update runz modz to sumobulez

This commit is contained in:
unknown 2022-09-27 22:14:35 -04:00
parent 185be8abe8
commit a827d76f53
252 changed files with 4 additions and 23055 deletions

3
.gitmodules vendored
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@ -271,3 +271,6 @@
[submodule "mods/invsaw"]
path = mods/invsaw
url = https://cheapiesystems.com/git/invsaw
[submodule "mods/cool_trees"]
path = mods/cool_trees
url = https://github.com/runsy/cool_trees/

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@ -1,263 +0,0 @@
--
-- Bald Cypress
--
local modname = "baldcypress"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
-- internationalization boilerplate
local S = minetest.get_translator(minetest.get_current_modname())
-- Bald Cypress
local function grow_new_baldcypress_tree(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(240, 600))
return
end
minetest.remove_node(pos)
minetest.place_schematic({x = pos.x-4, y = pos.y, z = pos.z-4}, modpath.."/schematics/baldcypress.mts", "0", nil, false)
end
--
-- Decoration
--
if mg_name ~= "v6" and mg_name ~= "singlenode" then
minetest.register_decoration({
name = "baldcypress:baldcypress_tree",
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
noise_params = {
offset = 0.0005,
scale = 0.0005,
spread = {x = 250, y = 250, z = 250},
seed = 678,
octaves = 3,
persist = 0.66
},
biomes = {"coniferous_forest_ocean"},
height = 2,
y_min = 0,
y_max = 0,
schematic = modpath.."/schematics/baldcypress.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
})
end
--
-- Nodes
--
minetest.register_node("baldcypress:sapling", {
description = S("Bald Cypress Tree Sapling"),
drawtype = "plantlike",
tiles = {"baldcypress_sapling.png"},
inventory_image = "baldcypress_sapling.png",
wield_image = "baldcypress_sapling.png",
paramtype = "light",
--sunlight_propagates = true,
walkable = false,
on_timer = grow_new_baldcypress_tree,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(2400,4800))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"baldcypress:sapling",
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{x = -2, y = 1, z = -2},
{x = 2, y = 6, z = 2},
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node("baldcypress:trunk", {
description = S("Bald Cypress Trunk"),
tiles = {
"baldcypress_trunk_top.png",
"baldcypress_trunk_top.png",
"baldcypress_trunk.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
is_ground_content = false,
on_place = minetest.rotate_node,
})
-- baldcypress wood
minetest.register_node("baldcypress:wood", {
description = S("Bald Cypress Wood"),
tiles = {"baldcypress_wood.png"},
paramtype2 = "facedir",
place_param2 = 0,
is_ground_content = false,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
-- baldcypress tree leaves
minetest.register_node("baldcypress:leaves", {
description = S("Bald Cypress Leaves"),
drawtype = "allfaces_optional",
tiles = {"baldcypress_leaves.png"},
paramtype = "light",
walkable = true,
waving = 1,
groups = {snappy = 3, leafdecay = 3, leaves = 1, flammable = 2},
drop = {
max_items = 1,
items = {
{items = {"baldcypress:sapling"}, rarity = 20},
{items = {"baldcypress:leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node("baldcypress:dry_branches", {
description = S("Bald Cypress Dry Branches"),
drawtype = "nodebox",
walkable = true,
paramtype = "light",
paramtype2 = "facedir",
tiles = {"baldcypress_dry_branches.png"},
inventory_image = "baldcypress_dry_branches.png",
wield_image = "baldcypress_dry_branches.png",
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0.49, 0.5, 0.5, 0.5}
},
groups = {
snappy = 2, flammable = 3, oddly_breakable_by_hand = 3, choppy = 2, carpet = 1, leafdecay = 3, leaves = 1
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("baldcypress:liana", {
description = S("Bald Cypress Liana"),
drawtype = "nodebox",
walkable = false,
paramtype = "light",
paramtype2 = "facedir",
tiles = {"baldcypress_liana.png"},
inventory_image = "baldcypress_liana.png",
wield_image = "baldcypress_liana.png",
use_texture_alpha = "clip",
is_ground_content = false,
node_box = {
type = "fixed",
fixed = {-0.25, -0.5, 0.0, 0.25, 0.5, 0.0}
},
groups = {
snappy = 2, flammable = 3, oddly_breakable_by_hand = 3, choppy = 2, carpet = 1, leafdecay = 3, leaves = 1,
},
sounds = default.node_sound_leaves_defaults(),
})
--
-- Craftitems
--
--
-- Recipes
--
minetest.register_craft({
output = "baldcypress:wood 4",
recipe = {{"baldcypress:trunk"}}
})
minetest.register_craft({
type = "fuel",
recipe = "baldcypress:trunk",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "baldcypress:wood",
burntime = 7,
})
default.register_leafdecay({
trunks = {"baldcypress:trunk"},
leaves = {"baldcypress:leaves"},
radius = 3,
})
-- Fence
if minetest.settings:get_bool("cool_fences", true) then
local fence = {
description = S("Bald Cypress Wood Fence"),
texture = "baldcypress_wood.png",
material = "baldcypress:wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
}
default.register_fence("baldcypress:fence", table.copy(fence))
fence.description = S("Bald Cypress Fence Rail")
default.register_fence_rail("baldcypress:fence_rail", table.copy(fence))
if minetest.get_modpath("doors") ~= nil then
fence.description = S("Bald Cypress Fence Gate")
doors.register_fencegate("baldcypress:gate", table.copy(fence))
end
end
--Stairs
if minetest.get_modpath("stairs") ~= nil then
stairs.register_stair_and_slab(
"baldcypress_trunk",
"baldcypress:trunk",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"baldcypress_wood.png"},
S("Bald Cypress Stair"),
S("Bald Cypress Slab"),
default.node_sound_wood_defaults()
)
end
-- stairsplus/moreblocks
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("baldcypress", "wood", "baldcypress:wood", {
description = "Bald Cypress",
tiles = {"baldcypress_wood.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
end
--Support for bonemeal
if minetest.get_modpath("bonemeal") ~= nil then
bonemeal:add_sapling({
{"baldcypress:sapling", grow_new_baldcypress_tree, "soil"},
})
end
-- Support for flowerpot
if minetest.global_exists("flowerpot") then
flowerpot.register_node("baldcypress:sapling")
end

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@ -1,12 +0,0 @@
# textdomain: baldcypress
Bald Cypress Trunk=Madera de criprés calvo
Bald Cypress Wood=Tablas de criprés calvo
Bald Cypress Leaves=Hojas de criprés calvo
Bald Cypress Tree Sapling=Retoño de criprés calvo
Bald Cypress Tree Stair=Escaleras de criprés calvo
Bald Cypress Slab=Losa de de criprés calvo
Inner Bald Cypress Stair=Escaleras de criprés calvo interior
Outer Bald Cypress Stair=Escaleras de criprés calvo exterior
Bald Cypress Slab=Losa de criprés calvo
Bald Cypress Dry Branches=Ramas secas de ciprés calvo
Bald Cypress Liana=Liana de ciprés calvo

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@ -1,4 +0,0 @@
name = baldcypress
description = Bald Cypress for Swamps
depends = default
optional_depends = stairs, bonemeal, swampz, doors, moreblocks, flowerpot

