Iron=Ferro Fundido
|
||||
Chromium=Crômio
|
||||
Coal=Carvão
|
||||
Copper=Cobre
|
||||
Gold=Ouro
|
||||
Mithril=Mithril
|
||||
Silver=Prata
|
||||
Stainless Steel=Aço Inoxidável
|
||||
Talinite=Talinite
|
||||
Tin=Estanho
|
||||
Wrought Iron=Ferro Forjado
|
||||
Zinc=Zinco
|
||||
@1%-Fissile Uranium=Urânio @1%-Físsil
|
||||
|
||||
## Tools
|
||||
RE Battery=Bateria RE
|
||||
Water Can=Lata de Água
|
||||
Lava Can=Lata de Lava
|
||||
Chainsaw=Motosserra
|
||||
Flashlight=Lanterna
|
||||
3 nodes deep.=3 nodes de profundidade.
|
||||
3 nodes tall.=3 nodes de altura.
|
||||
3 nodes wide.=3 nodes de largura.
|
||||
3x3 nodes.=3x3 nodes.
|
||||
Use while sneaking to change Mining Drill Mk@1 modes.=Use enquanto esgueirando para mudar os modos da Broca de Mineração Nv@1.
|
||||
Mining Drill Mk@1 Mode @2=Broca de Mineração Nv@1 Modo @2
|
||||
Mining Drill Mk@1=Broca de Mineração Nv@1
|
||||
Mining Laser Mk@1=Laser de Mineração Nv@1
|
||||
Single node.=Unico node.
|
||||
Sonic Screwdriver=Chave de Fenda Sônica.
|
||||
Tree Tap=Torneira de Árvore
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking=Cozinhando em liga
|
||||
Grinding=Triturando
|
||||
Compressing=Comprimindo
|
||||
Extracting=Extraindo
|
||||
Separating=Separando
|
||||
Machine Casing=
|
||||
Building Network: @1 Nodes=
|
||||
Network Overloaded=
|
||||
@1 Freezer=
|
||||
Power Monitor=
|
||||
Power Monitor. Supply: @1 Demand: @2=
|
||||
Power Monitor Has No Network=
|
||||
@1 Battery Box: @2 / @3=
|
||||
Alloying=
|
||||
Freezing=
|
||||
@1 Active (@2)=
|
||||
Sawdust=
|
||||
@1 Grinding=
|
||||
@1%-Fissile Uranium Dust=
|
||||
Input Power=
|
||||
LV=
|
||||
@1 Cable Plate=
|
||||
@1 Digiline Cable=
|
||||
@1 Digiline Cable Plate=
|
||||
@1 Lamp=
|
||||
@1 Off=
|
||||
Dummy light source node=
|
||||
@1 LED=
|
||||
@1 Network Overloaded, Restart in @2ms=
|
||||
@1 Restarting Network=
|
||||
MV=
|
||||
@1 (@2)=
|
||||
someone=
|
||||
Sorry, @1 owns that spot.=
|
||||
Yellow Glowlight (thick)=
|
||||
Yellow Glowlight (thin)=
|
||||
White Glowlight (thick)=
|
||||
White Glowlight (thin)=
|
||||
Yellow Glowlight (small cube)=
|
||||
White Glowlight (small cube)=
|
||||
HV=
|
||||
@1 Nuclear Reactor Core=
|
||||
Restart=
|
||||
Max-Depth:=
|
||||
Purging cache=
|
||||
@1 purging cache=
|
||||
Cube=
|
||||
@1 Forcefield=
|
||||
source=
|
||||
Chernobylite Block=
|
||||
Multimeter=
|
||||
River Water Can=
|
||||
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
|
||||
Prospector=
|
||||
Vacuum Cleaner=
|
||||
@1. Supply: @2 Demand: @3=
|
||||
Corium Bucket=
|
||||
|
||||
Corium Source=
|
||||
Flowing Corium=
|
||||
Fine Gold Wire=
|
||||
Fine Silver Wire=
|
||||
Acacia=
|
||||
Common Tree=
|
||||
Lead=
|
||||
Rubber Tree=
|
||||
Sulfur=
|
||||
Chernobylite=
|
221
technic/locale/technic.zh_CN.tr
Normal file
221
technic/locale/technic.zh_CN.tr
Normal file
@ -0,0 +1,221 @@
|
||||
# textdomain: technic
|
||||
|
||||
# Author: wzy2006 <3450354617@qq.com>
|
||||
# Template for translations of Technic
|
||||
[Technic] Loaded in @1 seconds=[Technic]在@1秒内加载完成
|
||||
Silicon Wafer=硅晶片
|
||||
Doped Silicon Wafer=硅芯片
|
||||
Enriched Uranium=浓缩铀
|
||||
Uranium Fuel=铀燃料
|
||||
Diamond Drill Head=金刚石钻头
|
||||
Blue Energy Crystal=蓝色能量水晶
|
||||
Green Energy Crystal=绿色能源水晶
|
||||
Red Energy Crystal=红色能量水晶
|
||||
Fine Copper Wire=细铜线
|
||||
Copper Coil=铜盘管
|
||||
Electric Motor=电动马达
|
||||
Low Voltage Transformer=低压变压器
|
||||
Medium Voltage Transformer=中压变压器
|
||||
High Voltage Transformer=高压变压器
|
||||
Control Logic Unit=控制逻辑单元
|
||||
Mixed Metal Ingot=混合金属锭
|
||||
Composite Plate=复合材料板
|
||||
Copper Plate=铜板
|
||||
Carbon Plate=碳板
|
||||
Graphite=石墨
|
||||
Carbon Cloth=碳布
|
||||
Raw Latex=生乳胶
|
||||
Rubber Fiber=橡胶纤维
|
||||
@1%-Fissile Uranium Ingot=@1%-裂变铀锭
|
||||
@1%-Fissile Uranium Block=@1%-裂变铀块
|
||||
Machine cannot be removed because it is not empty=机器不能被拆除,因为它不是空的
|
||||
Inventory move disallowed due to protection=库存移动不允许由于保护
|
||||
@1 Active (@2 EU)=@1动作(@2 EU)
|
||||
@1 Active=@1 活动
|
||||
@1 Disabled=@1 禁用
|
||||
@1 Enabled=@1 启用
|
||||
@1 Idle=@1 闲置
|
||||
@1 Improperly Placed=@1 放置不当
|
||||
@1 Unpowered=@1 无能量的
|
||||
@1 Out Of Fuel=@1 燃料耗尽
|
||||
@1 Has Bad Cabling=@1 布线不良
|
||||
@1 Has No Network=@1 未并入电网(也许需要"交换站")
|
||||
@1 Finished=@1 完成
|
||||
Enable/Disable=启用/禁用
|
||||
Range=范围
|
||||
Upgrade Slots=升级插槽
|
||||
In:=输入:
|
||||
Out:=输出:
|
||||
Slot @1=插槽 @1
|
||||
Itemwise=逐项
|
||||
Stackwise=逐堆
|
||||
Owner:=拥有者:
|
||||
Unlocked=解锁
|
||||
Locked=锁着的
|
||||
Radius:=半径:
|
||||
Enabled=启用
|
||||
Disabled=禁用
|
||||
@1 Alloy Furnace=@1 合金炉
|
||||
@1 Battery Box=% s电池盒
|
||||
@1 Cable=@1 电缆
|
||||
@1 Compressor=@1 压缩机
|
||||
@1 Extractor=@1 提取机
|
||||
@1 Forcefield Emitter=@1 力场发射器
|
||||
@1 Furnace=@1 熔炉
|
||||
@1 Grinder=@1 研磨机
|
||||
@1 Music Player=@1 音乐播放器
|
||||
@1 Quarry=% s采石机
|
||||
@1 Tool Workshop=% s工具车间
|
||||
Arrayed Solar @1 Generator=太阳能@1发电板
|
||||
Fuel-Fired @1 Generator=火力@1发电机
|
||||
Geothermal @1 Generator=地热@1发电机
|
||||
Hydro @1 Generator=水力@1 发电机
|
||||
Nuclear @1 Generator Core=核裂变@1发电机核心
|
||||
Small Solar @1 Generator=小型太阳能@1发电板
|
||||
Wind @1 Generator=风力@1发电机
|
||||
Self-Contained Injector=独立式输入器
|
||||
Constructor Mk@1=建造器@1
|
||||
Frame=框架
|
||||
Frame Motor=框架电机
|
||||
Template=模板
|
||||
Template (replacing)=模板(替换)
|
||||
Template motor=电动机模板
|
||||
Template tool=工具模板
|
||||
Battery Box=电池盒
|
||||
Supply Converter=电源转换器
|
||||
Switching Station=交换站
|
||||
Fuel-Fired Alloy Furnace=火力合金炉
|
||||
Fuel-Fired Furnace=火力熔炉
|
||||
Wind Mill Frame=风力机框架
|
||||
Forcefield=力场
|
||||
Nuclear Reactor Rod Compartment=核反应堆舱
|
||||
Administrative World Anchor=管理员区块锚
|
||||
Charge=Charge
|
||||
Discharge=Discharge
|
||||
Power level=功率级
|
||||
@1 Battery Box: @2/@3=@1电池盒:@2/@3
|
||||
@1. Supply: @2 Demand: @3=@1. 供应: @2 需要: @3
|
||||
Production at @1%=生产 @1%
|
||||
Choose Milling Program:=选择研磨程序:
|
||||
Slim Elements half / normal height:=苗条的元素一半/正常高度:
|
||||
Current track @1=电流跟踪@1
|
||||
Stopped=停止
|
||||
Keeping @1/@2 map blocks loaded=保持@1/@2地图模块加载
|
||||
Digging not started=没有开始挖掘
|
||||
Digging finished=挖完
|
||||
Digging @1 m above machine=挖掘 @1 m以上的机器
|
||||
Digging @1 m below machine=挖掘 @1 m以下的机器
|
||||
@1 Dust=@1 粉
|
||||
Akalin=Akalin
|
||||
Alatro=Alatro
|
||||
Arol=Arol
|
||||
Brass=黄铜
|
||||
Bronze=青铜
|
||||
Carbon Steel=碳钢
|
||||
Cast Iron=铸铁
|
||||
Chromium=铬
|
||||
Coal=煤炭
|
||||
Copper=铜
|
||||
Gold=黄金
|
||||
Mithril=秘银
|
||||
Silver=银
|
||||
Stainless Steel=不锈钢
|
||||
Talinite=绿泥石
|
||||
Tin=锡
|
||||
Wrought Iron=锻铁
|
||||
Zinc=锌
|
||||
@1%-Fissile Uranium=@1%-裂变铀
|
||||
RE Battery=RE 电池
|
||||
Water Can=水罐
|
||||
Lava Can=岩浆罐
|
||||
Chainsaw=电锯
|
||||
Flashlight=手电筒
|
||||
3 nodes deep.=3方块深度。
|
||||
3 nodes tall.=3方块高。
|
||||
3 nodes wide.=3方块宽。
|
||||
3x3 nodes.=3x3 方块.。
|
||||
Use while sneaking to change Mining Drill Mk@1 modes.=潜行时使用可更改采矿钻机Mk@1模式
|
||||
Mining Drill Mk@1 Mode @2=采矿钻 MK@1模式@2
|
||||
Mining Drill Mk@1=采矿钻 MK@1
|
||||
Mining Laser Mk@1=采矿激光 MK @1
|
||||
Single node.=单方块。
|
||||
Sonic Screwdriver=声波螺丝刀
|
||||
Tree Tap=树形水龙头
|
||||
Alloy cooking=熔炼合金
|
||||
Grinding=研磨中
|
||||
Compressing=压缩
|
||||
Extracting=提取
|
||||
Machine Casing=
|
||||
Building Network: @1 Nodes=
|
||||
Network Overloaded=
|
||||
@1 Centrifuge=
|
||||
@1 Freezer=
|
||||
Power Monitor=
|
||||
Power Monitor. Supply: @1 Demand: @2=
|
||||
Power Monitor Has No Network=
|
||||
Separating=
|
||||
@1 Battery Box: @2 / @3=
|
||||
Alloying=
|
||||
Freezing=
|
||||
@1 Active (@2)=
|
||||
Sawdust=
|
||||
@1 Grinding=
|
||||
@1%-Fissile Uranium Dust=
|
||||
Input Power=
|
||||
Ignoring Mesecon Signal=
|
||||
Controlled by Mesecon Signal=
|
||||
@1 (@2 @3 -> @4 @5)=
|
||||
LV=
|
||||
@1 Cable Plate=
|
||||
@1 Digiline Cable=
|
||||
@1 Digiline Cable Plate=
|
||||
@1 Lamp=
|
||||
@1 Off=
|
||||
Dummy light source node=
|
||||
@1 LED=
|
||||
@1 Network Overloaded, Restart in @2ms=
|
||||
@1 Restarting Network=
|
||||
MV=
|
||||
@1 (@2)=
|
||||
someone=
|
||||
Sorry, @1 owns that spot.=
|
||||
Yellow Glowlight (thick)=
|
||||
Yellow Glowlight (thin)=
|
||||
White Glowlight (thick)=
|
||||
White Glowlight (thin)=
|
||||
Yellow Glowlight (small cube)=
|
||||
White Glowlight (small cube)=
|
||||
Template Tool=
|
||||
Template Motor=
|
||||
