chest put step stub
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1
init.lua
1
init.lua
@ -30,6 +30,7 @@ dofile(MP.."/register_step.lua")
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dofile(MP.."/steps/waypoint.lua")
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dofile(MP.."/steps/dig.lua")
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dofile(MP.."/steps/build.lua")
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dofile(MP.."/steps/chestput.lua")
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if has_xp_redo_mod then
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dofile(MP.."/steps/checkxp.lua")
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73
steps/chestput.lua
Normal file
73
steps/chestput.lua
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@ -0,0 +1,73 @@
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missions.register_step({
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type = "chestput",
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name = "Put in chest",
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create = function()
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return {count=1, name="default:cobble"}
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end,
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edit_formspec = function(pos, node, player, stepnumber, step, stepdata)
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local formspec = "size[8,8;]" ..
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"label[0,0;Put items in chest]" ..
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"button_exit[0,7;8,1;save;Save]"
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return formspec;
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end,
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update = function(fields, player, step, stepdata, show_editor, show_mission)
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--TODO
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if fields.save then
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show_mission()
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end
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end,
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on_step_enter = function(step, stepdata, player, success, failed)
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--TODO
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end,
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on_step_interval = function(step, stepdata, player, success, failed)
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--TODO
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end,
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on_step_exit = function(step, stepdata, player)
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--TODO
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end
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})
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local intercept_chest = function(name)
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local def = minetest.registered_nodes[name]
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if def ~= nil then
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local delegate_put = def.on_metadata_inventory_put
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local delegate_take = def.on_metadata_inventory_take
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def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
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print("Put Stack: " .. stack:get_name())
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--delegate
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delegate_put(pos, listname, index, stack, player)
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end
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def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
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print("Take Stack: " .. stack:get_name())
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--delegate
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delegate_take(pos, listname, index, stack, player)
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end
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else
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print("Definition not found: " .. name)
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end
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end
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intercept_chest("default:chest")
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intercept_chest("default:chest_open")
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-- TODO: protected, technic-chests
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