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--
-- Bamboo
--
-- Thanks to VanessaE, Tenplus1, paramat and all others who
-- contribute to this mod
-- internationalization boilerplate
local S = minetest.get_translator(minetest.get_current_modname())
bamboo = {}
-- bamboo stalk with leaves
local ai = {name = "air", param1 = 000}
local bt = {name = "bamboo:trunk", param1 = 255}
local bf = {name = "bamboo:trunk", param1 = 255, force_place = true}
local fd = {name = "default:dirt", param1 = 255, force_place = true}
local lp = {name = "bamboo:leaves", param1 = 255}
local lr = {name = "bamboo:leaves", param1 = 100}
bamboo.bambootree = {
size = {x = 3, y = 18, z = 3},
data = {
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
lr, lr, lr,
lr, lp, lr,
ai, lp, ai,
ai, ai, ai,
ai, fd, ai,
ai, bf, ai,
ai, bt, ai,
ai, bt, ai,
ai, bt, ai,
ai, bt, ai,
ai, bt, ai,
ai, bt, ai,
ai, bt, ai,
ai, bt, ai,
ai, bt, ai,
ai, bt, ai,
ai, bt, ai,
ai, bt, ai,
lr, bt, lr,
lr, lp, lr,
ai, lp, ai,
ai, lr, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
ai, ai, ai,
lr, lr, lr,
lr, lp, lr,
ai, lp, ai,
ai, ai, ai,
},
yslice_prob = {
{ypos = 3, prob = 127},
{ypos = 4, prob = 127},
{ypos = 5, prob = 127},
{ypos = 6, prob = 127},
{ypos = 7, prob = 127},
{ypos = 8, prob = 127},
{ypos = 9, prob = 127},
{ypos = 10, prob = 127},
{ypos = 11, prob = 127},
{ypos = 12, prob = 127},
},
}
local function grow_new_bambootree_tree(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(240, 600))
return
end
minetest.remove_node(pos)
minetest.place_schematic({x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
bamboo.bambootree, "0", nil, false)
end
--
-- Decoration
--
minetest.register_decoration({
name = "bamboo:bamboo_tree",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.005,
scale = 0.001,
spread = {x = 240, y = 240, z = 240},
seed = 2776,
octaves = 3,
persist = 0.65
},
biomes = {"grassland"},
y_min = 2,
y_max = 20,
schematic = bamboo.bambootree,
flags = "place_center_x, place_center_z",
})
--
-- Nodes
--
-- Bamboo (thanks to Nelo-slay on DeviantArt for the free Bamboo base image)
minetest.register_node("bamboo:trunk", {
description = S("Bamboo"),
drawtype = "plantlike",
tiles = {"bamboo.png"},
inventory_image = "bamboo.png",
wield_image = "bamboo.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
climbable = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
is_ground_content = false,
groups = {choppy = 3, oddly_breakable_by_hand = 1, flammable = 2, tree = 1},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
-- bamboo wood
minetest.register_node("bamboo:wood", {
description = S("Bamboo Wood"),
tiles = {"bamboo_floor.png"},
paramtype2 = "facedir",
place_param2 = 0,
is_ground_content = false,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
-- bamboo stalk leaves
minetest.register_node("bamboo:leaves", {
description = S("Bamboo Leaves"),
drawtype = "allfaces_optional",
tiles = {"bamboo_leaves.png"},
paramtype = "light",
walkable = false,
climbable = true,
waving = 1,
groups = {snappy = 3, leafdecay = 3, leaves = 1, flammable = 2},
drop = {
max_items = 1,
items = {
{items = {"bamboo:sprout"}, rarity = 10},
{items = {"bamboo:leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
-- Bamboo Sprout
minetest.register_node("bamboo:sprout", {
description = S("Bamboo Sprout"),
drawtype = "plantlike",
tiles = {"bamboo_sprout.png"},
inventory_image = "bamboo_sprout.png",
wield_image = "bamboo_sprout.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {
snappy = 3, attached_node = 1, flammable = 2,
dig_immediate = 3, ethereal_sapling = 1
},
sounds = default.node_sound_defaults(),
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0, 4 / 16}
},
on_use = minetest.item_eat(2),
grown_height = 11,
on_timer = grow_new_bambootree_tree,
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(2400,4800))
end,
})
-- crafts
minetest.register_craft({
output = "bamboo:wood 4",
recipe = {{"bamboo:trunk"}}
})
default.register_leafdecay({
trunks = {"bamboo:trunk"},
leaves = {"bamboo:leaves"},
radius = 3,
})
if minetest.get_modpath("bonemeal") ~= nil then
bonemeal:add_sapling({
{"bamboo:sprout", grow_new_bambootree_tree, "soil"},
})
end
-- Fence
if minetest.settings:get_bool("cool_fences", true) then
local fence = {
description = S("Bamboo Wood Fence"),
texture = "bamboo_floor.png",
material = "bamboo:wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
}
default.register_fence("bamboo:fence", table.copy(fence))
fence.description = S("Bamboo Fence Rail")
default.register_fence_rail("bamboo:fence_rail", table.copy(fence))
if minetest.get_modpath("doors") ~= nil then
fence.description = S("Bamboo Fence Gate")
doors.register_fencegate("bamboo:gate", table.copy(fence))
end
end
--Stairs
if minetest.get_modpath("stairs") ~= nil then
stairs.register_stair_and_slab(
"bamboo_trunk",
"bamboo:trunk",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"bamboo_floor.png"},
S("Bamboo Stair"),
S("Bamboo Slab"),
default.node_sound_wood_defaults()
)
end
-- stairsplus/moreblocks
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("bamboo", "wood", "bamboo:wood", {
description = "Bamboo",
tiles = {"bamboo_floor.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
end
-- Support for flowerpot
if minetest.global_exists("flowerpot") then
flowerpot.register_node("bamboo:sprout")
end

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@ -1,7 +0,0 @@
# textdomain: bamboo
Bamboo=Bambú
Bamboo Leaves=Hojas de bambú
Bamboo Sprout=Brote de bambú
Bamboo Wood=Tablas de bambú
Bamboo Stair=Escaleras de bambú
Bamboo Slab=Losa de bambú

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@ -1,4 +0,0 @@
name = bamboo
description = Bamboo Tree for Grassland
depends = default
optional_depends = stairs, bonemeal, doors, moreblocks, flowerpot