@1 is empty=
|
||||
HV=
|
||||
@1 Nuclear Reactor Core=
|
||||
Restart=
|
||||
Max-Depth:=
|
||||
Purging cache=
|
||||
@1 purging cache=
|
||||
Sphere=
|
||||
Cube=
|
||||
@1 Forcefield=
|
||||
source=
|
||||
Chernobylite Block=
|
||||
Multimeter=
|
||||
River Water Can=
|
||||
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
|
||||
Prospector=
|
||||
Vacuum Cleaner=
|
||||
@1. Supply: @2 Demand: @3=
|
||||
Corium Bucket=
|
||||
|
||||
Corium Source=
|
||||
Flowing Corium=
|
||||
Fine Gold Wire=
|
||||
Fine Silver Wire=
|
||||
@1 (Slave)=
|
||||
Acacia=
|
||||
Common Tree=
|
||||
Lead=
|
||||
Rubber Tree=
|
||||
Stone=
|
||||
Sulfur=
|
||||
Chernobylite=
|
@ -1,178 +1,243 @@
|
||||
# textdomain: technic
|
||||
|
||||
# template.txt
|
||||
# Template for translations of Technic
|
||||
|
||||
|
||||
## Misc
|
||||
[Technic] Loaded in %f seconds =
|
||||
[Technic] Loaded in @1 seconds=
|
||||
|
||||
## Items
|
||||
Silicon Wafer =
|
||||
Doped Silicon Wafer =
|
||||
Enriched Uranium =
|
||||
Uranium Fuel =
|
||||
Diamond Drill Head =
|
||||
Blue Energy Crystal =
|
||||
Green Energy Crystal =
|
||||
Red Energy Crystal =
|
||||
Fine Copper Wire =
|
||||
Fine Gold Wire =
|
||||
Fine Silver Wire =
|
||||
Copper Coil =
|
||||
Electric Motor =
|
||||
Low Voltage Transformer =
|
||||
Medium Voltage Transformer =
|
||||
High Voltage Transformer =
|
||||
Control Logic Unit =
|
||||
Mixed Metal Ingot =
|
||||
Composite Plate =
|
||||
Copper Plate =
|
||||
Carbon Plate =
|
||||
Graphite =
|
||||
Carbon Cloth =
|
||||
Raw Latex =
|
||||
Rubber Fiber =
|
||||
%.1f%%-Fissile Uranium Ingot =
|
||||
%.1f%%-Fissile Uranium Block =
|
||||
Silicon Wafer=
|
||||
Doped Silicon Wafer=
|
||||
Enriched Uranium=
|
||||
Uranium Fuel=
|
||||
Diamond Drill Head=
|
||||
Blue Energy Crystal=
|
||||
Green Energy Crystal=
|
||||
Red Energy Crystal=
|
||||
Fine Copper Wire=
|
||||
Fine Gold Wire=
|
||||
Fine Silver Wire=
|
||||
Copper Coil=
|
||||
Electric Motor=
|
||||
Low Voltage Transformer=
|
||||
Medium Voltage Transformer=
|
||||
High Voltage Transformer=
|
||||
Control Logic Unit=
|
||||
Mixed Metal Ingot=
|
||||
Composite Plate=
|
||||
Copper Plate=
|
||||
Carbon Plate=
|
||||
Graphite=
|
||||
Carbon Cloth=
|
||||
Raw Latex=
|
||||
Rubber Fiber=
|
||||
@1%-Fissile Uranium Ingot=
|
||||
@1%-Fissile Uranium Block=
|
||||
|
||||
## Machine misc
|
||||
Machine cannot be removed because it is not empty =
|
||||
Inventory move disallowed due to protection =
|
||||
Machine cannot be removed because it is not empty=
|
||||
Inventory move disallowed due to protection=
|
||||
# $1: Machine name (Includes tier)
|
||||
@1 Active (@2 EU) =
|
||||
%s Active =
|
||||
%s Disabled =
|
||||
%s Enabled =
|
||||
%s Idle =
|
||||
%s Improperly Placed =
|
||||
%s is empty =
|
||||
%s Unpowered =
|
||||
%s Out Of Fuel =
|
||||
%s Has Bad Cabling =
|
||||
%s (Slave) =
|
||||
%s Has No Network =
|
||||
%s Finished =
|
||||
Enable/Disable =
|
||||
Range =
|
||||
Upgrade Slots =
|
||||
In: =
|
||||
Out: =
|
||||
Slot %d =
|
||||
Itemwise =
|
||||
Stackwise =
|
||||
Ignoring Mesecon Signal =
|
||||
Controlled by Mesecon Signal =
|
||||
Owner: =
|
||||
Unlocked =
|
||||
Locked =
|
||||
Radius: =
|
||||
Enabled =
|
||||
Disabled =
|
||||
@1 Active (@2 EU)=
|
||||
@1 Active=
|
||||
@1 Disabled=
|
||||
@1 Enabled=
|
||||
@1 Idle=
|
||||
@1 Improperly Placed=
|
||||
@1 is empty=
|
||||
@1 Unpowered=
|
||||
@1 Out Of Fuel=
|
||||
@1 Has Bad Cabling=
|
||||
@1 (Slave)=
|
||||
@1 Has No Network=
|
||||
@1 Finished=
|
||||
Enable/Disable=
|
||||
Range=
|
||||
Upgrade Slots=
|
||||
In:=
|
||||
Out:=
|
||||
Slot @1=
|
||||
Itemwise=
|
||||
Stackwise=
|
||||
Ignoring Mesecon Signal=
|
||||
Controlled by Mesecon Signal=
|
||||
Owner:=
|
||||
Unlocked=
|
||||
Locked=
|
||||
Radius:=
|
||||
Enabled=
|
||||
Disabled=
|
||||
|
||||
## Machine names
|
||||
# $1: Tier
|
||||
%s Alloy Furnace =
|
||||
%s Battery Box =
|
||||
%s Cable =
|
||||
%s Centrifuge =
|
||||
%s Compressor =
|
||||
%s Extractor =
|
||||
%s Forcefield Emitter =
|
||||
%s Furnace =
|
||||
%s Grinder =
|
||||
%s Music Player =
|
||||
%s Quarry =
|
||||
%s Tool Workshop =
|
||||
Arrayed Solar %s Generator =
|
||||
Fuel-Fired %s Generator =
|
||||
Geothermal %s Generator =
|
||||
Hydro %s Generator =
|
||||
Nuclear %s Generator Core =
|
||||
Small Solar %s Generator =
|
||||
Wind %s Generator =
|
||||
Self-Contained Injector =
|
||||
Constructor Mk%d =
|
||||
Frame =
|
||||
Frame Motor =
|
||||
Template =
|
||||
Template (replacing) =
|
||||
Template Motor =
|
||||
Template Tool =
|
||||
Battery Box =
|
||||
Supply Converter =
|
||||
Switching Station =
|
||||
Fuel-Fired Alloy Furnace =
|
||||
Fuel-Fired Furnace =
|
||||
Wind Mill Frame =
|
||||
Forcefield =
|
||||
Nuclear Reactor Rod Compartment =
|
||||
Administrative World Anchor =
|
||||
@1 Alloy Furnace=
|
||||
@1 Battery Box=
|
||||
@1 Cable=
|
||||
@1 Centrifuge=
|
||||
@1 Compressor=
|
||||
@1 Extractor=
|
||||
@1 Forcefield Emitter=
|
||||
@1 Furnace=
|
||||
@1 Grinder=
|
||||
@1 Music Player=
|
||||
@1 Quarry=
|
||||
@1 Tool Workshop=
|
||||
Arrayed Solar @1 Generator=
|
||||
Fuel-Fired @1 Generator=
|
||||
Geothermal @1 Generator=
|
||||
Hydro @1 Generator=
|
||||
Nuclear @1 Generator Core=
|
||||
Small Solar @1 Generator=
|
||||
Wind @1 Generator=
|
||||
Self-Contained Injector=
|
||||
Constructor Mk@1=
|
||||
Frame=
|
||||
Frame Motor=
|
||||
Template=
|
||||
Template (replacing)=
|
||||
Template Motor=
|
||||
Template Tool=
|
||||
Battery Box=
|
||||
Supply Converter=
|
||||
Switching Station=
|
||||
Fuel-Fired Alloy Furnace=
|
||||
Fuel-Fired Furnace=
|
||||
Wind Mill Frame=
|
||||
Forcefield=
|
||||
Nuclear Reactor Rod Compartment=
|
||||
Administrative World Anchor=
|
||||
|
||||
## Machine-specific
|
||||
# $1: Pruduced EU
|
||||
Charge =
|
||||
Discharge =
|
||||
Power level =
|
||||
Charge=
|
||||
Discharge=
|
||||
Power level=
|
||||
# $1: Tier $2: current_charge $3: max_charge
|
||||
@1 Battery Box: @2/@3 =
|
||||
@1 Battery Box: @2/@3=
|
||||
# $1: Machine name $2: Supply $3: Demand
|
||||
@1. Supply: @2 Demand: @3 =
|
||||
Production at %d%% =
|
||||
Choose Milling Program: =
|
||||
Slim Elements half / normal height: =
|
||||
Current track %s =
|
||||
Stopped =
|
||||
Keeping %d/%d map blocks loaded =
|
||||
Digging not started =
|
||||
Digging finished =
|
||||
Digging %d m above machine =
|
||||
Digging %d m below machine =
|
||||
@1 (@2 @3 -> @4 @5) =
|
||||
@1. Supply: @2 Demand: @3=
|
||||
Production at @1%=
|
||||
Choose Milling Program:=
|
||||
Slim Elements half / normal height:=
|
||||
Current track @1=
|
||||
Stopped=
|
||||
Keeping @1/@2 map blocks loaded=
|
||||
Digging not started=
|
||||
Digging finished=
|
||||
Digging @1 m above machine=
|
||||
Digging @1 m below machine=
|
||||
@1 (@2 @3 -> @4 @5)=
|
||||
|
||||
|
||||
## Grinder Recipes
|
||||
# $1: Name
|
||||
%s Dust =
|
||||
Akalin =
|
||||
Alatro =
|
||||
Arol =
|
||||
Brass =
|
||||
Bronze =
|
||||
Carbon Steel =
|
||||
Cast Iron =
|
||||
Chromium =
|
||||
Coal =
|
||||
Copper =
|
||||
Gold =
|
||||
Mithril =
|
||||
Silver =
|
||||
Stainless Steel =
|
||||
Talinite =
|
||||
Tin =
|
||||
Wrought Iron =
|
||||
Zinc =
|
||||
%.1f%%-Fissile Uranium =
|
||||
@1 Dust=
|
||||
Acacia=
|
||||
Akalin=
|
||||
Alatro=
|
||||
Arol=
|
||||
Brass=
|
||||
Bronze=
|
||||
Carbon Steel=
|
||||
Cast Iron=
|
||||
Chromium=
|
||||
Coal=
|
||||
Common Tree=
|
||||
Copper=
|
||||
Gold=
|
||||
Lead=
|
||||
Mithril=
|
||||
Rubber Tree=
|
||||
Silver=
|
||||
Stainless Steel=
|
||||
Stone=
|
||||
Sulfur=
|
||||
Talinite=
|
||||
Tin=
|
||||
Wrought Iron=
|
||||
Zinc=
|
||||
@1%-Fissile Uranium=
|
||||
|
||||
## Tools
|
||||
RE Battery =
|
||||
Water Can =
|
||||
Lava Can =
|
||||
Chainsaw =
|
||||
Flashlight =
|
||||
3 nodes deep. =
|
||||
3 nodes tall. =
|
||||
3 nodes wide. =
|
||||
3x3 nodes. =
|
||||
Use while sneaking to change Mining Drill Mk%d modes. =
|
||||
Mining Drill Mk%d Mode %d =
|
||||
Mining Drill Mk%d =
|
||||
Mining Laser Mk%d =
|
||||
Single node. =
|
||||
Sonic Screwdriver =
|
||||
Tree Tap =
|
||||
RE Battery=
|
||||
Water Can=
|
||||
Lava Can=
|
||||
Chainsaw=
|
||||
Flashlight=
|
||||
3 nodes deep.=
|
||||
3 nodes tall.=
|
||||
3 nodes wide.=
|
||||
