52 lines
874 B
Lua
52 lines
874 B
Lua
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missions.register_step({
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type = "givexp",
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name = "Give XP",
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privs = {givexp=true},
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create = function()
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return {xp=100}
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end,
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edit_formspec = function(ctx)
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local stepnumber = ctx.stepnumber
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local stepdata = ctx.step.data
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local formspec = "size[8,8;]" ..
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"label[0,0;Give XP (Step #" .. stepnumber .. ")]" ..
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"field[0,2;8,1;xp;XP;" .. stepdata.xp .. "]" ..
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"button[0,7;8,1;save;Save]"
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return formspec;
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end,
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update = function(ctx)
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local fields = ctx.fields
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local stepdata = ctx.step.data
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if fields.xp then
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local xp = tonumber(fields.xp)
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if xp and xp > 0 then
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stepdata.xp = xp
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end
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end
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if fields.save then
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ctx.show_mission()
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end
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end,
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on_step_enter = function(ctx)
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local player = ctx.player
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local stepdata = ctx.step.data
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xp_redo.add_xp(player:get_player_name(), stepdata.xp)
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ctx.on_success()
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end
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})
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