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--
-- Birch Tree
--
local modname = "birch"
local modpath = minetest.get_modpath(modname)
-- internationalization boilerplate
local S = minetest.get_translator(minetest.get_current_modname())
birch = {}
-- birch tree
local ai = {name = "air", param1 = 000}
local tr = {name = "birch:trunk", param1 = 255, force_place = true}
local lp = {name = "birch:leaves", param1 = 255}
local lr = {name = "birch:leaves", param1 = 255}
birch.birchtree = {
size = {x = 5, y = 7, z = 5},
data = {
ai, ai, ai, ai, ai,
ai, ai, ai, ai, ai,
ai, ai, ai, ai, ai,
lr, lp, lp, lp, lr,
lr, lp, lp, lp, lr,
ai, ai, ai, ai, ai,
ai, ai, ai, ai, ai,
ai, ai, ai, ai, ai,
ai, ai, ai, ai, ai,
ai, ai, ai, ai, ai,
lp, lp, lp, lp, lp,
lp, lp, lp, lp, lp,
ai, lr, lp, lr, ai,
ai, ai, lp, ai, ai,
ai, ai, tr, ai, ai,
ai, ai, tr, ai, ai,
ai, ai, tr, ai, ai,
lp, lp, tr, lp, lp,
lp, lp, tr, lp, lp,
ai, lp, tr, lp, ai,
ai, lp, lp, lp, ai,
ai, ai, ai, ai, ai,
ai, ai, ai, ai, ai,
ai, ai, ai, ai, ai,
lp, lp, lp, lp, lp,
lp, lp, lp, lp, lp,
ai, lr, lp, lr, ai,
ai, ai, lp, ai, ai,
ai, ai, ai, ai, ai,
ai, ai, ai, ai, ai,
ai, ai, ai, ai, ai,
lr, lp, lp, lp, lr,
lr, lp, lp, lp, lr,
ai, ai, ai, ai, ai,
ai, ai, ai, ai, ai,
},
yslice_prob = {
{ypos = 1, prob = 127}
},
}
local function grow_new_birch_tree(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(240, 600))
return
end
minetest.remove_node(pos)
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, birch.birchtree, "0", nil, false)
end
--
-- Decoration
--
local place_on
local biomes
local offset
local scale
if minetest.get_modpath("rainf") then
place_on = "rainf:meadow"
biomes = "rainf"
offset = 0.01
scale = 0.001
else
place_on = "default:dirt_with_grass"
biomes = "grassland"
offset = 0.008
scale = 0.001
end
minetest.register_decoration({
name = "birch:birch_tree",
deco_type = "schematic",
place_on = {place_on},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 255, y = 255, z = 255},
seed = 32,
octaves = 3,
persist = 0.67
},
biomes = {biomes},
y_min = 1,
y_max = 80,
schematic = birch.birchtree,
flags = "place_center_x, place_center_z",
place_offset_y = 1,
})
--
-- Nodes
--
minetest.register_node("birch:sapling", {
description = S("Birch Sapling"),
drawtype = "plantlike",
tiles = {"birch_sapling.png"},
inventory_image = "birch_sapling.png",
wield_image = "birch_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = grow_new_birch_tree,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(2400,4800))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"birch:sapling",
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{x = -2, y = 1, z = -2},
{x = 2, y = 6, z = 2},
-- maximum interval of interior volume check
4)
return itemstack
end,
})
-- birch trunk
minetest.register_node("birch:trunk", {
description = S("Birch Trunk"),
tiles = {
"birch_trunk_top.png",
"birch_trunk_top.png",
"birch_trunk.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
on_place = minetest.rotate_node,
is_ground_content = false,
})
-- birch wood
minetest.register_node("birch:wood", {
description = S("Birch Wood"),
tiles = {"birch_wood.png"},
is_ground_content = false,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
-- birch tree leaves
minetest.register_node("birch:leaves", {
description = S("Birch Leaves"),
drawtype = "allfaces_optional",
tiles = {"birch_leaves.png"},
paramtype = "light",
walkable = true,
waving = 1,
groups = {snappy = 3, leafdecay = 3, leaves = 1, flammable = 2},
drop = {
max_items = 1,
items = {
{items = {"birch:sapling"}, rarity = 20},
{items = {"birch:leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
--
-- Craftitems
--
--
-- Recipes
--
minetest.register_craft({
output = "birch:wood 4",
recipe = {{"birch:trunk"}}
})
minetest.register_craft({
type = "fuel",
recipe = "birch:trunk",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "birch:wood",
burntime = 7,
})
default.register_leafdecay({
trunks = {"birch:trunk"},
leaves = {"birch:leaves"},
radius = 3,
})
-- Fence
if minetest.settings:get_bool("cool_fences", true) then
local fence = {
description = S("Birch Fence"),
texture = "birch_wood.png",
material = "birch:wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
}
default.register_fence("birch:fence", table.copy(fence))
fence.description = S("Birch Fence Rail")
default.register_fence_rail("birch:fence_rail", table.copy(fence))
if minetest.get_modpath("doors") ~= nil then
fence.description = S("Birch Fence Gate")
doors.register_fencegate("birch:gate", table.copy(fence))
end
end
--Stairs
if minetest.get_modpath("stairs") ~= nil then
stairs.register_stair_and_slab(
"birch_trunk",
"birch:trunk",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"birch_wood.png"},
S("Birch Tree Stair"),
S("Birch Tree Slab"),
default.node_sound_wood_defaults()
)
end
-- stairsplus/moreblocks
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("birch", "wood", "birch:wood", {
description = "Birch",
tiles = {"birch_wood.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
end
if minetest.get_modpath("bonemeal") ~= nil then
bonemeal:add_sapling({
{"birch:sapling", grow_new_birch_tree, "soil"},
})
end
--Door
if minetest.get_modpath("doors") ~= nil then
doors.register("door_birch_wood", {
tiles = {{ name = "birch_door_wood.png", backface_culling = true }},
description = S("Birch Wood Door"),
inventory_image = "birch_item_wood.png",
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
recipe = {
{"birch:wood", "birch:wood"},
{"birch:wood", "birch:wood"},
{"birch:wood", "birch:wood"},
}
})
end
-- Support for flowerpot
if minetest.global_exists("flowerpot") then
flowerpot.register_node("birch:sapling")
end

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@ -1,11 +0,0 @@
# textdomain: birch
Birch Sapling=Retoño de abedul
Birch Trunk=Madera de abedul
Birch Wood=Tablas de abedul
Birch Leaves=Hojas de abedul
Birch Tree Stair=Escaleras de abedul
Birch Tree Slab=Losa de abedul
Inner Birch Tree Stair=Escaleras de abedul interior
Outer Birch Tree Stair=Escaleras de abedul exterior
Birch Slab=Losa de abedul
Birch Wood Door=Puerta de abedul

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@ -1,4 +0,0 @@
name = birch
description = Birch Tree for Grassland
depends = default
optional_depends = stairs, bonemeal, rainf, doors, moreblocks, flowerpot