3x3 nodes.=
|
||||
Use while sneaking to change Mining Drill Mk@1 modes.=
|
||||
Mining Drill Mk@1 Mode @2=
|
||||
Mining Drill Mk@1=
|
||||
Mining Laser Mk@1=
|
||||
Single node.=
|
||||
Sonic Screwdriver=
|
||||
Tree Tap=
|
||||
|
||||
## Craft descriptions
|
||||
Alloy cooking =
|
||||
Grinding =
|
||||
Compressing =
|
||||
Extracting =
|
||||
Separating =
|
||||
Alloy cooking=
|
||||
Grinding=
|
||||
Compressing=
|
||||
Extracting=
|
||||
Separating=
|
||||
|
||||
Machine Casing=
|
||||
Building Network: @1 Nodes=
|
||||
Network Overloaded=
|
||||
@1 Freezer=
|
||||
Power Monitor=
|
||||
Power Monitor. Supply: @1 Demand: @2=
|
||||
Power Monitor Has No Network=
|
||||
@1 Battery Box: @2 / @3=
|
||||
Alloying=
|
||||
Freezing=
|
||||
@1 Active (@2)=
|
||||
Sawdust=
|
||||
@1 Grinding=
|
||||
@1%-Fissile Uranium Dust=
|
||||
Input Power=
|
||||
LV=
|
||||
@1 Cable Plate=
|
||||
@1 Digiline Cable=
|
||||
@1 Digiline Cable Plate=
|
||||
@1 Lamp=
|
||||
@1 Off=
|
||||
Dummy light source node=
|
||||
@1 LED=
|
||||
@1 Network Overloaded, Restart in @2ms=
|
||||
@1 Restarting Network=
|
||||
MV=
|
||||
@1 (@2)=
|
||||
someone=
|
||||
Sorry, @1 owns that spot.=
|
||||
Yellow Glowlight (thick)=
|
||||
Yellow Glowlight (thin)=
|
||||
White Glowlight (thick)=
|
||||
White Glowlight (thin)=
|
||||
Yellow Glowlight (small cube)=
|
||||
White Glowlight (small cube)=
|
||||
HV=
|
||||
@1 Nuclear Reactor Core=
|
||||
Restart=
|
||||
Max-Depth:=
|
||||
Purging cache=
|
||||
@1 purging cache=
|
||||
Sphere=
|
||||
Cube=
|
||||
@1 Forcefield=
|
||||
source=
|
||||
Chernobylite=
|
||||
Chernobylite Block=
|
||||
Multimeter=
|
||||
River Water Can=
|
||||
Sonic Screwdriver (left-click rotates face, right-click rotates axis)=
|
||||
Prospector=
|
||||
Vacuum Cleaner=
|
||||
@1. Supply: @2 Demand: @3=
|
||||
Corium Bucket=
|
||||
Corium Source=
|
||||
Flowing Corium=
|
||||
|
@ -1,145 +0,0 @@
|
||||
# Author: wzy2006 <3450354617@qq.com>
|
||||
# Template for translations of Technic
|
||||
[Technic] Loaded in %f seconds =[Technic]在%f秒内加载完成
|
||||
Silicon Wafer =硅晶片
|
||||
Doped Silicon Wafer =硅芯片
|
||||
Enriched Uranium =浓缩铀
|
||||
Uranium Fuel =铀燃料
|
||||
Diamond Drill Head =金刚石钻头
|
||||
Blue Energy Crystal =蓝色能量水晶
|
||||
Green Energy Crystal =绿色能源水晶
|
||||
Red Energy Crystal =红色能量水晶
|
||||
Fine Copper Wire =细铜线
|
||||
Copper Coil =铜盘管
|
||||
Electric Motor =电动马达
|
||||
Low Voltage Transformer =低压变压器
|
||||
Medium Voltage Transformer =中压变压器
|
||||
High Voltage Transformer =高压变压器
|
||||
Control Logic Unit =控制逻辑单元
|
||||
Mixed Metal Ingot =混合金属锭
|
||||
Composite Plate =复合材料板
|
||||
Copper Plate =铜板
|
||||
Carbon Plate =碳板
|
||||
Graphite =石墨
|
||||
Carbon Cloth =碳布
|
||||
Raw Latex =生乳胶
|
||||
Rubber Fiber =橡胶纤维
|
||||
%.1f%%-Fissile Uranium Ingot = %.1f%%-裂变铀锭
|
||||
%.1f%%-Fissile Uranium Block = %.1f%%-裂变铀块
|
||||
Machine cannot be removed because it is not empty =机器不能被拆除,因为它不是空的
|
||||
Inventory move disallowed due to protection =库存移动不允许由于保护
|
||||
@1 Active (@2 EU) =@1动作(@2 EU)
|
||||
%s Active =%s 活动
|
||||
%s Disabled =%s 禁用
|
||||
%s Enabled =%s 启用
|
||||
%s Idle =%s 闲置
|
||||
%s Improperly Placed =%s 放置不当
|
||||
%s Unpowered =%s 无能量的
|
||||
%s Out Of Fuel =%s 燃料耗尽
|
||||
%s Has Bad Cabling =%s 布线不良
|
||||
%s Has No Network =%s 未并入电网(也许需要"交换站")
|
||||
%s Finished =%s 完成
|
||||
Enable/Disable =启用/禁用
|
||||
Range =范围
|
||||
Upgrade Slots =升级插槽
|
||||
In: =输入:
|
||||
Out: =输出:
|
||||
Slot %d =插槽 %d
|
||||
Itemwise =逐项
|
||||
Stackwise =逐堆
|
||||
Owner: =拥有者:
|
||||
Unlocked =解锁
|
||||
Locked =锁着的
|
||||
Radius: =半径:
|
||||
Enabled =启用
|
||||
Disabled =禁用
|
||||
%s Alloy Furnace =%s 合金炉
|
||||
%s Battery Box =% s电池盒
|
||||
%s Cable =%s 电缆
|
||||
%s Compressor =%s 压缩机
|
||||
%s Extractor =%s 提取机
|
||||
%s Forcefield Emitter =%s 力场发射器
|
||||
%s Furnace =%s 熔炉
|
||||
%s Grinder =%s 研磨机
|
||||
%s Music Player =%s 音乐播放器
|
||||
%s Quarry =% s采石机
|
||||
%s Tool Workshop =% s工具车间
|
||||
Arrayed Solar %s Generator =太阳能%s发电板
|
||||
Fuel-Fired %s Generator =火力%s发电机
|
||||
Geothermal %s Generator =地热%s发电机
|
||||
Hydro %s Generator =水力%s 发电机
|
||||
Nuclear %s Generator Core =核裂变%s发电机核心
|
||||
Small Solar %s Generator =小型太阳能%s发电板
|
||||
Wind %s Generator =风力%s发电机
|
||||
Self-Contained Injector =独立式输入器
|
||||
Constructor Mk%d =建造器%d
|
||||
Frame =框架
|
||||
Frame Motor =框架电机
|
||||
Template =模板
|
||||
Template (replacing) =模板(替换)
|
||||
Template motor =电动机模板
|
||||
Template tool =工具模板
|
||||
Battery Box =电池盒
|
||||
Supply Converter =电源转换器
|
||||
Switching Station =交换站
|
||||
Fuel-Fired Alloy Furnace =火力合金炉
|
||||
Fuel-Fired Furnace =火力熔炉
|
||||
Wind Mill Frame =风力机框架
|
||||
Forcefield =力场
|
||||
Nuclear Reactor Rod Compartment =核反应堆舱
|
||||
Administrative World Anchor =管理员区块锚
|
||||
Charge =Charge
|
||||
Discharge =Discharge
|
||||
Power level =功率级
|
||||
@1 Battery Box: @2/@3 =@1电池盒:@2/@3
|
||||
@1. Supply: @2 Demand: @3 =@1. 供应: @2 需要: @3
|
||||
Production at %d%% =生产 %d%%
|
||||
Choose Milling Program: =选择研磨程序:
|
||||
Slim Elements half / normal height: =苗条的元素一半/正常高度:
|
||||
Current track %s =电流跟踪%s
|
||||
Stopped =停止
|
||||
Keeping %d/%d map blocks loaded =保持%d/%d地图模块加载
|
||||
Digging not started =没有开始挖掘
|
||||
Digging finished =挖完
|
||||
Digging %d m above machine =挖掘 %d m以上的机器
|
||||
Digging %d m below machine =挖掘 %d m以下的机器
|
||||
%s Dust = %s 粉
|
||||
Akalin =Akalin
|
||||
Alatro =Alatro
|
||||
Arol =Arol
|
||||
Brass =黄铜
|
||||
Bronze =青铜
|
||||
Carbon Steel =碳钢
|
||||
Cast Iron =铸铁
|
||||
Chromium =铬
|
||||
Coal =煤炭
|
||||
Copper =铜
|
||||
Gold =黄金
|
||||
Mithril =秘银
|
||||
Silver =银
|
||||
Stainless Steel =不锈钢
|
||||
Talinite = 绿泥石
|
||||
Tin =锡
|
||||
Wrought Iron =锻铁
|
||||
Zinc =锌
|
||||
%.1f%%-Fissile Uranium =%.1f%%-裂变铀
|
||||
RE Battery =RE 电池
|
||||
Water Can =水罐
|
||||
Lava Can =岩浆罐
|
||||
Chainsaw =电锯
|
||||
Flashlight =手电筒
|
||||
3 nodes deep. =3方块深度。
|
||||
3 nodes tall. =3方块高。
|
||||
3 nodes wide. =3方块宽。
|
||||
3x3 nodes. =3x3 方块.。
|
||||
Use while sneaking to change Mining Drill Mk%d modes. = 潜行时使用可更改采矿钻机Mk%d模式
|
||||
Mining Drill Mk%d Mode %d =采矿钻 MK%d模式%d
|
||||
Mining Drill Mk%d =采矿钻 MK%d
|
||||
Mining Laser Mk%d =采矿激光 MK %d
|
||||
Single node. =单方块。
|
||||
Sonic Screwdriver =声波螺丝刀
|
||||
Tree Tap =树形水龙头
|
||||
Alloy cooking =熔炼合金
|
||||
Grinding =研磨中
|
||||
Compressing =压缩
|
||||
Extracting =提取
|
@ -28,12 +28,12 @@ minetest.register_craft({
|
||||
technic.register_cable("technic:hv_cable", {
|
||||
tier = "HV",
|
||||
size = 3/16,
|
||||
description = S("%s Cable"):format("HV")
|
||||
description = S("@1 Cable", S("HV"))
|
||||
})
|
||||
technic.register_cable_plate("technic:hv_cable_plate", {
|
||||
tier = "HV",
|
||||
size = 3/16,
|
||||
description = S("%s Cable Plate"):format("HV"),
|
||||
description = S("@1 Cable Plate", S("HV")),
|
||||
tiles = {"technic_hv_cable.png"},
|
||||
})
|
||||
|
||||
@ -41,13 +41,13 @@ if minetest.get_modpath("digilines") then
|
||||
technic.register_cable("technic:hv_digi_cable", {
|
||||
tier = "HV",
|
||||
size = 3/16,
|
||||
description = S("%s Digiline Cable"):format("HV"),
|
||||
description = S("@1 Digiline Cable", S("HV")),
|
||||
digiline = { wire = { rules = technic.digilines.rules_allfaces } }
|
||||
})
|
||||
technic.register_cable_plate("technic:hv_digi_cable_plate", {
|
||||
tier = "HV",
|
||||
size = 3/16,
|
||||
description = S("%s Digiline Cable Plate"):format("HV"),
|
||||
description = S("@1 Digiline Cable Plate", S("HV")),
|
||||
digiline = { wire = { rules = technic.digilines.rules_allfaces } },
|
||||
tiles = {"technic_hv_digi_cable.png"}
|
||||
})
|
||||
|
@ -12,7 +12,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:hv_compressor", {
|
||||
typename = "compressing",
|
||||
description = S("%s Compressor"),
|
||||
description = S("@1 Compressor", S("HV")),
|
||||
tier = "HV",
|
||||
demand = {1500, 1000, 750},
|
||||
speed = 5,
|
||||
|
@ -17,7 +17,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:hv_electric_furnace", {
|
||||
typename = "cooking",
|
||||
description = S("%s Furnace"),
|
||||
description = S("@1 Furnace", S("HV")),
|
||||
tier="HV",
|
||||
upgrade=1,
|
||||
tube=1,
|
||||
|
@ -122,10 +122,10 @@ local function set_forcefield_formspec(meta)
|
||||
end
|
||||
if meta:get_int("enabled") == 0 then
|
||||
formspec = formspec..
