reemove use_texture_alpha as the texture results are always on a black background, so we dont need to waste transparency rendering performance
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init.lua
1
init.lua
@ -422,7 +422,6 @@ for i = 31, 255 do
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is_ground_content = false,
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is_ground_content = false,
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wield_image = wimage,
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wield_image = wimage,
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palette="led_marquee_palette.png",
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palette="led_marquee_palette.png",
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use_texture_alpha = "blend",
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groups = groups,
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groups = groups,
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "colorwallmounted",
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paramtype2 = "colorwallmounted",
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