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schematic = {
size = {x=5, y=7, z=5},
yslice_prob = {
{ypos=0, prob=254},
{ypos=1, prob=254},
{ypos=2, prob=254},
{ypos=3, prob=254},
{ypos=4, prob=254},
{ypos=5, prob=254},
{ypos=6, prob=254},
},
data = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=0},
{name="cacaotree:liana", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:pod", prob=254, param2=4},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:trunk", prob=254, param2=3},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:trunk", prob=254, param2=3},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:pod", prob=254, param2=2},
{name="cacaotree:trunk", prob=254, param2=2},
{name="cacaotree:pod", prob=254, param2=3},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=1},
{name="cacaotree:trunk", prob=254, param2=1},
{name="cacaotree:liana", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:pod", prob=254, param2=5},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:liana", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
},
}
--
-- Cacao Tree
--
local modname = "cacaotree"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
-- internationalization boilerplate
local S = minetest.get_translator(minetest.get_current_modname())
local grow_time_min = 2400
local grow_time_max = 4800
local retry_grow_time_min = 240
local retry_grow_time_max = 600
--Pod
minetest.register_node("cacaotree:pod", {
description = S("Cacao Pod"),
drawtype = "nodebox",
tiles = {
"cacaotree_bean_top.png",
"cacaotree_bean_top.png^[transformFY",
"cacaotree_bean_right.png",
"cacaotree_bean_right.png^[transformFX",
"cacaotree_bean_front.png",
},
paramtype = "light",
paramtype2 = "wallmounted",
node_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, 0, 0.25, 0.0625, 0.5},
},
},
use_texture_alpha = "clip",
drop = "cacaotree:cacao_beans 10",
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
leafdecay = 3, leafdecay_drop = 1},
sounds = default.node_sound_leaves_defaults(),
walkable = false,
is_ground_content = false,
})
--Cacao Beans
minetest.register_craftitem("cacaotree:cacao_beans", {
description = S("Cacao Beans"),
inventory_image = "cacaotree_cacao_beans.png"
})
--Cocoa Powder
minetest.register_craftitem("cacaotree:cocoa_powder", {
description = S("Cocoa Powder"),
inventory_image = "cacaotree_cocoa_powder.png"
})
minetest.register_craft({
type = "cooking",
output = "cacaotree:cocoa_powder",
recipe = "cacaotree:cacao_beans",
cooktime = 2,
})
--Chocolate
minetest.register_craftitem("cacaotree:milk_chocolate", {
description = S("Milk Chocolate"),
inventory_image = "cacaotree_milk_choco.png",
on_use = minetest.item_eat(4),
groups = {flammable = 2, food = 2, food_chocolate = 1},
})
minetest.register_craft({
type = "shapeless",
output = "cacaotree:milk_chocolate 6",
recipe = {"cacaotree:cocoa_powder", "group:milk_bucket"},
replacements = {{"group:milk_bucket", "bucket:bucket_empty"}},
})
--Chocolate Cake
minetest.register_craftitem("cacaotree:choco_cake", {
description = S("Choco Cake"),
inventory_image = "cacaotree_choco_cake.png",
on_use = minetest.item_eat(7),
groups = {flammable = 2, food = 2, food_chocolate = 1},
})
minetest.register_craft({
type = "shapeless",
output = "cacaotree:choco_cake",
recipe = {"cacaotree:cocoa_powder", "group:food_egg", "farming:wheat"},
})
--Cacao Grow Function
local function grow_new_cacao_tree(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(retry_grow_time_min, retry_grow_time_max))
return
end
minetest.remove_node(pos)
minetest.place_schematic({x = pos.x-2, y = pos.y, z = pos.z-2}, modpath.."/schematics/cacaotree.mts", "0", nil, false)
end
--
-- Decoration
--
if mg_name ~= "v6" and mg_name ~= "singlenode" then
minetest.register_decoration({
name = "cacao:cacaotree",
deco_type = "schematic",
place_on = {"default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = 0.001,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 6431,
octaves = 3,
persist = 0.66
},
biomes = {"rainforest"},
y_min = 1,
y_max = 31000,
schematic = modpath.."/schematics/cacaotree.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
place_offset_y = 1,
})
end
--
-- Nodes
--
minetest.register_node("cacaotree:sapling", {
description = S("Cacao Tree Sapling"),
drawtype = "plantlike",
tiles = {"cacaotree_sapling.png"},
inventory_image = "cacaotree_sapling.png",
wield_image = "cacaotree_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = grow_new_cacao_tree,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(grow_time_min, grow_time_max))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"cacaotree:sapling",
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{x = -2, y = 1, z = -2},
{x = 2, y = 6, z = 2},
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node("cacaotree:trunk", {
description = S("Cacao Tree Trunk"),
tiles = {
"cacaotree_trunk_top.png",
"cacaotree_trunk_top.png",
"cacaotree_trunk.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
on_place = minetest.rotate_node,
})
-- cacao wood
minetest.register_node("cacaotree:wood", {
description = S("Cacao Tree Wood"),
tiles = {"cacaotree_wood.png"},
is_ground_content = false,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
-- cacao tree leaves
minetest.register_node("cacaotree:leaves", {
description = S("Cacao Tree Leaves"),
drawtype = "allfaces_optional",
tiles = {"cacaotree_leaves.png"},
paramtype = "light",
walkable = true,
waving = 1,
groups = {snappy = 3, leafdecay = 3, leaves = 1, flammable = 2},
drop = {
max_items = 1,
items = {
{items = {"cacaotree:sapling"}, rarity = 20},
{items = {"cacaotree:leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
--Liana
minetest.register_node("cacaotree:liana", {
description = S("Cacao Tree Liana"),
drawtype = "nodebox",
walkable = true,
paramtype = "light",
paramtype2 = "facedir",
tiles = {"cacaotree_liana.png"},
inventory_image = "cacaotree_liana.png",
wield_image = "cacaotree_liana.png",
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0.0, 0.5, 0.5, 0.0}
},
groups = {
snappy = 2, flammable = 3, oddly_breakable_by_hand = 3, choppy = 2, carpet = 1, leafdecay = 3, leaves = 1,
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("cacaotree:flower_creeper", {
description = S("Cacaotree Flower Creeper"),
drawtype = "nodebox",
walkable = true,
paramtype = "light",
paramtype2 = "facedir",
tiles = {"cacaotree_flower_creeper.png"},
inventory_image = "cacaotree_flower_creeper.png",
wield_image = "cacaotree_flower_creeper.png",
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0.49, 0.5, 0.5, 0.5}
},
groups = {
snappy = 2, flammable = 3, oddly_breakable_by_hand = 3, choppy = 2, carpet = 1, leafdecay = 3, leaves = 1
},
sounds = default.node_sound_leaves_defaults(),
})
--
-- Craftitems
--
--
-- Recipes
--
minetest.register_craft({
output = "cacaotree:wood 4",
recipe = {{"cacaotree:trunk"}}
})
minetest.register_craft({
type = "fuel",
recipe = "cacaotree:trunk",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "cacaotree:wood",
burntime = 7,
})
default.register_leafdecay({
trunks = {"cacaotree:trunk"},
leaves = {"cacaotree:leaves"},
radius = 3,
})
-- Fence
if minetest.settings:get_bool("cool_fences", true) then
local fence = {
description = S("Cacao Tree Wood Fence"),
texture = "cacaotree_wood.png",
material = "cacaotree:wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
}
default.register_fence("cacaotree:fence", table.copy(fence))
fence.description = S("Cacao Tree Fence Rail")
default.register_fence_rail("cacaotree:fence_rail", table.copy(fence))
if minetest.get_modpath("doors") ~= nil then
fence.description = S("Cacao Tree Fence Gate")
doors.register_fencegate("cacaotree:gate", table.copy(fence))
end
end
--Stairs
if minetest.get_modpath("stairs") ~= nil then
stairs.register_stair_and_slab(
"cacaotree_trunk",
"cacaotree:trunk",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"cacaotree_wood.png"},
S("Cacao Tree Stair"),
S("Cacao Tree Slab"),
default.node_sound_wood_defaults()
)
end
-- stairsplus/moreblocks
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("cacaotree", "wood", "cacaotree:wood", {
description = "Cacao Tree",
tiles = {"cacaotree_wood.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
end
-- Bonemeal
if minetest.get_modpath("bonemeal") ~= nil then
bonemeal:add_sapling({
{"cacaotree:sapling", grow_new_cacao_tree, "soil"},
})
end
-- Support for flowerpot
if minetest.global_exists("flowerpot") then
flowerpot.register_node("cacaotree:sapling")
end

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@ -1,20 +0,0 @@
# textdomain: cacaotree
Cacao Tree Sapling=Retoño de árbol de cacao
Cacao Tree Trunk=Madera de árbol de cacao
Cacao Tree Wood=Tablas de árbol de cacao
Cacao Tree Liana=Liana de árbol de cacao
Cacaotree Flower Creeper=Enredadera de árbol de cacao
Cacao Tree Inner Stair=Escalera interior de árbol de cacao
Cacao Tree Leaves=Hojas de árbol de cacao
Cacao Tree Outer Stair=Escalera exterior de árbol de cacao
Cacao Tree Slab=Losa de árbol de cacao
Cacao Tree Stair=Escalera de árbol de cacao
Cacao Tree Wood Fence=Cerca de madera de cacao
Cacao Tree Fence Gate=Puerta de cerca de madera de cacao
Cacao Tree Fence Rail=Listones de madera de cacao para cerca
Cacao Pod=Vaina de cacao
Cacao Beans=Granos de cacao
Cocoa Powder=Cacao en polvo
Milk Chocolate=Chocolate con leche
Choco Cake=Tarta de chocolate
Cacao Tree Wood Door=Puerta de madera de cacao