|
||||
"button[0,1.75;5,1;enable;"..S("%s Disabled"):format(S("%s Forcefield Emitter"):format("HV")).."]"
|
||||
"button[0,1.75;5,1;enable;"..S("@1 Disabled", S("@1 Forcefield Emitter", S("HV"))).."]"
|
||||
else
|
||||
formspec = formspec..
|
||||
"button[0,1.75;5,1;disable;"..S("%s Enabled"):format(S("%s Forcefield Emitter"):format("HV")).."]"
|
||||
"button[0,1.75;5,1;disable;"..S("@1 Enabled", S("@1 Forcefield Emitter", S("HV"))).."]"
|
||||
end
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
@ -260,7 +260,7 @@ local function run(pos, node)
|
||||
local eu_input = meta:get_int("HV_EU_input")
|
||||
local enabled = meta:get_int("enabled") ~= 0 and
|
||||
(meta:get_int("mesecon_mode") == 0 or meta:get_int("mesecon_effect") ~= 0)
|
||||
local machine_name = S("%s Forcefield Emitter"):format("HV")
|
||||
local machine_name = S("@1 Forcefield Emitter", S("HV"))
|
||||
|
||||
local range = meta:get_int("range")
|
||||
local power_requirement
|
||||
@ -275,14 +275,14 @@ local function run(pos, node)
|
||||
if node.name == "technic:forcefield_emitter_on" then
|
||||
update_forcefield(pos, meta, false)
|
||||
technic.swap_node(pos, "technic:forcefield_emitter_off")
|
||||
meta:set_string("infotext", S("%s Disabled"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Disabled", machine_name))
|
||||
end
|
||||
meta:set_int("HV_EU_demand", 0)
|
||||
return
|
||||
end
|
||||
meta:set_int("HV_EU_demand", power_requirement)
|
||||
if eu_input < power_requirement then
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Unpowered", machine_name))
|
||||
if node.name == "technic:forcefield_emitter_on" then
|
||||
update_forcefield(pos, meta, false)
|
||||
technic.swap_node(pos, "technic:forcefield_emitter_off")
|
||||
@ -290,14 +290,14 @@ local function run(pos, node)
|
||||
elseif eu_input >= power_requirement then
|
||||
if node.name == "technic:forcefield_emitter_off" then
|
||||
technic.swap_node(pos, "technic:forcefield_emitter_on")
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Active", machine_name))
|
||||
end
|
||||
update_forcefield(pos, meta, true)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("technic:forcefield_emitter_off", {
|
||||
description = S("%s Forcefield Emitter"):format("HV"),
|
||||
description = S("@1 Forcefield Emitter", S("HV")),
|
||||
tiles = {
|
||||
"technic_forcefield_emitter_off.png",
|
||||
"technic_machine_bottom.png"..cable_entry,
|
||||
@ -319,7 +319,7 @@ minetest.register_node("technic:forcefield_emitter_off", {
|
||||
if digilines_path then
|
||||
meta:set_string("channel", "forcefield"..minetest.pos_to_string(pos))
|
||||
end
|
||||
meta:set_string("infotext", S("%s Forcefield Emitter"):format("HV"))
|
||||
meta:set_string("infotext", S("@1 Forcefield Emitter", S("HV")))
|
||||
set_forcefield_formspec(meta)
|
||||
end,
|
||||
mesecons = mesecons,
|
||||
@ -328,7 +328,7 @@ minetest.register_node("technic:forcefield_emitter_off", {
|
||||
})
|
||||
|
||||
minetest.register_node("technic:forcefield_emitter_on", {
|
||||
description = S("%s Forcefield Emitter"):format("HV"),
|
||||
description = S("@1 Forcefield Emitter", S("HV")),
|
||||
tiles = {
|
||||
"technic_forcefield_emitter_on.png",
|
||||
"technic_machine_bottom.png"..cable_entry,
|
||||
@ -360,7 +360,7 @@ minetest.register_node("technic:forcefield_emitter_on", {
|
||||
})
|
||||
|
||||
minetest.register_node("technic:forcefield", {
|
||||
description = S("%s Forcefield"):format("HV"),
|
||||
description = S("@1 Forcefield", S("HV")),
|
||||
sunlight_propagates = true,
|
||||
drawtype = "glasslike",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
|
@ -12,7 +12,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:hv_grinder", {
|
||||
typename = "grinding",
|
||||
description = S("%s Grinder"),
|
||||
description = S("@1 Grinder", S("HV")),
|
||||
tier="HV",
|
||||
demand={1200, 900, 600},
|
||||
speed=5,
|
||||
|
@ -293,7 +293,7 @@ local function run(pos, node)
|
||||
end
|
||||
meta:set_int("HV_EU_supply", 0)
|
||||
meta:set_int("burn_time", 0)
|
||||
meta:set_string("infotext", S("%s Idle"):format(reactor_desc))
|
||||
meta:set_string("infotext", S("@1 Idle", reactor_desc))
|
||||
technic.swap_node(pos, "technic:hv_nuclear_reactor_core")
|
||||
meta:set_int("structure_accumulated_badness", 0)
|
||||
siren_clear(pos, meta)
|
||||
|
@ -9,7 +9,7 @@ local quarry_time_limit = tonumber(technic.config:get("quarry_time_limit"))
|
||||
|
||||
local quarry_demand = 10000
|
||||
local quarry_eject_dir = vector.new(0, 1, 0)
|
||||
local machine_name = S("%s Quarry"):format("HV")
|
||||
local machine_name = S("@1 Quarry", S("HV"))
|
||||
local quarry_formspec =
|
||||
"size[8,9]"..
|
||||
"item_image[7,0;1,1;technic:quarry]"..
|
||||
@ -81,25 +81,27 @@ local function set_quarry_status(pos)
|
||||
formspec = formspec.."button[4,0.9;2,1;disable;"..S("Enabled").."]"
|
||||
if meta:get_int("purge_on") == 1 then
|
||||
status = S("Purging cache")
|
||||
meta:set_string("infotext", S("%s purging cache"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 purging cache", machine_name))
|
||||
meta:set_int("HV_EU_demand", 0)
|
||||
elseif meta:get_int("finished") == 1 then
|
||||
status = S("Digging finished")
|
||||
meta:set_string("infotext", S("%s Finished"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Finished", machine_name))
|
||||
meta:set_int("HV_EU_demand", 0)
|
||||
else
|
||||
local rel_y = meta:get_int("dig_level") - pos.y
|
||||
status = S("Digging %d m "..(rel_y > 0 and "above" or "below").." machine"):format(math.abs(rel_y))
|
||||
status = (rel_y > 0) and
|
||||
S("Digging @1 m above machine", math.abs(rel_y)) or
|
||||
S("Digging @1 m below machine", math.abs(rel_y))
|
||||
if meta:get_int("HV_EU_input") >= quarry_demand then
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name) .. " " .. status)
|
||||
meta:set_string("infotext", S("@1 Active", machine_name) .. " " .. status)
|
||||
else
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Unpowered", machine_name))
|
||||
end
|
||||
meta:set_int("HV_EU_demand", quarry_demand)
|
||||
end
|
||||
else
|
||||
formspec = formspec.."button[4,0.9;2,1;enable;"..S("Disabled").."]"
|
||||
meta:set_string("infotext", S("%s Disabled"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Disabled", machine_name))
|
||||
meta:set_int("HV_EU_demand", 0)
|
||||
end
|
||||
meta:set_string("formspec", formspec.."label[0,4.1;"..minetest.formspec_escape(status).."]")
