4aab7d0dbd
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
8 lines
204 B
Lua
8 lines
204 B
Lua
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-- This file intentionally left blank.
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plantlife_i18n = { }
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local MP = minetest.get_modpath(minetest.get_current_modname())
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plantlife_i18n.gettext, plantlife_i18n.ngettext = dofile(MP.."/intllib.lua")
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