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@ -1,4 +0,0 @@
name = cacaotree
description = Cacao Tree
depends = default
optional_depends = stairs, bonemeal, doors, moreblocks, flowerpot

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@ -1,189 +0,0 @@
schematic = {
size = {x=5, y=7, z=5},
yslice_prob = {
{ypos=0, prob=254},
{ypos=1, prob=254},
{ypos=2, prob=254},
{ypos=3, prob=254},
{ypos=4, prob=254},
{ypos=5, prob=254},
{ypos=6, prob=254},
},
data = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=0},
{name="cacaotree:liana", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:pod", prob=254, param2=4},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:trunk", prob=254, param2=3},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:trunk", prob=254, param2=3},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:pod", prob=254, param2=2},
{name="cacaotree:trunk", prob=254, param2=2},
{name="cacaotree:pod", prob=254, param2=3},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=1},
{name="cacaotree:trunk", prob=254, param2=1},
{name="cacaotree:liana", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:pod", prob=254, param2=5},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:liana", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
},
}

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@ -1,302 +0,0 @@
--
-- Cherrytree
--
local modname = "cherrytree"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
local fruit_grow_time = 1200
-- internationalization boilerplate
local S = minetest.get_translator(minetest.get_current_modname())
-- Cherry Fruit
minetest.register_node("cherrytree:cherries", {
description = S("Cherries"),
drawtype = "plantlike",
tiles = {"cherrytree_cherries.png"},
inventory_image = "cherrytree_cherries.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
},
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
leafdecay = 3, leafdecay_drop = 1},
on_use = minetest.item_eat(2),
sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos, placer, itemstack)
minetest.set_node(pos, {name = "cherrytree:cherries", param2 = 1})
end,
on_dig = function(pos, node, digger)
if digger:is_player() then
local inv = digger:get_inventory()
if inv:room_for_item("main", "cherrytree:cherries") then
inv:add_item("main", "cherrytree:cherries")
end
end
minetest.remove_node(pos)
pos.y = pos.y + 1
local node_above = minetest.get_node_or_nil(pos)
if node_above and node_above.param2 == 0 and node_above.name == "cherrytree:blossom_leaves" then
--20% of variation on time
local twenty_percent = fruit_grow_time * 0.2
local grow_time = math.random(fruit_grow_time - twenty_percent, fruit_grow_time + twenty_percent)
minetest.get_node_timer(pos):start(grow_time)
end
end,
})
-- Cherrytree
local function grow_new_cherrytree_tree(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(240, 600))
return
end
minetest.remove_node(pos)
minetest.place_schematic({x = pos.x-2, y = pos.y, z = pos.z-2}, modpath.."/schematics/cherrytree.mts", "0", nil, false)
end
--
-- Decoration
--
if mg_name ~= "v6" and mg_name ~= "singlenode" then
minetest.register_decoration({
name = "cherrytree:cherry_tree",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.0005,
scale = 0.00005,
spread = {x = 250, y = 250, z = 250},
seed = 1242,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 1,
y_max = 32,
schematic = modpath.."/schematics/cherrytree.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
})
end
--
-- Nodes
--
minetest.register_node("cherrytree:sapling", {
description = S("Cherrytree Tree Sapling"),
drawtype = "plantlike",
tiles = {"cherrytree_sapling.png"},
inventory_image = "cherrytree_sapling.png",
wield_image = "cherrytree_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = grow_new_cherrytree_tree,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(2400,4800))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"cherrytree:sapling",
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{x = -2, y = 1, z = -2},
{x = 2, y = 6, z = 2},
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node("cherrytree:trunk", {
description = S("Cherrytree Trunk"),
tiles = {
"cherrytree_trunk_top.png",
"cherrytree_trunk_top.png",
"cherrytree_trunk.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
is_ground_content = false,
on_place = minetest.rotate_node,
})
-- cherrytree wood
minetest.register_node("cherrytree:wood", {
description = S("Cherrytree Wood"),
tiles = {"cherrytree_wood.png"},
paramtype2 = "facedir",
place_param2 = 0,
is_ground_content = false,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
-- cherrytree tree leaves
minetest.register_node("cherrytree:blossom_leaves", {
description = S("Cherrytree Blossom Leaves"),
drawtype = "allfaces_optional",
tiles = {"cherrytree_blossom_leaves.png"},
paramtype = "light",
walkable = true,
waving = 1,
groups = {snappy = 3, leafdecay = 3, leaves = 1, flammable = 2},
drop = {
max_items = 1,
items = {
{items = {"cherrytree:sapling"}, rarity = 20},
{items = {"cherrytree:blossom_leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
on_timer = function(pos)
pos.y = pos.y - 1
local node = minetest.get_node_or_nil(pos)
if node and node.name == "air" then
minetest.set_node(pos, {name = "cherrytree:cherries"})
return false
else
return true
end
end
})
-- cherrytree tree leaves
minetest.register_node("cherrytree:leaves", {
description = S("Cherrytree Leaves"),
drawtype = "allfaces_optional",
tiles = {"cherrytree_leaves.png"},
paramtype = "light",
walkable = true,
waving = 1,
groups = {snappy = 3, leafdecay = 3, leaves = 1, flammable = 2},
drop = {
max_items = 1,
items = {
{items = {"cherrytree:sapling"}, rarity = 20},
{items = {"cherrytree:leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
--
-- Craftitems
--
--
-- Recipes
--
minetest.register_craft({
output = "cherrytree:wood 4",
recipe = {{"cherrytree:trunk"}}
})
minetest.register_craft({
type = "fuel",
recipe = "cherrytree:trunk",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "cherrytree:wood",
burntime = 7,
})
default.register_leafdecay({
trunks = {"cherrytree:trunk"},
leaves = {"cherrytree:leaves"},
radius = 3,
})
default.register_leafdecay({
trunks = {"cherrytree:trunk"},
leaves = {"cherrytree:blossom_leaves"},
radius = 3,
})
-- Fence
if minetest.settings:get_bool("cool_fences", true) then
local fence = {
description = S("Cherry Tree Wood Fence"),
texture = "cherrytree_wood.png",
material = "cherrytree:wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
}
default.register_fence("cherrytree:fence", table.copy(fence))
fence.description = S("Cherry Tree Fence Rail")
default.register_fence_rail("cherrytree:fence_rail", table.copy(fence))
if minetest.get_modpath("doors") ~= nil then
fence.description = S("Cherry Tree Fence Gate")
doors.register_fencegate("cherrytree:gate", table.copy(fence))
end
end
--Stairs
if minetest.get_modpath("stairs") ~= nil then
stairs.register_stair_and_slab(
"cherrytree_trunk",
"cherrytree:trunk",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"cherrytree_wood.png"},
S("Cherry Tree Stair"),
S("Cherry Tree Slab"),
default.node_sound_wood_defaults()
)
end
-- stairsplus/moreblocks
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("cherrytree", "wood", "cherrytree:wood", {
description = "Cherry Tree",
tiles = {"cherrytree_wood.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
end
--Support for bonemeal
if minetest.get_modpath("bonemeal") ~= nil then
bonemeal:add_sapling({
{"cherrytree:sapling", grow_new_cherrytree_tree, "soil"},
})
end
-- Support for flowerpot
if minetest.global_exists("flowerpot") then
flowerpot.register_node("cherrytree:sapling")
end