|
||||
@ -364,7 +366,7 @@ local digiline_def = function(pos, _, channel, msg)
|
||||
end
|
||||
|
||||
minetest.register_node("technic:quarry", {
|
||||
description = S("%s Quarry"):format("HV"),
|
||||
description = S("@1 Quarry", S("HV")),
|
||||
tiles = {
|
||||
"technic_carbon_steel_block.png^pipeworks_tube_connection_metallic.png",
|
||||
"technic_carbon_steel_block.png^technic_cable_connection_overlay.png",
|
||||
|
@ -13,7 +13,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:lv_alloy_furnace", {
|
||||
typename = "alloy",
|
||||
description = S("%s Alloy Furnace"),
|
||||
description = S("@1 Alloy Furnace", S("LV")),
|
||||
insert_object = technic.insert_object_unique_stack,
|
||||
can_insert = technic.can_insert_unique_stack,
|
||||
tier = "LV",
|
||||
|
@ -30,12 +30,12 @@ minetest.register_craft({
|
||||
technic.register_cable("technic:lv_cable", {
|
||||
tier = "LV",
|
||||
size = 2/16,
|
||||
description = S("%s Cable"):format("LV")
|
||||
description = S("@1 Cable", S("LV"))
|
||||
})
|
||||
technic.register_cable_plate("technic:lv_cable_plate", {
|
||||
tier = "LV",
|
||||
size = 2/16,
|
||||
description = S("%s Cable Plate"):format("LV"),
|
||||
description = S("@1 Cable Plate", S("LV")),
|
||||
tiles = {"technic_lv_cable.png"},
|
||||
})
|
||||
|
||||
@ -43,13 +43,13 @@ if minetest.get_modpath("digilines") then
|
||||
technic.register_cable("technic:lv_digi_cable", {
|
||||
tier = "LV",
|
||||
size = 2/16,
|
||||
description = S("%s Digiline Cable"):format("LV"),
|
||||
description = S("@1 Digiline Cable", S("LV")),
|
||||
digiline = { wire = { rules = technic.digilines.rules_allfaces } }
|
||||
})
|
||||
technic.register_cable_plate("technic:lv_digi_cable_plate", {
|
||||
tier = "LV",
|
||||
size = 2/16,
|
||||
description = S("%s Digiline Cable Plate"):format("LV"),
|
||||
description = S("@1 Digiline Cable Plate", S("LV")),
|
||||
digiline = { wire = { rules = technic.digilines.rules_allfaces } },
|
||||
tiles = {"technic_lv_digi_cable.png"}
|
||||
})
|
||||
|
@ -17,7 +17,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:lv_compressor", {
|
||||
typename = "compressing",
|
||||
description = S("%s Compressor"),
|
||||
description = S("@1 Compressor", S("LV")),
|
||||
tier = "LV",
|
||||
demand = {300},
|
||||
speed = 1
|
||||
|
@ -14,7 +14,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:lv_electric_furnace", {
|
||||
typename = "cooking",
|
||||
description = S("%s Furnace"),
|
||||
description = S("@1 Furnace", S("LV")),
|
||||
tier="LV",
|
||||
demand={300},
|
||||
speed = 2
|
||||
|
@ -28,7 +28,7 @@ end
|
||||
|
||||
technic.register_base_machine("technic:lv_extractor", {
|
||||
typename = "extracting",
|
||||
description = S("%s Extractor"),
|
||||
description = S("@1 Extractor", S("LV")),
|
||||
tier = "LV",
|
||||
demand = {300},
|
||||
speed = 1
|
||||
|
@ -21,7 +21,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craftitem("technic:geothermal", {
|
||||
description = S("Geothermal %s Generator"):format("LV"),
|
||||
description = S("Geothermal @1 Generator", S("LV")),
|
||||
})
|
||||
|
||||
local check_node_around = function(pos)
|
||||
@ -70,7 +70,7 @@ local run = function(pos, node)
|
||||
end
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Geothermal %s Generator"):format("LV").." ("..production_level.."%)")
|
||||
S("Geothermal @1 Generator", S("LV")).." ("..production_level.."%)")
|
||||
|
||||
if production_level > 0 and minetest.get_node(pos).name == "technic:geothermal" then
|
||||
technic.swap_node (pos, "technic:geothermal_active")
|
||||
@ -83,7 +83,7 @@ local run = function(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_node("technic:geothermal", {
|
||||
description = S("Geothermal %s Generator"):format("LV"),
|
||||
description = S("Geothermal @1 Generator", S("LV")),
|
||||
tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
|
||||
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
@ -93,14 +93,14 @@ minetest.register_node("technic:geothermal", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Geothermal %s Generator"):format("LV"))
|
||||
meta:set_string("infotext", S("Geothermal @1 Generator", S("LV")))
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
end,
|
||||
technic_run = run,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:geothermal_active", {
|
||||
description = S("Geothermal %s Generator"):format("LV"),
|
||||
description = S("Geothermal @1 Generator", S("LV")),
|
||||
tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
|
||||
"technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
|
||||
paramtype2 = "facedir",
|
||||
|
@ -12,7 +12,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:lv_grinder", {
|
||||
typename = "grinding",
|
||||
description = S("%s Grinder"),
|
||||
description = S("@1 Grinder", S("LV")),
|
||||
tier="LV",
|
||||
demand={200},
|
||||
speed=1
|
||||
|
@ -5,10 +5,10 @@
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
local desc = S("%s Lamp"):format("LV")
|
||||
local active_desc = S("%s Active"):format(desc)
|
||||
local unpowered_desc = S("%s Unpowered"):format(desc)
|
||||
local off_desc = S("%s Off"):format(desc)
|
||||
local desc = S("@1 Lamp", S("LV"))
|
||||
local active_desc = S("@1 Active", desc)
|
||||
local unpowered_desc = S("@1 Unpowered", desc)
|
||||
local off_desc = S("@1 Off", desc)
|
||||
local demand = 50
|
||||
|
||||
|
||||
|
@ -4,9 +4,9 @@
|
||||
|
||||
local S = technic.getter
|
||||
|
||||
local desc = S("%s LED"):format("LV")
|
||||
local active_desc = S("%s Active"):format(desc)
|
||||
local unpowered_desc = S("%s Unpowered"):format(desc)
|
||||
local desc = S("@1 LED", S("LV"))
|
||||
local active_desc = S("@1 Active", desc)
|
||||
local unpowered_desc = S("@1 Unpowered", desc)
|
||||
local demand = 5
|
||||
|
||||
|
||||
|
@ -23,7 +23,7 @@ end
|
||||
local run = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local eu_input = meta:get_int("LV_EU_input")
|
||||
local machine_name = S("%s Music Player"):format("LV")
|
||||
local machine_name = S("@1 Music Player", S("LV"))
|
||||
local demand = 150
|
||||
|
||||
local current_track = meta:get_int("current_track")
|
||||
@ -38,19 +38,19 @@ local run = function(pos, node)
|
||||
end
|
||||
|
||||
if meta:get_int("active") == 0 then
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Idle", machine_name))
|
||||
meta:set_int("LV_EU_demand", 0)
|
||||
return
|
||||
end
|
||||
|
||||
if eu_input < demand then
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Unpowered", machine_name))
|
||||
if music_handle then
|
||||
minetest.sound_stop(music_handle)
|
||||
music_handle = nil
|
||||
end
|
||||
elseif eu_input >= demand then
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Active", machine_name))
|
||||
if not music_handle then
|
||||
music_handle = play_track(pos, current_track)
|
||||
end
|
||||
@ -72,7 +72,7 @@ local function set_display(meta)
|
||||
meta:set_string("formspec",
|
||||
"size[4,4.5]"..
|
||||
"item_image[0,0;1,1;technic:music_player]"..
|
||||
"label[1,0;"..S("%s Music Player"):format("LV").."]"..
|
||||
"label[1,0;"..S("@1 Music Player", S("LV")).."]"..
|
||||
"button[0,1;1,1;track1;1]"..
|
||||
"button[1,1;1,1;track2;2]"..
|
||||
"button[2,1;1,1;track3;3]"..
|
||||
@ -86,11 +86,11 @@ local function set_display(meta)
|
||||
"label[0,4;"..minetest.formspec_escape(
|
||||
meta:get_int("active") == 0 and
|
||||
S("Stopped") or
|
||||
S("Current track %s"):format(meta:get_int("current_track"))).."]")
|
||||
S("Current track @1", meta:get_int("current_track"))).."]")
|
||||
end
|
||||
|
||||
minetest.register_node("technic:music_player", {
|
||||
description = S("%s Music Player"):format("LV"),
|
||||
description = S("@1 Music Player", S("LV")),
|
||||
tiles = {"technic_music_player_top.png", "technic_machine_bottom.png", "technic_music_player_side.png",
|
||||
"technic_music_player_side.png", "technic_music_player_side.png", "technic_music_player_side.png"},
|
||||
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
|
||||
@ -99,7 +99,7 @@ minetest.register_node("technic:music_player", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("%s Music Player"):format("LV"))
|
||||
meta:set_string("infotext", S("@1 Music Player", S("LV")))
|
||||
set_display(meta)
|
||||
end,
|
||||
on_receive_fields = function(pos, formanme, fields, sender)
|
||||
|
@ -23,7 +23,7 @@ local run = function(pos, node)
|
||||
-- To take care of some of it solar panels do not work outside daylight hours or if
|
||||
-- built below 0m
|
||||
local pos1 = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local machine_name = S("Small Solar %s Generator"):format("LV")
|
||||
local machine_name = S("Small Solar @1 Generator", S("LV"))
|
||||
|
||||
local light = minetest.get_node_light(pos1, nil)
|
||||
local time_of_day = minetest.get_timeofday()
|
||||
@ -39,7 +39,7 @@ local run = function(pos, node)
|
||||
technic.EU_string(charge_to_give)))
|
||||
meta:set_int("LV_EU_supply", charge_to_give)
|
||||
else
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Idle", machine_name))
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
end
|
||||
end
|
||||
@ -51,7 +51,7 @@ minetest.register_node("technic:solar_panel", {
|
||||
technic_machine=1, technic_lv=1},
|
||||
connect_sides = {"bottom"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
description = S("Small Solar %s Generator"):format("LV"),
|
||||
description = S("Small Solar @1 Generator", S("LV")),
|
||||
active = false,
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
@ -63,7 +63,7 @@ minetest.register_node("technic:solar_panel", {
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
meta:set_string("infotext", S("Small Solar %s Generator"):format("LV"))
|
||||
meta:set_string("infotext", S("Small Solar @1 Generator", S("LV")))
|
||||
end,
|
||||
technic_run = run,
|
||||
})
|
||||
|
@ -53,7 +53,7 @@ local run = function(pos, node)
|
||||
meta:set_int("LV_EU_supply", eu_supply)
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Hydro %s Generator"):format("LV").." ("..production_level.."%)")
|
||||
S("Hydro @1 Generator", S("LV")).." ("..production_level.."%)")
|
||||
|
||||
if production_level > 0 and
|
||||
minetest.get_node(pos).name == "technic:water_mill" then
|
||||
@ -67,7 +67,7 @@ local run = function(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_node("technic:water_mill", {
|
||||
description = S("Hydro %s Generator"):format("LV"),
|
||||
description = S("Hydro @1 Generator", S("LV")),
|
||||
tiles = {
|
||||
"technic_water_mill_top.png",
|
||||
"technic_machine_bottom.png"..cable_entry,
|
||||
@ -83,14 +83,14 @@ minetest.register_node("technic:water_mill", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Hydro %s Generator"):format("LV"))
|
||||
meta:set_string("infotext", S("Hydro @1 Generator", S("LV")))
|
||||
meta:set_int("LV_EU_supply", 0)
|
||||
end,
|
||||
technic_run = run,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:water_mill_active", {
|
||||
description = S("Hydro %s Generator"):format("LV"),
|
||||
description = S("Hydro @1 Generator", S("LV")),
|
||||
tiles = {"technic_water_mill_top_active.png", "technic_machine_bottom.png",
|
||||
"technic_water_mill_side.png", "technic_water_mill_side.png",
|
||||
"technic_water_mill_side.png", "technic_water_mill_side.png"},
|
||||
|
@ -12,7 +12,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:mv_alloy_furnace", {
|
||||
typename = "alloy",
|
||||
description = S("%s Alloy Furnace"),
|
||||
description = S("@1 Alloy Furnace", S("MV")),
|
||||
insert_object = technic.insert_object_unique_stack,
|
||||
can_insert = technic.can_insert_unique_stack,
|
||||
tier = "MV",
|
||||
|
@ -30,12 +30,12 @@ minetest.register_craft({
|
||||
technic.register_cable("technic:mv_cable", {
|
||||
tier = "MV",
|
||||
size = 2.5/16,
|
||||
description = S("%s Cable"):format("MV")
|
||||
description = S("@1 Cable", S("MV"))
|
||||
})
|
||||
technic.register_cable_plate("technic:mv_cable_plate", {
|
||||
