mail-cd2025/gui.lua

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Lua
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selected_message_idxs = {}
local theme
if minetest.get_modpath("default") then
theme = default.gui_bg .. default.gui_bg_img
else
theme = ""
end
mail.inbox_formspec = "size[8,9;]" .. theme .. [[
button_exit[7.25,0;0.75,0.5;quit;X]
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button[6,1;2,0.5;new;New Message]
button[6,2;2,0.5;read;Read]
button[6,3;2,0.5;reply;Reply]
button[6,3.8;2,0.5;replyall;Reply All]
button[6,4.6;2,0.5;forward;Forward]
button[6,5.6;2,0.5;markread;Mark Read]
button[6,6.4;2,0.5;markunread;Mark Unread]
button[6,7.4;2,0.5;delete;Delete]
button[6,8.4;2,0.5;about;About]
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tablecolumns[color;text;text]
table[0,0;5.75,9;messages;#999,From,Subject]]
function mail.show_about(name)
local formspec = [[
size[8,5;]
button[7.25,0;0.75,0.5;back;X]
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label[0,0;Mail]
label[0,0.5;By cheapie]
label[0,1;http://github.com/cheapie/mail]
label[0,1.5;See LICENSE file for license information]
label[0,2.5;NOTE: Communication using this system]
label[0,3;is NOT guaranteed to be private!]
label[0,3.5;Admins are able to view the messages]
label[0,4;of any player.]
]] .. theme
minetest.show_formspec(name, "mail:about", formspec)
end
function mail.show_inbox(name)
local formspec = { mail.inbox_formspec }
local messages = mail.getMessages(name)
if messages[1] then
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for _, message in ipairs(messages) do
mail.ensure_new_format(message)
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if message.unread then
if not mail.player_in_list(name, message.to) then
formspec[#formspec + 1] = ",#FFD788"
else
formspec[#formspec + 1] = ",#FFD700"
end
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else
if not mail.player_in_list(name, message.to) then
formspec[#formspec + 1] = ",#CCCCDD"
else
formspec[#formspec + 1] = ","
end
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end
formspec[#formspec + 1] = ","
formspec[#formspec + 1] = minetest.formspec_escape(message.from)
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formspec[#formspec + 1] = ","
if message.subject ~= "" then
if string.len(message.subject) > 30 then
formspec[#formspec + 1] =
minetest.formspec_escape(string.sub(message.subject, 1, 27))
formspec[#formspec + 1] = "..."
else
formspec[#formspec + 1] = minetest.formspec_escape(message.subject)
end
else
formspec[#formspec + 1] = "(No subject)"
end
end
if selected_message_idxs[name] then
formspec[#formspec + 1] = ";"
formspec[#formspec + 1] = tostring(selected_message_idxs[name] + 1)
end
formspec[#formspec + 1] = "]"
else
formspec[#formspec + 1] = "]label[2,4.5;No mail]"
end
minetest.show_formspec(name, "mail:inbox", table.concat(formspec, ""))
end
function mail.show_message(name, msgnumber)
local messages = mail.getMessages(name)
local message = messages[msgnumber]
local formspec = [[
size[8,9]
button[7.25,0;0.75,0.5;back;X]
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label[0,0;From: %s]
label[0,0.4;To: %s]
label[0,0.8;CC: %s]
label[0,1.3;Subject: %s]
textarea[0.25,1.8;8,7.8;body;;%s]
button[0,8.5;2,1;reply;Reply]
button[2,8.5;2,1;replyall;Reply All]
button[4,8.5;2,1;forward;Forward]
button[6,8.5;2,1;delete;Delete]
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]] .. theme
local from = minetest.formspec_escape(message.from)
local to = minetest.formspec_escape(message.to)
local cc = minetest.formspec_escape(message.cc)
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local subject = minetest.formspec_escape(message.subject)
local body = minetest.formspec_escape(message.body)
formspec = string.format(formspec, from, to, cc, subject, body)
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minetest.show_formspec(name,"mail:message",formspec)
end
function mail.show_compose(name, defaultto, defaultsubj, defaultbody, defaultcc, defaultbcc)
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local formspec = [[
size[8,9]
field[0.25,0.5;3.5,1;to;To:;%s]
field[3.75,0.5;3.75,1;cc;CC:;%s]
field[3.75,1.6;3.75,1;bcc;BCC:;%s]
field[0.25,2.5;8,1;subject;Subject:;%s]
textarea[0.25,3.2;8,6;body;;%s]
button[0.5,8.5;3,1;cancel;Cancel]
button[7.25,0;0.75,0.5;cancel;X]
button[4.5,8.5;3,1;send;Send]
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]] .. theme
defaultto = defaultto or ""
defaultsubj = defaultsubj or ""
defaultbody = defaultbody or ""
defaultcc = defaultcc or ""
defaultbcc = defaultbcc or ""
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formspec = string.format(formspec,
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minetest.formspec_escape(defaultto),
minetest.formspec_escape(defaultcc),
minetest.formspec_escape(defaultbcc),
minetest.formspec_escape(defaultsubj),
minetest.formspec_escape(defaultbody))
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minetest.show_formspec(name, "mail:compose", formspec)
end
function mail.reply(name, message)
mail.ensure_new_format(message)
local replyfooter = "Type your reply here.\n\n--Original message follows--\n" ..message.body
mail.show_compose(name, message.from, "Re: "..message.subject, replyfooter)
end
function mail.replyall(name, message)
mail.ensure_new_format(message)