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@ -1,12 +0,0 @@
# textdomain: cherrytree
Cherries=Cerezas
Cherrytree Trunk=Madera de cerezo
Cherrytree Wood=Tablas de cerezo
Cherrytree Leaves=Hojas de cerezo
Cherrytree Blossom Leaves=Flores de cerezo
Cherrytree Tree Sapling=Retoño de cerezo
Cherry Tree Stair=Escaleras de cerezo
Cherry Tree Slab=Losa de cerezo
Inner Cherrytree Stair=Escaleras de cerezo interior
Outer Cherrytree Stair=Escaleras de cerezo exterior
Cherrytree Slab=Losa de cerezo

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@ -1,4 +0,0 @@
name = cherrytree
description = Cherry Tree for Decidious Forest
depends = default
optional_depends = stairs, bonemeal, doors, moreblocks, flowerpot

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@ -1,224 +0,0 @@
schematic = {
size = {x=6, y=7, z=5},
yslice_prob = {
{ypos=0, prob=254},
{ypos=1, prob=254},
{ypos=2, prob=254},
{ypos=3, prob=254},
{ypos=4, prob=254},
{ypos=5, prob=254},
{ypos=6, prob=254},
},
data = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:cherries", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=126, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:cherries", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:trunk", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:trunk", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:trunk", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:trunk", prob=254, param2=3},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:trunk", prob=254, param2=3},
{name="cherrytree:trunk", prob=254, param2=3},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:trunk", prob=254, param2=3},
{name="cherrytree:blossom_leaves", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cherrytree:blossom_leaves", prob=126, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="cherrytree:blossom_leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
},
}

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@ -1,292 +0,0 @@
--
-- Chestnuttree
--
local modname = "chestnuttree"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
-- internationalization boilerplate
local S = minetest.get_translator(minetest.get_current_modname())
--Chesnut Bur
minetest.register_node("chestnuttree:bur", {
description = S("Chestnut Bur"),
drawtype = "plantlike",
tiles = {"chestnuttree_bur.png"},
inventory_image = "chestnuttree_bur.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
},
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
leafdecay = 3, leafdecay_drop = 1},
on_use = minetest.item_eat(2),
sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos, placer, itemstack)
minetest.set_node(pos, {name = "chestnuttree:bur", param2 = 1})
end,
})
--Chesnut Fruit
minetest.register_craftitem("chestnuttree:fruit", {
description = S("Chestnut"),
inventory_image = "chestnuttree_fruit.png",
on_use = minetest.item_eat(2),
groups = {flammable = 2, food = 2},
})
minetest.register_craft({
output = "chestnuttree:fruit",
recipe = {
{'chestnuttree:bur'}
}
})
-- chestnuttree
local function grow_new_chestnuttree_tree(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(240, 600))
return
end
minetest.remove_node(pos)
minetest.place_schematic({x = pos.x-6, y = pos.y, z = pos.z-6}, modpath.."/schematics/chestnuttree.mts", "0", nil, false)
end
--
-- Decoration
--
if mg_name ~= "v6" and mg_name ~= "singlenode" then
local place_on
local biomes
local offset
local scale
if minetest.get_modpath("rainf") then
place_on = "rainf:meadow"
biomes = "rainf"
offset = 0.0008
scale = 0.00004
else
place_on = "default:dirt_with_grass"
biomes = "grassland"
offset = 0.00005
scale = 0.00004
end
minetest.register_decoration({
name = "chestnuttree:chestnut_tree",
deco_type = "schematic",
place_on = {place_on},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 250, y = 250, z = 250},
seed = 278,
octaves = 3,
persist = 0.66
},
biomes = {biomes},
y_min = 1,
y_max = 80,
schematic = modpath.."/schematics/chestnuttree.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
place_offset_y = 1,
})
end
--
-- Nodes
--
minetest.register_node("chestnuttree:sapling", {
description = S("Chestnut Tree Sapling"),
drawtype = "plantlike",
tiles = {"chestnuttree_sapling.png"},
inventory_image = "chestnuttree_sapling.png",
wield_image = "chestnuttree_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = grow_new_chestnuttree_tree,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(2400,4800))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"chestnuttree:sapling",
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{x = -2, y = 1, z = -2},
{x = 2, y = 6, z = 2},
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node("chestnuttree:trunk", {
description = S("Chestnut Tree Trunk"),
tiles = {
"chestnuttree_trunk_top.png",
"chestnuttree_trunk_top.png",
"chestnuttree_trunk.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
on_place = minetest.rotate_node,
})
-- chestnuttree wood
minetest.register_node("chestnuttree:wood", {
description = S("Chestnut Tree Wood"),
tiles = {"chestnuttree_wood.png"},
is_ground_content = false,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
-- chestnuttree tree leaves
minetest.register_node("chestnuttree:leaves", {
description = S("Chestnut Tree Leaves"),
drawtype = "allfaces_optional",
tiles = {"chestnuttree_leaves.png"},
paramtype = "light",
walkable = true,
waving = 1,
groups = {snappy = 3, leafdecay = 3, leaves = 1, flammable = 2},
drop = {
max_items = 1,
items = {
{items = {"chestnuttree:sapling"}, rarity = 20},
{items = {"chestnuttree:leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
--
-- Craftitems
--
--
-- Recipes
--
minetest.register_craft({
output = "chestnuttree:wood 4",
recipe = {{"chestnuttree:trunk"}}
})
minetest.register_craft({
type = "fuel",
recipe = "chestnuttree:trunk",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "chestnuttree:wood",
burntime = 7,
})
default.register_leafdecay({
trunks = {"chestnuttree:trunk"},
leaves = {"chestnuttree:leaves"},
radius = 3,
})
-- Fence
if minetest.settings:get_bool("cool_fences", true) then
local fence = {
description = S("Chestnut Tree Wood Fence"),
texture = "chestnuttree_wood.png",
material = "chestnuttree:wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
}
default.register_fence("chestnuttree:fence", table.copy(fence))
fence.description = S("Chestnut Tree Fence Rail")
default.register_fence_rail("chestnuttree:fence_rail", table.copy(fence))
if minetest.get_modpath("doors") ~= nil then
fence.description = S("Chestnut Tree Fence Gate")
doors.register_fencegate("chestnuttree:gate", table.copy(fence))
end
end
--Stairs
if minetest.get_modpath("stairs") ~= nil then
stairs.register_stair_and_slab(
"chestnuttree_trunk",
"chestnuttree:trunk",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"chestnuttree_wood.png"},
S("Chestnut Tree Stair"),
S("Chestnut Tree Slab"),
default.node_sound_wood_defaults()
)
end
-- stairsplus/moreblocks
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("chestnuttree", "wood", "chestnuttree:wood", {
description = "Chestnut Tree",
tiles = {"chestnuttree_wood.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
end
if minetest.get_modpath("bonemeal") ~= nil then
bonemeal:add_sapling({
{"chestnuttree:sapling", grow_new_chestnuttree_tree, "soil"},
})
end
--Door
if minetest.get_modpath("doors") ~= nil then
doors.register("door_chestnut_wood", {
tiles = {{ name = "chesnuttree_door_wood.png", backface_culling = true }},
description = S("Chestnut Wood Door"),
inventory_image = "chestnuttree_item_wood.png",
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
recipe = {
{"chestnuttree:wood", "chestnuttree:wood"},
{"chestnuttree:wood", "chestnuttree:wood"},
{"chestnuttree:wood", "chestnuttree:wood"},
}
})
end
-- Support for flowerpot
if minetest.global_exists("flowerpot") then
flowerpot.register_node("chestnuttree:sapling")
end