tier = "MV",
|
||||
size = 2.5/16,
|
||||
description = S("%s Cable Plate"):format("MV"),
|
||||
description = S("@1 Cable Plate", S("MV")),
|
||||
tiles = {"technic_mv_cable.png"},
|
||||
})
|
||||
|
||||
@ -43,13 +43,13 @@ if minetest.get_modpath("digilines") then
|
||||
technic.register_cable("technic:mv_digi_cable", {
|
||||
tier = "MV",
|
||||
size = 2.5/16,
|
||||
description = S("%s Digiline Cable"):format("MV"),
|
||||
description = S("@1 Digiline Cable", S("MV")),
|
||||
digiline = { wire = { rules = technic.digilines.rules_allfaces } }
|
||||
})
|
||||
technic.register_cable_plate("technic:mv_digi_cable_plate", {
|
||||
tier = "MV",
|
||||
size = 2.5/16,
|
||||
description = S("%s Digiline Cable Plate"):format("MV"),
|
||||
description = S("@1 Digiline Cable Plate", S("MV")),
|
||||
digiline = { wire = { rules = technic.digilines.rules_allfaces } },
|
||||
tiles = {"technic_mv_digi_cable.png"}
|
||||
})
|
||||
|
@ -11,7 +11,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:mv_centrifuge", {
|
||||
typename = "separating",
|
||||
description = S("%s Centrifuge"),
|
||||
description = S("@1 Centrifuge", S("MV")),
|
||||
tier = "MV",
|
||||
demand = { 8000, 7000, 6000 },
|
||||
speed = 2,
|
||||
|
@ -12,7 +12,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:mv_compressor", {
|
||||
typename = "compressing",
|
||||
description = S("%s Compressor"),
|
||||
description = S("@1 Compressor", S("MV")),
|
||||
tier = "MV",
|
||||
demand = {800, 600, 400},
|
||||
speed = 2,
|
||||
|
@ -17,7 +17,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:mv_electric_furnace", {
|
||||
typename = "cooking",
|
||||
description = S("%s Furnace"),
|
||||
description = S("@1 Furnace", S("MV")),
|
||||
tier="MV",
|
||||
upgrade=1,
|
||||
tube=1,
|
||||
|
@ -12,7 +12,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:mv_extractor", {
|
||||
typename = "extracting",
|
||||
description = S("%s Extractor"),
|
||||
description = S("@1 Extractor", S("MV")),
|
||||
tier = "MV",
|
||||
demand = {800, 600, 400},
|
||||
speed = 2,
|
||||
|
@ -12,7 +12,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:mv_freezer", {
|
||||
typename = "freezing",
|
||||
description = S("%s Freezer"),
|
||||
description = S("@1 Freezer", S("MV")),
|
||||
tier = "MV",
|
||||
demand = {800, 600, 400},
|
||||
speed = 0.5,
|
||||
|
@ -12,7 +12,7 @@ minetest.register_craft({
|
||||
|
||||
technic.register_base_machine("technic:mv_grinder", {
|
||||
typename = "grinding",
|
||||
description = S("%s Grinder"),
|
||||
description = S("@1 Grinder", S("MV")),
|
||||
tier="MV",
|
||||
demand={600, 450, 300},
|
||||
speed=2,
|
||||
|
@ -51,7 +51,7 @@ local run = function(pos, node)
|
||||
meta:set_int("MV_EU_supply", eu_supply)
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Hydro %s Generator"):format("MV").." ("..production_level.."%)")
|
||||
S("Hydro @1 Generator", S("MV")).." ("..production_level.."%)")
|
||||
if production_level > 0 and
|
||||
minetest.get_node(pos).name == "technic:hydro_turbine" then
|
||||
technic.swap_node(pos, "technic:hydro_turbine_active")
|
||||
@ -64,7 +64,7 @@ local run = function(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_node("technic:hydro_turbine", {
|
||||
description = S("Hydro %s Generator"):format("MV"),
|
||||
description = S("Hydro @1 Generator", S("MV")),
|
||||
tiles = {
|
||||
"technic_hydro_turbine_top.png",
|
||||
"technic_machine_bottom.png"..cable_entry,
|
||||
@ -80,14 +80,14 @@ minetest.register_node("technic:hydro_turbine", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Hydro %s Generator"):format("MV"))
|
||||
meta:set_string("infotext", S("Hydro @1 Generator", S("MV")))
|
||||
meta:set_int("MV_EU_supply", 0)
|
||||
end,
|
||||
technic_run = run,
|
||||
})
|
||||
|
||||
minetest.register_node("technic:hydro_turbine_active", {
|
||||
description = S("Hydro %s Generator"):format("MV"),
|
||||
description = S("Hydro @1 Generator", S("MV")),
|
||||
tiles = {"technic_hydro_turbine_top_active.png", "technic_machine_bottom.png",
|
||||
"technic_hydro_turbine_side.png", "technic_hydro_turbine_side.png",
|
||||
"technic_hydro_turbine_side.png", "technic_hydro_turbine_side.png"},
|
||||
|
@ -3,14 +3,7 @@
|
||||
|
||||
-- This file supplies electric powered glowlights
|
||||
|
||||
-- Boilerplate to support localized strings if intllib mod is installed.
|
||||
local S
|
||||
if (minetest.get_modpath("intllib")) then
|
||||
dofile(minetest.get_modpath("intllib").."/intllib.lua")
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
S = function (s) return s end
|
||||
end
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local function technic_homedecor_node_is_owned(pos, placer)
|
||||
local ownername = false
|
||||
@ -25,7 +18,7 @@ local function technic_homedecor_node_is_owned(pos, placer)
|
||||
end
|
||||
|
||||
if ownername ~= false then
|
||||
minetest.chat_send_player(placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
|
||||
minetest.chat_send_player(placer:get_player_name(), S("Sorry, @1 owns that spot.", ownername) )
|
||||
return true
|
||||
else
|
||||
return false
|
||||
|
@ -21,7 +21,7 @@ local workshop_demand = {5000, 3500, 2000}
|
||||
local workshop_formspec =
|
||||
"size[8,9;]"..
|
||||
"list[context;src;3,1;1,1;]"..
|
||||
"label[0,0;"..S("%s Tool Workshop"):format("MV").."]"..
|
||||
"label[0,0;"..S("@1 Tool Workshop", S("MV")).."]"..
|
||||
"list[context;upgrade1;1,3;1,1;]"..
|
||||
"list[context;upgrade2;2,3;1,1;]"..
|
||||
"label[1,4;"..S("Upgrade Slots").."]"..
|
||||
@ -38,7 +38,7 @@ local run = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local eu_input = meta:get_int("MV_EU_input")
|
||||
local machine_name = S("%s Tool Workshop"):format("MV")
|
||||
local machine_name = S("@1 Tool Workshop", S("MV"))
|
||||
|
||||
-- Setup meta data if it does not exist.
|
||||
if not eu_input then
|
||||
@ -66,15 +66,15 @@ local run = function(pos, node)
|
||||
end
|
||||
end)
|
||||
if not repairable then
|
||||
meta:set_string("infotext", S("%s Idle"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Idle", machine_name))
|
||||
meta:set_int("MV_EU_demand", 0)
|
||||
return
|
||||
end
|
||||
|
||||
if eu_input < workshop_demand[EU_upgrade+1] then
|
||||
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Unpowered", machine_name))
|
||||
elseif eu_input >= workshop_demand[EU_upgrade+1] then
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Active", machine_name))
|
||||
srcstack:add_wear(-1000)
|
||||
inv:set_stack("src", 1, srcstack)
|
||||
end
|
||||
@ -82,7 +82,7 @@ local run = function(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_node("technic:tool_workshop", {
|
||||
description = S("%s Tool Workshop"):format("MV"),
|
||||
description = S("@1 Tool Workshop", S("MV")),
|
||||
paramtype2 = "facedir",
|
||||
tiles = {
|
||||
"technic_workshop_top.png"..tube_entry,
|
||||
@ -98,7 +98,7 @@ minetest.register_node("technic:tool_workshop", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("%s Tool Workshop"):format("MV"))
|
||||
meta:set_string("infotext", S("@1 Tool Workshop", S("MV")))
|
||||
meta:set_string("formspec", workshop_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 1)
|
||||
|
@ -51,12 +51,12 @@ end
|
||||
|
||||
local run = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local machine_name = S("Wind %s Generator"):format("MV")
|
||||
local machine_name = S("Wind @1 Generator", S("MV"))
|
||||
|
||||
local check = check_wind_mill(pos)
|
||||
if check == false then
|
||||
meta:set_int("MV_EU_supply", 0)
|
||||
meta:set_string("infotext", S("%s Improperly Placed"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Improperly Placed", machine_name))
|
||||
elseif check == true then
|
||||
local power = math.min(pos.y * 100, 5000)
|
||||
meta:set_int("MV_EU_supply", power)
|
||||
@ -67,7 +67,7 @@ local run = function(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_node("technic:wind_mill", {
|
||||
description = S("Wind %s Generator"):format("MV"),
|
||||
description = S("Wind @1 Generator", S("MV")),
|
||||
tiles = {"technic_carbon_steel_block.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=1, technic_machine=1, technic_mv=1},
|
||||
@ -86,7 +86,7 @@ minetest.register_node("technic:wind_mill", {
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("Wind %s Generator"):format("MV"))
|
||||
meta:set_string("infotext", S("Wind @1 Generator", S("MV")))
|
||||
meta:set_int("MV_EU_supply", 0)
|
||||
end,
|
||||
technic_run = run,
|
||||
|
@ -36,7 +36,7 @@ end
|
||||
|
||||
function technic.register_alloy_furnace(def)
|
||||
def.typename = "alloy"
|
||||
def.description = S("%s Alloy Furnace")
|
||||
def.description = S("@1 Alloy Furnace", S(def.tier))
|
||||
def.insert_object = technic.insert_object_unique_stack
|
||||
def.can_insert = technic.can_insert_unique_stack
|
||||
technic.register_base_machine(def)
|
||||
@ -44,36 +44,36 @@ end
|
||||
|
||||
function technic.register_centrifuge(def)
|
||||
def.typename = "separating"
|
||||
def.description = S("%s Centrifuge")
|
||||
def.description = S("@1 Centrifuge", S(def.tier))
|
||||
technic.register_base_machine(def)
|
||||
end
|
||||
|
||||
function technic.register_compressor(def)
|
||||
def.typename = "compressing"
|
||||
def.description = S("%s Compressor")
|
||||
def.description = S("@1 Compressor", S(def.tier))
|
||||
technic.register_base_machine(def)
|
||||
end
|
||||
|
||||
function technic.register_extractor(def)
|
||||
def.typename = "extracting"
|
||||
def.description = S("%s Extractor")
|
||||
def.description = S("@1 Extractor", S(def.tier))
|
||||
technic.register_base_machine(def)
|
||||
end
|
||||
|
||||
function technic.register_freezer(def)
|
||||
def.typename = "freezing"
|
||||
def.description = S("%s Freezer")
|
||||
def.description = S("@1 Freezer", S(def.tier))
|
||||
technic.register_base_machine(def)
|
||||
end
|
||||
|
||||
function technic.register_grinder(def)
|
||||
def.typename = "grinding"
|
||||
def.description = S("%s Grinder")
|
||||
def.description = S("@1 Grinder", S(def.tier))
|
||||
technic.register_base_machine(def)
|
||||
end
|
||||
|
||||
function technic.register_electric_furnace(def)
|
||||
def.typename = "cooking"
|
||||
def.description = S("%s Furnace")
|
||||
def.description = S("@1 Furnace", S(def.tier))
|
||||
technic.register_base_machine(def)
|
||||
end
|
||||
|
@ -127,7 +127,7 @@ function technic.network_infotext(network_id, text)
|
||||
elseif network.queue then
|
||||
local count = 0
|
||||
for _ in pairs(network.all_nodes) do count = count + 1 end
|
||||
return S("Building Network: %d Nodes"):format(count)
|
||||
return S("Building Network: @1 Nodes", count)
|
||||
else
|
||||
return network.infotext
|
||||
end
|
||||
@ -162,7 +162,7 @@ function technic.disable_machine(pos, node)
|
||||
local nodedef = minetest.registered_nodes[node.name]
|
||||
if nodedef then
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("%s Has No Network"):format(nodedef.description))
|
||||
meta:set_string("infotext", S("@1 Has No Network", nodedef.description))
|
||||
end
|
||||
if nodedef and nodedef.technic_disabled_machine_name then
|
||||
node.name = nodedef.technic_disabled_machine_name
|
||||
@ -607,7 +607,7 @@ function technic.network_run(network_id)
|
||||
network = networks[network_id]
|
||||
else
|
||||
--dprint("Not connected to a network")
|
||||
technic.network_infotext(network_id, S("%s Has No Network"):format(S("Switching Station")))
|
||||
technic.network_infotext(network_id, S("@1 Has No Network", S("Switching Station")))
|
||||
return
|
||||
end
|
||||
|
||||
|
@ -48,7 +48,7 @@ local function forceload_on(pos, meta)
|
||||
end
|
||||
|
||||
local function set_display(pos, meta)
|
||||
meta:set_string("infotext", S(meta:get_int("enabled") ~= 0 and "%s Enabled" or "%s Disabled"):format(desc))
|
||||
meta:set_string("infotext", S(meta:get_int("enabled") ~= 0 and "@1 Enabled" or "@1 Disabled", desc))
|
||||
meta:set_string("formspec",
|
||||
"size[5,3.5]"..