local replyfooter = "Type your reply here.\n\n--Original message follows--\n" ..message.body
-- new recipients are the sender plus the original recipients, minus ourselves
local recipients = message.to
if message.from ~= nil then
recipients = message.from .. ", " .. recipients
end
recipients = mail.parse_player_list(recipients)
for k,v in pairs(recipients) do
if v == name then
table.remove(recipients, k)
break
end
end
recipients = mail.concat_player_list(recipients)
mail.show_compose(name, recipients, "Re: "..message.subject, replyfooter, message.cc)
end
function mail.forward(name, message)
local fwfooter = "Type your message here.\n\n--Original message follows--\n" ..message.body
mail.show_compose(name, "", "Fw: "..message.subject, fwfooter)
end
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function mail.handle_receivefields(player, formname, fields)
if formname == "" and fields and fields.quit and minetest.get_modpath("unified_inventory") then
unified_inventory.set_inventory_formspec(player, "craft")
end
if formname == "mail:about" then
minetest.after(0.5, function()
mail.show_inbox(player:get_player_name())
end)
elseif formname == "mail:inbox" then
local name = player:get_player_name()
local messages = mail.getMessages(name)
if fields.messages then
local evt = minetest.explode_table_event(fields.messages)
selected_message_idxs[name] = evt.row - 1
if evt.type == "DCL" and messages[selected_message_idxs[name]] then
messages[selected_message_idxs[name]].unread = false
mail.show_message(name, selected_message_idxs[name])
end
mail.setMessages(name, messages)
return true
end
if fields.read then
if messages[selected_message_idxs[name]] then
messages[selected_message_idxs[name]].unread = false
mail.show_message(name, selected_message_idxs[name])
end
elseif fields.delete then
if messages[selected_message_idxs[name]] then
table.remove(messages, selected_message_idxs[name])
end
mail.show_inbox(name)
elseif fields.reply and messages[selected_message_idxs[name]] then
local message = messages[selected_message_idxs[name]]
mail.reply(name, message)
elseif fields.replyall and messages[selected_message_idxs[name]] then
local message = messages[selected_message_idxs[name]]
mail.replyall(name, message)
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elseif fields.forward and messages[selected_message_idxs[name]] then
local message = messages[selected_message_idxs[name]]
mail.forward(name, message)
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elseif fields.markread then
if messages[selected_message_idxs[name]] then
messages[selected_message_idxs[name]].unread = false
end
-- set messages immediately, so it shows up already when updating the inbox
mail.setMessages(name, messages)
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mail.show_inbox(name)
return true
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elseif fields.markunread then
if messages[selected_message_idxs[name]] then
messages[selected_message_idxs[name]].unread = true
end
-- set messages immediately, so it shows up already when updating the inbox
mail.setMessages(name, messages)
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mail.show_inbox(name)
return true
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elseif fields.new then
mail.show_compose(name)
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elseif fields.quit then
if minetest.get_modpath("unified_inventory") then
unified_inventory.set_inventory_formspec(player, "craft")
end
elseif fields.about then
mail.show_about(name)
end
mail.setMessages(name, messages)
return true
elseif formname == "mail:message" then
local name = player:get_player_name()
local messages = mail.getMessages(name)
if fields.back then
mail.show_inbox(name)
return true -- don't uselessly set messages
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elseif fields.reply then
local message = messages[selected_message_idxs[name]]
mail.reply(name, message)
elseif fields.replyall then
local message = messages[selected_message_idxs[name]]
mail.replyall(name, message)
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elseif fields.forward then
local message = messages[selected_message_idxs[name]]
mail.forward(name, message.subject)
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elseif fields.delete then
if messages[selected_message_idxs[name]] then
table.remove(messages,selected_message_idxs[name])
end
mail.show_inbox(name)
end
mail.setMessages(name, messages)
return true
elseif formname == "mail:compose" then
if fields.send then
mail.send({
from = player:get_player_name(),
to = fields.to,
cc = fields.cc,
bcc = fields.bcc,
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subject = fields.subject,
body = fields.body,
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})
end
minetest.after(0.5, function()
mail.show_inbox(player:get_player_name())
end)
return true
elseif fields.mail then
mail.show_inbox(player:get_player_name())
else
return false
end
end
minetest.register_on_player_receive_fields(mail.handle_receivefields)
if minetest.get_modpath("unified_inventory") then
mail.receive_mail_message = mail.receive_mail_message ..
" or use the mail button in the inventory"
mail.read_later_message = mail.read_later_message ..
" or by using the mail button in the inventory"
unified_inventory.register_button("mail", {
type = "image",
image = "mail_button.png",
tooltip = "Mail"
})
end