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@ -1,12 +0,0 @@
# textdomain: chestnuttree
Chestnut=Castaña
Chestnut Bur=Zurrón de castaña
Chestnut Tree Inner Stair=Escalera interior de castaño
Chestnut Tree Leaves=Hojas de castaño
Chestnut Tree Outer Stair=Escalera exterior de castaño
Chestnut Tree Slab=Losa de castaño
Chestnut Tree Stair=Escalera de castaño
Chestnut Tree Sapling=Retoño de castaño
Chestnut Tree Trunk=Madera de castaño
Chestnut Tree Wood=Tablas de castaño
Chestnut Wood Door=Puerta de castaño

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@ -1,4 +0,0 @@
name = chestnuttree
description = Chesnut Tree for Grassland
depends = default
optional_depends = stairs, bonemeal, rainf, doors, moreblocks, flowerpot

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--
-- Clementinetree
--
local modname = "clementinetree"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
-- internationalization boilerplate
local S = minetest.get_translator(minetest.get_current_modname())
minetest.register_node("clementinetree:clementine", {
description = S("Clementine"),
drawtype = "plantlike",
tiles = {"clementinetree_clementine.png"},
inventory_image = "clementinetree_clementine.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
},
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
leafdecay = 3, leafdecay_drop = 1},
on_use = minetest.item_eat(2),
sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos, placer, itemstack)
minetest.set_node(pos, {name = "clementinetree:clementine", param2 = 1})
end,
})
-- clementinetree
local function grow_new_clementinetree_tree(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(240, 600))
return
end
minetest.remove_node(pos)
minetest.place_schematic({x = pos.x-2, y = pos.y, z = pos.z-2}, modpath.."/schematics/clementinetree.mts", "0", nil, false)
end
--
-- Decoration
--
if mg_name ~= "v6" and mg_name ~= "singlenode" then
minetest.register_decoration({
name = "clementinetree:clementine_tree",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.0005,
scale = 0.00004,
spread = {x = 250, y = 250, z = 250},
seed = 3456,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 1,
y_max = 80,
schematic = modpath.."/schematics/clementinetree.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
})
end
--
-- Nodes
--
minetest.register_node("clementinetree:sapling", {
description = S("Clementine Tree Sapling"),
drawtype = "plantlike",
tiles = {"clementinetree_sapling.png"},
inventory_image = "clementinetree_sapling.png",
wield_image = "clementinetree_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = grow_new_clementinetree_tree,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(2400,4800))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"clementinetree:sapling",
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{x = -2, y = 1, z = -2},
{x = 2, y = 6, z = 2},
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node("clementinetree:trunk", {
description = S("Clementine Tree Trunk"),
tiles = {
"clementinetree_trunk_top.png",
"clementinetree_trunk_top.png",
"clementinetree_trunk.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
on_place = minetest.rotate_node,
})
-- clementinetree wood
minetest.register_node("clementinetree:wood", {
description = S("Clementine Tree Wood"),
tiles = {"clementinetree_wood.png"},
is_ground_content = false,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
-- clementinetree tree leaves
minetest.register_node("clementinetree:leaves", {
description = S("Clementine Tree Leaves"),
drawtype = "allfaces_optional",
tiles = {"clementinetree_leaves.png"},
paramtype = "light",
walkable = true,
waving = 1,
groups = {snappy = 3, leafdecay = 3, leaves = 1, flammable = 2},
drop = {
max_items = 1,
items = {
{items = {"clementinetree:sapling"}, rarity = 20},
{items = {"clementinetree:leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
--
-- Craftitems
--
--
-- Recipes
--
minetest.register_craft({
output = "clementinetree:wood 4",
recipe = {{"clementinetree:trunk"}}
})
minetest.register_craft({
type = "fuel",
recipe = "clementinetree:trunk",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "clementinetree:wood",
burntime = 7,
})
default.register_leafdecay({
trunks = {"clementinetree:trunk"},
leaves = {"clementinetree:leaves"},
radius = 3,
})
-- Fence
if minetest.settings:get_bool("cool_fences", true) then
local fence = {
description = S("Clementine Tree Wood Fence"),
texture = "clementinetree_wood.png",
material = "clementinetree:wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
}
default.register_fence("clementinetree:fence", table.copy(fence))
fence.description = S("Clementine Tree Fence Rail")
default.register_fence_rail("clementinetree:fence_rail", table.copy(fence))
if minetest.get_modpath("doors") ~= nil then
fence.description = S("Clementine Tree Fence Gate")
doors.register_fencegate("clementinetree:gate", table.copy(fence))
end
end
--Stairs
if minetest.get_modpath("stairs") ~= nil then
stairs.register_stair_and_slab(
"clementinetree_trunk",
"clementinetree:trunk",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"clementinetree_wood.png"},
S("Clementine Tree Stair"),
S("Clementine Tree Slab"),
default.node_sound_wood_defaults()
)
end
-- stairsplus/moreblocks
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("clementinetree", "wood", "clementinetree:wood", {
description = "Clementine Tree",
tiles = {"clementinetree_wood.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
end
if minetest.get_modpath("bonemeal") ~= nil then
bonemeal:add_sapling({
{"clementinetree:sapling", grow_new_clementinetree_tree, "soil"},
})
end
--Door
if minetest.get_modpath("doors") ~= nil then
doors.register("door_clementinetree_wood", {
tiles = {{ name = "clementinetree_door_wood.png", backface_culling = true }},
description = S("Clementine Wood Door"),
inventory_image = "clementinetree_item_wood.png",
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
recipe = {
{"clementinetree:wood", "clementinetree:wood"},
{"clementinetree:wood", "clementinetree:wood"},
{"clementinetree:wood", "clementinetree:wood"},
}
})
end
-- Support for flowerpot
if minetest.global_exists("flowerpot") then
flowerpot.register_node("clementinetree:sapling")
end

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@ -1,11 +0,0 @@
# textdomain: clementinetree
Clementine=Clementina
Clementine Tree Inner Stair=Escalera interior de clementinero
Clementine Tree Leaves=Hojas de clementinero
Clementine Tree Outer Stair=Escalera exterior de clementinero
Clementine Tree Slab=Losa de clementinero
Clementine Tree Stair=Escalera de clementinero
Clementine Tree Sapling=Retoño de clementinero
Clementine Tree Trunk=Madera de clementinero
Clementine Tree Wood=Tablas de clementinero
Clementine Wood Door=Puerta de clementinero

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@ -1,4 +0,0 @@
name = clementinetree
description = Clementine Tree for Decidious Forest
depends = default
optional_depends = stairs, bonemeal, doors, moreblocks, flowerpot

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@ -1,164 +0,0 @@
schematic = {
size = {x=5, y=6, z=5},
yslice_prob = {
{ypos=0, prob=254},
{ypos=1, prob=254},
{ypos=2, prob=254},
{ypos=3, prob=254},
{ypos=4, prob=254},
{ypos=5, prob=254},
},
data = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:clementine", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:clementine", prob=126, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:clementine", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:leaves", prob=126, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:trunk", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:trunk", prob=254, param2=21},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:clementine", prob=254, param2=1},
{name="clementinetree:leaves", prob=126, param2=0},
{name="clementinetree:trunk", prob=254, param2=20},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:clementine", prob=126, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:trunk", prob=254, param2=20},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:leaves", prob=126, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:clementine", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:clementine", prob=126, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:clementine", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="clementinetree:leaves", prob=126, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="clementinetree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
},
}