|
||||
"item_image[0,0;1,1;technic:admin_anchor]"..
|
||||
@ -61,7 +61,7 @@ local function set_display(pos, meta)
|
||||
(meta:get_int("enabled") == 0 and
|
||||
"button[3,2;2,1;enable;"..minetest.formspec_escape(S("Disabled")).."]" or
|
||||
"button[3,2;2,1;disable;"..minetest.formspec_escape(S("Enabled")).."]")..
|
||||
"label[0,3;"..minetest.formspec_escape(S("Keeping %d/%d map blocks loaded"):format(
|
||||
"label[0,3;"..minetest.formspec_escape(S("Keeping @1/@2 map blocks loaded",
|
||||
#currently_forceloaded_positions(meta), #compute_forceload_positions(pos, meta))).."]")
|
||||
end
|
||||
|
||||
|
@ -120,7 +120,7 @@ minetest.register_abm({
|
||||
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
|
||||
local percent = math.floor(meta:get_float("fuel_time") /
|
||||
meta:get_float("fuel_totaltime") * 100)
|
||||
meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..percent.."%)")
|
||||
meta:set_string("infotext", S("@1 Active", machine_name).." ("..percent.."%)")
|
||||
technic.swap_node(pos, "technic:coal_alloy_furnace_active")
|
||||
meta:set_string("formspec",
|
||||
"size[8,9]"..
|
||||
@ -144,7 +144,7 @@ minetest.register_abm({
|
||||
|
||||
if not recipe then
|
||||
if was_active then
|
||||
meta:set_string("infotext", S("%s is empty"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 is empty", machine_name))
|
||||
technic.swap_node(pos, "technic:coal_alloy_furnace")
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
@ -161,7 +161,7 @@ minetest.register_abm({
|
||||
end
|
||||
|
||||
if fuel.time <= 0 then
|
||||
meta:set_string("infotext", S("%s Out Of Fuel"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Out Of Fuel", machine_name))
|
||||
technic.swap_node(pos, "technic:coal_alloy_furnace")
|
||||
meta:set_string("formspec", formspec)
|
||||
return
|
||||
|
@ -133,7 +133,7 @@ end
|
||||
|
||||
local function make_constructor(mark, length)
|
||||
minetest.register_node("technic:constructor_mk"..mark.."_off", {
|
||||
description = S("Constructor Mk%d"):format(mark),
|
||||
description = S("Constructor Mk@1", mark),
|
||||
tiles = {"technic_constructor_mk"..mark.."_top_off.png",
|
||||
"technic_constructor_mk"..mark.."_bottom_off.png",
|
||||
"technic_constructor_mk"..mark.."_side2_off.png",
|
||||
@ -148,17 +148,17 @@ local function make_constructor(mark, length)
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local formspec = "size[8,9;]"..
|
||||
"label[0,0;"..S("Constructor Mk%d"):format(mark).."]"..
|
||||
"label[0,0;"..S("Constructor Mk@1", mark).."]"..
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"listring[current_player;main]"
|
||||
for i = 1, length do
|
||||
formspec = formspec..
|
||||
"label[5,"..(i - 1)..";"..S("Slot %d"):format(i).."]"..
|
||||
"label[5,"..(i - 1)..";"..S("Slot @1", i).."]"..
|
||||
"list[context;slot"..i..";6,"..(i - 1)..";1,1;]"..
|
||||
"listring[context;slot"..i.."]"
|
||||
end
|
||||
meta:set_string("formspec", formspec)
|
||||
meta:set_string("infotext", S("Constructor Mk%d"):format(mark))
|
||||
meta:set_string("infotext", S("Constructor Mk@1", mark))
|
||||
local inv = meta:get_inventory()
|
||||
for i = 1, length do
|
||||
inv:set_size("slot"..i, 1)
|
||||
|
@ -133,7 +133,7 @@ function technic.register_battery_box(nodename, data)
|
||||
"list[context;src;3,1;1,1;]"..
|
||||
"image[4,1;1,1;technic_battery_reload.png]"..
|
||||
"list[context;dst;5,1;1,1;]"..
|
||||
"label[0,0;"..S("%s Battery Box"):format(tier).."]"..
|
||||
"label[0,0;"..S("@1 Battery Box", S(tier)).."]"..
|
||||
"label[3,0;"..S("Charge").."]"..
|
||||
"label[5,0;"..S("Discharge").."]"..
|
||||
"label[1,3;"..S("Power level").."]"..
|
||||
@ -192,7 +192,7 @@ function technic.register_battery_box(nodename, data)
|
||||
local infotext = S("@1 Battery Box: @2 / @3", tier,
|
||||
technic.EU_string(current_charge), technic.EU_string(max_charge))
|
||||
if eu_input == 0 then
|
||||
infotext = S("%s Idle"):format(infotext)
|
||||
infotext = S("@1 Idle", infotext)
|
||||
end
|
||||
meta:set_string("infotext", infotext)
|
||||
if update_formspec then
|
||||
@ -342,7 +342,7 @@ function technic.register_battery_box(nodename, data)
|
||||
end
|
||||
|
||||
minetest.register_node(colon..nodename..i, {
|
||||
description = S("%s Battery Box"):format(tier),
|
||||
description = S("@1 Battery Box", S(tier)),
|
||||
tiles = {
|
||||
top_tex,
|
||||
bottom_tex,
|
||||
@ -358,7 +358,7 @@ function technic.register_battery_box(nodename, data)
|
||||
drop = "technic:"..ltier.."_battery_box0",
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("%s Battery Box"):format(tier))
|
||||
meta:set_string("infotext", S("@1 Battery Box", S(tier)))
|
||||
meta:set_int(tier.."_EU_demand", 0)
|
||||
meta:set_int(tier.."_EU_supply", 0)
|
||||
meta:set_int(tier.."_EU_input", 0)
|
||||
|
@ -36,13 +36,13 @@ function technic.register_generator(data)
|
||||
|
||||
local generator_formspec =
|
||||
"size[8,9;]"..
|
||||
"label[0,0;"..S("Fuel-Fired %s Generator"):format(tier).."]"..
|
||||
"label[0,0;"..S("Fuel-Fired @1 Generator", S(tier)).."]"..
|
||||
"list[context;src;3,1;1,1;]"..
|
||||
"image[4,1;1,1;default_furnace_fire_bg.png]"..
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"listring[]"
|
||||
|
||||
local desc = S("Fuel-Fired %s Generator"):format(tier)
|
||||
local desc = S("Fuel-Fired @1 Generator", S(tier))
|
||||
|
||||
local run = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
@ -65,7 +65,7 @@ function technic.register_generator(data)
|
||||
{method = "fuel", width = 1,
|
||||
items = fuellist})
|
||||
if not fuel or fuel.time == 0 then
|
||||
meta:set_string("infotext", S("%s Out Of Fuel"):format(desc))
|
||||
meta:set_string("infotext", S("@1 Out Of Fuel", desc))
|
||||
technic.swap_node(pos, "technic:"..ltier.."_generator")
|
||||
meta:set_int(tier.."_EU_supply", 0)
|
||||
return
|
||||
|
@ -88,7 +88,7 @@ local function register_dust(name, ingot)
|
||||
local lname = string.lower(name)
|
||||
lname = string.gsub(lname, ' ', '_')
|
||||
minetest.register_craftitem("technic:"..lname.."_dust", {
|
||||
description = S("%s Dust"):format(S(name)),
|
||||
description = S("@1 Dust", S(name)),
|
||||
inventory_image = "technic_"..lname.."_dust.png",
|
||||
})
|
||||
if ingot then
|
||||
@ -134,7 +134,7 @@ for p = 0, 35 do
|
||||
local ingot = "technic:uranium"..psuffix.."_ingot"
|
||||
local dust = "technic:uranium"..psuffix.."_dust"
|
||||
minetest.register_craftitem(dust, {
|
||||
description = S("%s Dust"):format(string.format(S("%.1f%%-Fissile Uranium"), p/10)),
|
||||
description = S("@1%-Fissile Uranium Dust", string.format("%.1f", p/10)),
|
||||
inventory_image = "technic_uranium_dust.png",
|
||||
on_place_on_ground = minetest.craftitem_place_item,
|
||||
groups = {uranium_dust=1, not_in_creative_inventory=nici},
|
||||
|
@ -22,7 +22,7 @@ local function register_tree_grinding(name, tree, wood, extract, grinding_color)
|
||||
inventory_image = inventory_image .. "^[colorize:" .. grinding_color
|
||||
end
|
||||
minetest.register_craftitem(grindings_name, {
|
||||
description = S("%s Grinding"):format(S(name)),
|
||||
description = S("@1 Grinding", S(name)),
|
||||
inventory_image = inventory_image,
|
||||
})
|
||||
minetest.register_craft({
|
||||
|
@ -40,9 +40,9 @@ function technic.register_base_machine(nodename, data)
|
||||
local input_size = technic.recipes[typename].input_size
|
||||
local tier = def.tier
|
||||
local ltier = string.lower(tier)
|
||||
local infotext_idle = S("%s Idle"):format(def.description:format(tier))
|
||||
local infotext_active = S("%s Active"):format(def.description:format(tier))
|
||||
local infotext_unpowered = S("%s Unpowered"):format(def.description:format(tier))
|
||||
local infotext_idle = S("@1 Idle", def.description)
|
||||
local infotext_active = S("@1 Active", def.description)
|
||||
local infotext_unpowered = S("@1 Unpowered", def.description)
|
||||
|
||||
local groups = {cracky = 2, technic_machine = 1, ["technic_"..ltier] = 1}
|
||||
if def.tube then
|
||||
@ -57,7 +57,7 @@ function technic.register_base_machine(nodename, data)
|
||||
"list[context;src;"..(4-input_size)..",1;"..input_size..",1;]"..
|
||||
"list[context;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"..
|
||||
"label[0,0;"..def.description:format(tier).."]"..
|
||||
"label[0,0;"..def.description.."]"..
|
||||
"listring[context;dst]"..
|
||||
"listring[current_player;main]"..
|
||||
"listring[context;src]"..