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1
mods/cool_trees Submodule

@ -0,0 +1 @@
Subproject commit af8e445c475efb050c1291da459336812b84591e

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@ -1,311 +0,0 @@
--
-- Ebony
--
local modname = "ebony"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
-- internationalization boilerplate
local S = minetest.get_translator(minetest.get_current_modname())
-- Ebony
local function grow_new_ebony_tree(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(240, 600))
return
end
minetest.remove_node(pos)
minetest.place_schematic({x = pos.x-5, y = pos.y, z = pos.z-5}, modpath.."/schematics/ebony.mts", "0", nil, false)
end
--
-- Decoration
--
if mg_name ~= "v6" and mg_name ~= "singlenode" then
minetest.register_decoration({
name = "ebony:ebony_tree",
deco_type = "schematic",
place_on = {"default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = 0.005,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 1007,
octaves = 3,
persist = 0.66
},
biomes = {"rainforest"},
height = 2,
y_min = 1,
y_max = 62,
schematic = modpath.."/schematics/ebony.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
place_offset_y = -1,
})
end
--
-- Nodes
--
minetest.register_node("ebony:sapling", {
description = S("Ebony Tree Sapling"),
drawtype = "plantlike",
tiles = {"ebony_sapling.png"},
inventory_image = "ebony_sapling.png",
wield_image = "ebony_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = grow_new_ebony_tree,
use_texture_alpha = "clip",
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(2400,4800))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"ebony:sapling",
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{x = -2, y = 1, z = -2},
{x = 2, y = 6, z = 2},
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node("ebony:trunk", {
description = S("Ebony Trunk"),
tiles = {
"ebony_trunk_top.png",
"ebony_trunk_top.png",
"ebony_trunk.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
is_ground_content = false,
on_place = minetest.rotate_node,
})
-- ebony wood
minetest.register_node("ebony:wood", {
description = S("Ebony Wood"),
tiles = {"ebony_wood.png"},
paramtype2 = "facedir",
place_param2 = 0,
is_ground_content = false,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
-- ebony tree leaves
minetest.register_node("ebony:leaves", {
description = S("Ebony Leaves"),
drawtype = "allfaces_optional",
tiles = {"ebony_leaves.png"},
paramtype = "light",
walkable = true,
waving = 1,
groups = {snappy = 3, leafdecay = 3, leaves = 1, flammable = 2},
drop = {
max_items = 1,
items = {
{items = {"ebony:sapling"}, rarity = 20},
{items = {"ebony:leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
--
-- Creeper/Vines...
--
minetest.register_node("ebony:creeper", {
description = S("Ebony Creeper"),
drawtype = "nodebox",
walkable = true,
paramtype = "light",
paramtype2 = "facedir",
tiles = {"ebony_creeper.png"},
inventory_image = "ebony_creeper.png",
wield_image = "ebony_creeper.png",
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0.49, 0.5, 0.5, 0.5}
},
groups = {
snappy = 2, flammable = 3, oddly_breakable_by_hand = 3, choppy = 2, carpet = 1, leafdecay = 3, leaves = 1
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("ebony:creeper_leaves", {
description = S("Ebony Creeper with Leaves"),
drawtype = "nodebox",
walkable = true,
paramtype = "light",
paramtype2 = "facedir",
tiles = {"ebony_creeper_leaves.png"},
inventory_image = "ebony_creeper_leaves.png",
wield_image = "ebony_creeper_leaves.png",
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0.49, 0.5, 0.5, 0.5}
},
groups = {
snappy = 2, flammable = 3, oddly_breakable_by_hand = 3, choppy = 2, carpet = 1, leafdecay = 3, leaves = 1
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("ebony:liana", {
description = S("Ebony Liana"),
drawtype = "nodebox",
walkable = true,
paramtype = "light",
paramtype2 = "facedir",
tiles = {"ebony_liana.png"},
inventory_image = "ebony_liana.png",
wield_image = "ebony_liana.png",
use_texture_alpha = "clip",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0.0, 0.5, 0.5, 0.0}
},
groups = {
snappy = 2, flammable = 3, oddly_breakable_by_hand = 3, choppy = 2, carpet = 1, leafdecay = 3, leaves = 1,
},
sounds = default.node_sound_leaves_defaults(),
})
--Persimmon Kaki
minetest.register_node("ebony:persimmon", {
description = S("Persimmon"),
drawtype = "plantlike",
tiles = {"ebony_persimmon.png"},
inventory_image = "ebony_persimmon.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
},
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
leafdecay = 3, leafdecay_drop = 1},
on_use = minetest.item_eat(4),
sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos, placer, itemstack)
minetest.set_node(pos, {name = "ebony:persimmon", param2 = 1})
end,
})
--
-- Craftitems
--
--
-- Recipes
--
minetest.register_craft({
output = "ebony:wood 4",
recipe = {{"ebony:trunk"}}
})
minetest.register_craft({
type = "fuel",
recipe = "ebony:trunk",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "ebony:wood",
burntime = 7,
})
default.register_leafdecay({
trunks = {"ebony:trunk"},
leaves = {"ebony:leaves"},
radius = 3,
})
-- Fence
if minetest.settings:get_bool("cool_fences", true) then
local fence = {
description = S("Ebony Wood Fence"),
texture = "ebony_wood.png",
material = "ebony:wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
}
default.register_fence("ebony:fence", table.copy(fence))
fence.description = S("Ebony Fence Rail")
default.register_fence_rail("ebony:fence_rail", table.copy(fence))
if minetest.get_modpath("doors") ~= nil then
fence.description = S("Ebony Fence Gate")
doors.register_fencegate("ebony:gate", table.copy(fence))
end
end
--Stairs
if minetest.get_modpath("stairs") ~= nil then
stairs.register_stair_and_slab(
"ebony_trunk",
"ebony:trunk",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"ebony_wood.png"},
S("Ebony Stair"),
S("Ebony Slab"),
default.node_sound_wood_defaults()
)
end
-- stairsplus/moreblocks
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("ebony", "wood", "ebony:wood", {
description = "Ebony",
tiles = {"ebony_wood.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
end
if minetest.get_modpath("bonemeal") ~= nil then
bonemeal:add_sapling({
{"ebony:sapling", grow_new_ebony_tree, "soil"},
})
end
-- Support for flowerpot
if minetest.global_exists("flowerpot") then
flowerpot.register_node("ebony:sapling")
end

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@ -1,13 +0,0 @@
# textdomain: ebony
Ebony Trunk=Madera de ébano
Ebony Wood=Tablas de ébano
Ebony Leaves=Hojas de ébano
Ebony Creeper=Enredadera de ébano
Ebony Creeper with Leaves=Enredadera colgante con hojas de ébano
Ebony Liana=Liana de ébano
Ebony Tree Sapling=Retoño de árbol de ébano
Ebony Stair=Escaleras de ébano
Inner Ebony Stair=Escaleras de ébano interior
Outer Ebony Stair=Escaleras de ébano exterior
Ebony Slab=Losa de ébano
Persimmon=Kaki

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@ -1,4 +0,0 @@
name = ebony
description = Ebony Tree for Rainforest Biome
depends = default
optional_depends = stairs, bonemeal, doors, moreblocks, flowerpot

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