|
||||
@ -160,7 +160,7 @@ function technic.register_base_machine(nodename, data)
|
||||
end
|
||||
|
||||
minetest.register_node(colon..nodename, {
|
||||
description = def.description:format(tier),
|
||||
description = def.description,
|
||||
tiles = {
|
||||
texture_prefix.."_top.png"..tentry,
|
||||
texture_prefix.."_bottom.png"..tentry,
|
||||
@ -192,7 +192,7 @@ function technic.register_base_machine(nodename, data)
|
||||
)..pipeworks.button_label
|
||||
end
|
||||
|
||||
meta:set_string("infotext", def.description:format(tier))
|
||||
meta:set_string("infotext", def.description)
|
||||
meta:set_int("tube_time", 0)
|
||||
meta:set_string("formspec", formspec..form_buttons)
|
||||
local inv = meta:get_inventory()
|
||||
@ -231,7 +231,7 @@ function technic.register_base_machine(nodename, data)
|
||||
})
|
||||
|
||||
minetest.register_node(colon..nodename.."_active",{
|
||||
description = def.description:format(tier),
|
||||
description = def.description,
|
||||
tiles = {
|
||||
texture_prefix.."_top.png"..tentry,
|
||||
texture_prefix.."_bottom.png"..tentry,
|
||||
|
@ -7,7 +7,7 @@ function technic.register_solar_array(nodename, data)
|
||||
|
||||
local tier = def.tier
|
||||
local ltier = string.lower(tier)
|
||||
local infotext = S("Arrayed Solar %s Generator"):format(tier)
|
||||
local infotext = S("Arrayed Solar @1 Generator", S(tier))
|
||||
|
||||
local run = function(pos, node)
|
||||
-- The action here is to make the solar array produce power
|
||||
@ -33,7 +33,7 @@ function technic.register_solar_array(nodename, data)
|
||||
meta:set_string("infotext", S("@1 Active (@2)", infotext, technic.EU_string(charge_to_give)))
|
||||
meta:set_int(tier.."_EU_supply", charge_to_give)
|
||||
else
|
||||
meta:set_string("infotext", S("%s Idle"):format(infotext))
|
||||
meta:set_string("infotext", S("@1 Idle", infotext))
|
||||
meta:set_int(tier.."_EU_supply", 0)
|
||||
end
|
||||
end
|
||||
@ -51,7 +51,7 @@ function technic.register_solar_array(nodename, data)
|
||||
}
|
||||
def.connect_sides = def.connect_sides or {"bottom"}
|
||||
def.sounds = def.sounds or default.node_sound_wood_defaults()
|
||||
def.description = def.description or S("Arrayed Solar %s Generator"):format(tier)
|
||||
def.description = def.description or S("Arrayed Solar @1 Generator", S(tier))
|
||||
def.active = def.active or false
|
||||
def.drawtype = def.drawtype or "nodebox"
|
||||
def.paramtype = def.paramtype or "light"
|
||||
|
@ -30,9 +30,9 @@ local function set_supply_converter_formspec(meta)
|
||||
formspec = formspec.."button[0,1;5,1;mesecon_mode_0;"..S("Controlled by Mesecon Signal").."]"
|
||||
end
|
||||
if meta:get_int("enabled") == 0 then
|
||||
formspec = formspec.."button[0,1.75;5,1;enable;"..S("%s Disabled"):format(S("Supply Converter")).."]"
|
||||
formspec = formspec.."button[0,1.75;5,1;enable;"..S("@1 Disabled", S("Supply Converter")).."]"
|
||||
else
|
||||
formspec = formspec.."button[0,1.75;5,1;disable;"..S("%s Enabled"):format(S("Supply Converter")).."]"
|
||||
formspec = formspec.."button[0,1.75;5,1;disable;"..S("@1 Enabled", S("Supply Converter")).."]"
|
||||
end
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
@ -158,7 +158,7 @@ local run = function(pos, node, run_stage)
|
||||
technic.EU_string(input), from,
|
||||
technic.EU_string(input * remain), to))
|
||||
else
|
||||
meta:set_string("infotext", S("%s Has Bad Cabling"):format(machine_name))
|
||||
meta:set_string("infotext", S("@1 Has Bad Cabling", machine_name))
|
||||
if to then
|
||||
meta:set_int(to.."_EU_supply", 0)
|
||||
end
|
||||
|
@ -19,7 +19,7 @@ local function start_network(pos)
|
||||
local tier = technic.sw_pos2tier(pos)
|
||||
if not tier then
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", S("%s Has No Network"):format(S("Switching Station")))
|
||||
meta:set_string("infotext", S("@1 Has No Network", S("Switching Station")))
|
||||
return
|
||||
end
|
||||
local network_id = technic.sw_pos2network(pos) or technic.create_network(pos)
|
||||
@ -85,9 +85,9 @@ minetest.register_node("technic:switching_station",{
|
||||
if technic.is_overloaded(network_id) then
|
||||
local remaining = technic.reset_overloaded(network_id)
|
||||
if remaining > 0 then
|
||||
infotext = S("%s Network Overloaded, Restart in %dms"):format(S("Switching Station"), remaining / 1000)
|
||||
infotext = S("@1 Network Overloaded, Restart in @2ms", S("Switching Station"), remaining / 1000)
|
||||
else
|
||||
infotext = S("%s Restarting Network"):format(S("Switching Station"))
|
||||
infotext = S("@1 Restarting Network", S("Switching Station"))
|
||||
end
|
||||
technic.network_infotext(network_id, infotext)
|
||||
else
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = technic
|
||||
depends = default, pipeworks, technic_worldgen, basic_materials, moreores
|
||||
optional_depends = bucket, mesecons, mesecons_mvps, digilines, digiline_remote, intllib, unified_inventory, vector_extras, dye, monitoring, craftguide, i3
|
||||
optional_depends = bucket, mesecons, mesecons_mvps, digilines, digiline_remote, unified_inventory, vector_extras, dye, monitoring, craftguide, i3
|
||||
|
@ -420,7 +420,7 @@ local griefing = technic.config:get_bool("enable_corium_griefing")
|
||||
|
||||
for _, state in pairs({"flowing", "source"}) do
|
||||
minetest.register_node("technic:corium_"..state, {
|
||||
description = S(state == "source" and "Corium Source" or "Flowing Corium"),
|
||||
description = state == "source" and S("Corium Source") or S("Flowing Corium"),
|
||||
drawtype = (state == "source" and "liquid" or "flowingliquid"),
|
||||
tiles = {{
|
||||
name = "technic_corium_"..state.."_animated.png",
|
||||
@ -485,12 +485,12 @@ if rawget(_G, "bucket") and bucket.register_liquid then
|
||||
"technic:corium_flowing",
|
||||
"technic:bucket_corium",
|
||||
"technic_bucket_corium.png",
|
||||
"Corium Bucket"
|
||||
S("Corium Bucket")
|
||||
)
|
||||
end
|
||||
|
||||
minetest.register_node("technic:chernobylite_block", {
|
||||
description = S("Chernobylite Block"),
|
||||
description = S("Chernobylite Block"),
|
||||
tiles = {"technic_chernobylite_block.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=1, radioactive=4, level=2},
|
||||
|
@ -244,14 +244,14 @@ local function mining_drill_mk2_setmode(user,itemstack)
|
||||
local item=itemstack:to_table()
|
||||
local meta=minetest.deserialize(item["metadata"]) or {}
|
||||
if meta["mode"]==nil then
|
||||
minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk%d modes."):format(2))
|
||||
minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk@1 modes.", 2))
|
||||
meta["mode"]=0
|
||||
end
|
||||
local mode=meta["mode"]
|
||||
mode=mode+1
|
||||
if mode>=5 then mode=1 end
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Mining Drill Mk%d Mode %d"):format(2, mode)..": "..mining_drill_mode_text[mode][1])
|
||||
S("Mining Drill Mk@1 Mode @2", 2, mode)..": "..mining_drill_mode_text[mode][1])
|
||||
itemstack:set_name("technic:mining_drill_mk2_"..mode);
|
||||
meta["mode"]=mode
|
||||
itemstack:set_metadata(minetest.serialize(meta))
|
||||
@ -263,14 +263,14 @@ local function mining_drill_mk3_setmode(user,itemstack)
|
||||
local item=itemstack:to_table()
|
||||
local meta=minetest.deserialize(item["metadata"]) or {}
|
||||
if meta["mode"]==nil then
|
||||
minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk%d modes."):format(3))
|
||||
minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk@1 modes.", 3))
|
||||
meta["mode"]=0
|
||||
end
|
||||
local mode=meta["mode"]
|
||||
mode=mode+1
|
||||
if mode>=6 then mode=1 end
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Mining Drill Mk%d Mode %d"):format(3, mode)..": "..mining_drill_mode_text[mode][1])
|
||||
S("Mining Drill Mk@1 Mode @2", 3, mode)..": "..mining_drill_mode_text[mode][1])
|
||||
itemstack:set_name("technic:mining_drill_mk3_"..mode);
|
||||
meta["mode"]=mode
|
||||
itemstack:set_metadata(minetest.serialize(meta))
|
||||
@ -325,7 +325,7 @@ end
|
||||
technic.register_power_tool("technic:mining_drill", max_charge[1])
|
||||
|
||||
minetest.register_tool("technic:mining_drill", {
|
||||
description = S("Mining Drill Mk%d"):format(1),
|
||||
description = S("Mining Drill Mk@1", 1),
|
||||
inventory_image = "technic_mining_drill.png",
|
||||
stack_max = 1,
|
||||
wear_represents = "technic_RE_charge",
|
||||
@ -353,7 +353,7 @@ minetest.register_tool("technic:mining_drill", {
|
||||
})
|
||||
|
||||
minetest.register_tool("technic:mining_drill_mk2", {
|
||||
description = S("Mining Drill Mk%d"):format(2),
|
||||
description = S("Mining Drill Mk@1", 2),
|
||||
inventory_image = "technic_mining_drill_mk2.png",
|
||||
wear_represents = "technic_RE_charge",
|
||||
on_refill = technic.refill_RE_charge,
|
||||
@ -368,7 +368,7 @@ technic.register_power_tool("technic:mining_drill_mk2", max_charge[2])
|
||||
for i = 1, 4 do
|
||||
technic.register_power_tool("technic:mining_drill_mk2_"..i, max_charge[2])
|
||||
minetest.register_tool("technic:mining_drill_mk2_"..i, {
|
||||
description = S("Mining Drill Mk%d Mode %d"):format(2, i),
|
||||
description = S("Mining Drill Mk@1 Mode @2", 2, i),
|
||||
inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png",
|
||||
wield_image = "technic_mining_drill_mk2.png",
|
||||
wear_represents = "technic_RE_charge",
|
||||
@ -382,7 +382,7 @@ for i = 1, 4 do
|
||||
end
|
||||
|
||||
minetest.register_tool("technic:mining_drill_mk3", {
|
||||
description = S("Mining Drill Mk%d"):format(3),
|
||||
description = S("Mining Drill Mk@1", 3),
|
||||
inventory_image = "technic_mining_drill_mk3.png",
|
||||
wear_represents = "technic_RE_charge",
|
||||
on_refill = technic.refill_RE_charge,
|
||||
@ -397,7 +397,7 @@ technic.register_power_tool("technic:mining_drill_mk3", max_charge[3])
|
||||
for i=1,5,1 do
|
||||
technic.register_power_tool("technic:mining_drill_mk3_"..i, max_charge[3])
|
||||
minetest.register_tool("technic:mining_drill_mk3_"..i, {
|
||||
description = S("Mining Drill Mk%d Mode %d"):format(3, i),
|
||||
description = S("Mining Drill Mk@1 Mode @2", 3, i),
|
||||
inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png",
|
||||
wield_image = "technic_mining_drill_mk3.png",
|
||||
wear_represents = "technic_RE_charge",
|
||||
|
@ -94,7 +94,7 @@ end
|
||||
for _, m in pairs(mining_lasers_list) do
|
||||
technic.register_power_tool("technic:laser_mk"..m[1], m[3])
|
||||
minetest.register_tool("technic:laser_mk"..m[1], {
|
||||
description = S("Mining Laser Mk%d"):format(m[1]),
|
||||
description = S("Mining Laser Mk@1", m[1]),
|
||||
inventory_image = "technic_mining_laser_mk"..m[1]..".png",
|
||||
range = 0,
|
||||
stack_max = 1,
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user